<k3dml>
	<shaders>
		<shader type="surface" name="k3d_constant">
			<description>Standard constant surface for the RenderMan Interface</description>
			<authors>Pixar</authors>
			<copyright>(c) Copyright 1988, Pixar</copyright>
			<argument name="intensity" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
		</shader>
	</shaders>
</k3dml>
