// AssaultCube game sounds

// Music
registermusic "pingpong/Ping_Pong_-_Kamikadze"  // M_FLAGGRAB
registermusic "pingpong/Ping_Pong_-_Headshot"   // M_LASTMINUTE1
registermusic "dcp/Dietmar_Pier_-_AssaultCube"  // M_LASTMINUTE2

const preload_music [ loop m 3 [ musicpreload $m ] ]
// uncomment the line below if you want to preload the music (if you experience delay e.g. when picking up a flag)
//preload_music
