# SPDX-License-Identifier: GPL-2.0-or-later

bl_info = {
    "name": "Hotkey: 'Alt Q'",
    "description": "Viewport Numpad Menus",
    "author": "pitiwazou, meta-androcto",
    "version": (0, 1, 1),
    "blender": (2, 80, 0),
    "location": "Alt Q key",
    "warning": "",
    "doc_url": "",
    "category": "View Numpad Pie"
}

import bpy
from bpy.types import (
    Menu,
    Operator,
)


# Lock Camera Transforms
class PIE_OT_LockTransforms(Operator):
    bl_idname = "object.locktransforms"
    bl_label = "Lock Object Transforms"
    bl_description = (
        "Enable or disable the editing of objects transforms in the 3D View\n"
        "Needs an existing Active Object"
    )
    bl_options = {'REGISTER', 'UNDO'}

    @classmethod
    def poll(cls, context):
        return context.active_object is not None

    def execute(self, context):
        obj = context.active_object
        if obj.lock_rotation[0] is False:
            obj.lock_rotation[0] = True
            obj.lock_rotation[1] = True
            obj.lock_rotation[2] = True
            obj.lock_scale[0] = True
            obj.lock_scale[1] = True
            obj.lock_scale[2] = True

        elif context.object.lock_rotation[0] is True:
            obj.lock_rotation[0] = False
            obj.lock_rotation[1] = False
            obj.lock_rotation[2] = False
            obj.lock_scale[0] = False
            obj.lock_scale[1] = False
            obj.lock_scale[2] = False

        return {'FINISHED'}


# Pie views numpad - Q
class PIE_MT_ViewNumpad(Menu):
    bl_idname = "PIE_MT_viewnumpad"
    bl_label = "Pie Views Menu"

    def draw(self, context):
        layout = self.layout
        ob = context.active_object
        pie = layout.menu_pie()
        scene = context.scene
        rd = scene.render

        # 4 - LEFT
        pie.operator("view3d.view_axis", text="Left", icon='TRIA_LEFT').type = 'LEFT'
        # 6 - RIGHT
        pie.operator("view3d.view_axis", text="Right", icon='TRIA_RIGHT').type = 'RIGHT'
        # 2 - BOTTOM
        pie.operator("view3d.view_axis", text="Bottom", icon='TRIA_DOWN').type = 'BOTTOM'
        # 8 - TOP
        pie.operator("view3d.view_axis", text="Top", icon='TRIA_UP').type = 'TOP'
        # 7 - TOP - LEFT
        pie.operator("view3d.view_axis", text="Back").type = 'BACK'
        # 9 - TOP - RIGHT
        pie.operator("view3d.view_axis", text="Front").type = 'FRONT'
        # 1 - BOTTOM - LEFT
        box = pie.split().column()

        row = box.row(align=True)
        row.operator("view3d.view_camera", text="View Cam", icon='HIDE_OFF')
        row.operator("view3d.camera_to_view", text="Cam To View", icon='NONE')

        row = box.row(align=True)
        if context.space_data.lock_camera is False:
            row.operator("wm.context_toggle", text="Lock Cam To View",
                         icon='UNLOCKED').data_path = "space_data.lock_camera"
        elif context.space_data.lock_camera is True:
            row.operator("wm.context_toggle", text="Lock Cam to View",
                         icon='LOCKED').data_path = "space_data.lock_camera"

        icon_locked = 'LOCKED' if ob and ob.lock_rotation[0] is False else \
                      'UNLOCKED' if ob and ob.lock_rotation[0] is True else 'LOCKED'

        row = box.row(align=True)
        row.operator("object.locktransforms", text="Lock Transforms", icon=icon_locked)

        row = box.row(align=True)
        row.prop(rd, "use_border", text="Border")
        # 3 - BOTTOM - RIGHT
        box = pie.split().column()

        row = box.row(align=True)
        row.operator("view3d.view_all").center = True
        row.operator("view3d.view_selected", text="Selected")

        row = box.row(align=True)
        row.operator("view3d.view_persportho", text="Persp/Ortho")
        row.operator("view3d.localview", text="Local/Global")

        row = box.row(align=True)
        row.operator("screen.region_quadview", text="Toggle Quad")
        row.operator("screen.screen_full_area", text="Toggle Full")


classes = (
    PIE_MT_ViewNumpad,
    PIE_OT_LockTransforms,
)

addon_keymaps = []


def register():
    for cls in classes:
        bpy.utils.register_class(cls)

    wm = bpy.context.window_manager
    if wm.keyconfigs.addon:
        # Views numpad
        km = wm.keyconfigs.addon.keymaps.new(name='3D View Generic', space_type='VIEW_3D')
        kmi = km.keymap_items.new('wm.call_menu_pie', 'Q', 'PRESS', alt=True)
        kmi.properties.name = "PIE_MT_viewnumpad"
        addon_keymaps.append((km, kmi))


def unregister():
    for cls in classes:
        bpy.utils.unregister_class(cls)

    wm = bpy.context.window_manager
    kc = wm.keyconfigs.addon
    if kc:
        for km, kmi in addon_keymaps:
            km.keymap_items.remove(kmi)
    addon_keymaps.clear()


if __name__ == "__main__":
    register()
