<pingus-worldmap>
  <head>
    <name>Volcano Island</name>
    <short-name>volcano</short-name>
    <description>Be careful, it's hot!</description>
    <music>gd-myla.it</music>
    <author>Ingo Ruhnke</author>
    <email>grumbel@gmx.de</email>
    <width>800</width>
    <height>600</height>
    <default-node>leveldot_1</default-node>
    <final-node>leveldot_19</final-node>
  </head>
  
  <intro_story>
    <title>Volcano Island</title>
    <music>pingus-6.it</music>
    <pages>
      <page01>
        <surface>
          <image>core/menu/folder</image>
          <modifier>ROT0</modifier>
        </surface>
        <text>This is sample Volcano text.</text>
      </page01>
      <page02>
        <surface>
          <image>core/menu/folder</image>
          <modifier>ROT0</modifier>
        </surface>
        <text>This is page 2 of the volcano story.</text>
      </page02>
    </pages>
  </intro_story>
  
  <end_story>
    <title>Volcano Island</title>
    <music>pingus-6.it</music>
    <pages>
      <page01>
        <surface>
          <image>core/menu/folder</image>
          <modifier>ROT0</modifier>
        </surface>
        <text>Hi</text>
      </page01>
    </pages>
  </end_story>
  
  <!-- The graph specifies the path on which the pingu can walk -->
  <graph>
    <nodes>
      <leveldot>
        <dot>
          <name>leveldot_1</name>
          <position>
            <x>50</x>
            <y>377</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth1-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_2</name>
          <position>
            <x>180</x>
            <y>345</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth2-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_3</name>
          <position>
            <x>241</x>
            <y>358</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth3-grumbel</levelname>
      </leveldot>


      <leveldot>
        <dot>
          <name>leveldot_4</name>
          <position>
            <x>336</x>
            <y>325</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth4-grumbel</levelname>
      </leveldot>


      <leveldot>
        <dot>
          <name>leveldot_5</name>
          <position>
            <x>418</x>
            <y>310</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth5-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_6</name>
          <position>
            <x>381</x>
            <y>277</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth6-grumbel</levelname>
      </leveldot>


      <leveldot>
        <dot>
          <name>leveldot_7</name>
          <position>
            <x>370</x>
            <y>247</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth7-grumbel</levelname>
      </leveldot>


      <leveldot>
        <dot>
          <name>leveldot_8</name>
          <position>
            <x>422</x>
            <y>230</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth8-grumbel</levelname>
      </leveldot>


      <leveldot>
        <dot>
          <name>leveldot_9</name>
          <position>
            <x>469</x>
            <y>177</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth9-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_10</name>
          <position>
            <x>353</x>
            <y>388</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth10-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_11</name>
          <position>
            <x>498</x>
            <y>386</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth12-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_12</name>
          <position>
            <x>581</x>
            <y>406</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth12-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_13</name>
          <position>
            <x>691</x>
            <y>392</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth13-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_14</name>
          <position>
            <x>744</x>
            <y>377</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth14-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_15</name>
          <position>
            <x>535</x>
            <y>451</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth15-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_16</name>
          <position>
            <x>639</x>
            <y>447</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth17-grumbel</levelname>
      </leveldot>


      <leveldot>
        <dot>
          <name>leveldot_17</name>
          <position>
            <x>497</x>
            <y>280</y>
            <z>10</z>
          </position>
        </dot>
        <levelname>volcano/hellmouth17-grumbel</levelname>
      </leveldot>

      <leveldot>
        <dot>
          <name>leveldot_19</name>
          <position>
            <x>593</x>
            <y>259</y>
            <z>10</z>
          </position>
        </dot>

        <levelname>volcano/hellmouth18-grumbel</levelname>
      </leveldot>

    </nodes>
    
    <edges>
		<edge>
			<name>egde_1</name>
			<source>leveldot_1</source>
			<destination>leveldot_2</destination>
			<positions>
				<position>
					<x>84</x>
					<y>360</y>
					<z>0</z>
				</position>

				<position>
					<x>108</x>
					<y>353</y>
					<z>0</z>
				</position>

				<position>
					<x>132</x>
					<y>350</y>
					<z>0</z>
				</position>

				<position>
					<x>154</x>
					<y>352</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_2</name>
			<source>leveldot_2</source>
			<destination>leveldot_3</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_3</name>
			<source>leveldot_3</source>
			<destination>leveldot_4</destination>
			<positions>
				<position>
					<x>284</x>
					<y>347</y>
					<z>0</z>
				</position>

				<position>
					<x>309</x>
					<y>335</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_4</name>
			<source>leveldot_4</source>
			<destination>leveldot_5</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_5</name>
			<source>leveldot_5</source>
			<destination>leveldot_6</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_6</name>
			<source>leveldot_6</source>
			<destination>leveldot_7</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_7</name>
			<source>leveldot_7</source>
			<destination>leveldot_8</destination>
			<positions />
		</edge>
		
		<edge>
			<name>egde_8</name>
			<source>leveldot_8</source>
			<destination>leveldot_9</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_9</name>
			<source>leveldot_3</source>
			<destination>leveldot_10</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_10</name>
			<source>leveldot_10</source>
			<destination>leveldot_15</destination>
			<positions>
				<position>
					<x>377</x>
					<y>406</y>
					<z>0</z>
				</position>


				<position>
					<x>401</x>
					<y>428</y>
					<z>0</z>
				</position>


				<position>
					<x>423</x>
					<y>449</y>
					<z>0</z>
				</position>


				<position>
					<x>468</x>
					<y>451</y>
					<z>0</z>
				</position>


				<position>
					<x>494</x>
					<y>449</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_9</name>
			<source>leveldot_3</source>
			<destination>leveldot_10</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_9</name>
			<source>leveldot_10</source>
			<destination>leveldot_11</destination>
			<positions>
				<position>
					<x>394</x>
					<y>377</y>
					<z>0</z>
				</position>


				<position>
					<x>433</x>
					<y>375</y>
					<z>0</z>
				</position>


				<position>
					<x>465</x>
					<y>377</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_10</name>
			<source>leveldot_11</source>
			<destination>leveldot_12</destination>
			<positions>
				<position>
					<x>538</x>
					<y>405</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_11</name>
			<source>leveldot_12</source>
			<destination>leveldot_13</destination>
			<positions>
				<position>
					<x>621</x>
					<y>398</y>
					<z>0</z>
				</position>

				<position>
					<x>653</x>
					<y>392</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_12</name>
			<source>leveldot_13</source>
			<destination>leveldot_14</destination>
			<positions />
		</edge>

		<edge>
			<name>egde_12</name>
			<source>leveldot_15</source>
			<destination>leveldot_16</destination>
			<positions>
				<position>
					<x>591</x>
					<y>453</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

		<edge>
			<name>egde_12</name>
			<source>leveldot_13</source>
			<destination>leveldot_16</destination>
			<positions>
				<position>
					<x>665</x>
					<y>419</y>
					<z>0</z>
				</position>
			</positions>
		</edge>

    </edges>
  </graph>
  
  <!-- Objects are other things on the worldmap, most likly background
  surfaces or other animated stuff -->
  <objects>
    <!-- container for a worldmapobj, so that the worldmap object can
    have an id (id's are used to hide/show worldmap objects -->
	  <surface>
		  <name>background_1</name>
		  <surface>
			  <image>worldmaps/volcano/island</image>
			  <modifier>ROT0</modifier>
		  </surface>
		  <position>
			  <x>0</x>
			  <y>0</y>
			  <z>-100</z>
		  </position>
	  </surface>
  </objects>
</pingus-worldmap>

<!-- EOF -->     
