FreeMat: PATCH Patch Graphics Function

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PATCH Patch Graphics Function

Section: Handle-Based Graphics

# Usage

This routine is used to create a patch object that can be plotting 2D and 3D surfaces. A patch is a polygon defined by the xyz coordinates of its vertices and optionally by the color at the vertices. There are several forms for the `patch` function:

      h = patch(X,Y,C,properties...)
      h = patch(X,Y,Z,C,properties...)
      h = patch(properties...)
      h = patch(V)

Where `X`, `Y` and `Z` are matrices or vectors of `x`, `y` or `z` coordinates and `C` is a matrix or vector of color values (the colormap for the current fig is applied).

# Example

Here we generate a surface specifying all four components.

    --> x = [ 0 1 0 1]';
    --> y = [ 0 0 1 1]';
    --> c = [ 1 1 1 ];
    --> patch(x,y,c)
    --> axis equal
    --> view(3)