OpenShadingLanguage 1.00
# Compiled by oslc 1.10.10
# options: -q -O2 -IC:/b/buildbot-worker-windows/windows_292/blender.git/intern/cycles/kernel/shaders -IC:/b/buildbot-worker-windows/windows_292/blender.git/../lib/win64_vc15/osl/shaders -o C:/b/buildbot-worker-windows/windows_292/build/intern/cycles/kernel/shaders/node_output_volume.oso
volume node_output_volume
param	closure color	Volume			%read{0,0} %write{2147483647,-1}
global	closure color	Ci	%read{2147483647,-1} %write{0,0}
code ___main___
# C:/b/buildbot-worker-windows/windows_292/blender.git/intern/cycles/kernel/shaders/node_output_volume.osl:21
#   Ci = Volume;
	assign		Ci Volume 	%filename{"C:/b/buildbot-worker-windows/windows_292/blender.git/intern/cycles/kernel/shaders/node_output_volume.osl"} %line{21} %argrw{"wr"}
	end
