OpenShadingLanguage 1.00
# Compiled by oslc 1.9.9
# options: -q -O2 -IK:/BlenderGit/blender/intern/cycles/kernel/shaders -o K:/BlenderGit/build_windows_Full_x86_vc15_Release/intern/cycles/kernel/shaders/node_gamma.oso
shader node_gamma
param	color	ColorIn	0.80000001 0.80000001 0.80000001		%read{0,0} %write{2147483647,-1}
param	float	Gamma	1		%read{0,0} %write{2147483647,-1}
oparam	color	ColorOut	0 0 0		%read{2147483647,-1} %write{0,0}
code ___main___
# K:/BlenderGit/blender/intern/cycles/kernel/shaders/node_gamma.osl:21
#   ColorOut = pow(ColorIn, Gamma);
	pow		ColorOut ColorIn Gamma 	%filename{"K:/BlenderGit/blender/intern/cycles/kernel/shaders/node_gamma.osl"} %line{21} %argrw{"wrr"}
	end
