<Template>
  <SetVariable name="BtnType"><Variable name="SubRegion_BtnType"/></SetVariable>

  <WidgetGroup>
    <ObjectName>DeckRow_5_Compact</ObjectName>
    <SizePolicy>me,min</SizePolicy>
    <Layout>horizontal</Layout>
    <Children>

      <WidgetGroup><!-- Play, Cue, Loop, Jump, Fx1-4, VinylControls -->
        <ObjectName>DeckRow_5_LoopCuesTransportCompact</ObjectName>
        <Layout>horizontal</Layout>
        <SizePolicy>p,max</SizePolicy>
        <MaximumSize>360,</MaximumSize>
        <Children>

          <WidgetGroup><!-- Play + PlayBlink + default dark background -->
            <Layout>stacked</Layout>
            <Size>68f,26f</Size>
            <Children>
              <Template src="skins:LateNight/controls/button_2state_right_display.xml">
                <SetVariable name="TooltipId">play_cue_set</SetVariable>
                <SetVariable name="ObjectName">PlayDeck</SetVariable>
                <SetVariable name="Size">68f,26f</SetVariable>
                <SetVariable name="BtnSize">play</SetVariable>
                <SetVariable name="ConfigKey"><Variable name="Group"/>,play</SetVariable>
                <SetVariable name="ConfigKeyRight"><Variable name="Group"/>,cue_set</SetVariable>
                <SetVariable name="ConfigKeyDisp"><Variable name="Group"/>,play_latched</SetVariable>
              </Template>
              <PushButton>
                <ObjectName>PreviewIndicator</ObjectName>
                <Size>68f,26f</Size>
                <NumberStates>2</NumberStates>
                <Connection>
                  <ConfigKey><Variable name="Group"/>,play</ConfigKey>
                </Connection>
              </PushButton>
              <PushButton>
                <ObjectName>PlayIndicator</ObjectName>
                <Size>68f,26f</Size>
                <NumberStates>2</NumberStates>
                <Connection>
                  <ConfigKey><Variable name="Group"/>,play_indicator</ConfigKey>
                </Connection>
              </PushButton>
            </Children>
          </WidgetGroup><!-- Play + PlayBlink + default dark background -->

          <PushButton>
            <TooltipId>cue_default_cue_gotoandstop</TooltipId>
            <ObjectName>CueDeck</ObjectName>
            <Size>42f,26f</Size>
            <NumberStates>2</NumberStates>
            <RightClickIsPushButton>true</RightClickIsPushButton>
            <State>
              <Number>0</Number>
              <Text><Variable name="state_0_text"/></Text>
              <Alignment><Variable name="Align"/></Alignment>
              <Unpressed scalemode="STRETCH">skins:LateNight/<Variable name="BtnScheme"/>/buttons/btn_<Variable name="BtnType"/>_medium.svg</Unpressed>
              <Pressed scalemode="STRETCH">skins:LateNight/<Variable name="BtnScheme"/>/buttons/btn_<Variable name="BtnType"/>_medium_active.svg</Pressed>
            </State>
            <State>
              <Number>1</Number>
              <Text><Variable name="state_1_text"/></Text>
              <Alignment><Variable name="Align"/></Alignment>
              <Unpressed scalemode="STRETCH">skins:LateNight/<Variable name="BtnScheme"/>/buttons/btn_<Variable name="BtnType"/>_medium_set.svg</Unpressed>
              <Pressed scalemode="STRETCH">skins:LateNight/<Variable name="BtnScheme"/>/buttons/btn_<Variable name="BtnType"/>_medium_active.svg</Pressed>
            </State>
            <Connection>
              <ConfigKey><Variable name="Group"/>,cue_default</ConfigKey>
              <ButtonState>LeftButton</ButtonState>
            </Connection>
            <Connection>
              <ConfigKey><Variable name="Group"/>,cue_gotoandstop</ConfigKey>
              <ButtonState>RightButton</ButtonState>
            </Connection>
            <Connection>
              <ConfigKey><Variable name="Group"/>,cue_indicator</ConfigKey>
              <ConnectValueFromWidget>false</ConnectValueFromWidget>
            </Connection>
          </PushButton>

          <WidgetGroup>
            <SizePolicy>me,min</SizePolicy>
            <MinimumSize>2,</MinimumSize>
            <MaximumSize>40,</MaximumSize>
          </WidgetGroup>

          <WidgetGroup>
            <ObjectName>LoopControls</ObjectName>
            <Layout>horizontal</Layout>
            <SizePolicy>me,min</SizePolicy>
            <Children>
              <Template src="skins:LateNight/controls/button_2state_right_display.xml">
                <SetVariable name="TooltipId">beatloop_activate</SetVariable>
                <SetVariable name="ObjectName">LoopActivate</SetVariable>
                <SetVariable name="Size">26f,26f</SetVariable>
                <SetVariable name="BtnSize">square</SetVariable>
                <SetVariable name="ConfigKey"><Variable name="Group"/>,beatloop_activate</SetVariable>
                <SetVariable name="ConfigKeyRight"><Variable name="Group"/>,reloop_toggle</SetVariable>
                <SetVariable name="ConfigKeyDisp"><Variable name="Group"/>,loop_enabled</SetVariable>
              </Template>

              <BeatSpinBox>
                <TooltipId>beatloop_size</TooltipId>
                <ObjectName>Spinbox_<Variable name="BtnType"/></ObjectName>
                <SizePolicy>me,min</SizePolicy>
                <MinimumSize>46,26</MinimumSize>
                <MaximumSize>72,26</MaximumSize>
                <Value><Variable name="Group"/>,beatloop_size</Value>
                <!-- disabled until 'highlight' property has been added to WBeatSpinBox / wbasewidget.
                <Connection>
                  <ConfigKey><Variable name="Group"/>,track_loaded</ConfigKey>
                  <BindProperty>highlight</BindProperty>
                </Connection> -->
              </BeatSpinBox>
            </Children>
              <Connection>
                <ConfigKey persist="true">[Skin],show_loop_controls_compact</ConfigKey>
                <BindProperty>visible</BindProperty>
              </Connection>
          </WidgetGroup>

          <WidgetGroup>
            <SizePolicy>me,min</SizePolicy>
            <MinimumSize>2,</MinimumSize>
            <MaximumSize>40,</MaximumSize>
          </WidgetGroup>

          <WidgetGroup>
            <ObjectName>BeatjumpControls</ObjectName>
            <Layout>horizontal</Layout>
            <SizePolicy>me,min</SizePolicy>
            <Children>
              <BeatSpinBox>
                <TooltipId>beatjump_size</TooltipId>
                <ObjectName>Spinbox_<Variable name="BtnType"/></ObjectName>
                <SizePolicy>me,min</SizePolicy>
                <MinimumSize>46,26</MinimumSize>
                <MaximumSize>72,26</MaximumSize>
                <Align>center</Align>
                <Alignment>center</Alignment>
                <Value><Variable name="Group"/>,beatjump_size</Value>
                <!-- disabled until 'highlight' property has been added to WBeatSpinBox / wbasewidget.
                <Connection>
                  <ConfigKey><Variable name="Group"/>,track_loaded</ConfigKey>
                  <BindProperty>highlight</BindProperty>
                </Connection> -->
              </BeatSpinBox>
            </Children>
            <Connection>
              <ConfigKey persist="true">[Skin],show_beatjump_controls_compact</ConfigKey>
              <BindProperty>visible</BindProperty>
            </Connection>
          </WidgetGroup>
        </Children>
      </WidgetGroup><!-- DeckRow_5_LoopCuesTransportCompact -->

      <WidgetGroup><Size>1f,0min</Size></WidgetGroup>
      <WidgetGroup><SizePolicy>min,min</SizePolicy></WidgetGroup>
      <WidgetGroup><Size>1f,0min</Size></WidgetGroup>

      <Template src="skins:LateNight/decks/vinyl_controls.xml"/>

      <WidgetGroup>
        <SizePolicy>me,min</SizePolicy>
        <MinimumSize>2,</MinimumSize>
        <MaximumSize>40,</MaximumSize>
      </WidgetGroup>

      <Template src="skins:LateNight/fx/assign_buttons.xml"/>

      <WidgetGroup>
        <SizePolicy>me,min</SizePolicy>
        <MinimumSize>2,</MinimumSize>
        <MaximumSize>40,</MaximumSize>
      </WidgetGroup>

      <WidgetGroup>
        <SizePolicy>me,min</SizePolicy>
        <MaximumSize>111,</MaximumSize>
        <Layout>vertical</Layout>
        <Children>
          <SingletonContainer>
            <ObjectName>KeyControls<Variable name="ChanNum"/></ObjectName>
          </SingletonContainer>
        </Children>
        <Connection>
          <ConfigKey persist="true">[Skin],show_key_controls_compact</ConfigKey>
          <BindProperty>visible</BindProperty>
        </Connection>
      </WidgetGroup>

      <WidgetGroup><Size>2f,0min</Size></WidgetGroup>
      <WidgetGroup>
        <SizePolicy>i,min</SizePolicy>
        <MaximumSize>5,</MaximumSize>
      </WidgetGroup>

    </Children>
    <Connection>
      <ConfigKey persist="true">[Skin],show_rate_controls_compact</ConfigKey>
      <BindProperty>highlight</BindProperty>
    </Connection>
  </WidgetGroup><!-- DeckRow_5_Compact -->
</Template>
