#001 2019-10-05 Matjaž Jeran
#100
#101 @LANGUAGE_DISPLAY_NAME=Slovenščina

ABOUT_TAB_BUILD;Verzija
ABOUT_TAB_CREDITS;Zasluge
ABOUT_TAB_LICENSE;Licenca
ABOUT_TAB_RELEASENOTES;Opombe ob izdaji
ABOUT_TAB_SPLASH;Uvodni zaslon
ADJUSTER_RESET_TO_DEFAULT;<b>Klik</b> - nastavi na privzeto vrednost.\n<b>Ctrl</b>+<b>klik</b> - nastavi na začetno vrednost.
BATCH_PROCESSING;Paketna obdelava
CURVEEDITOR_AXIS_IN;I:
CURVEEDITOR_AXIS_LEFT_TAN;LT:
CURVEEDITOR_AXIS_OUT;O:
CURVEEDITOR_AXIS_RIGHT_TAN;RT:
CURVEEDITOR_CATMULLROM;Fleksibilno
CURVEEDITOR_CURVE;Krivulja
CURVEEDITOR_CURVES;Krivulje
CURVEEDITOR_CUSTOM;Standard
CURVEEDITOR_DARKS;Temine
CURVEEDITOR_EDITPOINT_HINT;Omogoči urejanje vhodno/izhodnih vrednosti v vozlišču.\n\nDesni klik v vozlišču za njgovo izbiro.\nDesni klik v prazno za izbris izbire vozlišča.
CURVEEDITOR_HIGHLIGHTS;Bleščave
CURVEEDITOR_LIGHTS;Osvetljenosti
CURVEEDITOR_LINEAR;Linearno
CURVEEDITOR_LOADDLGLABEL;naloži krivuljo ...
CURVEEDITOR_MINMAXCPOINTS;Ekvalizator
CURVEEDITOR_NURBS;Kontrolna kletka
CURVEEDITOR_PARAMETRIC;Parametrična
CURVEEDITOR_SAVEDLGLABEL;Shrani krivuljo...
CURVEEDITOR_SHADOWS;Sence
CURVEEDITOR_TOOLTIPCOPY;Kopiraj trenutno krivuljo na odložišče.
CURVEEDITOR_TOOLTIPLINEAR;Poravnaj krivuljo v daljico..
CURVEEDITOR_TOOLTIPLOAD;Naloži krivuljo iz datoteke.
CURVEEDITOR_TOOLTIPPASTE;Prilepi krivuljo iz odlagališča.
CURVEEDITOR_TOOLTIPSAVE;Shrani tenutno krivuljo.
CURVEEDITOR_TYPE;Tip:
DIRBROWSER_FOLDERS;Mape
DONT_SHOW_AGAIN;Ne kaži več tega sporočila.
DYNPROFILEEDITOR_DELETE;Briši
DYNPROFILEEDITOR_EDIT;Uredi
DYNPROFILEEDITOR_EDIT_RULE;Uredi pravilo dinamičnega profila
DYNPROFILEEDITOR_ENTRY_TOOLTIP;Iskanje je neobčutljivo na velike/male črke.\nUporabite "re:" prefiks za\nregularni izraz.
DYNPROFILEEDITOR_IMGTYPE_ANY;Katerikoli
DYNPROFILEEDITOR_IMGTYPE_HDR;HDR
DYNPROFILEEDITOR_IMGTYPE_PS;Pomik pikslov
DYNPROFILEEDITOR_IMGTYPE_STD;Standardni
DYNPROFILEEDITOR_MOVE_DOWN;Pomakni dol
DYNPROFILEEDITOR_MOVE_UP;Pomakni gor
DYNPROFILEEDITOR_NEW;Novo
DYNPROFILEEDITOR_NEW_RULE;Novo pravilo dinamičnega profila
DYNPROFILEEDITOR_PROFILE;Profilo obdelovanja
EDITWINDOW_TITLE;Uredi sliko
EDIT_OBJECT_TOOLTIP;Prikaže gradnik v predoglednem oknu in vam omogoča prilagoditev tega orodja.
EDIT_PIPETTE_TOOLTIP;Če želite krivulji dodati prilagoditveno točko, pridržite tipko Ctrl, medtem ko levo kliknete želeno mesto v predogledu slike.\nČe želite prilagoditi točko, pridržite tipko Ctrl, medtem ko levo kliknete ustrezno območje v predogledu, nato pa jo pustite Ctrl (razen če želite natančen nadzor) in medtem ko držite levi gumb miške, miško premikate navzgor ali navzdol, da to točko v krivulji premaknete navzgor ali navzdol.
EXIFFILTER_APERTURE;Zaslonka
EXIFFILTER_CAMERA;Fotoaparat
EXIFFILTER_EXPOSURECOMPENSATION;Prilagajanje osvetlitve (EV)
EXIFFILTER_FILETYPE;Tip datoteke
EXIFFILTER_FOCALLEN;Goriščna razdalja
EXIFFILTER_IMAGETYPE;Tip slike
EXIFFILTER_ISO;ISO
EXIFFILTER_LENS;Objektiv
EXIFFILTER_METADATAFILTER;Omogoči filtriranje metapodatkov
EXIFFILTER_SHUTTER;Čas
EXIFPANEL_ADDEDIT;Dodaj/Uredi
EXIFPANEL_ADDEDITHINT;Dodaj novo značko ali uredi značko.
EXIFPANEL_ADDTAGDLG_ENTERVALUE;Vnesi vrednost
EXIFPANEL_ADDTAGDLG_SELECTTAG;Izberi značko
EXIFPANEL_ADDTAGDLG_TITLE;Dodaj/Uredi značko
EXIFPANEL_KEEP;Ohrani
EXIFPANEL_KEEPHINT;Ohrani izbrane značke ob pisanju izhodne datoteke.
EXIFPANEL_REMOVE;Odstrani
EXIFPANEL_REMOVEHINT;Odstrani izbrane značke ob pisanju izhodne datoteke.
EXIFPANEL_RESET;Ponastavi
EXIFPANEL_RESETALL;Ponastavi vse
EXIFPANEL_RESETALLHINT;Ponastavi vse značke na njihove izvirne vrednosti.
EXIFPANEL_RESETHINT;Ponastavi izbrane značke na njihove izvirne vrednosti.
EXPORT_BYPASS;Koraki obdelave za obvoz
EXPORT_BYPASS_ALL;Izberi / Odizberi vse
EXPORT_BYPASS_DEFRINGE;Izpusti odstranjevanje napak robov
EXPORT_BYPASS_DIRPYRDENOISE;Izpusti zmanjšanje šuma
EXPORT_BYPASS_DIRPYREQUALIZER;xxIzpusti kontrast by Detail Levels
EXPORT_BYPASS_EQUALIZER;Izpusti Podrobnosti valovčkov
EXPORT_BYPASS_RAW_CA;Izpusti [surovo] Popravek kromatske aberacije
EXPORT_BYPASS_RAW_CCSTEPS;Izpusti [surovo] Zatiranje napačnih barv
EXPORT_BYPASS_RAW_DCB_ENHANCE;Izpusti [surovo] DCB koraki izboljšav
EXPORT_BYPASS_RAW_DCB_ITERATIONS;Izpusti [surovo] DCB iteracije
EXPORT_BYPASS_RAW_DF;Izpusti [surovo] Dark-frame
EXPORT_BYPASS_RAW_FF;Izpusti [surovo] Flat-field
EXPORT_BYPASS_RAW_GREENTHRESH;Izpusti [surovo] Uravnoteženje zelene
EXPORT_BYPASS_RAW_LINENOISE;Izpusti [surovo] Filtriranje šuma na liniji
EXPORT_BYPASS_RAW_LMMSE_ITERATIONS;Izpusti [surovo] LMMSE Korake izboljšav
EXPORT_BYPASS_SHARPENEDGE;Izpusti ostrenje robov
EXPORT_BYPASS_SHARPENING;Izpusti ostrenje
EXPORT_BYPASS_SHARPENMICRO;Izpusti mikrokontrast
EXPORT_FASTEXPORTOPTIONS;<b>Nastavitve hitrega izvoza</b>
EXPORT_INSTRUCTIONS;Nastavite hitrega izvoza nudijo možnost izogiba zahtevnih nastavitev gleda časa in virov za obdelavo slik namesto hitrih nastavitev v čakalnih vrstah za obdelavo. Ta način priporočam za hitro izdelavo slik manjše natančnosti kadar se mudi in je izhod zgolj drugačne velikosti od izvirnika brez siceršnjih sprememb vsebine.
EXPORT_MAXHEIGHT;Maksimalna višina:
EXPORT_MAXWIDTH;Maksimalna širina:
EXPORT_PIPELINE;Vrstni red obdelav
EXPORT_PUTTOQUEUEFAST;  Vstavi v čakalno vrsto za hiter izvoz
EXPORT_RAW_DMETHOD;Demosaic method
EXPORT_USE_FAST_PIPELINE;Namenska (polna obdelava na sliki spremenjene velikosti)
EXPORT_USE_FAST_PIPELINE_TOOLTIP;Uporabite namenski tok obdelav za hitri izvoz za primer, kjer je hitrost pomembnejša od kakovosti. Sprememba velikosti slike se izvede čimprej namesto na koncu kot pri običajnem toku obdelav. Delovanje je bistveno hitrejše a bodite pripravljeni na pojav artefaktov in splošno znužanje kakovosti izdelanih slik.
EXPORT_USE_NORMAL_PIPELINE;Standardno (preskoči nekatere korake, spremeni velikost na koncu)
EXTPROGTARGET_1;surovo
EXTPROGTARGET_2;čakalna vrsta-obdelano
FILEBROWSER_APPLYPROFILE;Izvedi
FILEBROWSER_APPLYPROFILE_PARTIAL;Delno - izvedi
FILEBROWSER_AUTODARKFRAME;Avto dark-frame
FILEBROWSER_AUTOFLATFIELD;Avto flat-field
FILEBROWSER_BROWSEPATHBUTTONHINT;Klik, da odprem določeno pot, naložim mapo in uporabim ključne besede iskanja.
FILEBROWSER_BROWSEPATHHINT;Vnesite pot kamor nameravate.\n\nBližnjice:\n<b>Ctrl-o</b> osredotočenje na polje iskanja.\n<b>Enter</b> / <b>Ctrl-Enter</b> da bi brskali tam\n<b>Esc</b> za brisanje sprememb.\n<b>Shift-Esc</b> prekinitev osredotočenosti.\n\nBližnjice poti:\n<b>~</b>	- uporabnikova domača mapa.\n<b>!</b>	- uporabnikova mapa s slikami
FILEBROWSER_CACHE;Predpomnilnik
FILEBROWSER_CACHECLEARFROMFULL;Počistite vse vključno s predpomnjenimi profili
FILEBROWSER_CACHECLEARFROMPARTIAL;Počistite vse razen predpomnjenih profilov
FILEBROWSER_CLEARPROFILE;Očisti
FILEBROWSER_COLORLABEL_TOOLTIP;Barvna oznaka.\n\nUporabi roletni menu ali funkcionalne tipke:\n<b>Shift-Ctrl-0</b> Brez barve\n<b>Shift-Ctrl-1</b> Rdeča\n<b>Shift-Ctrl-2</b> Rumena\n<b>Shift-Ctrl-3</b> Zelena\n<b>Shift-Ctrl-4</b> Modra\n<b>Shift-Ctrl-5</b> Škrlatna
FILEBROWSER_COPYPROFILE;Kopiraj
FILEBROWSER_CURRENT_NAME;Trenutno ime:
FILEBROWSER_DARKFRAME;Dark-frame
FILEBROWSER_DELETEDIALOG_ALL;Ali ste prepričani, da želite <b>trajno</b> izbrisati vse datoteke <b>%1</b> v smetnjaku?
FILEBROWSER_DELETEDIALOG_HEADER;Potrditev izbrisa datoteke:
FILEBROWSER_DELETEDIALOG_SELECTED;Ali ste prepričani, da želite <b>trajno</b> izbrisati izbrane datoteke <b>%1</b>?
FILEBROWSER_DELETEDIALOG_SELECTEDINCLPROC;Ali ste prepričani, da želite <b>trajno</b> izbrisati izbrane datoteke <b>%1</b>, <b>vključno z</b> obdelano različico iz čakalne vrste?
FILEBROWSER_EMPTYTRASH;Izprazni smetnjak
FILEBROWSER_EMPTYTRASHHINT;Nepreklicno briši datoteke v smetnjaku.
FILEBROWSER_EXTPROGMENU;Odpri z
FILEBROWSER_FLATFIELD;Flat-field
FILEBROWSER_MOVETODARKFDIR;Prestavi v mapo za dark-frame
FILEBROWSER_MOVETOFLATFIELDDIR;Premakni se v mapo za flat-field
FILEBROWSER_NEW_NAME;Novo ime:
FILEBROWSER_OPENDEFAULTVIEWER;Privzeti pregledovalnik v oknu (obdeluje čakalne vrste)
FILEBROWSER_PARTIALPASTEPROFILE;Delno - prilepi
FILEBROWSER_PASTEPROFILE;Prilepi
FILEBROWSER_POPUPCANCELJOB;Prekliči ukaz
FILEBROWSER_POPUPCOLORLABEL;Barvna oznaka
FILEBROWSER_POPUPCOLORLABEL0;Label: Brez
FILEBROWSER_POPUPCOLORLABEL1;Label: Rdeča
FILEBROWSER_POPUPCOLORLABEL2;Label: Rumena
FILEBROWSER_POPUPCOLORLABEL3;Label: Zelena
FILEBROWSER_POPUPCOLORLABEL4;Label: Modra
FILEBROWSER_POPUPCOLORLABEL5;Label: Škrlatna
FILEBROWSER_POPUPCOPYTO;Kopiraj na...
FILEBROWSER_POPUPFILEOPERATIONS;Delo z datotekami
FILEBROWSER_POPUPMOVEEND;Prestavi na konec čakalne vrste
FILEBROWSER_POPUPMOVEHEAD;Prestavi na začetek čakalne vrste
FILEBROWSER_POPUPMOVETO;Prestavi na...
FILEBROWSER_POPUPOPEN;Odpri
FILEBROWSER_POPUPOPENINEDITOR;Odpri v urejevalniku
FILEBROWSER_POPUPPROCESS;Postavi v čakalno vrsto
FILEBROWSER_POPUPPROCESSFAST;Postavi v čakalno vrsto (Hiter izvoz)
FILEBROWSER_POPUPPROFILEOPERATIONS;Obdelujem profile
FILEBROWSER_POPUPRANK;Rangiraj
FILEBROWSER_POPUPRANK0;Unrank
FILEBROWSER_POPUPRANK1;Rang 1 *
FILEBROWSER_POPUPRANK2;Rang 2 **
FILEBROWSER_POPUPRANK3;Rang 3 ***
FILEBROWSER_POPUPRANK4;Rang 4 ****
FILEBROWSER_POPUPRANK5;Rang 5 *****
FILEBROWSER_POPUPREMOVE;Briši
FILEBROWSER_POPUPREMOVEINCLPROC;Briši vključno z izhodom iz čakalne vrste
FILEBROWSER_POPUPRENAME;Preimenuj
FILEBROWSER_POPUPSELECTALL;Izberi vse
FILEBROWSER_POPUPTRASH;Prestavi v smetnjak
FILEBROWSER_POPUPUNRANK;Odstrani rang
FILEBROWSER_POPUPUNTRASH;Odstrani iz smetnjaka
FILEBROWSER_QUERYBUTTONHINT;Očisti poizvedbo iskanja
FILEBROWSER_QUERYHINT;Vnesi imena iskanih datotek. Dovolj je že del imena. Loči iskalne termine z vejicami, npr.\n<i>1001,1004,1199</i>\n\nIzloči termine iskanje s predpono <i>!=</i>\nnpr.\n<i>!=1001,1004,1199</i>\n\nBližnjice:\n<b>Ctrl-f</b> - fokusiraj rubriko iskanja,\n<b>Enter</b> - išči,\n<b>Esc</b> - očisti rubriko iskanja,\n<b>Shift-Esc</b> - sprosti fokus na rubriki iskanja.
FILEBROWSER_QUERYLABEL; Išči:
FILEBROWSER_RANK1_TOOLTIP;Rank 1 *\nBližnjica: <b>1</b>
FILEBROWSER_RANK2_TOOLTIP;Rank 2 *\nBližnjica: <b>2</b>
FILEBROWSER_RANK3_TOOLTIP;Rank 3 *\nBližnjica: <b>3</b>
FILEBROWSER_RANK4_TOOLTIP;Rank 4 *\nBližnjica: <b>4</b>
FILEBROWSER_RANK5_TOOLTIP;Rank 5 *\nBližnjica: <b>5</b>
FILEBROWSER_RENAMEDLGLABEL;Preimenuj datoteko
FILEBROWSER_RESETDEFAULTPROFILE;Nastavi na privzeto vrednost
FILEBROWSER_SELECTDARKFRAME;Izberi dark-frame...
FILEBROWSER_SELECTFLATFIELD;Izberite flat-field...
FILEBROWSER_SHOWCOLORLABEL1HINT;Prikaži slike označene z rdečo.\nBližnjica: <b>Alt-1</b>
FILEBROWSER_SHOWCOLORLABEL2HINT;Prikaži slike označene z rumeno.\nBližnjica: <b>Alt-2</b>
FILEBROWSER_SHOWCOLORLABEL3HINT;Prikaži slike označene z zeleno.\nBližnjica: <b>Alt-3</b>
FILEBROWSER_SHOWCOLORLABEL4HINT;Prikaži slike označene z modro.\nBližnjica: <b>Alt-4</b>
FILEBROWSER_SHOWCOLORLABEL5HINT;Prikaži slike označene s škrlatno.\nBližnjica: <b>Alt-5</b>
FILEBROWSER_SHOWDIRHINT;Odstrani vse filtre.\nBližnjica: <b>d</b>
FILEBROWSER_SHOWEDITEDHINT;Prikaži spremenjene slike.\nBližnjica: <b>Shift-7</b>
FILEBROWSER_SHOWEDITEDNOTHINT;Prikaži nespremenjene slike.\nBližnjica: <b>Shift-6</b>
FILEBROWSER_SHOWEXIFINFO;Prikaži Exif informacije.\n\nBližnjice:\n<b>i</b> - Način zavihkov več urejevalnikov,\n<b>Alt-i</b> - Način enega zavihka urejevalnika.
FILEBROWSER_SHOWNOTTRASHHINT;Prikaži samo nezbrisane slike.
FILEBROWSER_SHOWORIGINALHINT;Prikaži samo izvirne slike.\n\nKadar obstaja več slik z enakim imenom a različnimi podaljški imena, smatram za izvirnik tisto, katere podaljšek je najvišje v seznamu podaljškov v nastavitvah > File Browser > Parsed Extensions.
FILEBROWSER_SHOWRANK1HINT;Prikaži slike označene z 1 zvezdico.\nBližnjica: <b>Shift-1</b>
FILEBROWSER_SHOWRANK2HINT;Prikaži slike označene z 2 zvezdicama.\nBližnjica: <b>Shift-2</b>
FILEBROWSER_SHOWRANK3HINT;Prikaži slike označene z 3 zvezdicami.\nBližnjica: <b>Shift-3</b>
FILEBROWSER_SHOWRANK4HINT;Prikaži slike označene z 4 zvezdicami.\nBližnjica: <b>Shift-4</b>
FILEBROWSER_SHOWRANK5HINT;Prikaži slike označene z 5 zvezdicami.\nBližnjica: <b>Shift-5</b>
FILEBROWSER_SHOWRECENTLYSAVEDHINT;Pokaži shranjene slike.\nBližnjica: <b>Alt-7</b>
FILEBROWSER_SHOWRECENTLYSAVEDNOTHINT;Pokaži neshranjene slike.\nBližnjica: <b>Alt-6</b>
FILEBROWSER_SHOWTRASHHINT;Pokaži vsebino smetnjaka.\nBližnjica: <b>Ctrl-t</b>
FILEBROWSER_SHOWUNCOLORHINT;Pokaži slike brez barvne oznake.\nShortcut: <b>Alt-0</b>
FILEBROWSER_SHOWUNRANKHINT;Prikaži nerangirane slike.\nShortcut: <b>Shift-0</b>
FILEBROWSER_THUMBSIZE;Velikost predogledne sličice
FILEBROWSER_UNRANK_TOOLTIP;Odstrani rang.\nShortcut: <b>0</b>
FILEBROWSER_ZOOMINHINT;Povečaj velikost predogledne sličice.\n\nBližnjice:\n<b>+</b> - Način z več zavihki urejevalnika,\n<b>Alt</b>-<b>+</b> - Način z enim zavihkom in urejevalnikom.
FILEBROWSER_ZOOMOUTHINT;Pomanjšaj velikost predogledne sličice.\n\nBližnjice:\n<b>-</b> - Način z več zavihki urejevalnika,\n<b>Alt</b>-<b>-</b> - Način z enim zavihkom in urejevalnikom.
FILECHOOSER_FILTER_ANY;Vse datoteke
FILECHOOSER_FILTER_COLPROF;Barvni profili (*.icc)
FILECHOOSER_FILTER_CURVE;Profili krivulj
FILECHOOSER_FILTER_LCP;Profili popravkov lečij
FILECHOOSER_FILTER_PP;Profili obdelovanja
FILECHOOSER_FILTER_SAME;Enak format kot trenutna slika
FILECHOOSER_FILTER_TIFF;Datoteke TIFF
GENERAL_ABOUT;O programu
GENERAL_AFTER;Po
GENERAL_APPLY;Uveljavi
GENERAL_ASIMAGE;Kot slika
GENERAL_AUTO;Avtomatsko
GENERAL_BEFORE;Pred
GENERAL_CANCEL;Prekliči
GENERAL_CLOSE;Zapri
GENERAL_CURRENT;Trenutno
GENERAL_DISABLE;Onemogoči
GENERAL_DISABLED;Onemogočeno
GENERAL_ENABLE;Omogoči
GENERAL_ENABLED;Omogočeno
GENERAL_FILE;Datoteka
GENERAL_LANDSCAPE;Ležeči format
GENERAL_NA;n/a
GENERAL_NO;Ne
GENERAL_NONE;Nič
GENERAL_OK;OK
GENERAL_OPEN;Odpri
GENERAL_PORTRAIT;Pokončni format
GENERAL_RESET;Reset
GENERAL_SAVE;Shrani
GENERAL_SAVE_AS;Shrani kot...
GENERAL_SLIDER;Drsnik
GENERAL_UNCHANGED;(Nespremenjeno)
GENERAL_WARNING;Opozorilo
GIMP_PLUGIN_INFO;Dobrodošli v RawTherapee vtičniku za GIMP!\nKo boste končali z urejanjem enostavno zaprite glavno okno in slika se bo avtomatično uvozila v GIMP.
HISTOGRAM_TOOLTIP_B;Prikaži/Skrij histogram za modro.
HISTOGRAM_TOOLTIP_BAR;Prikaži/Skrij stolpce RGB indikatorjev.
HISTOGRAM_TOOLTIP_CHRO;Prikaži/Skrij histogram barvitosti.
HISTOGRAM_TOOLTIP_G;Prikaži/Skrij histogram za zeleno.
HISTOGRAM_TOOLTIP_L;Prikaži/Skrij histogram CIELab svetlosti.
HISTOGRAM_TOOLTIP_MODE;Preklopi med linearno, log-linearno in log-log merilom histograma.
HISTOGRAM_TOOLTIP_R;Prikaži/Skrij histogram za rdečo.
HISTORY_CHANGED;Spremenjeno
HISTORY_CUSTOMCURVE;Prilagojena krivulja
HISTORY_FROMCLIPBOARD;Iz odložišča
HISTORY_LABEL;Zgodovina
HISTORY_MSG_1;Slika naložena
HISTORY_MSG_3;PP3 spremenjena
HISTORY_MSG_4;Brskanje po zgodovini
HISTORY_MSG_5;Ekspozicija - Osvetljenost
HISTORY_MSG_6;Ekspozicija - Kontrast
HISTORY_MSG_7;Ekspozicija - Črnina
HISTORY_MSG_8;Ekspozicija - Prilagoditev
HISTORY_MSG_9;Ekspozicija - Stiskanje bleščav
HISTORY_MSG_10;Ekspozicija - Stiskanje senc
HISTORY_MSG_11;Ekspozicija - Krivulja tonov 1
HISTORY_MSG_12;Ekspozicija - Avtomatski nivoji
HISTORY_MSG_13;Ekspozicija - Klip
HISTORY_MSG_14;L*a*b* - Osvetljenost
HISTORY_MSG_15;L*a*b* - Kontrast
HISTORY_MSG_19;L*a*b* - krivulja L*
HISTORY_MSG_20;Ostrenje
HISTORY_MSG_21;USM - Radij
HISTORY_MSG_22;USM - Količina
HISTORY_MSG_23;USM - Prag
HISTORY_MSG_24;USM - Naostri samo robove
HISTORY_MSG_25;USM - Radij detekcije roba
HISTORY_MSG_26;USM - Toleranca roba
HISTORY_MSG_27;USM - Kontrola haloja
HISTORY_MSG_28;USM - Kontrolna velikost haloja
HISTORY_MSG_29;Methoda - ostrenja
HISTORY_MSG_30;RLD - Radiij
HISTORY_MSG_31;RLD - Količina
HISTORY_MSG_32;RLD - Blaženje
HISTORY_MSG_33;RLD - Iteracije
HISTORY_MSG_34;Popravki lečja - Popačenje
HISTORY_MSG_35;Popravki lečja -  Vinjetiranje
HISTORY_MSG_36;Popravki lečja - - CA
HISTORY_MSG_37;Ekspozicija - Avtomatski nivoji
HISTORY_MSG_38;Ravnotežje beline - Metoda
HISTORY_MSG_39;WB - Temperatura
HISTORY_MSG_40;WB - Odtenek
HISTORY_MSG_41;Ekspozicija - način krivulje odtenkov 1
HISTORY_MSG_42;Ekspozicija - krivulja odtenkov 2
HISTORY_MSG_43;Ekspozicija - način krivulje odtenkov 2
HISTORY_MSG_48;DCP - Krivulja tonov
HISTORY_MSG_49;DCP osvetljava
HISTORY_MSG_50;Sence/bleščave
HISTORY_MSG_51;S/H - Bleščave
HISTORY_MSG_52;S/H - Sence
HISTORY_MSG_53;S/H - Tonska širina bleščav
HISTORY_MSG_54;S/H - Tonska širina senc
HISTORY_MSG_56;S/H - Radij
HISTORY_MSG_57;Groba rotacija
HISTORY_MSG_58;Horizontalni preobrat
HISTORY_MSG_59;Vertikalni preobrat
HISTORY_MSG_60;Rotacija
HISTORY_MSG_61;Avtomatsko polnenje
HISTORY_MSG_62;Popravki popačenja
HISTORY_MSG_63;Izbran posnetek stanja
HISTORY_MSG_64;Izrez
HISTORY_MSG_65;CA popravki
HISTORY_MSG_66;Ekspozicija - Rekonstrukcija bleščav
HISTORY_MSG_68;Ekspozicija - HLR metoda
HISTORY_MSG_69;Delovni barvni prostor
HISTORY_MSG_70;Izhodni barvni prostor
HISTORY_MSG_71;Vhodni barvni prostor
HISTORY_MSG_72;VC - Količina
HISTORY_MSG_73;Mešalnik kanalov
HISTORY_MSG_74;Sprememba velikosti - Merilo
HISTORY_MSG_75;Spremeba velikosti - Metoda
HISTORY_MSG_76;Exif metapodatki
HISTORY_MSG_77;IPTC metapodatki
HISTORY_MSG_79;Sprememba velikosti - Širina
HISTORY_MSG_80;Sprememba velikosti - Višina
HISTORY_MSG_81;Spremeni velikost
HISTORY_MSG_82;Profil spremenjen
HISTORY_MSG_84;Popravek perspektive
HISTORY_MSG_85;Popravek objektiva - datoteka LCP
HISTORY_MSG_86;RGB krivulje - Način svetilnosti
HISTORY_MSG_87;Impulzno zmanjšanje šuma
HISTORY_MSG_88;Prag impulznega zmanjšanja šuma
HISTORY_MSG_89;Zmanjšanje šuma
HISTORY_MSG_90;Zmanjšanje šuma - Svetlost
HISTORY_MSG_91;Zmanjšanje šuma - glavna barvitost
HISTORY_MSG_92;Zmanjšanje šuma - Gama
HISTORY_MSG_93;CbDL - Vrednost
HISTORY_MSG_94;Kontrast po nivojih podrobnosti
HISTORY_MSG_95;L*a*b* - Barvitost
HISTORY_MSG_96;L*a*b* - a* krivulja
HISTORY_MSG_97;L*a*b* - b* krivulja
HISTORY_MSG_98;Metoda odstranjevanja mozaičnosti
HISTORY_MSG_99;Filtriranje vročih pikslov
HISTORY_MSG_100;Ekspozicija - Nasičenje
HISTORY_MSG_101;HSV - Odtenek
HISTORY_MSG_102;HSV - Nasičenost
HISTORY_MSG_103;HSV - Vrednost
HISTORY_MSG_104;HSV Ekvalizator
HISTORY_MSG_105;Odstranjevanje napak robov
HISTORY_MSG_106;Odstranjevanje napak robov - Radij
HISTORY_MSG_107;Odstranjevanje napak robov - Prag
HISTORY_MSG_108;Ekspozicija - prag HLC
HISTORY_MSG_109;Sprememba velikosti - Velikostni okvir
HISTORY_MSG_110;Sprememba velikosti - Uporabi na
HISTORY_MSG_111;L*a*b* - Izogibanje barvnega premika
HISTORY_MSG_112;--neuporabljeno--
HISTORY_MSG_113;L*a*b* - Zaščita rdeče kože
HISTORY_MSG_114;DCB iteracije
HISTORY_MSG_115;Zatiranje napačne barve
HISTORY_MSG_116;DCB izboljšave
HISTORY_MSG_117;Surovi CA popravek - Rdeča
HISTORY_MSG_118;Surovi CA popravek - Modra
HISTORY_MSG_119;Filtriranje šuma na črti
HISTORY_MSG_120;Uravnoteženje zelene
HISTORY_MSG_121;Surovi CA popravek - Avtomatski
HISTORY_MSG_122;Dark-frame - Avtomatski izbor
HISTORY_MSG_123;Dark-frame - Datoteka
HISTORY_MSG_124;Popravek točke beline
HISTORY_MSG_126;Flat-field - Datoteka
HISTORY_MSG_127;Flat-field - Avto-selekcija
HISTORY_MSG_128;Flat-field - Radij zameglevanja
HISTORY_MSG_129;Flat-field - Tip zameglevanja
HISTORY_MSG_130;Avtomatski popravek popačenja
HISTORY_MSG_137;Nivo črnine - Zelena 1
HISTORY_MSG_138;Nivo črnine - Rdeča
HISTORY_MSG_139;Nivo črnine - Modra
HISTORY_MSG_140;Nivo črnine - Zelena 2
HISTORY_MSG_141;Nivo črnine - Poveži zelene
HISTORY_MSG_142;ES - Iteracije
HISTORY_MSG_143;ES - Količina
HISTORY_MSG_144;Mikrokontrast - Količina
HISTORY_MSG_145;Mikrokontrast - Enotnost
HISTORY_MSG_146;Ostrenje robov
HISTORY_MSG_147;ES - Samo svetlost
HISTORY_MSG_148;Mikrokontrast
HISTORY_MSG_149;Mikrokontrast - matrika 3×3
HISTORY_MSG_150;Zmanjševanje šuma in artefaktov po odstr. mozaičnosti
HISTORY_MSG_151;Vibranca
HISTORY_MSG_152;Vib - Pastelni toni
HISTORY_MSG_153;Vib - Nasičeni toni
HISTORY_MSG_154;Vib - Zavaruj tone kože
HISTORY_MSG_155;Vib - Izogibaj se pomiku barv
HISTORY_MSG_156;Vib - Poveži pastelne/nasičene
HISTORY_MSG_157;Vib - Prag pastelnih/nasičenih
HISTORY_MSG_158;TM - Moč
HISTORY_MSG_159;TM - Zaustavljanje roba
HISTORY_MSG_160;TM - Merilo
HISTORY_MSG_161;TM - Ponovno uteževanje iteracij
HISTORY_MSG_162;Preslikava tonov
HISTORY_MSG_163;RGB Krivulje - Rdeča
HISTORY_MSG_164;RGB Krivulje - Zelena
HISTORY_MSG_165;RGB Krivulje - Modra
HISTORY_MSG_166;Ekspozicija - Ponastavitev
HISTORY_MSG_167;Metoda odstranjevanja mozaičnosti
HISTORY_MSG_168;L*a*b* - CC krivulja
HISTORY_MSG_169;L*a*b* - CH krivulja
HISTORY_MSG_170;Vibrance - HH krivulja
HISTORY_MSG_171;L*a*b* - LC krivulja
HISTORY_MSG_172;L*a*b* - Omeji LC
HISTORY_MSG_173;NR - Obnova podrobnosti
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 adaptacija
HISTORY_MSG_176;CAM02 - Pogled okolice
HISTORY_MSG_177;CAM02 - Svetlost scene
HISTORY_MSG_178;CAM02 - Ogled svetlosti
HISTORY_MSG_179;CAM02 - Model bele točke
HISTORY_MSG_180;CAM02 - Lightness (J)
HISTORY_MSG_181;CAM02 - Barvitost (C)
HISTORY_MSG_182;CAM02 - Avtomatski CAT02
HISTORY_MSG_183;CAM02 - Kontrast (J)
HISTORY_MSG_184;CAM02 - Obkroži sceno
HISTORY_MSG_185;CAM02 - Kontrola barvnega obsega
HISTORY_MSG_186;CAM02 - Algoritem
HISTORY_MSG_187;CAM02 - Zaščita rdeče/kožne
HISTORY_MSG_188;CAM02 - Svetlost (Q)
HISTORY_MSG_189;CAM02 - Kontrast (Q)
HISTORY_MSG_190;CAM02 - Nasičenost (S)
HISTORY_MSG_191;CAM02 - Polnost barv (M)
HISTORY_MSG_192;CAM02 - Odtenek (h)
HISTORY_MSG_193;CAM02 - Krivulja tona 1
HISTORY_MSG_194;CAM02 - Krivulja tona 2
HISTORY_MSG_195;CAM02 - Krivulja tona 1
HISTORY_MSG_196;CAM02 - Krivulja tona 2
HISTORY_MSG_197;CAM02 - Barvna krivulja
HISTORY_MSG_198;CAM02 - Barvna krivulja
HISTORY_MSG_199;CAM02 - Izhodni histogrami
HISTORY_MSG_200;CAM02 - Preslikava tonov
HISTORY_MSG_201;NR - Barvitost - R&amp;G
HISTORY_MSG_202;NR - Barvitost - B&amp;Y
HISTORY_MSG_203;NR - Barvni prostor
HISTORY_MSG_204;LMMSE koraki izboljšav
HISTORY_MSG_205;CAM02 - Filtriranje vročih/slabih pikslov
HISTORY_MSG_206;CAT02 - Avtomatska svetilnost scene
HISTORY_MSG_207;Odstranjevanje napak robov - Krivulja odtenkov
HISTORY_MSG_208;WB - B/R ekvalizator
HISTORY_MSG_210;GF - Kot
HISTORY_MSG_211;Postopno Filtriranje
HISTORY_MSG_212;VF - Moč
HISTORY_MSG_213;Filter vinjete
HISTORY_MSG_214;Črno-belo
HISTORY_MSG_215;B&amp;W - CM - Rdeče
HISTORY_MSG_216;B&amp;W - CM - Zeleno
HISTORY_MSG_217;B&amp;W - CM - Modro
HISTORY_MSG_218;B&amp;W - Gama - Rdeče
HISTORY_MSG_219;B&amp;W - Gama - Zeleno
HISTORY_MSG_220;B&amp;W - Gama - Modro
HISTORY_MSG_221;B&amp;W - barvni filter
HISTORY_MSG_222;B&amp;W - Prednastavitve
HISTORY_MSG_223;B&amp;W - CM - Oranžno
HISTORY_MSG_224;B&amp;W - CM - Rumeno
HISTORY_MSG_225;B&amp;W - CM - Cian
HISTORY_MSG_226;B&amp;W - CM - Magenta
HISTORY_MSG_227;B&amp;W - CM - Vijolična
HISTORY_MSG_228;B&amp;W - Ekvalizator svetlosti
HISTORY_MSG_229;B&amp;W - Ekvalizator svetlosti
HISTORY_MSG_230;B&amp;W - Način
HISTORY_MSG_231;B&amp;W - Krivulja 'pred'
HISTORY_MSG_232;B&amp;W - Tip krivulje 'pred'
HISTORY_MSG_233;B&amp;W - Krivulja 'po'
HISTORY_MSG_234;B&amp;W - Tip krivulje 'po'
HISTORY_MSG_235;B&amp;W - CM - Avto
HISTORY_MSG_236;--neuporabljeno--
HISTORY_MSG_237;B&amp;W - CM
HISTORY_MSG_238;GF - Pero
HISTORY_MSG_239;GF - Moč
HISTORY_MSG_240;GF - Center
HISTORY_MSG_241;VF - Pero
HISTORY_MSG_242;VF - Okroglost
HISTORY_MSG_243;VC - Radij
HISTORY_MSG_244;VC - Moč
HISTORY_MSG_245;VC - Center
HISTORY_MSG_246;L*a*b* - CL krivulja
HISTORY_MSG_247;L*a*b* - LH krivulja
HISTORY_MSG_248;L*a*b* - HH krivulja
HISTORY_MSG_249;CbDL - Prag
HISTORY_MSG_251;B&amp;W - Algoritem
HISTORY_MSG_252;CbDL - Skin tar/prot
HISTORY_MSG_253;CbDL - Reduciraj artefakte
HISTORY_MSG_254;CbDL - Odtenek kože
HISTORY_MSG_255;NR - Filter mediane
HISTORY_MSG_256;NR - Mediana - Tip
HISTORY_MSG_257;Toniranje barve
HISTORY_MSG_258;CT - Barvna krivulja
HISTORY_MSG_259;CT - Krivulja neprosojnosti
HISTORY_MSG_260;CT - a*[b*] neprosojnost
HISTORY_MSG_261;CT - Metoda
HISTORY_MSG_262;CT - b* neprosojnost
HISTORY_MSG_263;CT - Sence - Rdeča
HISTORY_MSG_264;CT - Sence - Zelena
HISTORY_MSG_265;CT - Sence - Modra
HISTORY_MSG_266;CT - srednje - Rdeča
HISTORY_MSG_267;CT - Srednje - Zelena
HISTORY_MSG_268;CT - Srednje - Modra
HISTORY_MSG_269;CT - Svetle - Rdeča
HISTORY_MSG_270;CT - Svetle - Zelena
HISTORY_MSG_271;CT - Svetle - Modra
HISTORY_MSG_272;CT - Uravnoteži
HISTORY_MSG_273;CT - Uravnoteženost barv SMH
HISTORY_MSG_276;CT - Neprosojnost
HISTORY_MSG_277;--neuporabljeno--
HISTORY_MSG_278;CT - Ohrani svetlost
HISTORY_MSG_279;CT - Sence
HISTORY_MSG_280;CT - Bleščave
HISTORY_MSG_281;CT - Moč nasičenosti
HISTORY_MSG_282;CT - Prag nasičenosti
HISTORY_MSG_283;CT - Moč
HISTORY_MSG_284;CT - Avtomatsko varovanje nasičenosti
HISTORY_MSG_285;NR - Mediana - Metoda
HISTORY_MSG_286;NR - Mediana - Tip
HISTORY_MSG_287;NR - Mediana - Iteracije
HISTORY_MSG_288;Flat-Field - Kontrola obrezave
HISTORY_MSG_289;Flat-Field - Kontrola obrezave - Avto
HISTORY_MSG_290;Nivo črnine - Rdeča
HISTORY_MSG_291;Nivo črnine - Zelena
HISTORY_MSG_292;Nivo črnine - Modra
HISTORY_MSG_293;Simulacija filma
HISTORY_MSG_294;Simulacija filma - Moč
HISTORY_MSG_295;Simulacija filma - Film
HISTORY_MSG_296;NR - Krivulja svetlosti
HISTORY_MSG_297;NR - Način
HISTORY_MSG_298;Filter mrtvih pikslov
HISTORY_MSG_299;NR - Krivulja svetlosti
HISTORY_MSG_301;NR - Kontrola lume
HISTORY_MSG_302;NR - Metoda barvitosti
HISTORY_MSG_303;NR - Metoda barvitosti
HISTORY_MSG_304;W - Nivoji kontrastov
HISTORY_MSG_305;Nivoji valovčkov
HISTORY_MSG_306;W - Obdelava
HISTORY_MSG_307;W - Obdelava
HISTORY_MSG_308;W - Smer obdelave
HISTORY_MSG_309;W - ES - Podrobnost
HISTORY_MSG_310;W - Residual - Nebo tar/prot
HISTORY_MSG_311;W - Nivoji valovčkov
HISTORY_MSG_312;W - Residual - Prag senc
HISTORY_MSG_313;W - Barvitost - Sat/past
HISTORY_MSG_314;W - Barvni obseg - Reduciraj artefakte
HISTORY_MSG_315;W - Residual - Kontrast
HISTORY_MSG_316;W - Barvni obseg - Koža tar/prot
HISTORY_MSG_317;W - Barvni obseg - Koža hue
HISTORY_MSG_318;W - Kontrast - Nivoji bleščav
HISTORY_MSG_319;W - Kontrast - Obseg bleščav
HISTORY_MSG_320;W - Kontrast - Obseg senc
HISTORY_MSG_321;W - Kontrast - Nivoji senc
HISTORY_MSG_322;W - Barvni obseg - Izogibanje barvnega pomika
HISTORY_MSG_323;W - ES - Lokalni kontrast
HISTORY_MSG_324;W - Barvitost - Pastel
HISTORY_MSG_325;W - Barvitost - Nasičenje
HISTORY_MSG_326;W - Barvitost - Metoda
HISTORY_MSG_327;W - Kontrast - Uporabi za
HISTORY_MSG_328;W - Barvitost - Moč povezave
HISTORY_MSG_329;W - Toniranje - Neprosojnost RG
HISTORY_MSG_330;W - Toniranje - Neprosojnost BY
HISTORY_MSG_331;W - Nivoji kontrastov - Ekstra
HISTORY_MSG_332;W - Metoda prekrivanja
HISTORY_MSG_333;W - Residual - Sence
HISTORY_MSG_334;W - Residual - Barvitost
HISTORY_MSG_335;W - Residual - Bleščave
HISTORY_MSG_336;W - Residual - Prag bleščav
HISTORY_MSG_337;W - Residual - Odtenek neba
HISTORY_MSG_338;W - ES - Radij
HISTORY_MSG_339;W - ES - Moč
HISTORY_MSG_340;W - Moč
HISTORY_MSG_341;W - Izvedba robov
HISTORY_MSG_342;W - ES - Prvi nivo
HISTORY_MSG_343;W - Nivoji barvitosti
HISTORY_MSG_344;W - Metoda barvitost sl/cur
HISTORY_MSG_345;W - ES - Lokalni kontrast
HISTORY_MSG_346;W - ES - Metoda lokalnega kontrasta
HISTORY_MSG_347;W - Odstranjevanje šuma - Nivo 1
HISTORY_MSG_348;W - Odstranjevanje šuma - Nivo 2
HISTORY_MSG_349;W - Odstranjevanje šuma - Nivo 3
HISTORY_MSG_350;W - ES - Detekcija roba
HISTORY_MSG_351;W - Residual - HH krivulja
HISTORY_MSG_352;W - Ozadje
HISTORY_MSG_353;W - ES - Občutljivost gradienta
HISTORY_MSG_354;W - ES - Izboljšan
HISTORY_MSG_355;W - ES - Nizki prag
HISTORY_MSG_356;W - ES - Visoki prag
HISTORY_MSG_357;W - Odstrani šum - Povezava z ES
HISTORY_MSG_358;W - Barvni obseg - CH
HISTORY_MSG_359;Vroč/Mrtev - Prag
HISTORY_MSG_360;TM - Gama
HISTORY_MSG_361;W - Končno - uravnoteženje barvitosti
HISTORY_MSG_362;W - Residual - Metoda stiskanja
HISTORY_MSG_363;W - Residual - Moč stiskanja
HISTORY_MSG_364;W - Končno - Uravnoteženost kontrasta
HISTORY_MSG_365;W - Končno - Delta uravnoteženje
HISTORY_MSG_366;W - Residual - Stiskanje game
HISTORY_MSG_367;W - Končno - Krivulja kontrastov 'Po'
HISTORY_MSG_368;W - Končno - Uravnoteženje kontrastov
HISTORY_MSG_369;W - Končno - Metoda uravnoteženja
HISTORY_MSG_370;W - Končno - Krivulja lokalnega kontrasta
HISTORY_MSG_371;Post-Resize Ostrenje
HISTORY_MSG_372;PRS USM - Radij
HISTORY_MSG_373;PRS USM - Količina
HISTORY_MSG_374;PRS USM - Prag
HISTORY_MSG_375;PRS USM - Naostri samo robove
HISTORY_MSG_376;PRS USM - Radij detekcije roba
HISTORY_MSG_377;PRS USM - Toleranca roba
HISTORY_MSG_378;PRS USM - Kontrola haloja
HISTORY_MSG_379;PRS USM - Količina kontrole haloja
HISTORY_MSG_380;PRS - Metoda
HISTORY_MSG_381;PRS RLD - Radij
HISTORY_MSG_382;PRS RLD - Količina
HISTORY_MSG_383;PRS RLD - Dušenje
HISTORY_MSG_384;PRS RLD - Iteracij
HISTORY_MSG_385;W - Residual - Uravnoteženost barv
HISTORY_MSG_386;W - Residual - CB močne zelene
HISTORY_MSG_387;W - Residual - CB močne modre
HISTORY_MSG_388;W - Residual - CB srednje zelene
HISTORY_MSG_389;W - Residual - CB srednje modre
HISTORY_MSG_390;W - Residual - CB šibke zelene
HISTORY_MSG_391;W - Residual - CB šibke modre
HISTORY_MSG_392;W - Residual - Uravnoteženost barv
HISTORY_MSG_393;DCP - Iskalna tabela
HISTORY_MSG_394;DCP - Osnovna ekspozicija
HISTORY_MSG_395;DCP - Osnovna tabela
HISTORY_MSG_396;W - pod-orodje kontrasta
HISTORY_MSG_397;W - Pod-orodje barvitosti
HISTORY_MSG_398;W - ES sub-tool
HISTORY_MSG_399;W - Residual sub-tool
HISTORY_MSG_400;W - Končno sub-tool
HISTORY_MSG_401;W - Pod-orodje toniranja
HISTORY_MSG_402;W - Pod-orodje odstranjevanja šuma
HISTORY_MSG_403;W - ES - Občutljivost na robove
HISTORY_MSG_404;W - ES - Ojačevanje osnove
HISTORY_MSG_405;W - Odstranjevanje šuma - Nivo 4
HISTORY_MSG_406;W - ES - Sosednji piksli
HISTORY_MSG_407;Retinex - Metoda
HISTORY_MSG_408;Retinex - Radij
HISTORY_MSG_410;Retinex - Odmik
HISTORY_MSG_411;Retinex - Moč
HISTORY_MSG_412;Retinex - Gaussov gradient
HISTORY_MSG_413;Retinex - Kontrast
HISTORY_MSG_414;Retinex - Histogram - Lab
HISTORY_MSG_415;Retinex - Prenos
HISTORY_MSG_416;Retinex
HISTORY_MSG_417;Retinex - Mediana prenosa
HISTORY_MSG_418;Retinex - Prag
HISTORY_MSG_419;Retinex - Barvni prostor
HISTORY_MSG_420;Retinex - Histogram - HSL
HISTORY_MSG_421;Retinex - Gama
HISTORY_MSG_422;Retinex - Gama
HISTORY_MSG_423;Retinex - Gama strmina
HISTORY_MSG_424;Retinex - HL prag
HISTORY_MSG_425;Retinex - Log base
HISTORY_MSG_426;Retinex - Ekvalizator odtenkov
HISTORY_MSG_427;Namen izrisovanja izhoda
HISTORY_MSG_428;Namen izrisovanja zaslona
HISTORY_MSG_429;Retinex - Iteracij
HISTORY_MSG_430;Retinex - Gradient prenosa
HISTORY_MSG_431;Retinex - Moč gradienta
HISTORY_MSG_432;Retinex - M - Bleščave
HISTORY_MSG_433;Retinex - M - Bleščave TW
HISTORY_MSG_434;Retinex - M - Sence
HISTORY_MSG_435;Retinex - M - Sence TW
HISTORY_MSG_436;Retinex - M - Radij
HISTORY_MSG_437;Retinex - M - Metoda
HISTORY_MSG_438;Retinex - M - Ekvalizator
HISTORY_MSG_439;Retinex - Obdelava
HISTORY_MSG_440;CbDL - Metoda
HISTORY_MSG_441;Retinex - Prenos povečanja
HISTORY_MSG_442;Retinex - Merilo
HISTORY_MSG_443;Prilagoditev črne točke izhoda
HISTORY_MSG_444;WB - Začasna pristranost
HISTORY_MSG_445;Raw sub-image
HISTORY_MSG_449;PS - prilagoditev ISO
HISTORY_MSG_452;PS - Prikaži gibanje
HISTORY_MSG_453;PS - Prikaži samo masko
HISTORY_MSG_457;PS - Preveri redečo/modro
HISTORY_MSG_462;PS - Preveri zeleno
HISTORY_MSG_464;PS - Zamegli masko gibanja
HISTORY_MSG_465;PS - Zamegli radij
HISTORY_MSG_468;PS - Zapolni luknje
HISTORY_MSG_469;PS - Mediana
HISTORY_MSG_471;PS - Popravek gibanja
HISTORY_MSG_472;PS - Gladki prehodi
HISTORY_MSG_474;PS - Izenači
HISTORY_MSG_475;PS - Izenači kanal
HISTORY_MSG_476;CAM02 - Začasno ven
HISTORY_MSG_477;CAM02 - Zeleno ven
HISTORY_MSG_478;CAM02 - Yb ven
HISTORY_MSG_479;CAM02 - CAT02 prilagoditev ven
HISTORY_MSG_480;CAM02 - Avtomatska CAT02 ven
HISTORY_MSG_481;CAM02 - Začasna scena
HISTORY_MSG_482;CAM02 - Zelena scena
HISTORY_MSG_483;CAM02 - Yb scena
HISTORY_MSG_484;CAM02 - Avto Yb scena
HISTORY_MSG_485;Popravek objektiva
HISTORY_MSG_486;Popravek objektiva - Fotoaparat
HISTORY_MSG_487;Popravek objektiva - Objektiv
HISTORY_MSG_488;Zmanjšanje dinamičnega obsega
HISTORY_MSG_489;DRC - Podrobnost
HISTORY_MSG_490;DRC - Količina
HISTORY_MSG_491;Ravnotežje beline
HISTORY_MSG_492;RGB krivulje
HISTORY_MSG_493;L*a*b* prilagoditve
HISTORY_MSG_494;Ujemite ostrenje
HISTORY_MSG_CLAMPOOG;Izrežite barve izven obsega
HISTORY_MSG_COLORTONING_LABGRID_VALUE;CT - Popravek barv
HISTORY_MSG_COLORTONING_LABREGION_AB;CT - Popravek barv
HISTORY_MSG_COLORTONING_LABREGION_CHANNEL;CT - Kanal
HISTORY_MSG_COLORTONING_LABREGION_CHROMATICITYMASK;CT - maska regije C
HISTORY_MSG_COLORTONING_LABREGION_HUEMASK;CT - H maska
HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESS;CT - Svetlost
HISTORY_MSG_COLORTONING_LABREGION_LIGHTNESSMASK;CT - L maska
HISTORY_MSG_COLORTONING_LABREGION_LIST;CT - Seznam
HISTORY_MSG_COLORTONING_LABREGION_MASKBLUR;CT - zamegljevanje regijske maske
HISTORY_MSG_COLORTONING_LABREGION_OFFSET;CT - odmik regije
HISTORY_MSG_COLORTONING_LABREGION_POWER;CT - moč regije
HISTORY_MSG_COLORTONING_LABREGION_SATURATION;CT - Nasičenost
HISTORY_MSG_COLORTONING_LABREGION_SHOWMASK;CT - prikaz maske regije
HISTORY_MSG_COLORTONING_LABREGION_SLOPE;CT - strmina regije
HISTORY_MSG_DEHAZE_DEPTH;Odstranjevanje zamegljenosti - Globina
HISTORY_MSG_DEHAZE_ENABLED;Odstranjevanje zamegljenosti
HISTORY_MSG_DEHAZE_SHOW_DEPTH_MAP;Odstranjevanje zamegljenosti - Prikaži globino mape
HISTORY_MSG_DEHAZE_STRENGTH;Odstranjevanje zamegljenosti - Moč
HISTORY_MSG_DUALDEMOSAIC_AUTO_CONTRAST;Dualno odstranjevanje mozaičnosti - Avtomatski prag
HISTORY_MSG_DUALDEMOSAIC_CONTRAST;Dualno odstranjevanje mozaičnosti - Prag kontrasta
HISTORY_MSG_FILMNEGATIVE_ENABLED;Filmski negativ
HISTORY_MSG_FILMNEGATIVE_VALUES;Film negativne vrednosti
HISTORY_MSG_HISTMATCHING;Avto-usklajena krivulja tonov
HISTORY_MSG_ICM_OUTPUT_PRIMARIES;Output - Primaries
HISTORY_MSG_ICM_OUTPUT_TEMP;Output - ICC-v4 osvetljevalnik D
HISTORY_MSG_ICM_OUTPUT_TYPE;Output - Tip
HISTORY_MSG_ICM_WORKING_GAMMA;Delovanje - Gama
HISTORY_MSG_ICM_WORKING_SLOPE;Delovanje - Strmina
HISTORY_MSG_ICM_WORKING_TRC_METHOD;Delovanje - Metoda TRC
HISTORY_MSG_LOCALCONTRAST_AMOUNT;Lokalni kontrast - Količina
HISTORY_MSG_LOCALCONTRAST_DARKNESS;Lokalni kontrast - Temina
HISTORY_MSG_LOCALCONTRAST_ENABLED;Lokalni kontrast
HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Lokalni kontrast - Svetlost
HISTORY_MSG_LOCALCONTRAST_RADIUS;Lokalni kontrast - Radij
HISTORY_MSG_METADATA_MODE;Način kopiranja metapodatkov
HISTORY_MSG_MICROCONTRAST_CONTRAST;Mikrokontrast - Prag kontrasta
HISTORY_MSG_PDSHARPEN_AUTO_CONTRAST;CS - Avtomatski prag
HISTORY_MSG_PDSHARPEN_AUTO_RADIUS;CS - Avtomatski radij
HISTORY_MSG_PDSHARPEN_CONTRAST;CS - Prag kontrasta
HISTORY_MSG_PDSHARPEN_ITERATIONS;CS - Iteracije
HISTORY_MSG_PDSHARPEN_RADIUS;CS - Radij
HISTORY_MSG_PDSHARPEN_RADIUS_BOOST;CS - Povečanje polmera vogala
HISTORY_MSG_PIXELSHIFT_DEMOSAIC;PS - metoda odstranjevanje mozaičnosti za gibanje
HISTORY_MSG_PREPROCESS_LINEDENOISE_DIRECTION;Smer linijskega filtra šuma
HISTORY_MSG_PREPROCESS_PDAFLINESFILTER;PDAF linijski filter
HISTORY_MSG_PRSHARPEN_CONTRAST;PRS - Prag kontrasta
HISTORY_MSG_RAWCACORR_AUTOIT;Surovi CA popravek - Iteracije
HISTORY_MSG_RAWCACORR_COLORSHIFT;Surovi CA popravek - Izogibanje pomika barv
HISTORY_MSG_RAW_BORDER;Surova meja
HISTORY_MSG_RESIZE_ALLOWUPSCALING;Resize - Dovoli povečevanje
HISTORY_MSG_SHARPENING_BLUR;Ostrenje - Zamegli radij
HISTORY_MSG_SHARPENING_CONTRAST;Ostrenje - Prag kontrasta
HISTORY_MSG_SH_COLORSPACE;S/H - Barvni prostor
HISTORY_MSG_SOFTLIGHT_ENABLED;Mehka svetloba
HISTORY_MSG_SOFTLIGHT_STRENGTH;Mehka svetloba - Moč
HISTORY_MSG_TM_FATTAL_ANCHOR;DRC - Sidro
HISTORY_NEWSNAPSHOT;Dodaj
HISTORY_NEWSNAPSHOT_TOOLTIP;Bližnjica: <b>Alt-s</b>
HISTORY_SNAPSHOT;Posnetek
HISTORY_SNAPSHOTS;Posnetek
ICCPROFCREATOR_COPYRIGHT;Copyright:
ICCPROFCREATOR_COPYRIGHT_RESET_TOOLTIP;Ponastavi na privzeti copyright, dodeljen "RawTherapee, CC0"
ICCPROFCREATOR_CUSTOM;Po meri
ICCPROFCREATOR_DESCRIPTION;Opis:
ICCPROFCREATOR_DESCRIPTION_ADDPARAM;Dodaj vrednosti game and strmine k opisu
ICCPROFCREATOR_DESCRIPTION_TOOLTIP;Pusti prazno in nastavi privzeti opis.
ICCPROFCREATOR_GAMMA;Gama
ICCPROFCREATOR_ICCVERSION;ICC verzija:
ICCPROFCREATOR_ILL;Illuminant:
ICCPROFCREATOR_ILL_41;D41
ICCPROFCREATOR_ILL_50;D50
ICCPROFCREATOR_ILL_55;D55
ICCPROFCREATOR_ILL_60;D60
ICCPROFCREATOR_ILL_65;D65
ICCPROFCREATOR_ILL_80;D80
ICCPROFCREATOR_ILL_DEF;Privzeto
ICCPROFCREATOR_ILL_INC;StdA 2856K
ICCPROFCREATOR_ILL_TOOLTIP;Nastaviš lahko samo svetlobe iz profilov ICC v4.
ICCPROFCREATOR_PRIMARIES;Primaries:
ICCPROFCREATOR_PRIM_ACESP0;ACES AP0
ICCPROFCREATOR_PRIM_ACESP1;ACES AP1
ICCPROFCREATOR_PRIM_ADOBE;Adobe RGB (1998)
ICCPROFCREATOR_PRIM_BEST;BestRGB
ICCPROFCREATOR_PRIM_BETA;BetaRGB
ICCPROFCREATOR_PRIM_BLUX;Blue X
ICCPROFCREATOR_PRIM_BLUY;Blue Y
ICCPROFCREATOR_PRIM_BRUCE;BruceRGB
ICCPROFCREATOR_PRIM_GREX;Green X
ICCPROFCREATOR_PRIM_GREY;Green Y
ICCPROFCREATOR_PRIM_PROPH;Prophoto
ICCPROFCREATOR_PRIM_REC2020;Rec2020
ICCPROFCREATOR_PRIM_REDX;Red X
ICCPROFCREATOR_PRIM_REDY;Red Y
ICCPROFCREATOR_PRIM_SRGB;sRGB
ICCPROFCREATOR_PRIM_TOOLTIP;Primarne prilagojene vrednosti lahko nastavite samo za profile ICC v4.
ICCPROFCREATOR_PRIM_WIDEG;Široki barvni prostor
ICCPROFCREATOR_PROF_V2;ICC v2
ICCPROFCREATOR_PROF_V4;ICC v4
ICCPROFCREATOR_SAVEDIALOG_TITLE;Shrani ICC profil kot...
ICCPROFCREATOR_SLOPE;Strmina
ICCPROFCREATOR_TRC_PRESET;Krivulja odzivnosti tonov:
IPTCPANEL_CATEGORY;Kategorija
IPTCPANEL_CATEGORYHINT;Določa temo slike po mnenju punudnika.
IPTCPANEL_CITY;Mesto
IPTCPANEL_CITYHINT;Vnesi ime mesta na tej sliki.
IPTCPANEL_COPYHINT;Kopiraj nastavitve IPTC na odložišče.
IPTCPANEL_COPYRIGHT;Obvestilo copyrighta
IPTCPANEL_COPYRIGHTHINT;Vnesi določilo trenutnega nosilca Copyrighta te slike kot npr.  ©2019 Janez Novak.
IPTCPANEL_COUNTRY;Država
IPTCPANEL_COUNTRYHINT;Vnesi ime države na tej sliki.
IPTCPANEL_CREATOR;Avtor
IPTCPANEL_CREATORHINT;Vnesi ime avtorja te slike.
IPTCPANEL_CREATORJOBTITLE;Uradni naziv avtorja
IPTCPANEL_CREATORJOBTITLEHINT;Vnesi službeni naziv avtorja te slike, ki je zabeležen v polju avtorja.
IPTCPANEL_CREDIT;Zasluge
IPTCPANEL_CREDITHINT;Vnesi osebo zaslužno za objavo te slike.
IPTCPANEL_DATECREATED;Datum nastanka
IPTCPANEL_DATECREATEDHINT;Vnesi datum, ko je bila slika posneta.
IPTCPANEL_DESCRIPTION;Opis
IPTCPANEL_DESCRIPTIONHINT;Vnesi naslov, ki opisuje kdo, kaj in zakaj to dogaja na tej sliki, kar vključuje imena oseb in njihove vloge pri tem, kar se dogaja na sliki.
IPTCPANEL_DESCRIPTIONWRITER;Zapisnikar opisa
IPTCPANEL_DESCRIPTIONWRITERHINT;Vnesi ime osebe, ki je napisala, uredila ali popravila opis slike.
IPTCPANEL_EMBEDDED;Vdelano
IPTCPANEL_EMBEDDEDHINT;Nastavi nazaj na podatke IPTC, ki so vdelani v datoteki slike.
IPTCPANEL_HEADLINE;Naslov
IPTCPANEL_HEADLINEHINT;Vnesi kratek objavljiv opis vsebine te slike.
IPTCPANEL_INSTRUCTIONS;Navodila
IPTCPANEL_INSTRUCTIONSHINT;Vnesi informacije o morebitnem embargu ali drugih omejitvah, ki niso omenjene v polju Copyright.
IPTCPANEL_KEYWORDS;Ključne besede
IPTCPANEL_KEYWORDSHINT;Vstavi poljubno število terminov ali fraz, ki opisujejo vsebino slike.
IPTCPANEL_PASTEHINT;Prilepi nastavitve IPTC iz odložišča.
IPTCPANEL_PROVINCE;Provinca ali država
IPTCPANEL_PROVINCEHINT;Vnesi ime province ali države v povezavi s to sliko.
IPTCPANEL_RESET;Ponastavi
IPTCPANEL_RESETHINT;Ponastavi na privzeti profil
IPTCPANEL_SOURCE;Vir
IPTCPANEL_SOURCEHINT;Vnesi ali uredi ime osebe ali skupine, ki je imela vlogo pri dobavi slike kot npr. oseba od katere si dobil sliko.
IPTCPANEL_SUPPCATEGORIES;Dodatki kategorije
IPTCPANEL_SUPPCATEGORIESHINT;Podrobneje določa vsebino slike.
IPTCPANEL_TITLE;Naslov
IPTCPANEL_TITLEHINT;Vnesi kratko človeku prijazno ime slike, lahko je tudi ime datoteke.
IPTCPANEL_TRANSREFERENCE;ID delovnega mesta
IPTCPANEL_TRANSREFERENCEHINT;Vnesite številko ali identifikator za delovnega toka ali omogočanje sledenja.
MAIN_BUTTON_FULLSCREEN;Celotni zaslon
MAIN_BUTTON_ICCPROFCREATOR;Ustvarjalec ICC profila
MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigacija do naslednje slike odprte v urejevalniku.\nBližnjica: <b>Shift-F4</b>\n\nNavigacija do naslednje slike glede na trenutno izbrano predogledno sličico v brskalniku datotek:\nBližnjica: <b>F4</b>
MAIN_BUTTON_NAVPREV_TOOLTIP;Navigacija do prejšnje slike odprte v urejevalniku.\nBližnjica: <b>Shift-F3</b>\n\nNavigacija do prejšnje slike glede na trenutno izbrano predogledno sličico v brskalniku datotek:\nBližnjica: <b>F3</b>
MAIN_BUTTON_NAVSYNC_TOOLTIP;Sinhroniziraj pregledovalnik datotek z urejevalnikom, tako da se vidi predogledna sličica trenutno odprte slike in deaktivira aktivne filtre.\nBližnjica: <b>x</b>\n\nKot zgoraj, a brez deaktivranja filtrov:\nBližnjica: <b>y</b>\n(Zavedajte se predogledna sličica odprte slike ne bo pokazana, če je sfiltrirana).
MAIN_BUTTON_PREFERENCES;Preference
MAIN_BUTTON_PUTTOQUEUE_TOOLTIP;Postavi trenutno sliko v čakalno vrsto za obdelavo.\nBližnjica: <b>Ctrl+b</b>
MAIN_BUTTON_SAVE_TOOLTIP;Shrani trenutno sliko.\nBližnjica: <b>Ctrl+s</b>\nShrani trenutni profil (.pp3).\nBližnjica: <b>Ctrl+Shift+s</b>
MAIN_BUTTON_SENDTOEDITOR;Uredi sliko v zunanjem urejevalniku
MAIN_BUTTON_SENDTOEDITOR_TOOLTIP;Uredi sliko v zunanjem urejevalniku.\nBližnjica: <b>Ctrl+e</b>
MAIN_BUTTON_SHOWHIDESIDEPANELS_TOOLTIP;Prikaži/skrij stranske panele.\nBližnjica: <b>m</b>
MAIN_BUTTON_UNFULLSCREEN;Izhod iz celotnega zaslona
MAIN_FRAME_EDITOR;Urejevalnik
MAIN_FRAME_EDITOR_TOOLTIP;Urejevalnik.\nBližnjica: <b>Ctrl-F4</b>
MAIN_FRAME_FILEBROWSER;Prikazovalnik datotek
MAIN_FRAME_FILEBROWSER_TOOLTIP;Prikazovalnik datotek.\nBližnjica: <b>Ctrl-F2</b>
MAIN_FRAME_PLACES;Lokacije slik
MAIN_FRAME_PLACES_ADD;Dodaj
MAIN_FRAME_PLACES_DEL;Odstrani
MAIN_FRAME_QUEUE;Čakalna vrsta
MAIN_FRAME_QUEUE_TOOLTIP;Čakalna vrsta obdelav.\nBližnjica: <b>Ctrl-F3</b>
MAIN_FRAME_RECENT;Zadnje uporabljene mape
MAIN_MSG_ALREADYEXISTS;Datoteka že obstaja.
MAIN_MSG_CANNOTLOAD;Ne morem naložiti slike
MAIN_MSG_CANNOTSAVE;Napaka pri shranjevanju datoteke
MAIN_MSG_CANNOTSTARTEDITOR;Ne morem zagnati urejevalnika.
MAIN_MSG_CANNOTSTARTEDITOR_SECONDARY;Prosim nastavi ustrezno pot v preferencah.
MAIN_MSG_EMPTYFILENAME;Datoteka ni določena!
MAIN_MSG_IMAGEUNPROCESSED;Ta ukaz zahteva, da so vse slike najprej obdelane v čakalni vrsti.
MAIN_MSG_NAVIGATOR;Navigator
MAIN_MSG_OPERATIONCANCELLED;Operacija preklicana
MAIN_MSG_PATHDOESNTEXIST;Pot\n\n<b>%1</b>\n\nne obstaja. Prosim postavi pravilno pot v preferencah.
MAIN_MSG_QOVERWRITE;Ali jo želiš prepisati?
MAIN_MSG_SETPATHFIRST;Najprej moraš nastaviti pot v preferencah za uporabo te funkcije!
MAIN_MSG_TOOMANYOPENEDITORS;Preveč odprtih urejevalnikov.\nZa nadaljevanje dela prosim zapri urejevalnik.
MAIN_MSG_WRITEFAILED;Izpad pri pisanju\n<b>"%1"</b>\n\nPreveri, da mapa obstaja in da imaš pravico pisanja v njej.
MAIN_TAB_ADVANCED;Napredno
MAIN_TAB_ADVANCED_TOOLTIP;Bližnjica: <b>Alt-w</b>
MAIN_TAB_COLOR;Barva
MAIN_TAB_COLOR_TOOLTIP;Bližnjica: <b>Alt-c</b>
MAIN_TAB_DETAIL;Podrobnost
MAIN_TAB_DETAIL_TOOLTIP;Bližnjica: <b>Alt-d</b>
MAIN_TAB_DEVELOP; Paketno urejanje
MAIN_TAB_EXIF;Exif
MAIN_TAB_EXPORT; Hitri izvoz
MAIN_TAB_EXPOSURE;Ekspozicija
MAIN_TAB_EXPOSURE_TOOLTIP;Bližnjica: <b>Alt-e</b>
MAIN_TAB_FAVORITES;Priljubljene
MAIN_TAB_FAVORITES_TOOLTIP;Bližnjica: <b>Alt-u</b>
MAIN_TAB_FILTER; Filter
MAIN_TAB_INSPECT; Pregled
MAIN_TAB_IPTC;IPTC
MAIN_TAB_METADATA;Metapodatki
MAIN_TAB_METADATA_TOOLTIP;Bližnjica: <b>Alt-m</b>
MAIN_TAB_RAW;Surove
MAIN_TAB_RAW_TOOLTIP;Bližnjica: <b>Alt-r</b>
MAIN_TAB_TRANSFORM;Transformiraj
MAIN_TAB_TRANSFORM_TOOLTIP;Bližnjica: <b>Alt-t</b>
MAIN_TOOLTIP_BACKCOLOR0;Barva ozadja predpregleda: <b>theme-based</b>\nBližnjica: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR1;Barva ozadja predpregleda: <b>črna</b>\nBližnjica: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR2;Barva ozadja predpregleda: <b>bela</b>\nBližnjica: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR3;Barva ozadja predpregleda: <b>srednje siva</b>\nBližnjica: <b>9</b>
MAIN_TOOLTIP_BEFOREAFTERLOCK;<b>Zakleni</b> / <b>Odkleni</b> the <b>Pred</b> pogled\n\n<b>Zakleni</b>: ohranjaj pogled <b>Pred</b> nespremenjen.\nUporabno za oceno skupnega učinka več orodij.\nPoleg tega je mogoče opraviti primerjave s katerim koli stanjem v zgodovini.\n\n<b>Odkleni</b>: <b>Pred</b> prikaz bo sledil pogledu <b>Po</b> z enim korakom zamude, prikazuje sliko pred učinkom zadnje uporabljenega orodja.
MAIN_TOOLTIP_HIDEHP;Prikaži/skrij levo ploščo (vključno z zgodovino).\nBližnjica: <b>l</b>
MAIN_TOOLTIP_INDCLIPPEDH;Obrezana oznaka osvetlitve.\nBližnjica: <b>&lt;</b>
MAIN_TOOLTIP_INDCLIPPEDS;Obrezana oznaka senc.\nBližnjica: <b>&gt;</b>
MAIN_TOOLTIP_PREVIEWB;Predogled <b>modrega kanala</b>.\nBližnjica: <b>b</b>
MAIN_TOOLTIP_PREVIEWFOCUSMASK;Predogled <b>maske ostrenja</b>.\nBližnjica: <b>Shift-f</b> \n\nBolj natančne pri slikah z majhno globinsko ostrino, nizkim šumom in višjo stopnjo povečave.\nZa povečavo 10-30% za izboljšanje natančnosti odkrivanja šumnih slik.
MAIN_TOOLTIP_PREVIEWG;Predogled <b>zelenega kanala</b>.\nBližnjica: <b>g</b>
MAIN_TOOLTIP_PREVIEWL;Predogled <b>osvetljenosti</b>.\nBližnjica: <b>v</b>\n\n0.299*R + 0.587*G + 0.114*B
MAIN_TOOLTIP_PREVIEWR;Predogled <b>rdečega kanala</b>.\nBližnjica: <b>r</b>
MAIN_TOOLTIP_PREVIEWSHARPMASK;Predogled <b>maske ostrinskega kontrasta</b>.\nBližnjica: <b>p</b>\n\nDeluje samo, kadar je omogočeno ostrenje in zoom >= 100%.
MAIN_TOOLTIP_QINFO;Hitre informacije o sliki.\nBližnjica: <b>i</b>
MAIN_TOOLTIP_SHOWHIDELP1;Prikaži/skrij levi panel.\nBližnjica: <b>l</b>
MAIN_TOOLTIP_SHOWHIDERP1;Prikaži/skrij desni panel.\nBližnjica: <b>Alt-l</b>
MAIN_TOOLTIP_SHOWHIDETP1;Prikaži/skrij vrhnji panel.\nBližnjica: <b>Shift-l</b>
MAIN_TOOLTIP_THRESHOLD;Prag
MAIN_TOOLTIP_TOGGLE;Preklopi pogled <b>Pred</b>/<b>Po</b>.\nBližnjica: <b>Shift-b</b>
MONITOR_PROFILE_SYSTEM;Sistemska privzeta vrednost
NAVIGATOR_B;B:
NAVIGATOR_G;G:
NAVIGATOR_H;H:
NAVIGATOR_LAB_A;a*:
NAVIGATOR_LAB_B;b*:
NAVIGATOR_LAB_L;L*:
NAVIGATOR_NA; --
NAVIGATOR_R;R:
NAVIGATOR_S;S:
NAVIGATOR_V;V:
NAVIGATOR_XY_FULL;Širina: %1, Višina: %2
NAVIGATOR_XY_NA;x: --, y: --
OPTIONS_BUNDLED_MISSING;Že pripravljenih profilov "<b>%1</b>" ne morem najti!\n\nVaša namestitev je morda poškodovana.\n\nUporabljene bodo privzete programske vrednosti.
OPTIONS_DEFIMG_MISSING;Privzetega profila za <b>ne-surove fotografije</b> ne morem najti ali ni nastavljen.\n\nProsim preverite vašo mapo profilov, morda manjka ali je poškodovan.\n\n"<b>%1</b>" bo uporabljena kot nadomestek.
OPTIONS_DEFRAW_MISSING;Privzetega profila za <b>surove fotografije</b> ne morem najti ali ni nastavljen.\n\nProsim preverite vašo mapo profilov, morda manjka ali je poškodovan.\n\n"<b>%1</b>" bo uporabljena kot nadomestek.
PARTIALPASTE_ADVANCEDGROUP;Napredne nastavitve
PARTIALPASTE_BASICGROUP;Osnovne nastavitve
PARTIALPASTE_CACORRECTION;Popravek barvne aberacije
PARTIALPASTE_CHANNELMIXER;Mešalnik kanalov
PARTIALPASTE_CHANNELMIXERBW;Črno-belo
PARTIALPASTE_COARSETRANS;Groba rotacija/preklop
PARTIALPASTE_COLORAPP;CIECAM02
PARTIALPASTE_COLORGROUP;Nastavitev barv
PARTIALPASTE_COLORTONING;Toniranje barv
PARTIALPASTE_COMMONTRANSFORMPARAMS;Avto-polnjenje
PARTIALPASTE_COMPOSITIONGROUP;Nastavitev kompozicije
PARTIALPASTE_CROP;Obreži
PARTIALPASTE_DARKFRAMEAUTOSELECT;Avtomatska izbira dark-frame
PARTIALPASTE_DARKFRAMEFILE;Datoteke dark-frame
PARTIALPASTE_DEFRINGE;Odstranjevanje barvnih napak robov
PARTIALPASTE_DEHAZE;Odstranjevanje motnosti
PARTIALPASTE_DETAILGROUP;Nastavitve podrobnosti
PARTIALPASTE_DIALOGLABEL;Profil obdelovanja delnega lepljenja
PARTIALPASTE_DIRPYRDENOISE;Zmanjšanje šumov
PARTIALPASTE_DIRPYREQUALIZER;Kontrast po nivojih podrobnosti
PARTIALPASTE_DISTORTION;Popravljanje popačenosti
PARTIALPASTE_EPD;Preslikava odtenkov
PARTIALPASTE_EQUALIZER;Nivoji valovčkov
PARTIALPASTE_EVERYTHING;Vse
PARTIALPASTE_EXIFCHANGES;Exif
PARTIALPASTE_EXPOSURE;Ekspozicija
PARTIALPASTE_FILMNEGATIVE;Filmski negativ
PARTIALPASTE_FILMSIMULATION;Simulacija filma
PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field avtomatski izbor 
PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field radij zamegljenosti
PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field vrsta zameglitve
PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field nadzor obrezave
PARTIALPASTE_FLATFIELDFILE;Datoteka flat-field
PARTIALPASTE_GRADIENT;Postopni filter
PARTIALPASTE_HSVEQUALIZER;HSV ekvalizator
PARTIALPASTE_ICMSETTINGS;Nastavitve upravljanja barv
PARTIALPASTE_IMPULSEDENOISE;Impuzno zmanjšanje šuma
PARTIALPASTE_IPTCINFO;IPTC
PARTIALPASTE_LABCURVE;L*a*b* prilagoditve
PARTIALPASTE_LENSGROUP;Nastavitve objektiva
PARTIALPASTE_LENSPROFILE;Popravki objektiva iz njegovega profila
PARTIALPASTE_LOCALCONTRAST;Lokalni kontrast
PARTIALPASTE_METADATA;Način metapodatkov
PARTIALPASTE_METAGROUP;Nastavitve metapodatkov
PARTIALPASTE_PCVIGNETTE;Filter vinjetiranja
PARTIALPASTE_PERSPECTIVE;Perspektiva
PARTIALPASTE_PREPROCESS_DEADPIXFILT;Filter mrtvih pikslov
PARTIALPASTE_PREPROCESS_GREENEQUIL;Uravnoteženje zelene
PARTIALPASTE_PREPROCESS_HOTPIXFILT;Filter vročih pikslov
PARTIALPASTE_PREPROCESS_LINEDENOISE;Filter šuma na črti
PARTIALPASTE_PREPROCESS_PDAFLINESFILTER;Filter linij PDAF
PARTIALPASTE_PRSHARPENING;Ostrenje po spremembi velikosti
PARTIALPASTE_RAWCACORR_AUTO;CA avtomatski popravek
PARTIALPASTE_RAWCACORR_AVOIDCOLORSHIFT;CA izogibaj se pomiku barve
PARTIALPASTE_RAWCACORR_CAREDBLUE;CA rdeča & modra
PARTIALPASTE_RAWEXPOS_BLACK;Nivoji črne
PARTIALPASTE_RAWEXPOS_LINEAR;Popravek bele točke
PARTIALPASTE_RAWGROUP;Nastavitve za surove
PARTIALPASTE_RAW_BORDER;Surova meja
PARTIALPASTE_RAW_DCBENHANCE;DCB izboljšava
PARTIALPASTE_RAW_DCBITERATIONS;DCB iteracije
PARTIALPASTE_RAW_DMETHOD;Metoda odstranjevanja mozaičnosti
PARTIALPASTE_RAW_FALSECOLOR;Zatiranje napačne barve
PARTIALPASTE_RAW_IMAGENUM;Sub-image
PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE koraki izboljšave
PARTIALPASTE_RAW_PIXELSHIFT;Pomik pikslov
PARTIALPASTE_RESIZE;Sprememba velikosti
PARTIALPASTE_RETINEX;Retinex
PARTIALPASTE_RGBCURVES;Krivulje RGB
PARTIALPASTE_ROTATION;Rotacija
PARTIALPASTE_SHADOWSHIGHLIGHTS;Sence/bleščave
PARTIALPASTE_SHARPENEDGE;Robovi
PARTIALPASTE_SHARPENING;Ostrenje (USM/RL)
PARTIALPASTE_SHARPENMICRO;Mikrokontrast
PARTIALPASTE_SOFTLIGHT;Mehka svetloba
PARTIALPASTE_TM_FATTAL;Stiskanje dinamičnega obsega
PARTIALPASTE_VIBRANCE;Vibrance
PARTIALPASTE_VIGNETTING;Popravi vinjetiranja
PARTIALPASTE_WHITEBALANCE;Uravnoteženje beline
PREFERENCES_ADD;Dodaj
PREFERENCES_APPEARANCE;Izgled
PREFERENCES_APPEARANCE_COLORPICKERFONT;Pisava izbire barv
PREFERENCES_APPEARANCE_CROPMASKCOLOR;Barve maske obrezovanja
PREFERENCES_APPEARANCE_MAINFONT;Glavna pisava
PREFERENCES_APPEARANCE_NAVGUIDECOLOR;Glavna barva navigacije
PREFERENCES_APPEARANCE_THEME;Tema
PREFERENCES_APPLNEXTSTARTUP;potreben ponovni zagon
PREFERENCES_AUTOMONPROFILE;Uporabi profil glavnega monitorja iz operacijskega sistema
PREFERENCES_AUTOSAVE_TP_OPEN;Ob ihodu shrani orodje zloženo/razširjeno
PREFERENCES_BATCH_PROCESSING;Paketna obdelava
PREFERENCES_BEHADDALL;Vse na 'Dodaj'
PREFERENCES_BEHADDALLHINT;Nastavi vse pramaetre na način dodajanja.\nPrilagoditve prametrov v kontrolni plošči paketa bodo <b>spremembe</b> glede na shranjene vrednosti.
PREFERENCES_BEHAVIOR;Obnašanje
PREFERENCES_BEHSETALL;Vse na 'Nastavi'
PREFERENCES_BEHSETALLHINT;Postavi vse parametre v način <b>Nastavi</b>.\nPrilagoditve parametrov v kontrolni plošči paketnega orodja bo <b>absolutno</b>, prikazane bodo dejanske vrednosti.
PREFERENCES_CACHECLEAR;Počisti
PREFERENCES_CACHECLEAR_ALL;Počisti vse datoteke v vmesnem pomnilniku:
PREFERENCES_CACHECLEAR_ALLBUTPROFILES;Očisti vse datoteke iz vmesnega pomnilnika razen profilov obdelav:
PREFERENCES_CACHECLEAR_ONLYPROFILES;Očisti datoteke profilov obdelav iz vmesnega ponilnika:
PREFERENCES_CACHECLEAR_SAFETY;Očiščene samo datoteke v vmesnem pomnilniku. Profili obdelav, ki sodijo k slikam, so nedotaknjeni.
PREFERENCES_CACHEMAXENTRIES;Največje število datotek v vmesnem pomnilniku
PREFERENCES_CACHEOPTS;Nastavitve predpomnilnika
PREFERENCES_CACHETHUMBHEIGHT;Največja višina predogledne slikice
PREFERENCES_CHUNKSIZES;Ploskev na nit
PREFERENCES_CHUNKSIZE_RAW_AMAZE;AMaZE odstranjevanje mozaičnosti
PREFERENCES_CHUNKSIZE_RAW_CA;Surovi CA popravki
PREFERENCES_CHUNKSIZE_RAW_RCD;RCD odstranjevanje mozaičnosti
PREFERENCES_CHUNKSIZE_RAW_XT;Xtrans odstranjevanje mozaičnosti
PREFERENCES_CHUNKSIZE_RGB;RGB obdelava
PREFERENCES_CLIPPINGIND;Indikator obrezave
PREFERENCES_CLUTSCACHE;HaldCLUT predpomnilnik
PREFERENCES_CLUTSCACHE_LABEL;Maksimalno število predpomnjenih CLUTsev
PREFERENCES_CLUTSDIR;HaldCLUT mapa
PREFERENCES_CMMBPC;Prilagoditev črne točke
PREFERENCES_CROP;Obrezovanje
PREFERENCES_CROP_AUTO_FIT;Avtomatically prilagodi obrezavi
PREFERENCES_CROP_GUIDES;Prikaz vodil, kadar ne urejamo obrezave
PREFERENCES_CROP_GUIDES_FRAME;Okvir
PREFERENCES_CROP_GUIDES_FULL;Izvirnik
PREFERENCES_CROP_GUIDES_NONE;Noben
PREFERENCES_CURVEBBOXPOS;Pozicija gumbov za kopiranje in lepljenje krivulj
PREFERENCES_CURVEBBOXPOS_ABOVE;Nad
PREFERENCES_CURVEBBOXPOS_BELOW;Pod
PREFERENCES_CURVEBBOXPOS_LEFT;Levo
PREFERENCES_CURVEBBOXPOS_RIGHT;Desno
PREFERENCES_CUSTPROFBUILD;Orodje za izdelavo profila obdelav po meri
PREFERENCES_CUSTPROFBUILDHINT;Datoteka s programom (ali skriptom), ki se izvede kadar je treba idelati profil obdelave za sliko.\n\nPot za komunikacijsko datoteko (*.ini imenovana kudi "ključna datoteka") je dodana kot parameter ob klicu te datoteke. Vsebuje različne parametre za skripte in dele slik Exif, tako da omogoča generiranje profila obdelave glede na pravila.\n\n<b>WARNING:</b> Če pot vsebuje presledke, je vaša naloga, da jo omejite z dvojnimi apostrofi.
PREFERENCES_CUSTPROFBUILDKEYFORMAT;Format ključnih besed
PREFERENCES_CUSTPROFBUILDKEYFORMAT_NAME;Ime
PREFERENCES_CUSTPROFBUILDKEYFORMAT_TID;ID značke
PREFERENCES_CUSTPROFBUILDPATH;Pot izvajanja
PREFERENCES_DARKFRAMEFOUND;Najdeno
PREFERENCES_DARKFRAMESHOTS;posnetkov
PREFERENCES_DARKFRAMETEMPLATES;Šablone
PREFERENCES_DATEFORMAT;Format datuma
PREFERENCES_DATEFORMATHINT;Možna je raba naslednjih formatnih določil:\n<b>%y</b>	- leto\n<b>%m</b>	- mesec\n<b>%d</b>	- dan\n\nNa primer standard ISO 8601 določa datum takole:\n<b>%y-%m-%d</b>
PREFERENCES_DIRDARKFRAMES;Mapa dark-frame
PREFERENCES_DIRECTORIES;Mape
PREFERENCES_DIRHOME;Domača mapa
PREFERENCES_DIRLAST;Zadnje obiskana mapa
PREFERENCES_DIROTHER;Ostalo
PREFERENCES_DIRSELECTDLG;Ob začetki izberi mapo slik...
PREFERENCES_DIRSOFTWARE;Mapa namestitve
PREFERENCES_EDITORCMDLINE;Ukazna vrstica po meri
PREFERENCES_EDITORLAYOUT;Oblika urejevalnika
PREFERENCES_EXTERNALEDITOR;Zunanji urejevalnik
PREFERENCES_FBROWSEROPTS;Pregledovalnik datotek/ Nastavitve predoglednih sličic
PREFERENCES_FILEBROWSERTOOLBARSINGLEROW;Kompaktne orodne vrstice v pregledovalniku datotek
PREFERENCES_FLATFIELDFOUND;Najdeno
PREFERENCES_FLATFIELDSDIR;Flat-field mapa
PREFERENCES_FLATFIELDSHOTS;posnetki
PREFERENCES_FLATFIELDTEMPLATES;šablone
PREFERENCES_FORIMAGE;Za nesurove slike
PREFERENCES_FORRAW;Za surove slike
PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Enaka višina predogledne sličice za pregled filmov in pregledovalnik datotek
PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Različni višini zahtevata več časa za obdelavo ob preklopu iz urejevalnika slike v pregledovalnik datotek.
PREFERENCES_GIMPPATH;mapa, kje je nameščen GIMP
PREFERENCES_HISTOGRAMPOSITIONLEFT;Histogram v levem panoju
PREFERENCES_HISTOGRAM_TOOLTIP;Če je omogočen, za izdelavo histograma slike v navigacijskem panoju uporabim delovni profil, sicer pa popravljen profil game.
PREFERENCES_HLTHRESHOLD;Prag za prilepljene bleščave
PREFERENCES_ICCDIR;Mapa, kjer so barvni profili
PREFERENCES_IMPROCPARAMS;Privzeti profil obdelave
PREFERENCES_INSPECT_LABEL;Preglej
PREFERENCES_INSPECT_MAXBUFFERS_LABEL;Največje število shranjenih slik v vmesnem pomnilniku
PREFERENCES_INSPECT_MAXBUFFERS_TOOLTIP;Nastavi največje število slik v vmesnem pomnilniku v pregledovalniku datotek; sistemi z malo RAMa (2GB) naj imajo to postavljeno na 1 ali 2.
PREFERENCES_INTENT_ABSOLUTE;Absolutno kolorimetrično
PREFERENCES_INTENT_PERCEPTUAL;Perceptual
PREFERENCES_INTENT_RELATIVE;Relativno kolorimetrično
PREFERENCES_INTENT_SATURATION;Nasičenje
PREFERENCES_INTERNALTHUMBIFUNTOUCHED;Prikaži predogledno sličico JPEG, če je surova slika še neobdelana
PREFERENCES_LANG;Jezik
PREFERENCES_LANGAUTODETECT;Uporabi jezik sistema
PREFERENCES_MAXRECENTFOLDERS;Največje število zadnje obiskanih map
PREFERENCES_MENUGROUPEXTPROGS;Skupinski "Odpri z"
PREFERENCES_MENUGROUPFILEOPERATIONS;Skupinske "Operacija z datotekami"
PREFERENCES_MENUGROUPLABEL;Skupinska "Oznaka barve"
PREFERENCES_MENUGROUPPROFILEOPERATIONS;Skupinske "Operacije profilov obdelav"
PREFERENCES_MENUGROUPRANK;Skupinsko "Rangiranje"
PREFERENCES_MENUOPTIONS;Kontekstne nastavitve menuja
PREFERENCES_MONINTENT;Privzeta namera upodabljanja
PREFERENCES_MONITOR;Monitor
PREFERENCES_MONPROFILE;Privzeti barvni profil
PREFERENCES_MONPROFILE_WARNOSX;Podprt je samo sRGB zaradi omejitev MacOS.
PREFERENCES_MULTITAB;Način večih zavihkov urejevalnika
PREFERENCES_MULTITABDUALMON;Več zavihkov urejevalnika v svojem oknu
PREFERENCES_NAVIGATIONFRAME;Navigacija
PREFERENCES_OVERLAY_FILENAMES;Ime datotek čez predogledne sličice v pregledovalniku datotek
PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Ime datotek čez predogledne sličice v urejevalniku slik
PREFERENCES_OVERWRITEOUTPUTFILE;Prepiši obstoječe izhodne datoteke
PREFERENCES_PANFACTORLABEL;Povečanje hitrosti zamikanja
PREFERENCES_PARSEDEXT;Razpoznani podaljški datotek
PREFERENCES_PARSEDEXTADD;Dodaj podaljšek
PREFERENCES_PARSEDEXTADDHINT;Dodaj vnesen podaljšek v seznam.
PREFERENCES_PARSEDEXTDELHINT;Odstrani vnesen podaljšek s seznama.
PREFERENCES_PARSEDEXTDOWNHINT;Premakni vnesen podaljšek po seznamu navzdol.
PREFERENCES_PARSEDEXTUPHINT;Premakni vnesen podaljšek po seznamu navzgor.
PREFERENCES_PERFORMANCE_MEASURE;Mere
PREFERENCES_PERFORMANCE_MEASURE_HINT;Beleži obdelovalne čase na konzoli
PREFERENCES_PERFORMANCE_THREADS;Niti
PREFERENCES_PERFORMANCE_THREADS_LABEL;Največje število niti za odstranjevanje šuma in nivoje valovčkov (0 = Avtomatika)
PREFERENCES_PREVDEMO;Predlogled metode odstranjevamja mozaičnosti
PREFERENCES_PREVDEMO_FAST;Hitro
PREFERENCES_PREVDEMO_LABEL;Metoda odstranjevanja mozaičnosti za predogled <100% zoom:
PREFERENCES_PREVDEMO_SIDECAR;Kot v PP3
PREFERENCES_PRINTER;Tiskalnik (Poskusni odtis)
PREFERENCES_PROFILEHANDLING;Obdelava profila
PREFERENCES_PROFILELOADPR;Prednost nalaganja profila v obdelavi
PREFERENCES_PROFILEPRCACHE;Profil v predpomnilniku
PREFERENCES_PROFILEPRFILE;Profil poleg vhodne datoteke
PREFERENCES_PROFILESAVEBOTH;Shrani profil obdelave dvojno tako v vmesnem pomnilniku kot zraven vhodne datoteke
PREFERENCES_PROFILESAVECACHE;Shrani profil obdelave v vmesnem pomnilniku
PREFERENCES_PROFILESAVEINPUT;Shrani profil obdelave zraven vhodne datoteke
PREFERENCES_PROFILESAVELOCATION;Lokacija shranjevanja profila obdelave
PREFERENCES_PROFILE_NONE;Noben
PREFERENCES_PROPERTY;Lastnost
PREFERENCES_PRTINTENT;Namera upodabljanja
PREFERENCES_PRTPROFILE;Barvni profil
PREFERENCES_PSPATH;Mapa nameščenega programa Adobe Photoshop
PREFERENCES_REMEMBERZOOMPAN;Zapomni si zoom % in odmik od roba
PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Zapomni si zoom % in odmik od trenutne slike ob odpiranju nove slike.\n\nTa nastavitev deluje samo v posamičnem urejevalniku in kadar je metoda odstranjevanja mozaičnosti <100% zoom" in nastavitev "Kot v PP3".
PREFERENCES_SAVE_TP_OPEN_NOW;Shrani stanje orodja v skrčenem ali razširjenem stanju zdaj
PREFERENCES_SELECTLANG;Izbira jezika
PREFERENCES_SERIALIZE_TIFF_READ;Nastavitve branja TIFF
PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Sekvenčno branje datotek TIFF
PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;Omogočanje te opcije kadar delamo z mapami, ki vsebujejo nestisnjene datoteke TIFF, lahko izboljšajo generiranje predoglednih sličic.
PREFERENCES_SET;Nastavi
PREFERENCES_SHOWBASICEXIF;Prikaži osnovne Exif informacije
PREFERENCES_SHOWDATETIME;Prikaži datum in čas
PREFERENCES_SHOWEXPOSURECOMPENSATION;Dodaj prilagoditev ekspozicije
PREFERENCES_SHOWFILMSTRIPTOOLBAR;Prikaži orodno vrstico filmskega izseka
PREFERENCES_SHTHRESHOLD;Prag za obrezane sence
PREFERENCES_SINGLETAB;Način enega zavihka urejevalnika
PREFERENCES_SINGLETABVERTAB;Način enega zavihka urejevalnika, Navpični zavihki
PREFERENCES_SND_HELP;Vnesi polno pot za nastavitev zvoka ali pusti prazno za brez zvoka.\nZa sistemske zvoke na sistemu Windows uporabi "SystemDefault", "SystemAsterisk" itd. na Linuxu pa "complete", "window-attention" itd.
PREFERENCES_SND_LNGEDITPROCDONE;Obdelava urejevalnika končana
PREFERENCES_SND_QUEUEDONE;Obdelava v čakalni vrsti končana
PREFERENCES_SND_THRESHOLDSECS;Po sekundah
PREFERENCES_STARTUPIMDIR;Mapa s slikami ob začetku
PREFERENCES_TAB_BROWSER;Brskalnik datotek
PREFERENCES_TAB_COLORMGR;Upravljanje z barvami
PREFERENCES_TAB_DYNAMICPROFILE;Pravila dinamičnih profilov
PREFERENCES_TAB_GENERAL;Splošno
PREFERENCES_TAB_IMPROC;Obdelava slik
PREFERENCES_TAB_PERFORMANCE;Performanse
PREFERENCES_TAB_SOUND;Zvoki
PREFERENCES_THUMBNAIL_INSPECTOR_JPEG;Predoglev vdelane JPEG
PREFERENCES_THUMBNAIL_INSPECTOR_MODE;Slika za prikaz
PREFERENCES_THUMBNAIL_INSPECTOR_RAW;Nevtralno surovo upodabljanje
PREFERENCES_THUMBNAIL_INSPECTOR_RAW_IF_NO_JPEG_FULLSIZE;Vgrajen JPEG, če je polne velikosti, sicer nevtralno surovo
PREFERENCES_TP_LABEL;Pano z orodji:
PREFERENCES_TP_VSCROLLBAR;Skrij navpični drsnik
PREFERENCES_USEBUNDLEDPROFILES;Uporabi skupne profile
PREFERENCES_WORKFLOW;Razporeditev
PROFILEPANEL_COPYPPASTE;Parametri za kopiranje
PROFILEPANEL_GLOBALPROFILES;Skupni profili
PROFILEPANEL_LABEL;Profili za obdelovanje
PROFILEPANEL_LOADDLGLABEL;Naloži parametre obdelovanja...
PROFILEPANEL_LOADPPASTE;Parametri za nalaganje
PROFILEPANEL_MODE_TOOLTIP;Vnosni način profila za obdelovanje.\n\nPritisnjen gumb: delni profili bodo spremenjeni v polne profile; manjkajoče vrednosti bodo zamenjale fiksne privzete vrednosti.\n\nSproščen gumb: profili bodo uporabljeni kakršni so, zamenjajo se samo vnesene vrednosti.
PROFILEPANEL_MYPROFILES;Moji profili
PROFILEPANEL_PASTEPPASTE;Parameteri za lepljenje
PROFILEPANEL_PCUSTOM;Po meri
PROFILEPANEL_PDYNAMIC;Dinamični
PROFILEPANEL_PFILE;Iz datoteke
PROFILEPANEL_PINTERNAL;Nevtralno
PROFILEPANEL_PLASTSAVED;Zadnje shranjene
PROFILEPANEL_SAVEDLGLABEL;Shrani parametre obdelave...
PROFILEPANEL_SAVEPPASTE;Parametri za shranjevanje
PROFILEPANEL_TOOLTIPCOPY;Kopiraj trenutni profil obdelave na odložišče.\n<b>Ctrl-klik</b> za izbiro parametrov za kopiranje.
PROFILEPANEL_TOOLTIPLOAD;Naloži profil iz datoteke.\n<b>Ctrl-klik</b> za izbiro parametrov za nalaganje.
PROFILEPANEL_TOOLTIPPASTE;Prilepi profil iz odložišča.\n<b>Ctrl-klik</b> za izbiro parametrov za leplenje.
PROFILEPANEL_TOOLTIPSAVE;Shrani trenutni profil.\n<b>Ctrl-klik</b> za izbiro parametrov za shranjevanje.
PROGRESSBAR_DECODING;Dekodiram...
PROGRESSBAR_GREENEQUIL;Uravnoteženje zelene...
PROGRESSBAR_HLREC;Rekonstrukcija bleščav...
PROGRESSBAR_HOTDEADPIXELFILTER;Filter vročih/mrtvih pikslov...
PROGRESSBAR_LINEDENOISE;Filter linijskega šuma...
PROGRESSBAR_LOADING;Nalagam sliko...
PROGRESSBAR_LOADINGTHUMBS;Nalagam predogledne sličice...
PROGRESSBAR_LOADJPEG;Nalagam datoteko JPEG...
PROGRESSBAR_LOADJXL;Nalagam datoteko JXL...
PROGRESSBAR_LOADPNG;Nalagam datoteko PNG...
PROGRESSBAR_LOADTIFF;Nalagam datoteko TIFF...
PROGRESSBAR_NOIMAGES;Ne najdem nobene slike
PROGRESSBAR_PROCESSING;Obdelujem sliko...
PROGRESSBAR_PROCESSING_PROFILESAVED;Profil obdelave shranjen
PROGRESSBAR_RAWCACORR;Popravek surove CA...
PROGRESSBAR_READY;Pripravljen
PROGRESSBAR_SAVEJPEG;Shranjujem datoteko JPEG...
PROGRESSBAR_SAVEPNG;Shranjujem datoteko PNG...
PROGRESSBAR_SAVETIFF;Shranjujem datoteko TIFF...
PROGRESSBAR_SNAPSHOT_ADDED;Posnetek dodan
PROGRESSDLG_PROFILECHANGEDINBROWSER;Profil obdelave je shranjen v pregledovalniku
QINFO_FRAMECOUNT;%2 okvirov
QINFO_HDR;HDR / %2 okvirov
QINFO_ISO;ISO
QINFO_NOEXIF;Podatki Exif niso na voljo.
QINFO_PIXELSHIFT;Pomik pikslov / %2 okvirjev
QUEUE_AUTOSTART;Avto-start
QUEUE_AUTOSTART_TOOLTIP;Avtomatično začni obdelavo, ko pride nov posel.
QUEUE_DESTFILENAME;Pot in ime datoteke
QUEUE_FORMAT_TITLE;Format datoteke
QUEUE_LOCATION_FOLDER;Shrani v mapo
QUEUE_LOCATION_TEMPLATE;Uporabi šablono
QUEUE_LOCATION_TEMPLATE_TOOLTIP;Določite izhodno lokacijo glede na lokacijo izvirne fotografije, rang, status smeti ali položaj v čakalni vrsti.\n\nZa primer poti uporabite naslednje:\n<b>/home/tom/photos/2010-10-31/photo1.raw</b>\npomen nizov sledi: :\n<b>%d4</b> = <i>home</i>\n<b>%d3</b> = <i>tom</i>\n<b>%d2</b> = <i>photos</i>\n<b>%d1</b> = <i>2010-10-31</i>\n<b>%f</b> = <i>photo1</i>\n<b>%p1</b> = <i>/home/tom/photos/2010-10-31/</i>\n<b>%p2</b> = <i>/home/tom/photos/</i>\n<b>%p3</b> = <i>/home/tom/</i>\n<b>%p4</b> = <i>/home/</i>\n\n<b>%r</b> bo zamenjana z oceno fotografije. Če slika ni ocenjena, se uporabi '<i>0</i>'. Če je slika v smeteh uporabimo '<i>x</i>'.\n\n<b>%s1</b>, ..., <b>%s9</b> bo zamenjano za začetni položaj slike v čakalni vrsti, ko se ta začne. Število opisuje polnilo, npr. <b>%s3</b> se spremeni v '<i>001</i>'.\n\nČe želite izhodno sliko shraniti poleg izvirne slike, napišite::\n<b>%p1/%f</b>\n\nČe želite izhodno sliko shraniti v mapo z imenom '<i>converted</i>' ki se nahaja v mapi izvorne fotografije, napišite:\n<b>%p1/converted/%f</b>\n\nČe želite izhodno sliko shraniti v\n'<i>/home/tom/photos/converted/2010-10-31</i>', napišite:\n<b>%p2/converted/%d1/%f</b>
QUEUE_LOCATION_TITLE;Lokacija izhoda
QUEUE_STARTSTOP_TOOLTIP;Začni ali končaj obdelavo slik v čakalni vrsti.\n\nBližnjica: <b>Ctrl</b>+<b>s</b>
SAMPLEFORMAT_0;Neznan format podatkov
SAMPLEFORMAT_1;8-bit brez predznaka
SAMPLEFORMAT_2;16-bit brez predznaka
SAMPLEFORMAT_4;24-bit LogLuv
SAMPLEFORMAT_8;32-bit LogLuv
SAMPLEFORMAT_16;16-bit plavajoča vejica
SAMPLEFORMAT_32;24-bit plavajoča vejica
SAMPLEFORMAT_64;32-bit plavajoča vejica
SAVEDLG_AUTOSUFFIX;Avtomatično dodaj tip, če datoteka že obstaja
SAVEDLG_FILEFORMAT;Format datoteke
SAVEDLG_FILEFORMAT_FLOAT; plavajoča vejica
SAVEDLG_FORCEFORMATOPTS;Zahtevaj opcije shranjevanja
SAVEDLG_JPEGQUAL;JPEG kakovost
SAVEDLG_PUTTOQUEUE;Postavi v čakalno vrsto za obdelavo
SAVEDLG_PUTTOQUEUEHEAD;Postavi na začetek čakalne vrste za obdelavo
SAVEDLG_PUTTOQUEUETAIL;Postavi na konec čakalne vrste za obdelavo
SAVEDLG_SAVEIMMEDIATELY;Takoj shrani
SAVEDLG_SAVESPP;Shrani parametre obdelave skupaj s sliko
SAVEDLG_SUBSAMP;Podvzorčenje
SAVEDLG_SUBSAMP_1;Najboljše stiskanje
SAVEDLG_SUBSAMP_2;Uravnoteženo
SAVEDLG_SUBSAMP_3;Najboljša kakovost
SAVEDLG_SUBSAMP_TOOLTIP;Najbolj stisnjeno:\nJ:a:b 4:2:0\nh/v 2/2\nBarvitost razpolovljena vodoravno in navpično.\n\nUravnoteženo:\nJ:a:b 4:2:2\nh/v 2/1\nBarvitost razpolovljena vodoravno.\n\nNajbolj kakovostno:\nJ:a:b 4:4:4\nh/v 1/1\nBrez podvzorčenja barvitosti.
SAVEDLG_TIFFUNCOMPRESSED;Nestisnjen TIFF
SAVEDLG_WARNFILENAME;Datoteka bo poimenovana
SHCSELECTOR_TOOLTIP;Desni klik za ponastavitev pozicije 3 drsnikov.
SOFTPROOF_GAMUTCHECK_TOOLTIP;Osvetli piksle z barvo izven barvnega prostora glede na:\n- profil tiskalnika, če je nastavljen in je omogočen poskusni odtis,\n- izhodni profil, če tiskalnikov profil ni določen in je poskusni odtis omogočen,\n- profil zaslona, če je poskusni odtis onemogočen.
SOFTPROOF_TOOLTIP;Poskusni odtis simulira izgled slike:\n- ko je natisnjen, če je nastavljen profil tiskalnika v Preference > Upravljanje z barvami,\n- kadar ogledujemo sliko na zaslonu, ki uporablja trenutni profil zaslona, če profil tiskalnika ni določen.
THRESHOLDSELECTOR_B;Spodaj
THRESHOLDSELECTOR_BL;Spodaj-levo
THRESHOLDSELECTOR_BR;Spodaj-desno
THRESHOLDSELECTOR_HINT;Držite tipko <b>Shift</b> za premik posameznih kontrolnih točk.
THRESHOLDSELECTOR_T;Zgoraj
THRESHOLDSELECTOR_TL;Zgoraj-levo
THRESHOLDSELECTOR_TR;Zgoraj-desno
TOOLBAR_TOOLTIP_COLORPICKER;Izbirnik barv, ki ga je moč zakleniti\n\nKadar je orodje aktivno:\n- Dodajte izbiro: <b>levi-klik</b>.\n- Povlecite izbiro: <b>levi-klik in poteg</b>.\n- Briši izbiro: <b>desni-klik</b>.\n- Briši vse izbire: <b>Ctrl</b>+<b>Shift</b>+<b>desni-klik</b>.\n- Povratek na ročno orodje: <b>desni-klik</b> zunaj kateregakoli izbirnika.
TOOLBAR_TOOLTIP_CROP;<b>Crop</b> izbira.\nBližnjica: <b>c</b>\nPremakni obrezavo s <b>Shift</b>+<b>potegom miške</b>.
TOOLBAR_TOOLTIP_HAND;Ročno orodje.\nBližnjica: <b>h</b>
TOOLBAR_TOOLTIP_STRAIGHTEN;<b>Ravnanje</b> / <b>fino vrtenje</b>.\nBližnjica: <b>s</b>\n\nOznačite navpičnico ali vodoravnico z risanjem vodilne črte čez predogled slike. Kot vodilne črte bo prikazan zraven vodilne črte. Središče vrtenja je geometrijsko središče slike.
TOOLBAR_TOOLTIP_WB;Uravnotežena belina točke.\nBližnjica: <b>w</b>
TP_BWMIX_ALGO;Algoritem OYCPM
TP_BWMIX_ALGO_LI;Linearno
TP_BWMIX_ALGO_SP;Posebni učinki
TP_BWMIX_ALGO_TOOLTIP;Linearno: bo povzročil normalni <b>linearni</b> odziv.\nPosebni učinki: bodo povzročili posebne učinke z mešanjem kanalov na <b>ne-linearen način</b>.
TP_BWMIX_AUTOCH;Avto
TP_BWMIX_CC_ENABLED;Prilagodi komplementarno barvo
TP_BWMIX_CC_TOOLTIP;Dovoli avtomatično prilagajanje komplementarnih barv v načinu ROYGCBPM.
TP_BWMIX_CHANNEL;Ekvalizator svetlosti
TP_BWMIX_CURVEEDITOR1;Krivulja 'pred'
TP_BWMIX_CURVEEDITOR2;Krivulja 'po'
TP_BWMIX_CURVEEDITOR_AFTER_TOOLTIP;Krivulja tonov po predelavi v črno-belo ob koncu postopka.
TP_BWMIX_CURVEEDITOR_BEFORE_TOOLTIP;Krivulja tonov tik prek predelavo v črno-belo.\nLahko je odvisna od barvnih komponent.
TP_BWMIX_CURVEEDITOR_LH_TOOLTIP;Svetlost odvisna od odtenka L=f(H).\nPazite na skrajne vrednosti, ker lahko generirajo artefakte.
TP_BWMIX_FILTER;Barvni Filter
TP_BWMIX_FILTER_BLUE;Modra
TP_BWMIX_FILTER_BLUEGREEN;Modro-Zelena
TP_BWMIX_FILTER_GREEN;Zelena
TP_BWMIX_FILTER_GREENYELLOW;Zeleno-Rumena
TP_BWMIX_FILTER_NONE;Nobena
TP_BWMIX_FILTER_PURPLE;Vijolična
TP_BWMIX_FILTER_RED;Rdeča
TP_BWMIX_FILTER_REDYELLOW;Rdeče-Rumena
TP_BWMIX_FILTER_TOOLTIP;Barvni filter simulira slike posnete z barvnim filtrom pred objektivom. Barvni filtri zmanjšajo prenos določenega dela barv in zato vplivajo na svetlost. Npr. rdeči filtri zatemnijo modro nebo.
TP_BWMIX_FILTER_YELLOW;Rumena
TP_BWMIX_GAMMA;Popravek game
TP_BWMIX_GAM_TOOLTIP;Popravi gamo za vsak RGB kanal.
TP_BWMIX_LABEL;Črno-belo
TP_BWMIX_MET;Metoda
TP_BWMIX_MET_CHANMIX;Mešalnik kanalov
TP_BWMIX_MET_DESAT;Zmanjšanje nasičenosti
TP_BWMIX_MET_LUMEQUAL;Ekvalizator svetlosti
TP_BWMIX_MIXC;Mešalnik kanalov
TP_BWMIX_NEUTRAL;Ponastavi
TP_BWMIX_RGBLABEL;R: %1%%   G: %2%%   B: %3%%   Total: %4%%
TP_BWMIX_RGBLABEL_HINT;Končni faktorji RGB, ki skrbijo za vse možnosti mešalnika.\n"Skupaj" prikaže vsoto RGB vrednosti:\n- vedno 100% v relativnem načinu\n- višje (svetlejše) ali nižje (temnejše) od 100% v absolutnem načinu.
TP_BWMIX_RGB_TOOLTIP;Zmešajte RGB kanale. Uporabite prednastavitve za vodenje.\nBodite pozorni na negativne vrednosti, ki lahko povzročijo artefakte ali napačno delovanje.
TP_BWMIX_SETTING;Prednastavitve
TP_BWMIX_SETTING_TOOLTIP;Različne prednastvitve (film, pokrajina, itd.) ali ročne nastavitve mešalnika kanalov.
TP_BWMIX_SET_HIGHCONTAST;Visok kontrast
TP_BWMIX_SET_HIGHSENSIT;Visoka občutljivost
TP_BWMIX_SET_HYPERPANCHRO;Hiper pankromatsko
TP_BWMIX_SET_INFRARED;Infrardeče
TP_BWMIX_SET_LANDSCAPE;Pokrajina
TP_BWMIX_SET_LOWSENSIT;Nizka občutljivost
TP_BWMIX_SET_LUMINANCE;Svetlost
TP_BWMIX_SET_NORMCONTAST;Normalen kontrast
TP_BWMIX_SET_ORTHOCHRO;Ortokromatsko
TP_BWMIX_SET_PANCHRO;Pankromatsko
TP_BWMIX_SET_PORTRAIT;Portret
TP_BWMIX_SET_RGBABS;Absolutno RGB
TP_BWMIX_SET_RGBREL;Relativno RGB
TP_BWMIX_SET_ROYGCBPMABS;Absolutno ROYGCBPM
TP_BWMIX_SET_ROYGCBPMREL;Relativno ROYGCBPM
TP_BWMIX_TCMODE_FILMLIKE;Kot čno-beli film
TP_BWMIX_TCMODE_SATANDVALBLENDING;Črno-belo nasičenje in mešanje vrednosti
TP_BWMIX_TCMODE_STANDARD;Standardno črno-belo
TP_BWMIX_TCMODE_WEIGHTEDSTD;Uteženo standardno črno-belo
TP_BWMIX_VAL;L
TP_CACORRECTION_BLUE;Modro
TP_CACORRECTION_LABEL;Popravek kromatske aberacije
TP_CACORRECTION_RED;Rdeče
TP_CBDL_AFT;Črno-belo 'po'
TP_CBDL_BEF;Črno-belo 'pred'
TP_CBDL_METHOD;Lokacija obdelave
TP_CBDL_METHOD_TOOLTIP;Izberi ali naj bo orodje nivojev kontrasta po transformaciji v črno-belo, ki deluje v prostorum L*a*b* , ali pred transformacijo, ki deluje v prostoru RGB.
TP_CHMIXER_BLUE;Modri kanali
TP_CHMIXER_GREEN;Zeleni kanal
TP_CHMIXER_LABEL;Mešalnik kanalov
TP_CHMIXER_RED;Rdeči kanal
TP_COARSETRAF_TOOLTIP_HFLIP;Vodoravno preobrni.
TP_COARSETRAF_TOOLTIP_ROTLEFT;Zavrti levo.\n\nBližnjica:\n<b>[</b> - Način večih zavihkov,\n<b>Alt-[</b> - Način enega zavihka.
TP_COARSETRAF_TOOLTIP_ROTRIGHT;Zavrti desno.\n\nBližnjica:\n<b>]</b> - Način večih zavihkov,\n<b>Alt-]</b> - Način enega zavihka.
TP_COARSETRAF_TOOLTIP_VFLIP;Preobrni navpično.
TP_COLORAPP_ABSOLUTELUMINANCE;Absolutna svetlost
TP_COLORAPP_ALGO;Algoritem
TP_COLORAPP_ALGO_ALL;Vse
TP_COLORAPP_ALGO_JC;Svetlost + Barvitost (JC)
TP_COLORAPP_ALGO_JS;Svetlost + Nasičenost (JS)
TP_COLORAPP_ALGO_QM;Bleščina + Polnost barv (QM)
TP_COLORAPP_ALGO_TOOLTIP;Dovoljuje izbiro podmnožice parametrov ali vseh.
TP_COLORAPP_BADPIXSL;Filter vročih/mrtvih pikslov
TP_COLORAPP_BADPIXSL_TOOLTIP;Zatiranje vročih/slabih (živobarvno prikazanih) pikslov.\n0 = Brez učinka\n1 = Mediana\n2 = po Gaussu.\nSicer prilagodi sliko tako da se izogiba zelo temnih senc.\n\nTi artefakti so zaradi omejitev CIECAM02.
TP_COLORAPP_BRIGHT;Svetlost (Q)
TP_COLORAPP_BRIGHT_TOOLTIP;Svetlost v CIECAM02 upošteva tudi belino in se razlikuje od svetlosti v L*a*b* .
TP_COLORAPP_CAT02ADAPTATION_TOOLTIP;Kadar jo nastavite ročno, priporočam vrednosti nad 65.
TP_COLORAPP_CHROMA;Barvitost (C)
TP_COLORAPP_CHROMA_M;Polnost barv (M)
TP_COLORAPP_CHROMA_M_TOOLTIP;Polnost barv v CIECAM02 se razlikuje od polnosti v L*a*b* in RGB.
TP_COLORAPP_CHROMA_S;Nasičenost (S)
TP_COLORAPP_CHROMA_S_TOOLTIP;Nasičenost v CIECAM02 se razlikuje od nasičenosti v L*a*b* in RGB.
TP_COLORAPP_CHROMA_TOOLTIP;Barvitost v CIECAM02 se razlikuje od barvitosti v L*a*b* in RGB.
TP_COLORAPP_CIECAT_DEGREE;CAT02 prilagoditev
TP_COLORAPP_CONTRAST;Kontrast (J)
TP_COLORAPP_CONTRAST_Q;Kontrast (Q)
TP_COLORAPP_CONTRAST_Q_TOOLTIP;Razlikujte med L*a*b* in RGB kontrastom.
TP_COLORAPP_CONTRAST_TOOLTIP;Razlikujte med L*a*b* in RGB kontrastom.
TP_COLORAPP_CURVEEDITOR1;Krivulja tonov 1
TP_COLORAPP_CURVEEDITOR1_TOOLTIP;Prkaže histogram L* (L*a*b*) pred CIECAM02.\nČe je aktivno "Prikaži CIECAM02 izhodne histograme v krivuljah", prikaže histograme J ali Q po CIECAM02.\n\nJ in Q nista prikazana v glavnem panoju histogramov.\n\nKončni izhod se nanaša na glavni pano histogramov.
TP_COLORAPP_CURVEEDITOR2;Krivulja tonov 2
TP_COLORAPP_CURVEEDITOR2_TOOLTIP;Enaka uporaba kot pri krivulji tonov druge ekspozicije.
TP_COLORAPP_CURVEEDITOR3;Krivulja barv
TP_COLORAPP_CURVEEDITOR3_TOOLTIP;Prilagodi barvitost, nasičenje ali polnost barv.\n\nPrikaže histogram barvitosti (L*a*b*) pred CIECAM02.\nČe je aktivirano "Prikaži CIECAM02 izhodne histograme v krivuljah", prikaže histograme C, s ali M po CIECAM02.\n\nC, s in M niso prikazani v glavnem panoju histogramov.\nKončni izhod se nanaša na glavni pano histogramov.
TP_COLORAPP_DATACIE;CIECAM02 izhodni histogrami v krivuljah
TP_COLORAPP_DATACIE_TOOLTIP;Kadar je aktivirano so histogrami, CIECAM02 krivulje prikazujejo približne vrednosti oz. intervale  z J ali Q, in C, s ali M po prilagoditvah CIECAM02.\nTa izbira ne vpliva na glavni pano histogramov.\n\nKadar je deaktiviran, histogrami v CIECAM02 krivuljah kažejo vrednosti L*a*b* pred prilagoditvami CIECAM02.
TP_COLORAPP_FREE;Prosta temp+zelena + CAT02 + [output]
TP_COLORAPP_GAMUT;Lontrola barvega obsega (L*a*b*)
TP_COLORAPP_HUE;Odtenek (h)
TP_COLORAPP_HUE_TOOLTIP;Odtenek (h) - kot med 0° in 360°.
TP_COLORAPP_LABEL;CIE Prikaz barv Model 2002
TP_COLORAPP_LABEL_CAM02;Prilagoditve slike
TP_COLORAPP_LABEL_SCENE;Scenski pogoji
TP_COLORAPP_LABEL_VIEWING;Pogoji gledanja
TP_COLORAPP_LIGHT;Svetlost (J)
TP_COLORAPP_LIGHT_TOOLTIP;Svetlost v CIECAM02 se razlikuje od svetlosti v L*a*b* in RGB.
TP_COLORAPP_MEANLUMINANCE;Povprečna svetlost (Yb%)
TP_COLORAPP_MODEL;WP Model
TP_COLORAPP_MODEL_TOOLTIP;Model bele točke.\n\n<b>WB [RT] + [output]</b>: za sceno se uporabi RT-jevo ravnotežje beline, CIECAM02 je nastavljen na D50, nastavitev beline izhodne naprave je nastavljena v Pogojih gledanja.\n\n<b>WB [RT+CAT02] + [output]</b>: RT-jevo ravnotežje beline uporablja CAT02, ravnotežje beline izhodne naprave pa je nastavljeno v Pogojih gledanja.\n\n<b>Prosta temp+zelena + CAT02 + [output]:</b> temp in zeleno določi uporabnik, ravnotežje beline izhodne naprave pa je nastavljeno v Pogojih gledanja.
TP_COLORAPP_NEUTRAL;Ponastavi
TP_COLORAPP_NEUTRAL_TOOLTIP;Ponastavi vse potrditvena polja in krivulje na njihove privzete vrednosti
TP_COLORAPP_RSTPRO;Varovanje rdečih in kožnih tonov
TP_COLORAPP_RSTPRO_TOOLTIP;Varovanje rdečih in kožnih tonov ima vpliv tako na drsnike kot na krivulje.
TP_COLORAPP_SURROUND;Obkroži
TP_COLORAPP_SURROUND_AVER;Povprečno
TP_COLORAPP_SURROUND_DARK;Temno
TP_COLORAPP_SURROUND_DIM;Zatemnjeno
TP_COLORAPP_SURROUND_EXDARK;Izjemno črno (Cutsheet)
TP_COLORAPP_SURROUND_TOOLTIP;Spremembe tonov in barv so odvisne od pogojev gledanja na izhodno enoto.\n\n<b>Povprečje</b>: Povprečno svetlobno okolje (standard). Slika se ne bo spremenila.\n\n<b>Zatemnjeno</b>: Zatemnjeno okolje (TV). Slika bo postala malo temnejša.\n\n<b>Temno</b>: temno okolje (projektor). Slika bo postala bolj temna.\n\n<b>Izredno temno</b>: Izredno temno okolje (Cutsheet). Slika bo postala zelo temna.
TP_COLORAPP_TCMODE_BRIGHTNESS;Brightness
TP_COLORAPP_TCMODE_CHROMA;Barvitost
TP_COLORAPP_TCMODE_COLORF;Polnost barv
TP_COLORAPP_TCMODE_LABEL1;Krivulja način 1
TP_COLORAPP_TCMODE_LABEL2;Krivulja način 2
TP_COLORAPP_TCMODE_LABEL3;Krivulja barvitosti
TP_COLORAPP_TCMODE_LIGHTNESS;Svetlost
TP_COLORAPP_TCMODE_SATUR;Nasičenost
TP_COLORAPP_TEMP_TOOLTIP;Za izbrano svetilo vedno postavi Tint=1.\n\nA temp=2856\nD50 temp=5003\nD55 temp=5503\nD65 temp=6504\nD75 temp=7504
TP_COLORAPP_TONECIE;Preslikava barvnih tonov s CIECAM02
TP_COLORAPP_TONECIE_TOOLTIP;Če je ta opcija neaktivna, je preslikava barvnih tonov v prostoru L*a*b* .\nČe je aktivirana, je prenos barvnih tonov z uporabo CIECAM02.\nOrodje za prenos barvnih tonov mora biti aktivno, da ima učinek.
TP_COLORAPP_VIEWING_ABSOLUTELUMINANCE_TOOLTIP;Absolutna svetlost okolice gledanja\n(običajno 16 cd/m²).
TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
TP_COLORAPP_WBRT;WB [RT] + [output]
TP_COLORTONING_AB;o C/L
TP_COLORTONING_AUTOSAT;Avtomatično
TP_COLORTONING_BALANCE;Uravnoteženo
TP_COLORTONING_BY;o C/L
TP_COLORTONING_CHROMAC;Neprosojnost
TP_COLORTONING_COLOR;Barva
TP_COLORTONING_CURVEEDITOR_CL_TOOLTIP;Neprosojnost barvitosti kot funkcija svetlosti oC=f(L)
TP_COLORTONING_HIGHLIGHT;Bleščave
TP_COLORTONING_HUE;Odtenki
TP_COLORTONING_LAB;L*a*b* mešanje
TP_COLORTONING_LABEL;Toniranje barv
TP_COLORTONING_LABGRID;L*a*b* mreža popravkov barv
TP_COLORTONING_LABGRID_VALUES;HL: a=%1 b=%2\nS: a=%3 b=%4
TP_COLORTONING_LABREGIONS;Regije popravkov barv
TP_COLORTONING_LABREGION_ABVALUES;a=%1 b=%2
TP_COLORTONING_LABREGION_CHANNEL;Kanal
TP_COLORTONING_LABREGION_CHANNEL_ALL;Vse
TP_COLORTONING_LABREGION_CHANNEL_B;Modra
TP_COLORTONING_LABREGION_CHANNEL_G;Zelena
TP_COLORTONING_LABREGION_CHANNEL_R;Rdeča
TP_COLORTONING_LABREGION_CHROMATICITYMASK;C
TP_COLORTONING_LABREGION_HUEMASK;H
TP_COLORTONING_LABREGION_LIGHTNESS;Svetlost
TP_COLORTONING_LABREGION_LIGHTNESSMASK;L
TP_COLORTONING_LABREGION_LIST_TITLE;Popravek
TP_COLORTONING_LABREGION_MASK;Maska
TP_COLORTONING_LABREGION_MASKBLUR;Maska zamegljenosti
TP_COLORTONING_LABREGION_OFFSET;Odmik
TP_COLORTONING_LABREGION_POWER;Moč
TP_COLORTONING_LABREGION_SATURATION;Nasičenje
TP_COLORTONING_LABREGION_SHOWMASK;Prikaži masko
TP_COLORTONING_LABREGION_SLOPE;Strmina
TP_COLORTONING_LUMA;Svetlost
TP_COLORTONING_LUMAMODE;Ohrani svetlost
TP_COLORTONING_LUMAMODE_TOOLTIP;Če je aktivno, se ob spremembi barve (rdeča, zelena, cian, modra, itd.) ohrani tudi svetlost vsakega piksla.
TP_COLORTONING_METHOD;Metoda
TP_COLORTONING_METHOD_TOOLTIP;"L*a*b* mešanje", "RGB drsniki" in "RGB krivulje" uporabljajo interpolirno mešanje barv.\n"Uravnoteženje barv (Sence/Srednji toni/Bleščave)" and "Nasičenje 2 barv" uporabljajo neposredne barve.\n\nČrno-belo orodje lahko uporabimo pri katerikoli metodi barvega toniranja.
TP_COLORTONING_MIDTONES;Srednji toni
TP_COLORTONING_NEUTRAL;Ponastavi drsnike
TP_COLORTONING_NEUTRAL_TOOLTIP;Ponastavi vse vrednosti (Sence, Srednji toni, Bleščave) na prizeto vrednost.
TP_COLORTONING_OPACITY;Neprosojnost
TP_COLORTONING_RGBCURVES;RGB - Krivulje
TP_COLORTONING_RGBSLIDERS;RGB - Drsniki
TP_COLORTONING_SA;Zavarovanje nasičenosti
TP_COLORTONING_SATURATEDOPACITY;Moč
TP_COLORTONING_SATURATIONTHRESHOLD;Prag
TP_COLORTONING_SHADOWS;Sence
TP_COLORTONING_SPLITCO;Sence/Srednje vrednosti/Bleščave
TP_COLORTONING_SPLITCOCO;Uravnoteženje barv Sence/Srednje vrednosti/Bleščave
TP_COLORTONING_SPLITLR;Nasičenje 2 barv
TP_COLORTONING_STR;Moč
TP_COLORTONING_STRENGTH;Moč
TP_COLORTONING_TWO2;Posebna barvitost '2 colors'
TP_COLORTONING_TWOALL;Posebna barvitost
TP_COLORTONING_TWOBY;Posebna a* in b*
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standardna barvitost:\nLinearni odziv, a* = b*.\n\nPosebna barvitost:\nLinearni odziv, a* = b*, toda neomejen - poskusi pod diagonalo.\n\nPosebna a* in b*:\nLinearni neomejeni odziv s posebnima krivuljama za a* in b*. Namenjeno posebnim učinkom.\n\nPosebna barvitost 2 barv:\nBolj predvidljivo.
TP_COLORTONING_TWOSTD;Standardna barvitost
TP_CROP_FIXRATIO;Zakleni razmerje
TP_CROP_GTDIAGONALS;Pravilo diagonal
TP_CROP_GTEPASSPORT;Biometrični potni list
TP_CROP_GTFRAME;Okvir
TP_CROP_GTGRID;Mreža
TP_CROP_GTHARMMEANS;Harmonična povprečja
TP_CROP_GTNONE;Noben
TP_CROP_GTRULETHIRDS;Pravilo tretjin
TP_CROP_GTTRIANGLE1;Zlati trikotniki 1
TP_CROP_GTTRIANGLE2;Zlati trikotniki 2
TP_CROP_GUIDETYPE;Vodilo tipa:
TP_CROP_H;Višina
TP_CROP_LABEL;Obreži
TP_CROP_PPI;PPI
TP_CROP_RESETCROP;Ponastavi
TP_CROP_SELECTCROP;Izberi
TP_CROP_W;Širina
TP_CROP_X;Levo
TP_CROP_Y;Vrh
TP_DARKFRAME_AUTOSELECT;Avtomatičen izbor
TP_DARKFRAME_LABEL;Dark-frame
TP_DEFRINGE_LABEL;Odstrani artefakte
TP_DEFRINGE_RADIUS;Radij
TP_DEFRINGE_THRESHOLD;Prag
TP_DEHAZE_DEPTH;Globina
TP_DEHAZE_LABEL;Odstranjevanje zamegljenosti
TP_DEHAZE_SHOW_DEPTH_MAP;Prikaži karto globin
TP_DEHAZE_STRENGTH;Moč
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Avto multi-cone
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Avtomatično globalno
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Krominanca - modro-rumeno
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Krivulja krominance
TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Povečaj (pomnoži) vrednosti vseh krominanc drsnikov.\nTa krivulja omogoča prilagajanje moči zmanjševanje barvnega šuma kot funkcijo kromatičnosti, na primer za povečanje aktivnosti v področjih z nizko nasičenostjo in zmanjšanje na področjih visoke nasičenosti.
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Krominanca
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Ročno
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Krominanca - Matična
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Metoda
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Ročno\nDeluje na vsej sliki.\nNastavitve odstranjevanja šuma upravljate ročno.\n\nAvtomatično globalno\nDeluje na vsej sliki.\nUporabljeno je 9 con za izračun parametrov globalnega zmanjšanja barvnega šuma.\n\nPreogled\nDeluje na celotni sliki.\nDel slike, ki je viden v predlogledu je uporabljen za izračun parametrov za odstranjevanje šuma.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nDeluje na vsej sliki.\nastavitve odstranjevanja šuma upravljate ročno.\n\nAvtomatično globalno\nDeluje na vsej sliki.\nUporabljeno je 9 con za izračun parametrov globalnega zmanjšanja barvnega šuma.\n\nAvtomatično več-consko\nNi predogleda - deluje samo ob shranjevanju, toda z uporabo "Predogledne" metode tako, da je center slike center predogleda, velikost slike pa velikost predogleda tako, da dobite vtis o predvidenih učinkih.\nSlika je razdeljena na krpe (od 10 do 70 odvisno od velikosti slike) in vsaka krpa ima svoje nastavitve odpravljanja barvnega šuma.\n\nPredogled\nDeluje na celotni sliki.\nDel slike, ki je viden v predlogledu je uporabljen za izračun parametrov za odstranjevanje šuma.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Multi-cone predogleda
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Predogled
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Prikaže preostale nivoje šuma na delu slike v predogledu po valovčku.\n\n>300 Z veliko šuma\n100-300 Šum\n50-100 Malo šuma\n<50 Zelo malo šuma\n\nVedite, da se vrednosti razlikujejo med RGB in L*a*b* . Vrednosti v RGB so manj natančne, ker RGB način v celoti ne loči svetlosti in barvitosti.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Velikost predogleda=%1, Center: Px=%2  Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Šum predogleda: Povprečje=%1  Visoko=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Šum predogleda: Povprečje= -   Visoko= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Velikost krpe=%1, Center: Tx=%2  Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Krominanca - Rdeča-Zelena
TP_DIRPYRDENOISE_LABEL;Odpravljanje šuma
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Upravljanje svetlosti
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Krivulja svetlosti
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Podrobnost obnove
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Svetlost
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Svetlost
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Barvni prostor
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;Za surove slike je moč uporabiti ali RGB ali L*a*b* .\n\nZa ne-surove slike bo ne glede na izbiro uporabljena metoda L*a*b* .
TP_DIRPYRDENOISE_MAIN_GAMMA;Gama
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gama ima vpliv na moč zmanjšanja šuma glede nabora tonov. Manjše vrednosti ciljajo na sence, večje vrednosti pa bodo raztegnile vpliv na svetlejše tone.
TP_DIRPYRDENOISE_MAIN_MODE;Način
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Agresivno
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Konservativno
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Konservativno" ohranja nizke frekvence vzorcev barvitosti, medtem ko jih "agresivne" izbrišejo.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Metode mediane
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Samo barvitost
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Filter mediane
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Samo svetlost
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;Pri uporabi "Samo svetlost" in metodi "L*a*b*", se bo filtriranje po mediani izvedlo čisto po koraku valovčkov v zaporedju zmanjšanja šuma.\nOb uporabi načina "RGB" se bo izvedlo na samem koncu zaporedja postopkov za zmanjšanje šuma.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (malo) + a*b* (normalno)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Iteracij mediane
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Uporaba trikratnega filtra mediane v oknu 3×3 pogosto naredi boljši rezultat od ene iteracije filtra mediane na oknu velikosti 7×7.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Tip mediane
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Uporabi filter mediane na željeni velikosti okna. Večje okno zahteva več časa obdelave.\n\n3×3 mehko: obdela 5 pikslov v oknu 3×3.\n3×3: obdela 9 pikslov v oknu 3×3.\n5×5 mehko: obdela 13 pikslov v oknu 5×5.\n5×5: obdela 25 pikslov v oknu 5×5.\n7×7: obdela 49 pikslov v oknu 7×7.\n9×9: obdela 81 pikslov v oknu 9×9.\n\nVčasih je moč dobiti boljšo kakovost z uporabo večkratnih filtrov na manjšem oknu kot enkratnemu filtru na večjem oknu.
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 mehko
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 mehko
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Barvni Obseg Kože
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fino: bližje barvi kože, minimiziranje učinka na drugih barvah\nVeliko: izogibanje artefaktom.
TP_DIRPYREQUALIZER_ARTIF;Zmanjšanje artefaktov
TP_DIRPYREQUALIZER_HUESKIN;Odtenek kože
TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;Ta piramida je za gornji del, kjer algoritem deluje maksimalno učinkovito.\nNa spodnjem delu so cone pretvorbe.\nČe želite premakniti področje bistveno na levo ali na desno oz. če se pojavljajo arifakti: je <b>ravnotežje beline napačno</b>. Lahko rahlo zmanjšate cono, da preprečite vplive na ostali del slike.
TP_DIRPYREQUALIZER_LABEL;Kontrast glede nivojev podrobnosti
TP_DIRPYREQUALIZER_LUMACOARSEST;Najbolj grobo
TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Kontrast -
TP_DIRPYREQUALIZER_LUMACONTRAST_PLUS;Kontrast +
TP_DIRPYREQUALIZER_LUMAFINEST;Najbolj fino
TP_DIRPYREQUALIZER_LUMANEUTRAL;Nevtralno
TP_DIRPYREQUALIZER_SKIN;Ciljna zaščita kože
TP_DIRPYREQUALIZER_SKIN_TOOLTIP;Pri -100 so ciljani toni kože.\nPri 0 so vsi toni obravnavani enako.\nPri +100 so zaščiteni toni kože, vsi ostali pa so spremenjeni.
TP_DIRPYREQUALIZER_THRESHOLD;Prag
TP_DIRPYREQUALIZER_TOOLTIP;Poskusi zmanjšati artefakte pri spremembi barve kože (odtenek, barvitost, luma) in preostankom slike.
TP_DISTORTION_AMOUNT;Količina
TP_DISTORTION_AUTO_TOOLTIP;Avtomatsko popravi popačitve objektiva pri surovih slikah s primerjavo z vgrajeno sliko JPEG, če obstaja in so popravki objektiva izvedeni v fotoaparatu.
TP_DISTORTION_LABEL;Popravek popačenja
TP_EPD_EDGESTOPPING;Zaustavljanje roba
TP_EPD_GAMMA;Gama
TP_EPD_LABEL;Preslikava tonov
TP_EPD_REWEIGHTINGITERATES;Ponovno tehtanje ponovitev
TP_EPD_SCALE;Merilo
TP_EPD_STRENGTH;Moč
TP_EXPOSURE_AUTOLEVELS;Avto nivoji
TP_EXPOSURE_AUTOLEVELS_TOOLTIP;Preklaplja izvajanje avto nivojev z vrednostmi izračunani iz analize slike.\nOmogoča rekonstrukcijo bleščav, če je potrebna.
TP_EXPOSURE_BLACKLEVEL;Črna
TP_EXPOSURE_BRIGHTNESS;Svetlost
TP_EXPOSURE_CLAMPOOG;Posnetek barv izven obsega
TP_EXPOSURE_CLIP;Posnetek %
TP_EXPOSURE_CLIP_TOOLTIP;Delež pikslov, ki naj bodo posneti v operaciji avto nivoji.
TP_EXPOSURE_COMPRHIGHLIGHTS;Stiskanje bleščav
TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Prag stiskanja bleščav
TP_EXPOSURE_COMPRSHADOWS;Stiskanje senc
TP_EXPOSURE_CONTRAST;Kontrast
TP_EXPOSURE_CURVEEDITOR1;Krivulja tonov 1
TP_EXPOSURE_CURVEEDITOR2;Krivulja tonov 2
TP_EXPOSURE_CURVEEDITOR2_TOOLTIP;Prosim preberite članek v Rawpediji "Exposure > Tone Curves" kako dosežete najboljše rezultate z uporabo krivulj dveh tonov.
TP_EXPOSURE_EXPCOMP;Prilagoditev ekspozicije
TP_EXPOSURE_HISTMATCHING;Avtomatsko pridobljena krivulja tonov 
TP_EXPOSURE_HISTMATCHING_TOOLTIP;Avtomatsko prilagodi drsnike in krivulje (razen prilagoditve ekspozicije) da ustreza videzu vgrajene slike JPEG.
TP_EXPOSURE_LABEL;Ekspozicija
TP_EXPOSURE_SATURATION;Nasičenje
TP_EXPOSURE_TCMODE_FILMLIKE;Kot na filmu
TP_EXPOSURE_TCMODE_LABEL1;Krivulja način 1
TP_EXPOSURE_TCMODE_LABEL2;Krivulja način 2
TP_EXPOSURE_TCMODE_LUMINANCE;Svetlost
TP_EXPOSURE_TCMODE_PERCEPTUAL;Glede na zaznavo
TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Nasičenje im mešanje vrednosti
TP_EXPOSURE_TCMODE_STANDARD;Standardno
TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Uteženo standardno
TP_EXPOS_BLACKPOINT_LABEL;Surove črne točke
TP_EXPOS_WHITEPOINT_LABEL;Surove bele točke
TP_FILMNEGATIVE_BLUE;Kvocient modre
TP_FILMNEGATIVE_GREEN;Referenčni eksponent (kontrast)
TP_FILMNEGATIVE_GUESS_TOOLTIP;Izračunajte eksponente tako, da na sliki izberete dve nevtralni referenčni točki; ena bela (svetlo siva) in ena črna (temno siva). Vrstni red ni pomemben. Eksponenti bodo izračunani takoj po izbiri drugega mesta.
TP_FILMNEGATIVE_LABEL;Filmski negativ
TP_FILMNEGATIVE_PICK;Poberite črne in bele točke
TP_FILMNEGATIVE_RED;Kvocient rdeče
TP_FILMSIMULATION_LABEL;Simulacija filma
TP_FILMSIMULATION_SLOWPARSEDIR;RawTherapee je nastavljen, da išče slike Hald CLUT, ki so uporabljene za orodje simulacije filma, v mapi, kje potrebujejo preveč časa za nalaganje.\nPojdite v Preference > Obdelava slik > Simulacija filma\n da si ogledate katera mapa je v uporabi. Nastaviti morate RawTherapee tako, da bodisi kaže v mapo, ki vsebuje samo slike Hald CLUT in nič drugega, ali v prazno mapo, če ne želite uporabiti orodja za simulacijo filma.\n\nZa več informacij preberite članek Film Simulation v Rawpediji.\n\nAli želite prekiniti skeniranje?
TP_FILMSIMULATION_STRENGTH;Moč
TP_FILMSIMULATION_ZEROCLUTSFOUND;Nastavi mapo za HaldCLUT v preferencah
TP_FLATFIELD_AUTOSELECT;Avtomatska selekcija
TP_FLATFIELD_BLURRADIUS;Radij zameglevanja
TP_FLATFIELD_BLURTYPE;Tip zameglevanja
TP_FLATFIELD_BT_AREA;Površina
TP_FLATFIELD_BT_HORIZONTAL;Vodoravno
TP_FLATFIELD_BT_VERTHORIZ;Navpično + Vodoravno
TP_FLATFIELD_BT_VERTICAL;Navpično
TP_FLATFIELD_CLIPCONTROL;Kontrola posnetka
TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Kontrola posnetka se izogiba bleščav z uporabo poravnilnika. Če obstaja že nekaj posnetih poravnanih bleščav, lahko ta kontrola vodi k barvemu pridihu.
TP_FLATFIELD_LABEL;Flat-field
TP_GENERAL_11SCALE_TOOLTIP;Učinki tega so vidni in natančno prikazani samo v predogledu merila 1:1.
TP_GRADIENT_CENTER;Center
TP_GRADIENT_CENTER_X;Center X
TP_GRADIENT_CENTER_X_TOOLTIP;Pomakni gradient na levo (negativne vrednosti) ali desno (pozitivne vrednosti).
TP_GRADIENT_CENTER_Y;Center Y
TP_GRADIENT_CENTER_Y_TOOLTIP;Pomakni gradient navzgor (negativne vrednosti) ali dol (pozitivne vrednosti).
TP_GRADIENT_DEGREE;Kot
TP_GRADIENT_DEGREE_TOOLTIP;Kot vrtenja v stopinjah.
TP_GRADIENT_FEATHER;Pero
TP_GRADIENT_FEATHER_TOOLTIP;Širina gradienta v odstotkih diagonale slike.
TP_GRADIENT_LABEL;Postopni filter
TP_GRADIENT_STRENGTH;Moč
TP_GRADIENT_STRENGTH_TOOLTIP;Moč filtra v stopnjah.
TP_HLREC_BLEND;Zmešaj
TP_HLREC_CIELAB;Mešaj v CIELab
TP_HLREC_COLOR;Razmnoževanje barve
TP_HLREC_ENA_TOOLTIP;Je lahko aktivirano z avto nivoji.
TP_HLREC_LABEL;Restavriranje bleščav
TP_HLREC_LUMINANCE;Restavriranje svetlosti
TP_HLREC_METHOD;Metoda:
TP_HSVEQUALIZER_CHANNEL;Kanal
TP_HSVEQUALIZER_HUE;H
TP_HSVEQUALIZER_LABEL;Ekvalizator HSV
TP_HSVEQUALIZER_SAT;S
TP_HSVEQUALIZER_VAL;V
TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Osnovna ekspozicija
TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Uporabi vgrajeno osnovno tabelo odmikov DCP. Nastavitev je na voljo samo, če obstaja DCP.
TP_ICM_APPLYHUESATMAP;Osnovna tabela
TP_ICM_APPLYHUESATMAP_TOOLTIP;Uporabi vgrajeno osnovno tabelo DCP (HueSatMap). Nastavitev je na voljo samo če obstaja DCP.
TP_ICM_APPLYLOOKTABLE;Look table
TP_ICM_APPLYLOOKTABLE_TOOLTIP;Uporabi vgrajeno osnovno tabelo vpogledov DCP. Nastavitev je na voljo samo če obstaja DCP.
TP_ICM_BPC;Prilagoditev črne točke
TP_ICM_DCPILLUMINANT;Osvetljevalnik
TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolirano
TP_ICM_DCPILLUMINANT_TOOLTIP;Izberi katero vgrajeno DCP svetilo uporabiti. Privzeto je "interpolirano", ki je mešanica dveh glede na belino. Nastavitev je na voljo, samo če izbran dvojno osvetlitveni CDP s podporo za interpolacijo.
TP_ICM_INPUTCAMERA;Standardni fotoaparat
TP_ICM_INPUTCAMERAICC;Avtomatično usklajen profil s fotoaparatom
TP_ICM_INPUTCAMERAICC_TOOLTIP;Uporabi RawTherapee-jev specifičen DCP za ta fotoaparat ali vhodni ICC profil. Ti profili so bolj natančni kot enostavni matrični profili, a niso na voljo za vse fotoaparate. Ti profili so shranjeni v mapah /iccprofiles/input in /dcpprofiles in jih razpoznamo iz natančnega imena modela fotoaparata.
TP_ICM_INPUTCAMERA_TOOLTIP;Uporabi enostavno matriko iz dcraw, izboljšano verzijo RawTherapee (katerikoli je na voljo za ta model fotoaparata) ali profil vgrajen v DNG.
TP_ICM_INPUTCUSTOM;Po meri
TP_ICM_INPUTCUSTOM_TOOLTIP;Izberi vaš lastni barvni profil DCP/ICC za fotoaparat.
TP_ICM_INPUTDLGLABEL;Izberi vhodni DCP/ICC Profil...
TP_ICM_INPUTEMBEDDED;Uporabi vgrajenega, če je možno
TP_ICM_INPUTEMBEDDED_TOOLTIP;Uporabi profil vgrajen v ne-surove slike.
TP_ICM_INPUTNONE;Ni profila
TP_ICM_INPUTNONE_TOOLTIP;Ne uporabi nobenega profila.\nUporabi samo v posebnih primerih.
TP_ICM_INPUTPROFILE;Vhodni profil
TP_ICM_LABEL;Upravljanje barv
TP_ICM_NOICM;No ICM: sRGB output
TP_ICM_OUTPUTPROFILE;Izhodni profil
TP_ICM_PROFILEINTENT;Namera upodabljanja
TP_ICM_SAVEREFERENCE;Shrani referenčno sliko
TP_ICM_SAVEREFERENCE_APPLYWB;Uporabi uravnoteženje beline
TP_ICM_SAVEREFERENCE_APPLYWB_TOOLTIP;Na splošno uporabi uravnoteženje beline kadar shranjujete slike za tvorbo ICC profilov, ne porabljajte pa uravnoteženje beline za tvorbo DCP profilov.
TP_ICM_SAVEREFERENCE_TOOLTIP;Shrani linearno sliko TIFF pred uporabo vhodnega profila. Rezultat lahko uporabiš za kalibracijo in tvorbo profila fotoaparata.
TP_ICM_TONECURVE;Krivulja tonov
TP_ICM_TONECURVE_TOOLTIP;Uporabi vgrajeno krivuljo tonov DCP. Nastavitev je na voljo samo, če ima izbran DCP tudi krivuljo tonov.
TP_ICM_WORKINGPROFILE;Delovni profil
TP_ICM_WORKING_TRC;Krivulja tonskih odzivov:
TP_ICM_WORKING_TRC_CUSTOM;Po meri
TP_ICM_WORKING_TRC_GAMMA;Gama
TP_ICM_WORKING_TRC_NONE;Nič
TP_ICM_WORKING_TRC_SLOPE;Strmina
TP_ICM_WORKING_TRC_TOOLTIP;Samo za vgrajene profile.
TP_IMPULSEDENOISE_LABEL;Impulzno zmanjšanje šuma
TP_IMPULSEDENOISE_THRESH;Prag
TP_LABCURVE_BRIGHTNESS;Svetlost
TP_LABCURVE_CHROMATICITY;Kromatičnost
TP_LABCURVE_CHROMA_TOOLTIP;Za uporabo črno-belega toniranja nastavi kromatičnost na -100.
TP_LABCURVE_CONTRAST;Kontrast
TP_LABCURVE_CURVEEDITOR;Krivulja osvetljenosti
TP_LABCURVE_CURVEEDITOR_A_RANGE1;Nasičena zelena
TP_LABCURVE_CURVEEDITOR_A_RANGE2;Pastelno zelena 
TP_LABCURVE_CURVEEDITOR_A_RANGE3;Pastelno rdeča
TP_LABCURVE_CURVEEDITOR_A_RANGE4;Nasičeno rdeča
TP_LABCURVE_CURVEEDITOR_B_RANGE1;Nasičeno modra
TP_LABCURVE_CURVEEDITOR_B_RANGE2;Pastelno modra
TP_LABCURVE_CURVEEDITOR_B_RANGE3;Pastelno rumena
TP_LABCURVE_CURVEEDITOR_B_RANGE4;Nasičeno rumena
TP_LABCURVE_CURVEEDITOR_CC;CC
TP_LABCURVE_CURVEEDITOR_CC_RANGE1;Nevtralna
TP_LABCURVE_CURVEEDITOR_CC_RANGE2;Dolgočasna
TP_LABCURVE_CURVEEDITOR_CC_RANGE3;Pastelna
TP_LABCURVE_CURVEEDITOR_CC_RANGE4;Nasičena
TP_LABCURVE_CURVEEDITOR_CC_TOOLTIP;Kromatičnost glede na kromatičnost C=f(C)
TP_LABCURVE_CURVEEDITOR_CH;CH
TP_LABCURVE_CURVEEDITOR_CH_TOOLTIP;Kromatičnost glede na odtenek C=f(H)
TP_LABCURVE_CURVEEDITOR_CL;CL
TP_LABCURVE_CURVEEDITOR_CL_TOOLTIP;Kromatičnost glede na svetlost C=f(L)
TP_LABCURVE_CURVEEDITOR_HH;HH
TP_LABCURVE_CURVEEDITOR_HH_TOOLTIP;Odtenek glede na odtenek H=f(H)
TP_LABCURVE_CURVEEDITOR_LC;LC
TP_LABCURVE_CURVEEDITOR_LC_TOOLTIP;Svetlost glede na kromatičnost L=f(C)
TP_LABCURVE_CURVEEDITOR_LH;LH
TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Svetlost glede na odtenek L=f(H)
TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Svetlost glede na svetlost L=f(L)
TP_LABCURVE_LABEL;Prilagoditve L*a*b*
TP_LABCURVE_LCREDSK;Omeji LC na rdečo in kožne barve
TP_LABCURVE_LCREDSK_TOOLTIP;Če je aktivna, krivulja LC vpliva samo na rdečo in kožne barve.\nČe je onemogočen, se nanaša na vse tone.
TP_LABCURVE_RSTPROTECTION;Zaščita rdeče in kožnih barv
TP_LABCURVE_RSTPRO_TOOLTIP;Deluje na drsniku kromatičnost in krivulji CC.
TP_LENSGEOM_AUTOCROP;Avtomatska obrezava
TP_LENSGEOM_FILL;Avtomatsko popolnitev
TP_LENSGEOM_LABEL;Objektiv / geometrija
TP_LENSPROFILE_CORRECTION_AUTOMATCH;Avtomatično izbrano
TP_LENSPROFILE_CORRECTION_LCPFILE;datoteka LCP
TP_LENSPROFILE_CORRECTION_MANUAL;Ročno izbrano
TP_LENSPROFILE_LABEL;Popravek objektiva s profilom
TP_LENSPROFILE_LENS_WARNING;Opozorilo: faktor obrezave za objektiv je večje od faktorja obrezave za fotoaparat, rezultat utegne biti napačen.
TP_LENSPROFILE_MODE_HEADER;Profil objektiva
TP_LENSPROFILE_USE_CA;Kromatska aberacija
TP_LENSPROFILE_USE_GEOMETRIC;Geometrično popačenje
TP_LENSPROFILE_USE_HEADER;Popravi
TP_LENSPROFILE_USE_VIGNETTING;Vinjetiranje
TP_LOCALCONTRAST_AMOUNT;Količina
TP_LOCALCONTRAST_DARKNESS;Nivo temine
TP_LOCALCONTRAST_LABEL;Lokalni kontrast
TP_LOCALCONTRAST_LIGHTNESS;Nivo svetlosti
TP_LOCALCONTRAST_RADIUS;Radij
TP_METADATA_EDIT;Izvedi spremembe
TP_METADATA_MODE;Način kopiranja metapodatkov
TP_METADATA_STRIP;Odstrani vse metapodatke
TP_METADATA_TUNNEL;Kopiraj nespremenjeno
TP_NEUTRAL;Ponastavi
TP_NEUTRAL_TOOLTIP;Ponastavi drsnike ekspozicije v nevtralno stanje.\nUporablja enake parametre kot pri Avtomatskih nivojih, ne glede na to ali so uporabljeni ali ne..
TP_PCVIGNETTE_FEATHER;Pero
TP_PCVIGNETTE_FEATHER_TOOLTIP;Perje:\n0 = samo vogali,\n50 = na polovici do centra,\n100 = v centru.
TP_PCVIGNETTE_LABEL;Filter vinjetiranja
TP_PCVIGNETTE_ROUNDNESS;Okroglina
TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Okroglina:\n0 = pravokotnik,\n50 = včrtana elipsa,\n100 = krog.
TP_PCVIGNETTE_STRENGTH;Moč
TP_PCVIGNETTE_STRENGTH_TOOLTIP;Moč filtra v stopnjah (uporabljeno v vogalih).
TP_PDSHARPENING_LABEL;Ujemite ostrenje
TP_PERSPECTIVE_HORIZONTAL;Vodoravno
TP_PERSPECTIVE_LABEL;Perspektiva
TP_PERSPECTIVE_VERTICAL;Navpično
TP_PFCURVE_CURVEEDITOR_CH;Ostanek
TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Kontrolira moč ostranjevanja artefaktov.\nVisoko = več,\nNizko = manj.
TP_PREPROCESS_DEADPIXFILT;Filter mrtvih pikslov
TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Poskuša odstraniti mrtve piksle.
TP_PREPROCESS_GREENEQUIL;Uravnoteženje zelene
TP_PREPROCESS_HOTPIXFILT;Filter vročih pikslov
TP_PREPROCESS_HOTPIXFILT_TOOLTIP;Poskuša odstraniti vroče piksle.
TP_PREPROCESS_LABEL;Predobdelava
TP_PREPROCESS_LINEDENOISE;Filter linijskega šuma
TP_PREPROCESS_LINEDENOISE_DIRECTION;Smer
TP_PREPROCESS_LINEDENOISE_DIRECTION_BOTH;Obe
TP_PREPROCESS_LINEDENOISE_DIRECTION_HORIZONTAL;Vodoravno
TP_PREPROCESS_LINEDENOISE_DIRECTION_PDAF_LINES;Voporavno samo na vrsticah PDAF
TP_PREPROCESS_LINEDENOISE_DIRECTION_VERTICAL;Navpično
TP_PREPROCESS_NO_FOUND;Noben ni najden
TP_PREPROCESS_PDAFLINESFILTER;Linijski filter PDAF
TP_PRSHARPENING_LABEL;Ostrenje po spremembi velikosti
TP_PRSHARPENING_TOOLTIP;Naostri sliko po spremembi velikosti. Deluje samo z metodo "Lanczos". Nemogoče je izvesti predogled tega postopka. Glej Rawpedijo za navodila za uporabo.
TP_RAWCACORR_AUTO;Avtomatski popravki
TP_RAWCACORR_AUTOIT;Iteracije
TP_RAWCACORR_AUTOIT_TOOLTIP;Ta nastavitev je na voljo, če je omogočen "Avto-popravek"\nAvto-popravek je konzervativen, kar pomeni, da pogosto ne popravi vse kromatske aberacije.\nZa popravek preostale kromatske aberacije lahko uporabiš do pet iteracij avtomatske kromatske aberacije.\nVsaka iteracija bo zmanjšala preostalo kromatsko aberacijo glede na prejšnjo na račun dodatnega časa za obdelavo.
TP_RAWCACORR_AVOIDCOLORSHIFT;Izogibaj se pomiku barve
TP_RAWCACORR_CABLUE;Modra
TP_RAWCACORR_CARED;Rdeča
TP_RAWCACORR_LABEL;Popravek kromatske aberacije
TP_RAWEXPOS_BLACK_0;Zelena 1 (vodilna)
TP_RAWEXPOS_BLACK_1;Rdeča
TP_RAWEXPOS_BLACK_2;Modra
TP_RAWEXPOS_BLACK_3;Zelena 2
TP_RAWEXPOS_BLACK_BLUE;Modra
TP_RAWEXPOS_BLACK_GREEN;Zelena
TP_RAWEXPOS_BLACK_RED;Rdeča
TP_RAWEXPOS_LINEAR;Popravek bele točke
TP_RAWEXPOS_RGB;Rdeča, Zelena, Modra
TP_RAWEXPOS_TWOGREEN;Poveži zelene
TP_RAW_1PASSMEDIUM;1-pass (Markesteijn)
TP_RAW_2PASS;1-pass+fast
TP_RAW_3PASSBEST;3-pass (Markesteijn)
TP_RAW_4PASS;3-prehodi+hitri
TP_RAW_AHD;AHD
TP_RAW_AMAZE;AMaZE
TP_RAW_AMAZEVNG4;AMaZE+VNG4
TP_RAW_BORDER;Meja
TP_RAW_DCB;DCB
TP_RAW_DCBENHANCE;DCB izboljšava
TP_RAW_DCBITERATIONS;Število iteracij DCB
TP_RAW_DCBVNG4;DCB+VNG4
TP_RAW_DMETHOD;Metoda
TP_RAW_DMETHOD_PROGRESSBAR;%1 odstranjevanje mozaičnosti...
TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Izboljšava odstranejvanja mozaičnosti...
TP_RAW_DMETHOD_TOOLTIP;Opomba: IGV in LMMSE sta namenjeni slikam z visokim ISO za pomoč pri odstranjevanju šuma ne da bi povzročali vzorce v obliki labirintov posterizacije ali izpranega videza.\nPomik pikslov je samo za datoteke Pentax/Sony Pixel Shift. Pri drugih datotekah je namesto tega uporabljen AMaZE.
TP_RAW_DUALDEMOSAICAUTOCONTRAST;Avtomatični prag
TP_RAW_DUALDEMOSAICAUTOCONTRAST_TOOLTIP;Če je ta opcija vključena (priporočljivo), RawTherapee izračuna optimalno vrednost glede na gladke dele slike.\nČe ni gladkega dela slike ali pa če je slika preveč šumna, bo vrednost postavljena na 0.\nČe želiš postaviti vrednost ročno, najprej izključi opcijo (primerna vrednost je odvisna od slike).
TP_RAW_DUALDEMOSAICCONTRAST;Prag kontrasta
TP_RAW_EAHD;EAHD
TP_RAW_FALSECOLOR;Število korakov zatiranja napačnih barv
TP_RAW_FAST;Hitro
TP_RAW_HD;Prag
TP_RAW_HD_TOOLTIP;Nizke vrednosti bodo bolj agresivno določale vroče/mrtve piksle in lažne točke bodo pridelale artefakte. Če opazite pojav artefaktov, ko ste omogočili filter vročih/mrtvih pikslov, postopno povečajte vrednost praga, dokler artefakti ne izginejo.
TP_RAW_HPHD;HPHD
TP_RAW_IGV;IGV
TP_RAW_IMAGENUM;Po-slika
TP_RAW_IMAGENUM_SN;SN način
TP_RAW_IMAGENUM_TOOLTIP;Nekatere surove slike vsebujejo več podslik (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel, Fuji EXR).\n\nKadar uporabljate katerokoli metodo razen pomika pikslov, to določa katera podslika bo uporabljena.\n\nKadar uporabiš pomik pikslov na surovi sliki, so uporabljene vse podslike in to določa, katera podslika naj bo uporabljena za gibajoče dele.
TP_RAW_LABEL;Odstranjevanje mozaičnosti
TP_RAW_LMMSE;LMMSE
TP_RAW_LMMSEITERATIONS;LMMSE koraki izboljševanja
TP_RAW_LMMSE_TOOLTIP;Dodaj gamo (korak 1), mediano (koraki 2-4) in izboljševanje (koraka 5-6) za zmanjševanje artefaktov in izboljšanje razmerja signal šum.
TP_RAW_MONO;Mono
TP_RAW_NONE;None (Prikaži vzorec senzorja)
TP_RAW_PIXELSHIFT;Pomik pikslov
TP_RAW_PIXELSHIFTBLUR;Zamegli maska gibanja
TP_RAW_PIXELSHIFTDMETHOD;Metoda Odstranjevanja mozaičnosti
TP_RAW_PIXELSHIFTEPERISO;Občutljivost
TP_RAW_PIXELSHIFTEPERISO_TOOLTIP;Privzeta vrednost 0 bi morala delovati za osnovni ISO.\nVišje vrednosti povečajo občutljivost za detekcijo gibanja.\nSpreminjajte počasi in opazujte masko gibanja.\nPovečajte občutljivost za podosvetljene slike ali slike z visokim ISO.
TP_RAW_PIXELSHIFTEQUALBRIGHT;Izenači svetlost okvirjev
TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL;Izenači po kanalih
TP_RAW_PIXELSHIFTEQUALBRIGHTCHANNEL_TOOLTIP;Omogočeno: Izenači kanale RGB neodvisno.\nOnemogočeno: Uporabi enak faktor izenačevanja za vse kanale.
TP_RAW_PIXELSHIFTEQUALBRIGHT_TOOLTIP;Izenači svetlost okvirjev svetlosti izbranega okvirja.\nČe obstajajo preosvetljeni deli okvirjev, izberite najsvetlejšega, da se izognete barvnemu tonu magente pri preosvetljenih delih ali da omogočite popravke gibanja.
TP_RAW_PIXELSHIFTGREEN;Preveri zeleni kanal za gibanje
TP_RAW_PIXELSHIFTHOLEFILL;Zapolni luknje v maski gibanja
TP_RAW_PIXELSHIFTHOLEFILL_TOOLTIP;Zapolni luknje v maski gibanja
TP_RAW_PIXELSHIFTMEDIAN;Uporabi mediano za gibajoče se dele
TP_RAW_PIXELSHIFTMEDIAN_TOOLTIP;Uporabi mediano za vse okvirje namesto izbranega okvirja za dele z gibanjem.\nDaje efekt gibanja na počasi gibajočin (prekrivajočih se) predmetih.
TP_RAW_PIXELSHIFTMM_AUTO;Avtomatično
TP_RAW_PIXELSHIFTMM_CUSTOM;Po meri
TP_RAW_PIXELSHIFTMM_OFF;Izklopljeno
TP_RAW_PIXELSHIFTMOTIONMETHOD;Popravek gibanja
TP_RAW_PIXELSHIFTNONGREENCROSS;Preveri rdeč/moder kanal za gibanje
TP_RAW_PIXELSHIFTSHOWMOTION;Prikaži masko gibanja
TP_RAW_PIXELSHIFTSHOWMOTIONMASKONLY;Prikaži samo masko gibanja
TP_RAW_PIXELSHIFTSHOWMOTIONMASKONLY_TOOLTIP;Prikaže masko gibanja brez slike.
TP_RAW_PIXELSHIFTSHOWMOTION_TOOLTIP;Prekrij sliko z zeleno masko, ki prikazuje področja z gibanjem.
TP_RAW_PIXELSHIFTSIGMA;Radij zameglevanja
TP_RAW_PIXELSHIFTSIGMA_TOOLTIP;Privzet radij 1.0 običajno ustreza osnovnem ISO.\nVrednost povečajte za visok ISO, 5.0 je dobra začetna vrednost.\nOpazujte masko gibanja, ko spreminjate vrednost.
TP_RAW_PIXELSHIFTSMOOTH;Gladki prehodi
TP_RAW_PIXELSHIFTSMOOTH_TOOLTIP;Gladki prehodi med področji z gibanjem in področji brez.\nPostavite na 1, da dobite rezultat AMaZE/LMMSE za izbran okvir (odvisno ali je izbran "Uporabi LMMSE") ali mediana za vse štiri okvire, če je izbran "Uporabi mediano".
TP_RAW_RCD;RCD
TP_RAW_RCDVNG4;RCD+VNG4
TP_RAW_SENSOR_BAYER_LABEL;Senzor z matriko Bayer
TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-prehodi daje boljše rezultate (priporočljivo za nizek ISO).\n1-prehod je komaj različen od 3-prehodov za visoke ISO slike in je hitrejši.\n+fast daje manj artefaktov v gladkih predelih
TP_RAW_SENSOR_XTRANS_LABEL;Senzor z matriko X-Trans
TP_RAW_VNG4;VNG4
TP_RAW_XTRANS;X-Trans
TP_RAW_XTRANSFAST;Fast X-Trans
TP_RESIZE_ALLOW_UPSCALING;Dovoli povečavo
TP_RESIZE_APPLIESTO;Se nanaša na:
TP_RESIZE_CROPPEDAREA;Izrezano področje
TP_RESIZE_FITBOX;Bounding Box
TP_RESIZE_FULLIMAGE;Celotna slika
TP_RESIZE_H;Višina:
TP_RESIZE_HEIGHT;Višina
TP_RESIZE_LABEL;Spremeni velikost
TP_RESIZE_LANCZOS;Lanczos
TP_RESIZE_METHOD;Metoda:
TP_RESIZE_NEAREST;Najbližji
TP_RESIZE_SCALE;Merilo
TP_RESIZE_SPECIFY;Opiši:
TP_RESIZE_W;Širina:
TP_RESIZE_WIDTH;Širina
TP_RETINEX_CONTEDIT_HSL;HSL histogram
TP_RETINEX_CONTEDIT_LAB;L*a*b* histogram
TP_RETINEX_CONTEDIT_LH;Odtenek
TP_RETINEX_CONTEDIT_MAP;Izenačevalnik
TP_RETINEX_CURVEEDITOR_CD;L=f(L)
TP_RETINEX_CURVEEDITOR_CD_TOOLTIP;Svetlost glede na svetlost L=f(L)\nPopravi surove podatke, da zmanjšaš odboje in artefakte.
TP_RETINEX_CURVEEDITOR_LH;Moč=f(H)
TP_RETINEX_CURVEEDITOR_LH_TOOLTIP;Moč glede na odtenek Moč=f(H)\nTa krivulja deluje tudi na barvitosti kadar uporabljamo metodo Retinex na bleščavah.
TP_RETINEX_CURVEEDITOR_MAP;L=f(L)
TP_RETINEX_CURVEEDITOR_MAP_TOOLTIP;To krivuljo lahko uporabimo samo ali pa z Gaussovo masko ali masko valovčkov.\nPazite na artefakte!
TP_RETINEX_EQUAL;Izenačevalnik
TP_RETINEX_FREEGAMMA;Prosta gama
TP_RETINEX_GAIN;Ojačenje
TP_RETINEX_GAINOFFS;Ojačenje in odmik (svetlost)
TP_RETINEX_GAINTRANSMISSION;Prenos ojačenja
TP_RETINEX_GAINTRANSMISSION_TOOLTIP;Ojačaj ali oslabi prenosno funkcijo da dosežete željeno svetlost.\nOs x je prenos.\nOs y je ojačenje.
TP_RETINEX_GAMMA;Gama
TP_RETINEX_GAMMA_FREE;Prost
TP_RETINEX_GAMMA_HIGH;Visok
TP_RETINEX_GAMMA_LOW;Nizek
TP_RETINEX_GAMMA_MID;Srednji
TP_RETINEX_GAMMA_NONE;Nič
TP_RETINEX_GAMMA_TOOLTIP;Obnovi tone z uporabo game pred ali po Retinexu. Krivulje so drugačne od Retinexovih ali drugih (Lab, Ekspozicija, itd.).
TP_RETINEX_GRAD;Gradient prenosa
TP_RETINEX_GRADS;Moč gradienta
TP_RETINEX_GRADS_TOOLTIP;Če je drsnik na 0, so vse iteracije identične.\nČe je > 0 moč pojema pri vsaki iteraciji in obratno.
TP_RETINEX_GRAD_TOOLTIP;Če je drsnik na 0, so vse iteracije identične.\nČe je > 0 Varianca in Prag pojemata pri vsaki iteraciji in obratno.
TP_RETINEX_HIGH;Visoko
TP_RETINEX_HIGHLIG;Bleščava
TP_RETINEX_HIGHLIGHT;Prag bleščave
TP_RETINEX_HIGHLIGHT_TOOLTIP;Poveča aktivnosti visokega algoritma.\nMorda bo zahtevala prilagoditev "Sosednjih pikslov" in povečanje "Popravka bele točke" v orodju v zavihku Surove -> Orodju Surova Bela Točka.
TP_RETINEX_HSLSPACE_LIN;HSL-Linearno
TP_RETINEX_HSLSPACE_LOG;HSL-Logaritmično
TP_RETINEX_ITER;Iteracije (Preslikava tonov)
TP_RETINEX_ITERF;Preslikava tonov
TP_RETINEX_ITER_TOOLTIP;Simuliraj operacijo preslikave tonov.\nVisoke vrednosti povečujejo čas obdelave.
TP_RETINEX_LABEL;Retinex
TP_RETINEX_LABEL_MASK;Maska
TP_RETINEX_LABSPACE;L*a*b*
TP_RETINEX_LOW;Nizko
TP_RETINEX_MAP;Metoda
TP_RETINEX_MAP_GAUS;Gaussova maska
TP_RETINEX_MAP_MAPP;Maska ostrenja (delni valovčki)
TP_RETINEX_MAP_MAPT;Maska ostrenja (popolni valovčki)
TP_RETINEX_MAP_METHOD_TOOLTIP;Uporabi masko, ki ga je generirala gornja Gaussova funkcija (Radin, Metoda) za zmanjševanja odbojev in artefaktov.\n\nSamo krivulja: uporabi diagonalni kontrast na maski.\nPazite na artefakte!\n\nGaussova maska: tvori in uporabi Gaussovo zameglitev izvorne maske.\nHitro.\n\nMaska ostrenja: tvori in uporabi valovčke na izvorni maski.\nPočasno.
TP_RETINEX_MAP_NONE;Nič
TP_RETINEX_MEDIAN;Fiter mediane prenosa
TP_RETINEX_METHOD;Metoda
TP_RETINEX_METHOD_TOOLTIP;Low = Ojačaj šibko svetlobo.\nEnakomerno = Izenači.\nVisoko = Ojačaj močno svetlobo.\nBleščave = Odstrani magento iz bleščav.
TP_RETINEX_MLABEL;Obnovi brez meglic Min=%1 Max=%2
TP_RETINEX_MLABEL_TOOLTIP;Mora biti blizu min=0 max=32768\nObnovljena slika brez mešanja.
TP_RETINEX_NEIGHBOR;Radij
TP_RETINEX_NEUTRAL;Ponastavi
TP_RETINEX_NEUTRAL_TOOLTIP;Ponastavi vse drsnike in klrivulje na njihove privzete vrednosti.
TP_RETINEX_OFFSET;Odmik (svetlost)
TP_RETINEX_SCALES;Gaussov gradient
TP_RETINEX_SCALES_TOOLTIP;Če je drsnik na 0, so vse iteracije identične.\nČe je > 0 merilo in radij pojemata pri vsaki iteraciji in obratno.
TP_RETINEX_SETTINGS;Nastavitve
TP_RETINEX_SKAL;Merilo
TP_RETINEX_SLOPE;Prosta strmina game
TP_RETINEX_STRENGTH;Moč
TP_RETINEX_THRESHOLD;Prag
TP_RETINEX_THRESHOLD_TOOLTIP;Omejuje vhod/izhod.\nVhod = izvorna slika,\nIzhod = slika po Gaussu.
TP_RETINEX_TLABEL;TM Min=%1 Max=%2 Povprečje=%3 Sigma=%4
TP_RETINEX_TLABEL2;TM Tm=%1 TM=%2
TP_RETINEX_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nMean and Sigma.\nTm=Min TM=Max of transmission map.
TP_RETINEX_TRANF;Prenos
TP_RETINEX_TRANSMISSION;Prenosna funkcija
TP_RETINEX_TRANSMISSION_TOOLTIP;Prenos glede na prenos.\nAbscisa: prenos negativnih vrednosti (min), povprečja, in pozitivnih vrednosti (max).\nOrdinata: ojačenje ali slabljenje.
TP_RETINEX_UNIFORM;Enakomerno
TP_RETINEX_VARIANCE;Kontrast
TP_RETINEX_VARIANCE_TOOLTIP;Nizka varianca povečuje lokalni kontrast in nasičenje, toda lahko tvori artefakte.
TP_RETINEX_VIEW;Obdelava
TP_RETINEX_VIEW_MASK;Maska
TP_RETINEX_VIEW_METHOD_TOOLTIP;Standardno - Normalen prikaz.\nMaska -  Prikazuje masko.\nNeostra maska - Prikaže sliko z neostro masko z velikim radijem.\nPrenos - Avto/Fiksno - Prikaže prenosno funkcijo pred kakršnimkoli posegom na kontrastu ali svetlosti.\n\nPozor: maska ni realistična, ampak je ojačana, da se bolje vidi.
TP_RETINEX_VIEW_NONE;Standardno
TP_RETINEX_VIEW_TRAN;Prenos - Avto
TP_RETINEX_VIEW_TRAN2;Prenos - Fiksno
TP_RETINEX_VIEW_UNSHARP;Neostra maska
TP_RGBCURVES_BLUE;B
TP_RGBCURVES_CHANNEL;Kanal
TP_RGBCURVES_GREEN;G
TP_RGBCURVES_LABEL;RGB krivulje
TP_RGBCURVES_LUMAMODE;Način svetilnosti
TP_RGBCURVES_LUMAMODE_TOOLTIP;<b>Način svetilnosti</b> dovoljuje spreminjanje prispevka kanalov R, G in B na svetlost slike, ne da bi spreminjali barve slike.
TP_RGBCURVES_RED;R
TP_ROTATE_DEGREE;Stopnja
TP_ROTATE_LABEL;Zavrti
TP_ROTATE_SELECTLINE;Izberi ravno črto
TP_SAVEDIALOG_OK_TOOLTIP;Bližnjica: <b>Ctrl-Enter</b>
TP_SHADOWSHLIGHTS_HIGHLIGHTS;Bleščave
TP_SHADOWSHLIGHTS_HLTONALW;Tonska širina bleščav
TP_SHADOWSHLIGHTS_LABEL;Sence/bleščave
TP_SHADOWSHLIGHTS_RADIUS;Radij
TP_SHADOWSHLIGHTS_SHADOWS;Sence
TP_SHADOWSHLIGHTS_SHTONALW;Tonska širina senc
TP_SHARPENEDGE_AMOUNT;Količina
TP_SHARPENEDGE_LABEL;Robovi
TP_SHARPENEDGE_PASSES;Iteracij
TP_SHARPENEDGE_THREE;Samo svetlost
TP_SHARPENING_AMOUNT;Količina
TP_SHARPENING_BLUR;Radij zamegljevanja
TP_SHARPENING_CONTRAST;Prag kontrasta
TP_SHARPENING_EDRADIUS;Radij
TP_SHARPENING_EDTOLERANCE;Toleranca robov
TP_SHARPENING_HALOCONTROL;Kontrola odbojev
TP_SHARPENING_HCAMOUNT;Količina
TP_SHARPENING_LABEL;Ostrenje
TP_SHARPENING_METHOD;Metoda
TP_SHARPENING_ONLYEDGES;Naostri samo robove
TP_SHARPENING_RADIUS;Radij
TP_SHARPENING_RADIUS_BOOST;Povečanje polmera vogala
TP_SHARPENING_RLD;RL Dekonvolucija
TP_SHARPENING_RLD_AMOUNT;Količina
TP_SHARPENING_RLD_DAMPING;Blaženje
TP_SHARPENING_RLD_ITERATIONS;Iteracij
TP_SHARPENING_THRESHOLD;Prag
TP_SHARPENING_USM;Neostra maska
TP_SHARPENMICRO_AMOUNT;Količina
TP_SHARPENMICRO_CONTRAST;Prag kontrasta
TP_SHARPENMICRO_LABEL;Mikrokontrast
TP_SHARPENMICRO_MATRIX;3×3 matrika namesto 5×5
TP_SHARPENMICRO_UNIFORMITY;Enakomernost
TP_SOFTLIGHT_LABEL;Mehka svetloba
TP_SOFTLIGHT_STRENGTH;Moč
TP_TM_FATTAL_AMOUNT;Količina
TP_TM_FATTAL_ANCHOR;Sidro
TP_TM_FATTAL_LABEL;Kompresija dinamičnega obsega
TP_TM_FATTAL_THRESHOLD;Podrobnost
TP_VIBRANCE_AVOIDCOLORSHIFT;Izogibaj se pomiku barve
TP_VIBRANCE_CURVEEDITOR_SKINTONES;HH
TP_VIBRANCE_CURVEEDITOR_SKINTONES_LABEL;Kožni toni
TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE1;rdeča/rožnata
TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE2;rdeča
TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE3;rdeča/rumena
TP_VIBRANCE_CURVEEDITOR_SKINTONES_RANGE4;rumena
TP_VIBRANCE_CURVEEDITOR_SKINTONES_TOOLTIP;Odtenek glede na odtenek H=f(H)
TP_VIBRANCE_LABEL;Živost
TP_VIBRANCE_PASTELS;Pastelni toni
TP_VIBRANCE_PASTSATTOG;Poveži pastelne in nasičene tone
TP_VIBRANCE_PROTECTSKINS;Zaščiti kožne tone
TP_VIBRANCE_PSTHRESHOLD;Prag pastelnih/nasičenih tonov
TP_VIBRANCE_PSTHRESHOLD_SATTHRESH;Prag nasičenja
TP_VIBRANCE_PSTHRESHOLD_TOOLTIP;Navpična os predstavlja pestelne tone spodaj in nasičene tone na vrhu.\nVodoravna os predstavlja obseg nasičenja.
TP_VIBRANCE_PSTHRESHOLD_WEIGTHING;Utež prenosa pastelno/nasičeno
TP_VIBRANCE_SATURATED;Nasičeni toni
TP_VIGNETTING_AMOUNT;Količina
TP_VIGNETTING_CENTER;Center
TP_VIGNETTING_CENTER_X;Center X
TP_VIGNETTING_CENTER_Y;Center Y
TP_VIGNETTING_LABEL;Popravek vinjetiranja
TP_VIGNETTING_RADIUS;Radij
TP_VIGNETTING_STRENGTH;Moč
TP_WAVELET_1;Nivo 1
TP_WAVELET_2;Nivo 2
TP_WAVELET_3;Nivo 3
TP_WAVELET_4;Nivo 4
TP_WAVELET_5;Nivo 5
TP_WAVELET_6;Nivo 6
TP_WAVELET_7;Nivo 7
TP_WAVELET_8;Nivo 8
TP_WAVELET_9;Nivo 9
TP_WAVELET_APPLYTO;Uporabi na
TP_WAVELET_AVOID;Izogibaj se pomiku barv
TP_WAVELET_B0;Črna
TP_WAVELET_B1;Siva
TP_WAVELET_B2;Preostanek
TP_WAVELET_BACKGROUND;Ozadje
TP_WAVELET_BACUR;Krivulja
TP_WAVELET_BALANCE;Ravnotežje kontrasta d/v-h
TP_WAVELET_BALANCE_TOOLTIP;Spremeni ravnotežje med smermi valovčkov: navpično-vodoravno in diagonalno.\nČe so omogočeni kontrast, barvitost ali preostali prenos tonov, je učinek ojačan.
TP_WAVELET_BALCHRO;Ravnotežje barvitosti
TP_WAVELET_BALCHRO_TOOLTIP;Če je omogočen potem krivulja ravnotežja kontrasta ali drsnik tudi spreminja ravnotežje barvitosti.
TP_WAVELET_BANONE;Nič
TP_WAVELET_BASLI;Drsnik
TP_WAVELET_BATYPE;Metoda ravnotežja kontrasta
TP_WAVELET_CBENAB;Ravnotežje tonov in barve
TP_WAVELET_CB_TOOLTIP;Za močne vrednosti barvno toniranje izdelka, če ga kombinirate ali ne s stopnjami razkroja 'toniranje'\nZa nizke vrednosti lahko spremenite ravnovesje beline v ozadju (nebo, ...), ne da bi spremenili stanje sprednje ravnine, na splošno bolj kontrastno
TP_WAVELET_CCURVE;Lokalni kontrast
TP_WAVELET_CH1;Obseg vse barvitosti
TP_WAVELET_CH2;Nasičena/pastelna
TP_WAVELET_CH3;Nivoji povezav kontrastov
TP_WAVELET_CHCU;Krivulja
TP_WAVELET_CHR;Moč povezave barvitosti in kontrasta
TP_WAVELET_CHRO;Prag nasičenja/pastelnosti
TP_WAVELET_CHRO_TOOLTIP;Nastavi nivo valovčkov, ki določa prag med nasičenimi in pastelnimi barvami.\n1-x: nasičene\nx-9: pastelne\n\nČe vrednost presega štvilo nivojev valovčkov, ki jih uporabljate, vrednost zanemarimo.
TP_WAVELET_CHR_TOOLTIP;Prilagodi barvitost kot funkcijo "nivojev kontrasta" in "moč povezave barvitost-kontrast"
TP_WAVELET_CHSL;Drsniki
TP_WAVELET_CHTYPE;Metoda krominance
TP_WAVELET_COLORT;Neprosojnost rdeče-zelene
TP_WAVELET_COMPCONT;Kontrast
TP_WAVELET_COMPGAMMA;Stiskanje game
TP_WAVELET_COMPGAMMA_TOOLTIP;Prilagoditev game preostanka slike dovoljuje uravnoteženje podatkov in histograma.
TP_WAVELET_COMPTM;Prenosna funkcija tonov
TP_WAVELET_CONTEDIT;Krivulja kontrasta "Po"
TP_WAVELET_CONTR;Barvni obseg
TP_WAVELET_CONTRA;Kontrast
TP_WAVELET_CONTRAST_MINUS;Kontrast -
TP_WAVELET_CONTRAST_PLUS;Kontrast +
TP_WAVELET_CONTRA_TOOLTIP;Spremeni kontrast preostanka slike.
TP_WAVELET_CTYPE;Kontrola krominance
TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Spremeni lokalni kontrast kot funkcijo izvirnega lokalnega kontrasta (abscisa).\nSpodnje vrednosti na abscisi predstavljajo majhne izvirne lokalne kontraste (vrednosti med 100 in 300).\n66% na abscisi predstavlja standardno deviacijo lokalnih kontrastov (vrednosti med 300 in 800)\n100% na abscisi pa predstavlja maksimalne lokalne kontraste (vrednosti med 3000 in 8000).
TP_WAVELET_CURVEEDITOR_CH;Kontrast nivoji=f(Odtenek)
TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Spremeni kontrast vsake stopnje kot funkcijo odtenka.\nPazite, da ne boste prepisali sprememb, izvedenih s krmilnimi odtenki podorodja Gamut.\nKrivulja bo imela učinek le, če so drsniki na ravni valovnih kontrastov brez ničle.
TP_WAVELET_CURVEEDITOR_CL;L
TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Uporabi končno krivuljo svetilnosti kontrasta na koncu obdelave z valovčki.
TP_WAVELET_CURVEEDITOR_HH;HH
TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Spremeni odtenek preostale slike kot funkcijo odtenka.
TP_WAVELET_DALL;Vse smeri
TP_WAVELET_DAUB;Performance robov
TP_WAVELET_DAUB2;D2 - nizko
TP_WAVELET_DAUB4;D4 - standard
TP_WAVELET_DAUB6;D6 - standard plus
TP_WAVELET_DAUB10;D10 - srednje
TP_WAVELET_DAUB14;D14 - visoko
TP_WAVELET_DAUB_TOOLTIP;Spremeni Daubechiesove koeficiente:\nD4 = Standardno,\nD14 = Pogosto najboljše, 10% bolj časovno zahetvno.\n\nVpliva na razpoznavanje robov kot tudi splošno kakovost prvih nivojev. Kljub temu splošna kakovost ni strogo odvisna od tega koeficienta in se lahko spremeni v odvisnosti od slik in uporabe.
TP_WAVELET_DONE;Navpično
TP_WAVELET_DTHR;Diagonalno
TP_WAVELET_DTWO;Vodoravno
TP_WAVELET_EDCU;Krivulja
TP_WAVELET_EDGCONT;Lokalni kontrast
TP_WAVELET_EDGCONT_TOOLTIP;Prilagoditev točk na levi zmanjšuje kontrast in na desni ga povečuje.\nSpodaj-levo, zgoraj-levo, zgoraj-desno in spodaj-desno predstavljajo lokalni kontrast za nizke vrednosti, povprečje, povprečje+stdev in maximum.
TP_WAVELET_EDGE;Ostrina roba
TP_WAVELET_EDGEAMPLI;Osnovno ojačenje
TP_WAVELET_EDGEDETECT;Gradient občutljivosti
TP_WAVELET_EDGEDETECTTHR;Spodnji prag (šum)
TP_WAVELET_EDGEDETECTTHR2;Zgornji prag (občutljivost)
TP_WAVELET_EDGEDETECTTHR_TOOLTIP;Ta prilagojevalnik omogoča ciljno detekcijo robov za izogibanje ostrine robov na finih podrobnostih kot npr. šum na nebu.
TP_WAVELET_EDGEDETECT_TOOLTIP;Pomik drsnika na desno poveča občutljivost za robove. To vpliva na lokalni kontrast, nastavitve robov in šum.
TP_WAVELET_EDGESENSI;Rob občutljivosti
TP_WAVELET_EDGREINF_TOOLTIP;Ojači ali zmanjšaj vpliv prvega nivoja, nasprotni vpliv drugega nivoja, preostalo pusti nespremenjeno.
TP_WAVELET_EDGTHRESH;Podrobnost
TP_WAVELET_EDGTHRESH_TOOLTIP;Spremeni ponovne delitve med prvim nivojem in ostalimi. Višji kot je prag, več aktivnosti je osredotočeno na prve nivoje.Bodite previdni z negativnimi vrednostmi, ki povečaujejo aktivnosti visokih nivojev in lahko povzročajo artefakte.
TP_WAVELET_EDRAD;Radij
TP_WAVELET_EDRAD_TOOLTIP;Ta prilagoditev radija je bistveno drugačna kot pri drugih orodij ostrenja. Vrednost radija se primerja prek kompleksne funkcije z drugimi nivoji. Tako ima tudi vrednost 0 vpliv.
TP_WAVELET_EDSL;Prag drsnikov
TP_WAVELET_EDTYPE;Metoda Lokalnega kontrasta
TP_WAVELET_EDVAL;Moč
TP_WAVELET_FINAL;Končni poseg
TP_WAVELET_FINEST;Najbolj fino
TP_WAVELET_HIGHLIGHT;Obseg svetlosti bleščav
TP_WAVELET_HS1;Celotni obseg svetlosti
TP_WAVELET_HS2;Sence/bleščave
TP_WAVELET_HUESKIN;Kožni odtenek
TP_WAVELET_HUESKIN_TOOLTIP;Spodnje točke določajo začetek cone sprememb, zgornje točke pa konec, kjer so spremembe najmočnejše.\n\nČe morate področje bistveno premakniti ali pa se pojavljajo artefakti, potem <b>je ravnotežje beline napačno</b>.
TP_WAVELET_HUESKY;Odtenek neba
TP_WAVELET_HUESKY_TOOLTIP;Spodnje točke določajo začetek cone sprememb, zgornje točke pa konec, kjer so spremembe najmočnejše.\n\nČe morate področje bistveno premakniti ali pa se pojavljajo artefakti, potem <b>je ravnotežje beline napačno</b>.
TP_WAVELET_ITER;Nivoji ravnotežja Delta
TP_WAVELET_ITER_TOOLTIP;Levo: povečajne spodnje nivoje in zmanjšajte visoke nivoje,\nDesno: zmanjšajte nizke nivoje in povečajte visoke nivoje.
TP_WAVELET_LABEL;Nivoji valovčkov
TP_WAVELET_LARGEST;Najbolj grobo
TP_WAVELET_LEVCH;Barvitost
TP_WAVELET_LEVDIR_ALL;Vsi nivoji v vseh smereh
TP_WAVELET_LEVDIR_INF;Pod ali enako nivoju
TP_WAVELET_LEVDIR_ONE;En nivo
TP_WAVELET_LEVDIR_SUP;Nad nivojem
TP_WAVELET_LEVELS;Nivoji valovčkov
TP_WAVELET_LEVELS_TOOLTIP;Izberi število nivojev podrobnosti slike, ki naj se razdeli. Več nivojev zahteva več RAMa in več časa obdelovanja.
TP_WAVELET_LEVF;Kontrast
TP_WAVELET_LEVLABEL;Predogled največ možnih nivojev = %1
TP_WAVELET_LEVONE;Nivo 2
TP_WAVELET_LEVTHRE;Nivo 4
TP_WAVELET_LEVTWO;Nivo 3
TP_WAVELET_LEVZERO;Nivo 1
TP_WAVELET_LINKEDG;Povežo z močjo ostrine robov
TP_WAVELET_LIPST;Izboljšan algoritem
TP_WAVELET_LOWLIGHT;Obseg svetlosti senc
TP_WAVELET_MEDGREINF;Prvi nivo
TP_WAVELET_MEDI;Odstrani artefakte na modrem nebu
TP_WAVELET_MEDILEV;Detekcija roba
TP_WAVELET_MEDILEV_TOOLTIP;Kadar omogočite detekcijo robov, priporočamo:\n- onemogočanje nizkih nivojev kontrasta za izogibanje artefaktom,\n- uporabo visokih vrednosti gradienta občutljivosti.\n\nMoč lahko nastavljate z izboljšavo od 'Odstranjevanja šuma' do 'Olepševanja'.
TP_WAVELET_NEUTRAL;Nevtralno
TP_WAVELET_NOIS;Odstrani šum
TP_WAVELET_NOISE;Odstrani šum in izpopolni
TP_WAVELET_NPHIGH;Visoko
TP_WAVELET_NPLOW;Nizko
TP_WAVELET_NPNONE;Nič
TP_WAVELET_NPTYPE;Sosednji piksli
TP_WAVELET_NPTYPE_TOOLTIP;Ta algoritem uporablja bližino piksla in osem njegovih sosedov. Če je majhna razlika, so robovi ojačeni.
TP_WAVELET_OPACITY;Neprosojnost modra-rumena
TP_WAVELET_OPACITYW;Krivulja ravnotežja kontrasta d/v-h
TP_WAVELET_OPACITYWL;Končni lokalni kontrast
TP_WAVELET_OPACITYWL_TOOLTIP;Spremeni končni lokalni kontrast ob koncu obdelave z valovčki\n\nLeva stran predstavlja najmanjši lokalni kontrast, ki se povečuje in doseže največji kontrast na desni strani.
TP_WAVELET_PASTEL;Pastelna barvitost
TP_WAVELET_PROC;Obdelaj
TP_WAVELET_RE1;Ojačeno
TP_WAVELET_RE2;Nespremenjeno
TP_WAVELET_RE3;Oslabljeno
TP_WAVELET_RESCHRO;Barvitost
TP_WAVELET_RESCON;Sence
TP_WAVELET_RESCONH;Bleščave
TP_WAVELET_RESID;Preostanek slike
TP_WAVELET_SAT;Nasičena barvitost
TP_WAVELET_SETTINGS;Nastavitev valovčkov
TP_WAVELET_SKIN;Ciljna zaščita kože
TP_WAVELET_SKIN_TOOLTIP;Pri -100 so odtenki kože ciljani.\nPri 0 so vsi toni obravnavani enako.\nPri +100 so kožni toni zaščiteni, vsi ostali pa spremenjeni.
TP_WAVELET_SKY;Ciljna zaščita neba
TP_WAVELET_SKY_TOOLTIP;Pri -100 so odtenki neba ciljani.\nPri 0 so vsi toni obravnavani enako.\nPri +100 so toni neba zaščiteni, vsi ostali pa spremenjeni.
TP_WAVELET_STREN;Moč
TP_WAVELET_STRENGTH;Moč
TP_WAVELET_SUPE;Ekstra
TP_WAVELET_THR;Prag senc
TP_WAVELET_THRESHOLD;Nivoji bleščav
TP_WAVELET_THRESHOLD2;Nivoji bleščav
TP_WAVELET_THRESHOLD2_TOOLTIP;Sprememba svetlosti v sencah bo samo na nivojih od 9 do 9 minus vrednost. Ostali nivoji bodo obdelani. Najvišji možni nivo je omejen z nivojem bleščav (9 minus nivo bleščav).
TP_WAVELET_THRESHOLD_TOOLTIP;Vpliv obsega lumninance bo samo na nivojih nad izbrano vrednostjo. Vsi ostali nivoji bodo obdelani. Izbrana vrednost omejuje najvišji možni nivo v sencah.
TP_WAVELET_THRH;Prag bleščav
TP_WAVELET_TILESBIG;Velike krpe
TP_WAVELET_TILESFULL;Celotna slika
TP_WAVELET_TILESIZE;Metoda pokrivanja
TP_WAVELET_TILES_TOOLTIP;Obdelava celotne slike zagotavlja boljšo kakovost in jo priporočamo, medtem ko je uporaba krp rezervna možnost za uporabnike z malo RAMa. Poglejte v RawPedio za potrebe po pomnilniku.
TP_WAVELET_TMSTRENGTH;Compression strength
TP_WAVELET_TMSTRENGTH_TOOLTIP;Upravlja z močjo tonske preslikave ali stiskanja kontrasta preostanka slike. Kadar je vrednost različna od 0, potem sta drsnika za moč in gamo posivela in onemogočena.
TP_WAVELET_TMTYPE;Metode stiskanja
TP_WAVELET_TON;Toniranje
TP_WBALANCE_AUTO;Avto
TP_WBALANCE_CAMERA;Camera
TP_WBALANCE_CLOUDY;Oblačno
TP_WBALANCE_CUSTOM;Po meri
TP_WBALANCE_DAYLIGHT;Dnevna svetloba (sončno)
TP_WBALANCE_EQBLUERED;Izenačevalnik modro/rdeče
TP_WBALANCE_EQBLUERED_TOOLTIP;Dovoljuje drugačno obnašanje od običajnega "uravnoteževanja beline" z urejanjem ravnotežja med rdečo in modro.\nTo je uporabno, kadar so pogoji snemanja:\na) daleč od običajnih pogojev osvetlitve (npr. pod vodo)\nb) so daleč od pogojev, kjer so bile izvedene nastavitve,\nc) ali, kjer so matrike ali ICC profili neprimerni.
TP_WBALANCE_FLASH55;Leica
TP_WBALANCE_FLASH60;Standard, Canon, Pentax, Olympus
TP_WBALANCE_FLASH65;Nikon, Panasonic, Sony, Minolta
TP_WBALANCE_FLASH_HEADER;Bliskavica
TP_WBALANCE_FLUO1;F1 - Dnevna svetloba
TP_WBALANCE_FLUO2;F2 - Hladna bela
TP_WBALANCE_FLUO3;F3 - Bela
TP_WBALANCE_FLUO4;F4 - Topla bela
TP_WBALANCE_FLUO5;F5 - Dnevna svetloba
TP_WBALANCE_FLUO6;F6 - Svetla bela
TP_WBALANCE_FLUO7;F7 - D65 Simulator dnevne svetlobe
TP_WBALANCE_FLUO8;F8 - D50 / Sylvania F40 Design
TP_WBALANCE_FLUO9;F9 - De luxe hladna bela
TP_WBALANCE_FLUO10;F10 - Philips TL85
TP_WBALANCE_FLUO11;F11 - Philips TL84
TP_WBALANCE_FLUO12;F12 - Philips TL83
TP_WBALANCE_FLUO_HEADER;Fluorescent
TP_WBALANCE_GREEN;Odtenek
TP_WBALANCE_GTI;GTI
TP_WBALANCE_HMI;HMI
TP_WBALANCE_JUDGEIII;JudgeIII
TP_WBALANCE_LABEL;Uravnoteženje beline
TP_WBALANCE_LAMP_HEADER;Žarnica
TP_WBALANCE_LED_CRS;CRS SP12 WWMR16
TP_WBALANCE_LED_HEADER;LED
TP_WBALANCE_LED_LSI;LSI Lumelex 2040
TP_WBALANCE_METHOD;Metoda
TP_WBALANCE_PICKER;Poberi
TP_WBALANCE_SHADE;Senca
TP_WBALANCE_SIZE;Velikost:
TP_WBALANCE_SOLUX35;Solux 3500K
TP_WBALANCE_SOLUX41;Solux 4100K
TP_WBALANCE_SOLUX47;Solux 4700K (vendor)
TP_WBALANCE_SOLUX47_NG;Solux 4700K (Nat. Gallery)
TP_WBALANCE_SPOTWB;Uporabi pipeto za pridobivanje ravnotežne beline iz nevtralnega dela slike v predogledu.
TP_WBALANCE_TEMPBIAS;AWB pristranost temperature
TP_WBALANCE_TEMPBIAS_TOOLTIP;Dovoljuje spremenjen izračun "avtomatičnega ravnotežja beline"\nz spremembo proti toplejšemu ali hladnejšemu spektru. \nPristranost je izražena z odstotkom od izračunane temperature\ntako da je rezultat izražen z "izračunanaTemp + izračunanaTemp * pristranost".
TP_WBALANCE_TEMPERATURE;Temperatura
TP_WBALANCE_TUNGSTEN;Tungsten
TP_WBALANCE_WATER1;Podvodna 1
TP_WBALANCE_WATER2;Podvodna 2
TP_WBALANCE_WATER_HEADER;Pod vodo
ZOOMPANEL_100;(100%)
ZOOMPANEL_NEWCROPWINDOW;Odpri (novo) okno s podrobnostmi
ZOOMPANEL_ZOOM100;Zoom do 100%\nBližnjica: <b>z</b>
ZOOMPANEL_ZOOMFITCROPSCREEN;Prilagodi izrez zaslonu\nBližnjica: <b>f</b>
ZOOMPANEL_ZOOMFITSCREEN;Prilagodi celotno sliko zaslonu\nBližnjica: <b>Alt</b>-<b>f</b>
ZOOMPANEL_ZOOMIN;Zoom In\nBližnjica: <b>+</b>
ZOOMPANEL_ZOOMOUT;Zoom Out\nBližnjica: <b>-</b>

!!!!!!!!!!!!!!!!!!!!!!!!!
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!

!ERROR_MSG_METADATA_VALUE;Metadata: error setting %1 to %2
!EXIFFILTER_PATH;File path
!EXIFPANEL_ACTIVATE_ALL_HINT;Select all tags
!EXIFPANEL_ACTIVATE_NONE_HINT;Unselect all tags
!EXIFPANEL_BASIC_GROUP;Basic
!EXIFPANEL_VALUE_NOT_SHOWN;Not shown
!FILEBROWSER_POPUPINSPECT;Inspect
!FILEBROWSER_POPUPSORTBY;Sort Files
!FILEBROWSER_SHOWRECURSIVE;Show images in sub-folders recursively.
!FILECHOOSER_FILTER_EXECUTABLE;Executable files
!GENERAL_DELETE_ALL;Delete all
!GENERAL_EDIT;Edit
!GENERAL_HELP;Help
!GENERAL_OTHER;Other
!HISTOGRAM_TOOLTIP_CROSSHAIR;Show/Hide indicator crosshair.
!HISTOGRAM_TOOLTIP_SHOW_OPTIONS;Toggle visibility of the scope option buttons.
!HISTOGRAM_TOOLTIP_TRACE_BRIGHTNESS;Adjust scope brightness.
!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM;Histogram
!HISTOGRAM_TOOLTIP_TYPE_HISTOGRAM_RAW;Raw Histogram
!HISTOGRAM_TOOLTIP_TYPE_PARADE;RGB Parade
!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HC;Hue-Chroma Vectorscope
!HISTOGRAM_TOOLTIP_TYPE_VECTORSCOPE_HS;Hue-Saturation Vectorscope
!HISTOGRAM_TOOLTIP_TYPE_WAVEFORM;Waveform
!HISTORY_MSG_446;--unused--
!HISTORY_MSG_447;--unused--
!HISTORY_MSG_448;--unused--
!HISTORY_MSG_450;--unused--
!HISTORY_MSG_451;--unused--
!HISTORY_MSG_454;--unused--
!HISTORY_MSG_455;--unused--
!HISTORY_MSG_456;--unused--
!HISTORY_MSG_458;--unused--
!HISTORY_MSG_459;--unused--
!HISTORY_MSG_460;--unused--
!HISTORY_MSG_461;--unused--
!HISTORY_MSG_463;--unused--
!HISTORY_MSG_466;--unused--
!HISTORY_MSG_467;--unused--
!HISTORY_MSG_470;--unused--
!HISTORY_MSG_496;Local Spot deleted
!HISTORY_MSG_497;Local Spot selected
!HISTORY_MSG_498;Local - Spot name
!HISTORY_MSG_499;Local - Spot visibility
!HISTORY_MSG_500;Local - Spot shape
!HISTORY_MSG_501;Local - Spot method
!HISTORY_MSG_502;Local - SC - Shape method
!HISTORY_MSG_503;Local - Spot - Right
!HISTORY_MSG_504;Local - Spot - Left
!HISTORY_MSG_505;Local - Spot - Bottom
!HISTORY_MSG_506;Local - Spot - Top
!HISTORY_MSG_507;Local - Spot - Center
!HISTORY_MSG_508;Local - Spot - Size
!HISTORY_MSG_509;Local - Spot quality method
!HISTORY_MSG_510;Local - TG - Transition value
!HISTORY_MSG_511;Local - SD - ΔE scope threshold
!HISTORY_MSG_512;Local - SD - ΔE decay
!HISTORY_MSG_513;Local - Spot - Excluding - Scope
!HISTORY_MSG_514;Local - Spot structure
!HISTORY_MSG_515;Selective Editing
!HISTORY_MSG_516;Local - Color and light
!HISTORY_MSG_517;Local - Enable super
!HISTORY_MSG_518;Local - Lightness
!HISTORY_MSG_519;Local - Contrast
!HISTORY_MSG_520;Local - Chrominance
!HISTORY_MSG_521;Local - Scope
!HISTORY_MSG_522;Local - Curve method
!HISTORY_MSG_523;Local - LL Curve
!HISTORY_MSG_524;Local - CC curve
!HISTORY_MSG_525;Local - LH Curve
!HISTORY_MSG_526;Local - H curve
!HISTORY_MSG_527;Local - Color Inverse
!HISTORY_MSG_528;Local - Exposure
!HISTORY_MSG_529;Local - Exp Compensation
!HISTORY_MSG_530;Local - Exp Hlcompr
!HISTORY_MSG_531;Local - Exp hlcomprthresh
!HISTORY_MSG_532;Local - Exp black
!HISTORY_MSG_533;Local - Exp Shcompr
!HISTORY_MSG_534;Local - Warm Cool
!HISTORY_MSG_535;Local - Exp Scope
!HISTORY_MSG_536;Local - Exp Contrast curve
!HISTORY_MSG_537;Local - Vibrance
!HISTORY_MSG_538;Local - Vib Saturated
!HISTORY_MSG_539;Local - Vib Pastel
!HISTORY_MSG_540;Local - Vib Threshold
!HISTORY_MSG_541;Local - Vib Protect skin tones
!HISTORY_MSG_542;Local - Vib avoid colorshift
!HISTORY_MSG_543;Local - Vib link
!HISTORY_MSG_544;Local - Vib Scope
!HISTORY_MSG_545;Local - Vib H curve
!HISTORY_MSG_546;Local - Blur and noise
!HISTORY_MSG_547;Local - Radius
!HISTORY_MSG_548;Local - Noise
!HISTORY_MSG_549;Local - Blur scope
!HISTORY_MSG_550;Local - Blur method
!HISTORY_MSG_551;Local - Blur Luminance only
!HISTORY_MSG_552;Local - Tone mapping
!HISTORY_MSG_553;Local - TM compression strength
!HISTORY_MSG_554;Local - TM gamma
!HISTORY_MSG_555;Local - TM edge stopping
!HISTORY_MSG_556;Local - TM scale
!HISTORY_MSG_557;Local - TM Reweighting
!HISTORY_MSG_558;Local - TM scope
!HISTORY_MSG_559;Local - Retinex
!HISTORY_MSG_560;Local - Retinex method
!HISTORY_MSG_561;Local - Retinex strength
!HISTORY_MSG_562;Local - Retinex chroma
!HISTORY_MSG_563;Local - Retinex radius
!HISTORY_MSG_564;Local - Retinex contrast
!HISTORY_MSG_565;Local - scope
!HISTORY_MSG_566;Local - Retinex Gain curve
!HISTORY_MSG_567;Local - Retinex Inverse
!HISTORY_MSG_568;Local - Sharpening
!HISTORY_MSG_569;Local - Sh Radius
!HISTORY_MSG_570;Local - Sh Amount
!HISTORY_MSG_571;Local - Sh Damping
!HISTORY_MSG_572;Local - Sh Iterations
!HISTORY_MSG_573;Local - Sh Scope
!HISTORY_MSG_574;Local - Sh Inverse
!HISTORY_MSG_575;Local - CBDL
!HISTORY_MSG_576;Local - cbdl mult
!HISTORY_MSG_577;Local - cbdl chroma
!HISTORY_MSG_578;Local - cbdl threshold
!HISTORY_MSG_579;Local - cbdl scope
!HISTORY_MSG_580;--unused--
!HISTORY_MSG_581;Local - Denoise lum f 1
!HISTORY_MSG_582;Local - Denoise lum c
!HISTORY_MSG_583;Local - Denoise lum detail
!HISTORY_MSG_584;Local - Denoise equalizer White-Black
!HISTORY_MSG_585;Local - Denoise chro f
!HISTORY_MSG_586;Local - Denoise chro c
!HISTORY_MSG_587;Local - Denoise chro detail
!HISTORY_MSG_588;Local - Denoise equalizer Blue-Red
!HISTORY_MSG_589;Local - Denoise bilateral
!HISTORY_MSG_590;Local - Denoise Scope
!HISTORY_MSG_591;Local - Avoid color shift
!HISTORY_MSG_592;Local - Sh Contrast
!HISTORY_MSG_593;Local - Local contrast
!HISTORY_MSG_594;Local - Local contrast radius
!HISTORY_MSG_595;Local - Local contrast amount
!HISTORY_MSG_596;Local - Local contrast darkness
!HISTORY_MSG_597;Local - Local contrast lightness
!HISTORY_MSG_598;Local - Local contrast scope
!HISTORY_MSG_599;Local - Retinex dehaze
!HISTORY_MSG_600;Local - Soft Light enable
!HISTORY_MSG_601;Local - Soft Light strength
!HISTORY_MSG_602;Local - Soft Light scope
!HISTORY_MSG_603;Local - Sh Blur radius
!HISTORY_MSG_605;Local - Mask preview choice
!HISTORY_MSG_606;Local Spot selected
!HISTORY_MSG_607;Local - Color Mask C
!HISTORY_MSG_608;Local - Color Mask L
!HISTORY_MSG_609;Local - Exp Mask C
!HISTORY_MSG_610;Local - Exp Mask L
!HISTORY_MSG_611;Local - Color Mask H
!HISTORY_MSG_612;Local - Color Structure
!HISTORY_MSG_613;Local - Exp Structure
!HISTORY_MSG_614;Local - Exp Mask H
!HISTORY_MSG_615;Local - Blend color
!HISTORY_MSG_616;Local - Blend Exp
!HISTORY_MSG_617;Local - Blur Exp
!HISTORY_MSG_618;Local - Use Color Mask
!HISTORY_MSG_619;Local - Use Exp Mask
!HISTORY_MSG_620;Local - Blur col
!HISTORY_MSG_621;Local - Exp inverse
!HISTORY_MSG_622;Local - Spot - Excluding - Spot structure
!HISTORY_MSG_623;Local - Exp Chroma compensation
!HISTORY_MSG_624;Local - Color correction grid
!HISTORY_MSG_625;Local - Color correction strength
!HISTORY_MSG_626;Local - Color correction Method
!HISTORY_MSG_627;Local - Shadow Highlight
!HISTORY_MSG_628;Local - SH Highlight
!HISTORY_MSG_629;Local - SH H tonalwidth
!HISTORY_MSG_630;Local - SH Shadows
!HISTORY_MSG_631;Local - SH S tonalwidth
!HISTORY_MSG_632;Local - SH radius
!HISTORY_MSG_633;Local - SH Scope
!HISTORY_MSG_634;Local - radius color
!HISTORY_MSG_635;Local - radius Exp
!HISTORY_MSG_636;Local - Tool added
!HISTORY_MSG_637;Local - SH Mask C
!HISTORY_MSG_638;Local - SH Mask L
!HISTORY_MSG_639;Local - SH Mask H
!HISTORY_MSG_640;Local - SH blend
!HISTORY_MSG_641;Local - Use SH mask
!HISTORY_MSG_642;Local - radius SH
!HISTORY_MSG_643;Local - Blur SH
!HISTORY_MSG_644;Local - inverse SH
!HISTORY_MSG_645;Local - SD - ab-L balance
!HISTORY_MSG_646;Local - Exp mask chroma
!HISTORY_MSG_647;Local - Exp mask gamma
!HISTORY_MSG_648;Local - Exp mask slope
!HISTORY_MSG_649;Local - Exp soft radius
!HISTORY_MSG_650;Local - Color mask chroma
!HISTORY_MSG_651;Local - Color mask gamma
!HISTORY_MSG_652;Local - Color mask slope
!HISTORY_MSG_653;Local - SH mask chroma
!HISTORY_MSG_654;Local - SH mask gamma
!HISTORY_MSG_655;Local - SH mask slope
!HISTORY_MSG_656;Local - Color soft radius
!HISTORY_MSG_657;Local - Retinex Reduce artifacts
!HISTORY_MSG_658;Local - CBDL soft radius
!HISTORY_MSG_659;Local - TG - Transition decay
!HISTORY_MSG_660;Local - cbdl clarity
!HISTORY_MSG_661;Local - cbdl contrast residual
!HISTORY_MSG_662;Local - Denoise lum f 0
!HISTORY_MSG_663;Local - Denoise lum f 2
!HISTORY_MSG_664;--unused--
!HISTORY_MSG_665;Local - cbdl mask Blend
!HISTORY_MSG_666;Local - cbdl mask radius
!HISTORY_MSG_667;Local - cbdl mask chroma
!HISTORY_MSG_668;Local - cbdl mask gamma
!HISTORY_MSG_669;Local - cbdl mask slope
!HISTORY_MSG_670;Local - cbdl mask C
!HISTORY_MSG_671;Local - cbdl mask L
!HISTORY_MSG_672;Local - cbdl mask CL
!HISTORY_MSG_673;Local - Use cbdl mask
!HISTORY_MSG_674;Local - Tool removed
!HISTORY_MSG_675;Local - TM soft radius
!HISTORY_MSG_676;Local - TG - Transition differentiation
!HISTORY_MSG_677;Local - TM amount
!HISTORY_MSG_678;Local - TM saturation
!HISTORY_MSG_679;Local - Retinex mask C
!HISTORY_MSG_680;Local - Retinex mask L
!HISTORY_MSG_681;Local - Retinex mask CL
!HISTORY_MSG_682;Local - Retinex mask
!HISTORY_MSG_683;Local - Retinex mask Blend
!HISTORY_MSG_684;Local - Retinex mask radius
!HISTORY_MSG_685;Local - Retinex mask chroma
!HISTORY_MSG_686;Local - Retinex mask gamma
!HISTORY_MSG_687;Local - Retinex mask slope
!HISTORY_MSG_688;Local - Tool removed
!HISTORY_MSG_689;Local - Retinex mask transmission map
!HISTORY_MSG_690;Local - Retinex scale
!HISTORY_MSG_691;Local - Retinex darkness
!HISTORY_MSG_692;Local - Retinex lightness
!HISTORY_MSG_693;Local - Retinex threshold
!HISTORY_MSG_694;Local - Retinex Laplacian threshold
!HISTORY_MSG_695;Local - Soft method
!HISTORY_MSG_696;Local - Retinex Normalize
!HISTORY_MSG_697;Local - TM Normalize
!HISTORY_MSG_698;Local - Local contrast Fast Fourier
!HISTORY_MSG_699;Local - Retinex Fast Fourier
!HISTORY_MSG_701;Local - Exp Shadows
!HISTORY_MSG_702;Local - Exp Method
!HISTORY_MSG_703;Local - Exp Laplacian threshold
!HISTORY_MSG_704;Local - Exp PDE balance
!HISTORY_MSG_705;Local - Exp linearity
!HISTORY_MSG_706;Local - TM mask C
!HISTORY_MSG_707;Local - TM mask L
!HISTORY_MSG_708;Local - TM mask CL
!HISTORY_MSG_709;Local - use TM mask
!HISTORY_MSG_710;Local - TM mask Blend
!HISTORY_MSG_711;Local - TM mask radius
!HISTORY_MSG_712;Local - TM mask chroma
!HISTORY_MSG_713;Local - TM mask gamma
!HISTORY_MSG_714;Local - TM mask slope
!HISTORY_MSG_716;Local - Local method
!HISTORY_MSG_717;Local - Local contrast
!HISTORY_MSG_718;Local - Local contrast levels
!HISTORY_MSG_719;Local - Local contrast residual L
!HISTORY_MSG_720;Local - Blur mask C
!HISTORY_MSG_721;Local - Blur mask L
!HISTORY_MSG_722;Local - Blur mask CL
!HISTORY_MSG_723;Local - use Blur mask
!HISTORY_MSG_725;Local - Blur mask Blend
!HISTORY_MSG_726;Local - Blur mask radius
!HISTORY_MSG_727;Local - Blur mask chroma
!HISTORY_MSG_728;Local - Blur mask gamma
!HISTORY_MSG_729;Local - Blur mask slope
!HISTORY_MSG_730;Local - Blur method
!HISTORY_MSG_731;Local - median method
!HISTORY_MSG_732;Local - median iterations
!HISTORY_MSG_733;Local - soft radius
!HISTORY_MSG_734;Local - detail
!HISTORY_MSG_738;Local - Local contrast Merge L
!HISTORY_MSG_739;Local - Local contrast Soft radius
!HISTORY_MSG_740;Local - Local contrast Merge C
!HISTORY_MSG_741;Local - Local contrast Residual C
!HISTORY_MSG_742;Local - Exp Laplacian gamma
!HISTORY_MSG_743;Local - Exp Fattal Amount
!HISTORY_MSG_744;Local - Exp Fattal Detail
!HISTORY_MSG_745;Local - Exp Fattal Offset
!HISTORY_MSG_746;Local - Exp Fattal Sigma
!HISTORY_MSG_747;Local Spot created
!HISTORY_MSG_748;Local - Exp Denoise
!HISTORY_MSG_749;Local - Reti Depth
!HISTORY_MSG_750;Local - Reti Mode log - lin
!HISTORY_MSG_751;Local - Reti Dehaze saturation
!HISTORY_MSG_752;Local - Reti Offset
!HISTORY_MSG_753;Local - Reti Transmission map
!HISTORY_MSG_754;Local - Reti Clip
!HISTORY_MSG_755;Local - TM use tm mask
!HISTORY_MSG_756;Local - Exp use algo exposure mask
!HISTORY_MSG_757;Local - Exp Laplacian mask
!HISTORY_MSG_758;Local - Reti Laplacian mask
!HISTORY_MSG_759;Local - Exp Laplacian mask
!HISTORY_MSG_760;Local - Color Laplacian mask
!HISTORY_MSG_761;Local - SH Laplacian mask
!HISTORY_MSG_762;Local - cbdl Laplacian mask
!HISTORY_MSG_763;Local - Blur Laplacian mask
!HISTORY_MSG_764;Local - Solve PDE Laplacian mask
!HISTORY_MSG_765;Local - Denoise Detail threshold
!HISTORY_MSG_766;Local - Blur Fast Fourier
!HISTORY_MSG_767;Local - Grain Iso
!HISTORY_MSG_768;Local - Grain Strength
!HISTORY_MSG_769;Local - Grain Scale
!HISTORY_MSG_770;Local - Color Mask contrast curve
!HISTORY_MSG_771;Local - Exp Mask contrast curve
!HISTORY_MSG_772;Local - SH Mask contrast curve
!HISTORY_MSG_773;Local - TM Mask contrast curve
!HISTORY_MSG_774;Local - Reti Mask contrast curve
!HISTORY_MSG_775;Local - CBDL Mask contrast curve
!HISTORY_MSG_776;Local - Blur Denoise Mask contrast curve
!HISTORY_MSG_777;Local - Blur Mask local contrast curve
!HISTORY_MSG_778;Local - Mask highlights
!HISTORY_MSG_779;Local - Color Mask local contrast curve
!HISTORY_MSG_780;Local - Color Mask shadows
!HISTORY_MSG_781;Local - Contrast Mask Wavelet level
!HISTORY_MSG_782;Local - Blur Denoise Mask Wavelet levels
!HISTORY_MSG_783;Local - Color Wavelet levels
!HISTORY_MSG_784;Local - Mask - ΔE Image Mask
!HISTORY_MSG_785;Local - Mask - Scope
!HISTORY_MSG_786;Local - SH method
!HISTORY_MSG_787;Local - Equalizer multiplier
!HISTORY_MSG_788;Local - Equalizer detail
!HISTORY_MSG_789;Local - SH mask amount
!HISTORY_MSG_790;Local - SH mask anchor
!HISTORY_MSG_791;Local - Mask Short L curves
!HISTORY_MSG_792;Local - Mask - Background
!HISTORY_MSG_793;Local - SH TRC gamma
!HISTORY_MSG_794;Local - SH TRC slope
!HISTORY_MSG_795;Local - Mask save restore image
!HISTORY_MSG_796;Local - SC - Recursive references
!HISTORY_MSG_797;Local - Merge Original method
!HISTORY_MSG_798;Local - Opacity
!HISTORY_MSG_799;Local - Color RGB ToneCurve
!HISTORY_MSG_800;Local - Color ToneCurve Method
!HISTORY_MSG_801;Local - Color ToneCurve Special
!HISTORY_MSG_802;Local - Contrast threshold
!HISTORY_MSG_803;Local - Color Merge
!HISTORY_MSG_804;Local - Color mask Structure
!HISTORY_MSG_805;Local - Blur Noise mask Structure
!HISTORY_MSG_806;Local - Color mask Structure as tool
!HISTORY_MSG_807;Local - Blur Noise mask Structure as tool
!HISTORY_MSG_808;Local - Color mask curve H(H)
!HISTORY_MSG_809;Local - Vib mask curve C(C)
!HISTORY_MSG_810;Local - Vib mask curve L(L)
!HISTORY_MSG_811;Local - Vib mask curve LC(H)
!HISTORY_MSG_813;Local - Use Vib mask
!HISTORY_MSG_814;Local - Vib mask Blend
!HISTORY_MSG_815;Local - Vib mask radius
!HISTORY_MSG_816;Local - Vib mask chroma
!HISTORY_MSG_817;Local - Vib mask gamma
!HISTORY_MSG_818;Local - Vib mask slope
!HISTORY_MSG_819;Local - Vib mask laplacian
!HISTORY_MSG_820;Local - Vib mask contrast curve
!HISTORY_MSG_821;Local - color grid background
!HISTORY_MSG_822;Local - color background merge
!HISTORY_MSG_823;Local - color background luminance
!HISTORY_MSG_824;Local - Exp gradient mask strength
!HISTORY_MSG_825;Local - Exp gradient mask angle
!HISTORY_MSG_826;Local - Exp gradient strength
!HISTORY_MSG_827;Local - Exp gradient angle
!HISTORY_MSG_828;Local - SH gradient strength
!HISTORY_MSG_829;Local - SH gradient angle
!HISTORY_MSG_830;Local - Color gradient strength L
!HISTORY_MSG_831;Local - Color gradient angle
!HISTORY_MSG_832;Local - Color gradient strength C
!HISTORY_MSG_833;Local - Mask gradient feather
!HISTORY_MSG_834;Local - Color gradient strength H
!HISTORY_MSG_835;Local - Vib gradient strength L
!HISTORY_MSG_836;Local - Vib gradient angle
!HISTORY_MSG_837;Local - Vib gradient strength C
!HISTORY_MSG_838;Local - Vib gradient strength H
!HISTORY_MSG_839;Local - Software complexity
!HISTORY_MSG_840;Local - CL Curve
!HISTORY_MSG_841;Local - LC curve
!HISTORY_MSG_842;Local - Blur mask Radius
!HISTORY_MSG_843;Local - Blur mask Contrast Threshold
!HISTORY_MSG_844;Local - Blur mask FFTW
!HISTORY_MSG_845;Local - Log encoding
!HISTORY_MSG_846;Local - Log encoding auto
!HISTORY_MSG_847;Local - Log encoding Source
!HISTORY_MSG_849;Local - Log encoding Source auto
!HISTORY_MSG_850;Local - Log encoding B_Ev
!HISTORY_MSG_851;Local - Log encoding W_Ev
!HISTORY_MSG_852;Local - Log encoding Target
!HISTORY_MSG_853;Local - Log encodind loc contrast
!HISTORY_MSG_854;Local - Log encodind Scope
!HISTORY_MSG_855;Local - Log encoding Whole image
!HISTORY_MSG_856;Local - Log encoding Shadows range
!HISTORY_MSG_857;Local - Wavelet blur residual
!HISTORY_MSG_858;Local - Wavelet blur luminance only
!HISTORY_MSG_859;Local - Wavelet max blur
!HISTORY_MSG_860;Local - Wavelet blur levels
!HISTORY_MSG_861;Local - Wavelet contrast levels
!HISTORY_MSG_862;Local - Wavelet contrast attenuation
!HISTORY_MSG_863;Local - Wavelet merge original image
!HISTORY_MSG_864;Local - Wavelet dir contrast attenuation
!HISTORY_MSG_865;Local - Wavelet dir contrast delta
!HISTORY_MSG_866;Local - Wavelet dir compression
!HISTORY_MSG_868;Local - SD - C-H balance
!HISTORY_MSG_869;Local - Denoise by level
!HISTORY_MSG_870;Local - Wavelet mask curve H
!HISTORY_MSG_871;Local - Wavelet mask curve C
!HISTORY_MSG_872;Local - Wavelet mask curve L
!HISTORY_MSG_873;Local - Wavelet mask
!HISTORY_MSG_875;Local - Wavelet mask blend
!HISTORY_MSG_876;Local - Wavelet mask smooth
!HISTORY_MSG_877;Local - Wavelet mask chroma
!HISTORY_MSG_878;Local - Wavelet mask contrast curve
!HISTORY_MSG_879;Local - Wavelet contrast chroma
!HISTORY_MSG_880;Local - Wavelet blur chroma
!HISTORY_MSG_881;Local - Wavelet contrast offset
!HISTORY_MSG_882;Local - Wavelet blur
!HISTORY_MSG_883;Local - Wavelet contrast by level
!HISTORY_MSG_884;Local - Wavelet dir contrast
!HISTORY_MSG_885;Local - Wavelet tone mapping
!HISTORY_MSG_886;Local - Wavelet tone mapping compress
!HISTORY_MSG_887;Local - Wavelet tone mapping compress residual
!HISTORY_MSG_888;Local - Contrast Wavelet Balance Threshold
!HISTORY_MSG_889;Local - Contrast Wavelet Graduated Strength
!HISTORY_MSG_890;Local - Contrast Wavelet Graduated angle
!HISTORY_MSG_891;Local - Contrast Wavelet Graduated
!HISTORY_MSG_892;Local - Log Encoding Graduated Strength
!HISTORY_MSG_893;Local - Log Encoding Graduated angle
!HISTORY_MSG_894;Local - SD - ΔE preview color intensity
!HISTORY_MSG_897;Local - Contrast Wavelet ES strength
!HISTORY_MSG_898;Local - Contrast Wavelet ES radius
!HISTORY_MSG_899;Local - Contrast Wavelet ES detail
!HISTORY_MSG_900;Local - Contrast Wavelet ES gradient
!HISTORY_MSG_901;Local - Contrast Wavelet ES threshold low
!HISTORY_MSG_902;Local - Contrast Wavelet ES threshold high
!HISTORY_MSG_903;Local - Contrast Wavelet ES local contrast
!HISTORY_MSG_904;Local - Contrast Wavelet ES first level
!HISTORY_MSG_905;Local - Contrast Wavelet Edge Sharpness
!HISTORY_MSG_906;Local - Contrast Wavelet ES sensitivity
!HISTORY_MSG_907;Local - Contrast Wavelet ES amplification
!HISTORY_MSG_908;Local - Contrast Wavelet ES neighboring
!HISTORY_MSG_909;Local - Contrast Wavelet ES show
!HISTORY_MSG_910;Local - SC - Wavelet Edge performance
!HISTORY_MSG_911;Local - Blur Chroma Luma
!HISTORY_MSG_912;Local - Blur Guide filter strength
!HISTORY_MSG_913;Local - Contrast Wavelet Sigma DR
!HISTORY_MSG_914;Local - Blur Wavelet Sigma BL
!HISTORY_MSG_915;Local - Edge Wavelet Sigma ED
!HISTORY_MSG_916;Local - Residual wavelet shadows
!HISTORY_MSG_917;Local - Residual wavelet shadows threshold
!HISTORY_MSG_918;Local - Residual wavelet highlights
!HISTORY_MSG_919;Local - Residual wavelet highlights threshold
!HISTORY_MSG_920;Local - Wavelet sigma LC
!HISTORY_MSG_921;Local - Wavelet Graduated sigma LC2
!HISTORY_MSG_922;Local - SC - Changes in B/W
!HISTORY_MSG_923;Local - Tool complexity mode
!HISTORY_MSG_924;--unused--
!HISTORY_MSG_925;Local - Scope (color tools)
!HISTORY_MSG_926;Local - Show mask type
!HISTORY_MSG_927;Local - Shadow
!HISTORY_MSG_928;Local - Common color mask
!HISTORY_MSG_929;Local - Mask common scope
!HISTORY_MSG_930;Local - Mask Common blend luma
!HISTORY_MSG_931;Local - Mask Common enable
!HISTORY_MSG_932;Local - Mask Common radius soft
!HISTORY_MSG_933;Local - Mask Common laplacian
!HISTORY_MSG_934;Local - Mask Common chroma
!HISTORY_MSG_935;Local - Mask Common gamma
!HISTORY_MSG_936;Local - Mask Common slope
!HISTORY_MSG_937;Local - Mask Common curve C(C)
!HISTORY_MSG_938;Local - Mask Common curve L(L)
!HISTORY_MSG_939;Local - Mask Common curve LC(H)
!HISTORY_MSG_940;Local - Mask Common structure as tool
!HISTORY_MSG_941;Local - Mask Common structure strength
!HISTORY_MSG_942;Local - Mask Common H(H) curve
!HISTORY_MSG_943;Local - Mask Common FFT
!HISTORY_MSG_944;Local - Mask Common Blur radius
!HISTORY_MSG_945;Local - Mask Common contrast threshold
!HISTORY_MSG_946;Local - Mask Common shadows
!HISTORY_MSG_947;Local - Mask Common Contrast curve
!HISTORY_MSG_948;Local - Mask Common Wavelet curve
!HISTORY_MSG_949;Local - Mask Common Threshold levels
!HISTORY_MSG_950;Local - Mask Common GF strength
!HISTORY_MSG_951;Local - Mask Common GF angle
!HISTORY_MSG_952;Local - Mask Common soft radius
!HISTORY_MSG_953;Local - Mask Common blend chroma
!HISTORY_MSG_954;Local - Show-hide tools
!HISTORY_MSG_955;Local - Enable Spot
!HISTORY_MSG_956;Local - CH Curve
!HISTORY_MSG_957;Local - Denoise mode
!HISTORY_MSG_958;Local - Show/hide settings
!HISTORY_MSG_959;Local - Inverse blur
!HISTORY_MSG_960;Local - Log encoding - cat16
!HISTORY_MSG_961;Local - Log encoding Ciecam
!HISTORY_MSG_962;Local - Log encoding Absolute luminance source
!HISTORY_MSG_963;Local - Log encoding Absolute luminance target
!HISTORY_MSG_964;Local - Log encoding Surround
!HISTORY_MSG_965;Local - Log encoding Saturation s
!HISTORY_MSG_966;Local - Log encoding Contrast J
!HISTORY_MSG_967;Local - Log encoding Mask curve C
!HISTORY_MSG_968;Local - Log encoding Mask curve L
!HISTORY_MSG_969;Local - Log encoding Mask curve H
!HISTORY_MSG_970;Local - Log encoding Mask enable
!HISTORY_MSG_971;Local - Log encoding Mask blend
!HISTORY_MSG_972;Local - Log encoding Mask radius
!HISTORY_MSG_973;Local - Log encoding Mask chroma
!HISTORY_MSG_974;Local - Log encoding Mask contrast
!HISTORY_MSG_975;Local - Log encoding Lightness J
!HISTORY_MSG_977;Local - Log encoding Contrast Q
!HISTORY_MSG_978;Local - Log encoding Sursource
!HISTORY_MSG_979;Local - Log encoding Brightness Q
!HISTORY_MSG_980;Local - Log encoding Colorfulness M
!HISTORY_MSG_981;Local - Log encoding Strength
!HISTORY_MSG_982;Local - Equalizer hue
!HISTORY_MSG_983;Local - denoise threshold mask high
!HISTORY_MSG_984;Local - denoise threshold mask low
!HISTORY_MSG_985;Local - denoise Laplacian
!HISTORY_MSG_986;Local - denoise reinforce
!HISTORY_MSG_987;Local - GF recovery threshold
!HISTORY_MSG_988;Local - GF threshold mask low
!HISTORY_MSG_989;Local - GF threshold mask high
!HISTORY_MSG_990;Local - Denoise recovery threshold
!HISTORY_MSG_991;Local - Denoise threshold mask low
!HISTORY_MSG_992;Local - Denoise threshold mask high
!HISTORY_MSG_993;Local - Denoise Inverse algo
!HISTORY_MSG_994;Local - GF Inverse algo
!HISTORY_MSG_995;Local - Denoise decay
!HISTORY_MSG_996;Local - Color recovery threshold
!HISTORY_MSG_997;Local - Color threshold mask low
!HISTORY_MSG_998;Local - Color threshold mask high
!HISTORY_MSG_999;Local - Color decay
!HISTORY_MSG_1000;Local - Denoise luminance gray
!HISTORY_MSG_1001;Local - Log recovery threshold
!HISTORY_MSG_1002;Local - Log threshold mask low
!HISTORY_MSG_1003;Local - Log threshold mask high
!HISTORY_MSG_1004;Local - Log decay
!HISTORY_MSG_1005;Local - Exp recovery threshold
!HISTORY_MSG_1006;Local - Exp threshold mask low
!HISTORY_MSG_1007;Local - Exp threshold mask high
!HISTORY_MSG_1008;Local - Exp decay
!HISTORY_MSG_1009;Local - SH recovery threshold
!HISTORY_MSG_1010;Local - SH threshold mask low
!HISTORY_MSG_1011;Local - SH threshold mask high
!HISTORY_MSG_1012;Local - SH decay
!HISTORY_MSG_1013;Local - vib recovery threshold
!HISTORY_MSG_1014;Local - vib threshold mask low
!HISTORY_MSG_1015;Local - vib threshold mask high
!HISTORY_MSG_1016;Local - vib decay
!HISTORY_MSG_1017;Local - lc recovery threshold
!HISTORY_MSG_1018;Local - lc threshold mask low
!HISTORY_MSG_1019;Local - lc threshold mask high
!HISTORY_MSG_1020;Local - lc decay
!HISTORY_MSG_1021;Local - Denoise chrominance gray
!HISTORY_MSG_1022;Local - TM recovery threshold
!HISTORY_MSG_1023;Local - TM threshold mask low
!HISTORY_MSG_1024;Local - TM threshold mask high
!HISTORY_MSG_1025;Local - TM decay
!HISTORY_MSG_1026;Local - cbdl recovery threshold
!HISTORY_MSG_1027;Local - cbdl threshold mask low
!HISTORY_MSG_1028;Local - cbdl threshold mask high
!HISTORY_MSG_1029;Local - cbdl decay
!HISTORY_MSG_1030;Local - reti recovery threshold
!HISTORY_MSG_1031;Local - reti threshold mask low
!HISTORY_MSG_1032;Local - reti threshold mask high
!HISTORY_MSG_1033;Local - reti decay
!HISTORY_MSG_1034;Local - Nlmeans - strength
!HISTORY_MSG_1035;Local - Nlmeans - detail
!HISTORY_MSG_1036;Local - Nlmeans - patch
!HISTORY_MSG_1037;Local - Nlmeans - radius
!HISTORY_MSG_1038;Local - Nlmeans - gamma
!HISTORY_MSG_1039;Local - Grain - gamma
!HISTORY_MSG_1040;Local - SC - Soft radius
!HISTORY_MSG_1041;Local - Spot - Munsell
!HISTORY_MSG_1042;Local - Log encoding - threshold
!HISTORY_MSG_1043;Local - Exp - normalize
!HISTORY_MSG_1044;Local - Local contrast strength
!HISTORY_MSG_1045;Local - Color and Light strength
!HISTORY_MSG_1046;Local - Denoise strength
!HISTORY_MSG_1047;Local - SH and Tone Equalizer strength
!HISTORY_MSG_1048;Local - DR and Exposure strength
!HISTORY_MSG_1049;Local - TM strength
!HISTORY_MSG_1050;Local - Log encoding chroma
!HISTORY_MSG_1051;Local - Residual wavelet gamma
!HISTORY_MSG_1052;Local - Residual wavelet slope
!HISTORY_MSG_1053;Local - Denoise gamma
!HISTORY_MSG_1054;Local - Wavelet gamma
!HISTORY_MSG_1055;Local - Color and Light gamma
!HISTORY_MSG_1056;Local - DR and Exposure gamma
!HISTORY_MSG_1057;Local - CIECAM Enabled
!HISTORY_MSG_1058;Local - CIECAM Overall strength
!HISTORY_MSG_1059;Local - CIECAM Autogray
!HISTORY_MSG_1060;Local - CIECAM Mean luminance source
!HISTORY_MSG_1061;Local - CIECAM Source absolute
!HISTORY_MSG_1062;Local - CIECAM Surround Source
!HISTORY_MSG_1063;Local - CIECAM Saturation
!HISTORY_MSG_1064;Local - CIECAM Chroma
!HISTORY_MSG_1065;Local - CIECAM lightness J
!HISTORY_MSG_1066;Local - CIECAM brightness
!HISTORY_MSG_1067;Local - CIECAM Contrast J
!HISTORY_MSG_1068;Local - CIECAM threshold
!HISTORY_MSG_1069;Local - CIECAM contrast Q
!HISTORY_MSG_1070;Local - CIECAM colorfullness
!HISTORY_MSG_1071;Local - CIECAM Absolute luminance
!HISTORY_MSG_1072;Local - CIECAM Mean luminance
!HISTORY_MSG_1073;Local - CIECAM Cat16
!HISTORY_MSG_1074;Local - CIECAM Local contrast
!HISTORY_MSG_1075;Local - CIECAM Surround viewing
!HISTORY_MSG_1076;Local - CIECAM Scope
!HISTORY_MSG_1077;Local - CIECAM Mode
!HISTORY_MSG_1078;Local - Red and skin protection
!HISTORY_MSG_1079;Local - CIECAM Sigmoid strength J
!HISTORY_MSG_1080;Local - CIECAM Sigmoid threshold
!HISTORY_MSG_1081;Local - CIECAM Sigmoid blend
!HISTORY_MSG_1082;Local - CIECAM Auto threshold
!HISTORY_MSG_1083;Local - CIECAM Hue
!HISTORY_MSG_1084;Local - Uses Black Ev - White Ev
!HISTORY_MSG_1085;Local - Jz lightness
!HISTORY_MSG_1086;Local - Jz contrast
!HISTORY_MSG_1087;Local - Jz chroma
!HISTORY_MSG_1088;Local - Jz hue
!HISTORY_MSG_1089;Local - Jz Sigmoid strength
!HISTORY_MSG_1090;Local - Jz Sigmoid threshold
!HISTORY_MSG_1091;Local - Jz Sigmoid blend
!HISTORY_MSG_1092;Local - Jz adaptation
!HISTORY_MSG_1093;Local - CAM model
!HISTORY_MSG_1094;Local - Jz highligths
!HISTORY_MSG_1095;Local - Jz highligths thr
!HISTORY_MSG_1096;Local - Jz shadows
!HISTORY_MSG_1097;Local - Jz shadows thr
!HISTORY_MSG_1098;Local - Jz radius SH
!HISTORY_MSG_1099;Local - Cz(Hz) Curve
!HISTORY_MSG_1100;Local - Jz reference 100
!HISTORY_MSG_1101;Local - Jz PQ remap
!HISTORY_MSG_1102;Local - Jz(Hz) Curve
!HISTORY_MSG_1103;Local - Vibrance gamma
!HISTORY_MSG_1104;Local - Sharp gamma
!HISTORY_MSG_1105;Local - CIECAM Tone method
!HISTORY_MSG_1106;Local - CIECAM Tone curve
!HISTORY_MSG_1107;Local - CIECAM Color method
!HISTORY_MSG_1108;Local - CIECAM Color curve
!HISTORY_MSG_1109;Local - Jz(Jz) curve
!HISTORY_MSG_1110;Local - Cz(Cz) curve
!HISTORY_MSG_1111;Local - Cz(Jz) curve
!HISTORY_MSG_1112;Local - forcejz
!HISTORY_MSG_1113;Local - HDR PQ
!HISTORY_MSG_1114;Local - Cie mask enable
!HISTORY_MSG_1115;Local - Cie mask curve C
!HISTORY_MSG_1116;Local - Cie mask curve L
!HISTORY_MSG_1117;Local - Cie mask curve H
!HISTORY_MSG_1118;Local - Cie mask blend
!HISTORY_MSG_1119;Local - Cie mask radius
!HISTORY_MSG_1120;Local - Cie mask chroma
!HISTORY_MSG_1121;Local - Cie mask contrast curve
!HISTORY_MSG_1122;Local - Cie mask recovery threshold
!HISTORY_MSG_1123;Local - Cie mask recovery dark
!HISTORY_MSG_1124;Local - Cie mask recovery light
!HISTORY_MSG_1125;Local - Cie mask recovery decay
!HISTORY_MSG_1126;Local - Cie mask laplacian
!HISTORY_MSG_1127;Local - Cie mask gamma
!HISTORY_MSG_1128;Local - Cie mask slope
!HISTORY_MSG_1129;Local - Cie Relative luminance
!HISTORY_MSG_1130;Local - Cie Saturation Jz
!HISTORY_MSG_1131;Local - Mask - Denoise
!HISTORY_MSG_1132;Local - Cie Wav sigma Jz
!HISTORY_MSG_1133;Local - Cie Wav level Jz
!HISTORY_MSG_1134;Local - Cie Wav local contrast Jz
!HISTORY_MSG_1135;Local - Cie Wav clarity Jz
!HISTORY_MSG_1136;Local - Cie Wav clarity Cz
!HISTORY_MSG_1137;Local - Cie Wav clarity Soft
!HISTORY_MSG_1138;Local - Local - Hz(Hz) Curve
!HISTORY_MSG_1139;Local - Jz soft Curves H
!HISTORY_MSG_1140;Local - Jz Threshold chroma
!HISTORY_MSG_1141;Local - chroma curve Jz(Hz)
!HISTORY_MSG_1142;Local - strength soft
!HISTORY_MSG_1143;Local - Jz blackev
!HISTORY_MSG_1144;Local - Jz whiteev
!HISTORY_MSG_1145;Local - Jz Log encoding
!HISTORY_MSG_1146;Local - Jz Log encoding target gray
!HISTORY_MSG_1147;Local - Jz BlackEv WhiteEv
!HISTORY_MSG_1148;Local - Jz Sigmoid
!HISTORY_MSG_1149;Local - Q Sigmoid
!HISTORY_MSG_1150;Local - Log encoding Q instead Sigmoid Q
!HISTORY_MSG_BLSHAPE;Blur by level
!HISTORY_MSG_BLURCWAV;Blur chroma
!HISTORY_MSG_BLURWAV;Blur luminance
!HISTORY_MSG_BLUWAV;Attenuation response
!HISTORY_MSG_CATCAT;CAL - Settings - Mode
!HISTORY_MSG_CATCOMPLEX;CAL - Settings - Complexity
!HISTORY_MSG_CATMODEL;CAL - Settings - CAM
!HISTORY_MSG_COMPLEX;Wavelet complexity
!HISTORY_MSG_COMPLEXRETI;Retinex complexity
!HISTORY_MSG_DEHAZE_SATURATION;Dehaze - Saturation
!HISTORY_MSG_DIRPYRDENOISE_GAIN;NR - Compensate for lightness
!HISTORY_MSG_EDGEFFECT;Edge Attenuation response
!HISTORY_MSG_FF_FROMMETADATA;Flat-Field - From Metadata
!HISTORY_MSG_FILMNEGATIVE_BALANCE;FN - Reference output
!HISTORY_MSG_FILMNEGATIVE_COLORSPACE;Film negative color space
!HISTORY_MSG_FILMNEGATIVE_REF_SPOT;FN - Reference input
!HISTORY_MSG_GAMUTMUNSEL;Gamut-Munsell
!HISTORY_MSG_HLBL;Color propagation - blur
!HISTORY_MSG_HLTH;Inpaint opposed - gain threshold
!HISTORY_MSG_ICL_LABGRIDCIEXY;Cie xy
!HISTORY_MSG_ICM_AINTENT;Abstract profile intent
!HISTORY_MSG_ICM_BLUX;Primaries Blue X
!HISTORY_MSG_ICM_BLUY;Primaries Blue Y
!HISTORY_MSG_ICM_CAT;Matrix adaptation
!HISTORY_MSG_ICM_FBW;Black and White
!HISTORY_MSG_ICM_GAMUT;Gamut control
!HISTORY_MSG_ICM_GREX;Primaries Green X
!HISTORY_MSG_ICM_GREY;Primaries Green Y
!HISTORY_MSG_ICM_MIDTCIE;Midtones
!HISTORY_MSG_ICM_PRESER;Preserve neutral
!HISTORY_MSG_ICM_REDX;Primaries Red X
!HISTORY_MSG_ICM_REDY;Primaries Red Y
!HISTORY_MSG_ICM_REFI;Refinement Colors
!HISTORY_MSG_ICM_SHIFTX;Refinement Colors - Shift x
!HISTORY_MSG_ICM_SHIFTY;Refinement Colors - Shift y
!HISTORY_MSG_ICM_SMOOTHCIE;Smooth highlights
!HISTORY_MSG_ICM_TRCEXP;Abstract Profile
!HISTORY_MSG_ICM_WORKING_ILLUM_METHOD;Illuminant method
!HISTORY_MSG_ICM_WORKING_PRIM_METHOD;Primaries method
!HISTORY_MSG_ILLUM;CAL - SC - Illuminant
!HISTORY_MSG_LOCALLAB_TE_PIVOT;Local - Equalizer pivot
!HISTORY_MSG_LOCAL_CIEMASK_BLURCONT;Local - CIECAM Mask blur contrast
!HISTORY_MSG_LOCAL_CIEMASK_BLURFFT;Local - CIECAM Mask blur FFTW
!HISTORY_MSG_LOCAL_CIEMASK_BLURRAD;Local - CIECAM Mask blur radius
!HISTORY_MSG_LOCAL_CIEMASK_CHH;Local - CIECAM Mask curve h(h)
!HISTORY_MSG_LOCAL_CIEMASK_HIGH;Local - CIECAM Mask highlights
!HISTORY_MSG_LOCAL_CIEMASK_SHAD;Local - CIECAM Mask shadows
!HISTORY_MSG_LOCAL_CIEMASK_STRU;Local - CIECAM Mask structure
!HISTORY_MSG_LOCAL_CIEMASK_STRU_TOOL;Local - CIECAM Mask structure as tool
!HISTORY_MSG_LOCAL_CIEMASK_WLC;Local - CIECAM Mask wavelet L(L)
!HISTORY_MSG_LOCAL_CIEMASK_WLEV;Local - CIECAM Mask wavelet levels
!HISTORY_MSG_LOCAL_CIE_ANGGRAD;Local - CIECAM Gradient angle
!HISTORY_MSG_LOCAL_CIE_BLACKS;Local - CIECAM Blacks distribution
!HISTORY_MSG_LOCAL_CIE_BLUXL;Local - CIECAM Blue X
!HISTORY_MSG_LOCAL_CIE_BLUYL;Local - CIECAM Blue Y
!HISTORY_MSG_LOCAL_CIE_BRICOMP;Local - CIECAM Brightness compression
!HISTORY_MSG_LOCAL_CIE_BRICOMPTH;Local - CIECAM Brightness compression threshold
!HISTORY_MSG_LOCAL_CIE_BWCIE;Local - CIECAM Black and white
!HISTORY_MSG_LOCAL_CIE_CAT;Local - Matrix adaptation
!HISTORY_MSG_LOCAL_CIE_DETAILJZ;Local - JzCzHz Local contrast
!HISTORY_MSG_LOCAL_CIE_ENAMASKALL;Local - CIECAM All mask tools
!HISTORY_MSG_LOCAL_CIE_EXPPRECAM;Local - CIECAM Pre-Cam
!HISTORY_MSG_LOCAL_CIE_GAM;Local - CIECAM Gamma
!HISTORY_MSG_LOCAL_CIE_GAMUTCIE;Local - CIECAM Gamut
!HISTORY_MSG_LOCAL_CIE_GREXL;Local - CIECAM Green X
!HISTORY_MSG_LOCAL_CIE_GREYL;Local - CIECAM Green Y
!HISTORY_MSG_LOCAL_CIE_ILL;Local - CIECAM TRC Illuminant
!HISTORY_MSG_LOCAL_CIE_LOGCIEQ;Local - CIECAM Log encoding Q
!HISTORY_MSG_LOCAL_CIE_MIDT;Local - CIECAM Mid Tones
!HISTORY_MSG_LOCAL_CIE_NORM;Local - CIECAM Normalize L
!HISTORY_MSG_LOCAL_CIE_PRIM;Local - CIECAM TRC primaries
!HISTORY_MSG_LOCAL_CIE_REDXL;Local - CIECAM Red X
!HISTORY_MSG_LOCAL_CIE_REDYL;Local - CIECAM Red Y
!HISTORY_MSG_LOCAL_CIE_REFI;Local - CIECAM Refinement colors
!HISTORY_MSG_LOCAL_CIE_SATCIE;Local - CIECAM Saturation control
!HISTORY_MSG_LOCAL_CIE_SHIFTXL;Local - CIECAM Shift x
!HISTORY_MSG_LOCAL_CIE_SHIFTYL;Local - CIECAM Shift y
!HISTORY_MSG_LOCAL_CIE_SIG;Local - Sigmoid
!HISTORY_MSG_LOCAL_CIE_SIGADAP;Local - CIECAM Sigmoid adaptability
!HISTORY_MSG_LOCAL_CIE_SIGMET;Local - CIECAM Sigmoid method
!HISTORY_MSG_LOCAL_CIE_SLOP;Local - CIECAM Slope
!HISTORY_MSG_LOCAL_CIE_SLOPESMO;Local - CIECAM Gray balance
!HISTORY_MSG_LOCAL_CIE_SLOPESMOB;Local - CIECAM Blue balance
!HISTORY_MSG_LOCAL_CIE_SLOPESMOG;Local - CIECAM Green balance
!HISTORY_MSG_LOCAL_CIE_SLOPESMOR;Local - CIECAM Red balance
!HISTORY_MSG_LOCAL_CIE_SMOOTH;Local - CIECAM Scale Yb scene
!HISTORY_MSG_LOCAL_CIE_SMOOTHMET;Local - CIECAM Smooth lights method
!HISTORY_MSG_LOCAL_CIE_SMOOTHYB;Local - CIECAM Scale Yb viewing
!HISTORY_MSG_LOCAL_CIE_SMOOTH_LUM;Local - CIECAM Levels - Luminosity mode
!HISTORY_MSG_LOCAL_CIE_STRGRAD;Local - CIECAM Gradient strength L
!HISTORY_MSG_LOCAL_CIE_STRLOG;Local - CIECAM Log encoding strength
!HISTORY_MSG_LOCAL_CIE_TRC;Local - CIECAM TRC
!HISTORY_MSG_LOCAL_CIE_WHITES;Local - CIECAM Whites distribution
!HISTORY_MSG_LOCAL_DEHAZE_BLACK;Local - Dehaze Black
!HISTORY_MSG_LOCAL_FEATHERCIE;Local - CIECAM Gradient feather
!HISTORY_MSG_LOCAL_FEATHERCOL;Local - Color Gradient feather
!HISTORY_MSG_LOCAL_FEATHEREXE;Local - Exp Gradient feather
!HISTORY_MSG_LOCAL_FEATHERLOG;Local - Log Gradient feather
!HISTORY_MSG_LOCAL_FEATHERMAS;Local - Mask Common gradient feather
!HISTORY_MSG_LOCAL_FEATHERSH;Local - SH Gradient feather
!HISTORY_MSG_LOCAL_FEATHERVIB;Local - Vib Gradient feather
!HISTORY_MSG_LOCAL_FEATHERWAV;Local - Wav Gradient feather
!HISTORY_MSG_LOCAL_GAMUTMUNSEL;Local - SC - Avoid Color Shift
!HISTORY_MSG_LOCAL_LOG_BLACKS;Local - Log Blacks distribution
!HISTORY_MSG_LOCAL_LOG_COMPR;Local - Log Compress brightness
!HISTORY_MSG_LOCAL_LOG_SAT;Local - Log Saturation control
!HISTORY_MSG_LOCAL_LOG_WHITES;Local - Log Whites distribution
!HISTORY_MSG_LOCAL_TMO_SATUR;Local Exp Fattal Saturation
!HISTORY_MSG_PDSHARPEN_CHECKITER;CS - Auto limit iterations
!HISTORY_MSG_PERSP_CAM_ANGLE;Perspective - Camera
!HISTORY_MSG_PERSP_CAM_FL;Perspective - Camera
!HISTORY_MSG_PERSP_CAM_SHIFT;Perspective - Camera
!HISTORY_MSG_PERSP_CTRL_LINE;Perspective - Control lines
!HISTORY_MSG_PERSP_METHOD;Perspective - Method
!HISTORY_MSG_PERSP_PROJ_ANGLE;Perspective - Recovery
!HISTORY_MSG_PERSP_PROJ_ROTATE;Perspective - PCA rotation
!HISTORY_MSG_PERSP_PROJ_SHIFT;Perspective - PCA
!HISTORY_MSG_PIXELSHIFT_AVERAGE;PS - Average
!HISTORY_MSG_PREPROCWB_MODE;Preprocess WB Mode
!HISTORY_MSG_PROTAB;Protection
!HISTORY_MSG_RANGEAB;Range ab
!HISTORY_MSG_RESIZE_LONGEDGE;Resize - Long Edge
!HISTORY_MSG_RESIZE_SHORTEDGE;Resize - Short Edge
!HISTORY_MSG_SIGMACOL;Chroma Attenuation response
!HISTORY_MSG_SIGMADIR;Dir Attenuation response
!HISTORY_MSG_SIGMAFIN;Final contrast Attenuation response
!HISTORY_MSG_SIGMATON;Toning Attenuation response
!HISTORY_MSG_SPOT;Spot removal
!HISTORY_MSG_SPOT_ENTRY;Spot removal - Point modif.
!HISTORY_MSG_TEMPOUT;CAM02 automatic temperature
!HISTORY_MSG_THRESWAV;Balance threshold
!HISTORY_MSG_TONE_EQUALIZER_BANDS;Tone equalizer - Bands
!HISTORY_MSG_TONE_EQUALIZER_ENABLED;Tone equalizer
!HISTORY_MSG_TONE_EQUALIZER_PIVOT;Tone equalizer - Pivot
!HISTORY_MSG_TONE_EQUALIZER_REGULARIZATION;Tone equalizer - Regularization
!HISTORY_MSG_TONE_EQUALIZER_SHOW_COLOR_MAP;Tone equalizer - Tonal map
!HISTORY_MSG_TRANS_METHOD;Geometry - Method
!HISTORY_MSG_WAVBALCHROM;Equalizer chrominance
!HISTORY_MSG_WAVBALLUM;Equalizer luminance
!HISTORY_MSG_WAVBL;Blur levels
!HISTORY_MSG_WAVCHR;Blur levels - blur chroma
!HISTORY_MSG_WAVCHROMCO;Chroma coarse
!HISTORY_MSG_WAVCHROMFI;Chroma fine
!HISTORY_MSG_WAVCLARI;Clarity
!HISTORY_MSG_WAVDENLH;Level 5
!HISTORY_MSG_WAVDENOISE;Local contrast
!HISTORY_MSG_WAVDENOISEH;High levels Local contrast
!HISTORY_MSG_WAVDETEND;Details soft
!HISTORY_MSG_WAVEDGS;Edge stopping
!HISTORY_MSG_WAVGUIDH;Local contrast-Hue equalizer
!HISTORY_MSG_WAVHUE;Equalizer hue
!HISTORY_MSG_WAVLABGRID_VALUE;Toning - exclude colors
!HISTORY_MSG_WAVLEVDEN;High level local contrast
!HISTORY_MSG_WAVLEVELSIGM;Denoise - radius
!HISTORY_MSG_WAVLEVSIGM;Radius
!HISTORY_MSG_WAVLIMDEN;Interaction 56 14
!HISTORY_MSG_WAVLOWTHR;Threshold low contrast
!HISTORY_MSG_WAVMERGEC;Merge C
!HISTORY_MSG_WAVMERGEL;Merge L
!HISTORY_MSG_WAVMIXMET;Reference local contrast
!HISTORY_MSG_WAVOFFSET;Offset
!HISTORY_MSG_WAVOLDSH;Old algorithm
!HISTORY_MSG_WAVQUAMET;Denoise mode
!HISTORY_MSG_WAVRADIUS;Radius shadows-highlights
!HISTORY_MSG_WAVSCALE;Scale
!HISTORY_MSG_WAVSHOWMASK;Show wavelet mask
!HISTORY_MSG_WAVSIGM;Sigma
!HISTORY_MSG_WAVSIGMA;Attenuation response
!HISTORY_MSG_WAVSLIMET;Method
!HISTORY_MSG_WAVSOFTRAD;Soft radius clarity
!HISTORY_MSG_WAVSOFTRADEND;Soft radius final
!HISTORY_MSG_WAVSTREND;Strength soft
!HISTORY_MSG_WAVTHRDEN;Threshold local contrast
!HISTORY_MSG_WAVTHREND;Threshold local contrast
!HISTORY_MSG_WAVUSHAMET;Clarity method
!HISTORY_MSG_WBALANCE_OBSERVER10;Observer 10°
!HISTORY_MSG_WBITC_CUSTOM;Itcwb Custom
!HISTORY_MSG_WBITC_DELTA;Itcwb Delta green
!HISTORY_MSG_WBITC_FGREEN;Itcwb Green - student
!HISTORY_MSG_WBITC_FORCE;Itcwb Force
!HISTORY_MSG_WBITC_GREEN;Green refinement
!HISTORY_MSG_WBITC_MINSIZE;Patch min size
!HISTORY_MSG_WBITC_NOPURPLE;Itcwb Nopurple
!HISTORY_MSG_WBITC_OBS;Remove algo 2 passes
!HISTORY_MSG_WBITC_PONDER;Itcwb ponderated
!HISTORY_MSG_WBITC_PRECIS;Itcwb Precision
!HISTORY_MSG_WBITC_PRIM;Primaries
!HISTORY_MSG_WBITC_RGREEN;Itcwb Green range
!HISTORY_MSG_WBITC_SAMPLING;Low sampling
!HISTORY_MSG_WBITC_SIZE;Itcwb Size
!HISTORY_MSG_WBITC_SORTED;Itcwb ponderated
!HISTORY_MSG_WBITC_THRES;Itcwb Threshold
!ICCPROFCREATOR_ILL_63;D63 : DCI-P3 Theater
!ICCPROFCREATOR_PRIM_DCIP3;DCI-P3
!INSPECTOR_WINDOW_TITLE;Inspector
!MAIN_TAB_LOCALLAB;Selective Editing
!MAIN_TAB_LOCALLAB_TOOLTIP;Shortcut: <b>Alt-o</b>
!PARTIALPASTE_FLATFIELDFROMMETADATA;Flat-field from Metadata
!PARTIALPASTE_LOCALLAB;Selective Editing
!PARTIALPASTE_LOCALLABGROUP;Selective Editing Settings
!PARTIALPASTE_PREPROCWB;Preprocess White Balance
!PARTIALPASTE_SPOT;Spot removal
!PARTIALPASTE_TONE_EQUALIZER;Tone equalizer
!PREFERENCES_BROWSERECURSIVEDEPTH;Browse sub-folders depth
!PREFERENCES_BROWSERECURSIVEFOLLOWLINKS;Follow symbolic links when browsing sub-folders
!PREFERENCES_BROWSERECURSIVEMAXDIRS;Maximum sub-folders
!PREFERENCES_CAMERAPROFILESDIR;Camera profiles directory
!PREFERENCES_CIE;Ciecam
!PREFERENCES_CIEARTIF;Avoid artifacts
!PREFERENCES_COMPLEXITYLOC;Default complexity for Selective Editing
!PREFERENCES_COMPLEXITY_EXP;Advanced
!PREFERENCES_COMPLEXITY_NORM;Standard
!PREFERENCES_COMPLEXITY_SIMP;Basic
!PREFERENCES_EXTEDITOR_BYPASS_OUTPUT_PROFILE;Bypass output profile
!PREFERENCES_EXTEDITOR_DIR;Output directory
!PREFERENCES_EXTEDITOR_DIR_CURRENT;Same as input image
!PREFERENCES_EXTEDITOR_DIR_CUSTOM;Custom
!PREFERENCES_EXTEDITOR_DIR_TEMP;OS temp dir
!PREFERENCES_EXTEDITOR_FLOAT32;32-bit float TIFF output
!PREFERENCES_EXTERNALEDITOR_CHANGE;Change Application
!PREFERENCES_EXTERNALEDITOR_CHANGE_FILE;Change Executable
!PREFERENCES_EXTERNALEDITOR_COLUMN_COMMAND;Command
!PREFERENCES_EXTERNALEDITOR_COLUMN_NAME;Name
!PREFERENCES_EXTERNALEDITOR_COLUMN_NATIVE_COMMAND;Native command
!PREFERENCES_INSPECTORWINDOW;Open inspector in own window or fullscreen
!PREFERENCES_LENSFUNDBDIR;Lensfun database directory
!PREFERENCES_LENSFUNDBDIR_TOOLTIP;Directory containing the Lensfun database.  Leave empty to use the default directories.
!PREFERENCES_LENSPROFILESDIR;Lens profiles directory
!PREFERENCES_LENSPROFILESDIR_TOOLTIP;Directory containing Adobe Lens Correction Profiles (LCPs)
!PREFERENCES_MAX_ZOOM_TITLE;Maximum zoom
!PREFERENCES_METADATA;Metadata
!PREFERENCES_METADATA_SYNC;Metadata synchronization with XMP sidecars
!PREFERENCES_METADATA_SYNC_NONE;Off
!PREFERENCES_METADATA_SYNC_READ;Read only
!PREFERENCES_METADATA_SYNC_READWRITE;Bidirectional
!PREFERENCES_RAW_DECODER;Raw Decoder
!PREFERENCES_RAW_DECODER_ENABLE_LIBRAW;Use LibRaw
!PREFERENCES_SHOWTOOLTIP;Show Selective Editing advice tooltips
!PREFERENCES_SPOTLOC;Define Spot method for Selective Editing
!PREFERENCES_TAB_FAVORITES;Favorites
!PREFERENCES_THUMBNAIL_RANK_COLOR_MODE;Load/Save thumbnail rank and color from/to XMP sidecars
!PREFERENCES_TOOLPANEL_AVAILABLETOOLS;Available Tools
!PREFERENCES_TOOLPANEL_CLONE_FAVORITES;Keep favorite tools in original locations
!PREFERENCES_TOOLPANEL_CLONE_FAVORITES_TOOLTIP;If set, favorite tools will appear in both the favorites tab and their original tabs.\n\nNote: Enabling this option may result in a slight delay when switching tabs.
!PREFERENCES_TOOLPANEL_FAVORITE;Favorite
!PREFERENCES_TOOLPANEL_FAVORITESPANEL;Favorites Panel
!PREFERENCES_TOOLPANEL_TOOL;Tool
!PREFERENCES_WBA;White Balance
!PREFERENCES_WBACORR;White Balance - Automatic temperature correlation
!PREFERENCES_WBACORR_TOOLTIP;These settings allow, depending on the images (type of raw file, colorimetry, etc.), an adaptation of the " Temperature correlation " algorithm in order to obtain the best overall results. There is no absolute rule, linking these parameters to the results obtained.\n\nThe settings are of 3 types: \n* those accessible to the user from the GUI.\n* those accessible only in reading from each pp3 file : Itcwb_minsize=20, Itcwb_delta=4 Itcwb_rgreen=1 Itcwb_nopurple=false (See Rawpedia)\n* those accessible to the user in 'options' (see Rawpedia)\n You can use "Awb temperature bias" and "Green refinement" to adjust the results. Each movement of these commands brings a new calculation of temperature, tint and correlation.\n\nPlease note that the 3 indicators 'Correlation factor', 'Patch chroma' and ΔE are given for information only. It is not because one of these indicators is better that the result will necessarily be better.
!PREFERENCES_WBAENA;Show White Balance Auto temperature correlation settings
!PREFERENCES_WBAENACUSTOM;Use Custom temperature & tint
!PREFERENCES_WBAFORC;Forces Extra algoritm
!PREFERENCES_WBAGREENDELTA;Delta temperature in green iterate loop (if Force Extra enabled)
!PREFERENCES_WBANOPURP;No purple color used
!PREFERENCES_WBAPATCH;Number maximum of colors used in picture
!PREFERENCES_WBAPRECIS;Precision algorithm - scale used
!PREFERENCES_WBASIZEREF;Size of reference color compare to size of histogram color
!PREFERENCES_WBASORT;Sort in chroma order instead of histogram
!PREFERENCES_XMP_SIDECAR_MODE;XMP sidecar style
!PREFERENCES_XMP_SIDECAR_MODE_EXT;darktable-like (FILENAME.ext.xmp for FILENAME.ext)
!PREFERENCES_XMP_SIDECAR_MODE_STD;Standard (FILENAME.xmp for FILENAME.ext)
!PREFERENCES_ZOOMONSCROLL;Zoom images by scrolling
!QUEUE_DESTPREVIEW_TITLE;Select a thumbnail to preview its destination path here
!QUEUE_DESTPREVIEW_TOOLTIP;Destination path for the first selected image appears here
!QUEUE_LOCATION_TEMPLATE_HELP_BUTTON_TOOLTIP;Show or hide a help panel with instructions for creating location templates
!QUEUE_LOCATION_TEMPLATE_HELP_EXAMPLES_BODY;If you want to save the output image alongside the source image, write:\n<b>%p1/%f</b>\n\nIf you want to save the output image in a folder named '<i>converted</i>' located in the source photo's folder, write:\n<b>%p1/converted/%f</b>\n\nIf you want to save the output image in\n'<i>/home/tom/photos/converted/2010-10-31</i>', write:\n<b>%p-3/converted/%P-4/%f</b>
!QUEUE_LOCATION_TEMPLATE_HELP_EXAMPLES_TITLE;Common examples
!QUEUE_LOCATION_TEMPLATE_HELP_INTRO;The output template field allows you to to dynamically customize the destination folder and filename. When you include certain specifiers, which begin with <b>%</b>, they are replaced by the program when each file is being saved.\n\nThe sections below describe each type of specifier.
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_BODY_1;Using this pathname as an example:
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_BODY_2;The meanings of the formatting strings are:
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_EXAMPLE_LINUX;/home/tom/photos/2010-10-31/photo1.raw
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_EXAMPLE_WINDOWS;D:\tom\photos\2010-10-31\photo1.raw
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_INTRO;The <b>%dN</b>, <b>%d-N</b>, <b>%pN</b>, <b>%p-N</b>, <b>%PN</b> and <b>%P-N</b> (N = 1..9) specifiers will be replaced by elements of the image file's directory path.\nThe format specifiers operate as follows:\n  <b>%dN</b> = Nth directory from the end of the path\n  <b>%d-N</b> = Nth directory from the start of the path\n  <b>%pN</b>  = all directories up to the Nth from the end of the path\n  <b>%p-N</b> = the first N directories in the path\n  <b>%PN</b>  = the last N directories in the path\n  <b>%P-N</b> = all directories from the Nth to the end of the path\n  <b>%f</b> = base filename (no extension)
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_INTRO_WINDOWS;For Windows paths, <b>%d-1</b> is the drive letter and colon, and <b>%d-2</b> is the base directory on that drive.
!QUEUE_LOCATION_TEMPLATE_HELP_PATHS_TITLE;Directories and partial paths
!QUEUE_LOCATION_TEMPLATE_HELP_RANK_BODY;<b>%r</b> will be replaced by the photo's rank. If the photo is unranked, '<i>0</i>' is used. If the photo is in the trash, '<i>x</i>' is used.
!QUEUE_LOCATION_TEMPLATE_HELP_RANK_TITLE;Rank
!QUEUE_LOCATION_TEMPLATE_HELP_RESULT_MISMATCH;ERROR: 2nd result is different:
!QUEUE_LOCATION_TEMPLATE_HELP_SEQUENCE_BODY;<b>%s1</b>, ..., <b>%s9</b> will be replaced by the photo's initial position in the queue at the time the queue is started. The number specifies the padding, e.g. <b>%s3</b> results in '<i>001</i>'.
!QUEUE_LOCATION_TEMPLATE_HELP_SEQUENCE_TITLE;Position/sequence in queue
!QUEUE_LOCATION_TEMPLATE_HELP_TIMESTAMP_BODY;Three different date/time values may be used in templates:\n  <b>%tE"%Y-%m-%d"</b> = when export started\n  <b>%tF"%Y-%m-%d"</b> = when file was last saved\n  <b>%tP"%Y-%m-%d"</b> = when photo was taken\nThe quoted string defines the format of the resulting date and/or time. The format string <b>%tF"%Y-%m-%d"</b> is just one example. The string can use all conversion specifiers defined for the g_date_time_format function (see https://docs.gtk.org/glib/method.DateTime.format.html).\n\nExample format strings:
!QUEUE_LOCATION_TEMPLATE_HELP_TIMESTAMP_TITLE;Date and time
!QUEUE_LOCATION_TEMPLATE_HELP_TITLE;Creating an output template
!SAVEDLG_BIGTIFF;BigTIFF (no metadata support)
!SORT_ASCENDING;Ascending
!SORT_BY_DATE;By Date
!SORT_BY_EXIF;By EXIF
!SORT_BY_LABEL;By Color Label
!SORT_BY_NAME;By Name
!SORT_BY_RANK;By Rank
!SORT_DESCENDING;Descending
!TC_LOCALLAB_PRIM_SHIFTX;Shift x
!TC_LOCALLAB_PRIM_SHIFTX_TOOLTIP;In combination with "Refine colors", allows you to:\n 1) for low values, adjust the image purity.\n 2) for higher values, carry out moderate color toning.\nBe careful not to go outside the CIE xy diagram.
!TC_LOCALLAB_PRIM_SHIFTY;Shift y
!TC_PRIM_BLUX;Bx
!TC_PRIM_BLUY;By
!TC_PRIM_GREX;Gx
!TC_PRIM_GREY;Gy
!TC_PRIM_REDX;Rx
!TC_PRIM_REDY;Ry
!TC_PRIM_REFI;Refine colors (white-point)
!TOOLBAR_TOOLTIP_PERSPECTIVE;<b>Perspective Correction</b>\n\nEdit control lines to correct perspective distortion. Click this button again to apply correction.
!TP_COLORAPP_ADAPSCEN_TOOLTIP;Corresponds to the luminance in candelas per m2 at the time of shooting, calculated automatically from the exif data.
!TP_COLORAPP_CATCLASSIC;Classic
!TP_COLORAPP_CATMET_TOOLTIP;Classic - traditional CIECAM operation. The chromatic adaptation transforms are applied separately on 'Scene conditions' and basic illuminant on the one hand, and on basic illuminant and 'Viewing conditions' on the other.\n\nSymmetric – The chromatic adaptation is based on the white balance. The 'Scene conditions', 'Image adjustments' and 'Viewing conditions' settings are neutralized.\n\nMixed – Same as the 'Classic' option but in this case, the chromatic adaptation is based on the white balance.
!TP_COLORAPP_CATMOD;Mode
!TP_COLORAPP_CATSYMGEN;Automatic Symmetric
!TP_COLORAPP_CATSYMSPE;Mixed
!TP_COLORAPP_CIECAT_DEGREEOUT;Chromatic Adaptation Viewing
!TP_COLORAPP_DEGREE_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D65) into new values whose white point is that of the new illuminant - see WP model (for example D50 or D55).
!TP_COLORAPP_DEGREOUT_TOOLTIP;CAT02/16 is a chromatic adaptation. It converts the values of an image whose white point is that of a given illuminant (for example D50) into new values whose white point is that of the new illuminant - see WP model (for example D75).
!TP_COLORAPP_GEN;Settings
!TP_COLORAPP_GEN_TOOLTIP;This module is based on the CIECAM color appearance models, which were designed to better simulate how human vision perceives colors under different lighting conditions, e.g. against different backgrounds. It takes into account the environment of each color and modifies its appearance to get as close as possible to human perception. It also adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic appearance is preserved across the scene and display environments.
!TP_COLORAPP_IL41;D41
!TP_COLORAPP_IL50;D50
!TP_COLORAPP_IL55;D55
!TP_COLORAPP_IL60;D60
!TP_COLORAPP_IL65;D65
!TP_COLORAPP_IL75;D75
!TP_COLORAPP_ILA;Incandescent StdA 2856K
!TP_COLORAPP_ILFREE;Free
!TP_COLORAPP_ILLUM;Illuminant
!TP_COLORAPP_ILLUM_TOOLTIP;Select the illuminant closest to the shooting conditions.\nIn general D50, but it can change depending on the time and latitude.
!TP_COLORAPP_MOD02;CAM02
!TP_COLORAPP_MOD16;CAM16
!TP_COLORAPP_MODELCAT;CAM
!TP_COLORAPP_MODELCAT_TOOLTIP;Allows you to choose between CAM02 or CAM16.\nCAM02 will sometimes be more accurate.\nCAM16 should generate fewer artifacts.
!TP_COLORAPP_SOURCEF_TOOLTIP;Corresponds to the shooting conditions and how to bring the conditions and data back to a 'normal' area. Normal means average or standard conditions and data, i.e. without taking into account CIECAM corrections.
!TP_COLORAPP_SURROUNDSRC;Surround
!TP_COLORAPP_SURSOURCE_TOOLTIP;Changes tones and colors to take into account the surround conditions of the scene lighting. The darker the surround conditions, the brighter the image will become. Image brightness will not be changed when the surround is set to average.
!TP_COLORAPP_TEMP2_TOOLTIP;Either symmetrical mode temp = White balance.\nEither select illuminant always set Tint=1.\n\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504
!TP_COLORAPP_TEMPOUT_TOOLTIP;Temperature and Tint.\nDepending on the choices made previously, the selected temperature is:\nWhite balance\nA temp=2856\nD41 temp=4100\nD50 temp=5003\nD55 temp=5503\nD60 temp=6000\nD65 temp=6504\nD75 temp=7504\nFree.
!TP_COLORAPP_VIEWINGF_TOOLTIP;Takes into account the support on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as its environment. This process will take the data coming from process 'Image Adjustments' and 'bring' it to the support in such a way that the viewing conditions and its environment are taken into account.
!TP_COLORAPP_YBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image.
!TP_COLORAPP_YBSCEN_TOOLTIP;Yb is the relative luminance of the background, expressed in % of gray. 18% gray corresponds to a background luminance of 50% expressed in CIE L.\nThe data is based on the mean luminance of the image.
!TP_CROP_GTCENTEREDSQUARE;Centered square
!TP_DEHAZE_SATURATION;Saturation
!TP_DIRPYRDENOISE_MAIN_AUTO_GAIN;Compensate for lightness
!TP_DIRPYRDENOISE_MAIN_AUTO_GAIN_TOOLTIP;Alter the noise reduction strength based on the image lightness. Strength is reduced for dark images and increased for bright images.
!TP_FILMNEGATIVE_BLUEBALANCE;Cool/Warm
!TP_FILMNEGATIVE_COLORSPACE;Inversion color space:
!TP_FILMNEGATIVE_COLORSPACE_INPUT;Input color space
!TP_FILMNEGATIVE_COLORSPACE_TOOLTIP;Select the color space used to perform the negative inversion:\n<b>Input color space</b> : perform inversion before the input profile is applied, as in the previous versions of RT.\n<b>Working color space</b> : perform inversion after input profile, using the currently selected working profile.
!TP_FILMNEGATIVE_COLORSPACE_WORKING;Working color space
!TP_FILMNEGATIVE_GREENBALANCE;Magenta/Green
!TP_FILMNEGATIVE_OUT_LEVEL;Output level
!TP_FILMNEGATIVE_PICK_SIZE;Size:
!TP_FILMNEGATIVE_REF_LABEL;Input RGB: %1
!TP_FILMNEGATIVE_REF_PICK;Pick white balance spot
!TP_FILMNEGATIVE_REF_SIZE;Size:
!TP_FILMNEGATIVE_REF_TOOLTIP;Pick a gray patch for white-balancing the output, positive image.
!TP_FLATFIELD_FROMMETADATA;From Metadata
!TP_HLREC_COLOROPP;Inpaint Opposed
!TP_HLREC_HLBLUR;Blur
!TP_HLREC_HLTH;Gain threshold
!TP_ICM_BW;Black and White
!TP_ICM_FBW;Black-and-White
!TP_ICM_GAMUT;Gamut control
!TP_ICM_ILLUMPRIM_TOOLTIP;Choose the illuminant closest to the shooting conditions.\nChanges can only be made when the 'Destination primaries' selection is set to 'Custom (sliders)'.
!TP_ICM_LABGRID_CIEXY;R(x)=%1 R(y)=%2\nG(x)=%3 G(y)=%4\nB(x)=%5 B(y)=%6
!TP_ICM_NEUTRAL;Reset
!TP_ICM_OUTPUTPROFILE_TOOLTIP;By default all RTv4 or RTv2 profiles are with TRC - sRGB: g=2.4 s=12.92\n\nWith 'ICC Profile Creator' you can generate v4 or v2 profiles with the following choices;\n-Primaries: Aces AP0, Aces AP1, AdobeRGB, Prophoto, Rec2020, sRGB, Widegamut, BestRGB, BetaRGB, BruceRGB, Custom\n-TRC: BT709, sRGB, linear, standard g=2.2, standard g=1.8, Custom\n-Illuminant: D41, D50, D55, D60, D65, D80, stdA 2856K
!TP_ICM_PRIMBLU_TOOLTIP;Primaries Blue:\nsRGB x=0.15 y=0.06\nAdobe x=0.15 y=0.06\nWidegamut x=0.157 y=0.018\nRec2020 x=0.131 y=0.046\nACES P1 x=0.128 y= 0.044\nACES P0 x=0.0001 y=-0.077\nProphoto x=0.0366 y=0.0001\nBruceRGB x=0.15 y=0.06\nBeta RGB x=0.1265 y=0.0352\nBestRGB x=0.131 y=0.046
!TP_ICM_PRIMGRE_TOOLTIP;Primaries Green:\nsRGB x=0.3 y=0.6\nAdobe x=0.21 y=0.71\nWidegamut x=0.115 y=0.826\nRec2020 x=0.17 y=0.797\nACES P1 x=0.165 y= 0.83\nACES P0 x=0.0 y=1.0\nProphoto x=0.1596 y=0.8404\nBruceRGB x=0.28 y=0.65\nBeta RGB x=0.1986 y=0.7551\nBest RGB x=0.2150 0.7750
!TP_ICM_PRIMILLUM_TOOLTIP;You can change an image from its original mode ('working profile') to a different mode ('destination primaries'). When you choose a different color mode for an image, you permanently change the color values in the image.\n\nChanging the 'primaries' is quite complex and difficult to use. It requires a lot of experimenting.\n It is capable of making exotic color adjustments as Channel Mixer primaries.\n Allows you to modify the camera calibration with Custom (sliders).
!TP_ICM_PRIMRED_TOOLTIP;Primaries Red:\nsRGB x=0.64 y=0.33\nAdobe x=0.64 y=0.33\nWidegamut x=0.735 y=0.265\nRec2020 x=0.708 y=0.292\nACES P1 x=0.713 y= 0.293\nACES P0 x=0.7347 y=0.2653\nProphoto x=0.7347 y=0.2653\nBruceRGB x=0.64 y=0.33\nBeta RGB x=0.688 y=0.3112\nBestRGB x=0.7347 y=0.2653
!TP_ICM_REDFRAME;Custom Primaries
!TP_ICM_TRCFRAME;Abstract Profile
!TP_ICM_TRCFRAME_TOOLTIP;Also known as 'synthetic' or 'virtual' profiles, which are applied at the end of the processing pipeline (prior to CIECAM) allowing you to create custom image effects.\nYou can make changes to the:\n 'Tone response curve', which modifies the tones of the image.\n 'Illuminant', which allows you to change the profile primaries to adapt them to the shooting conditions.\n 'Destination primaries', which allows you to change the destination primaries with three main uses - channel mixer, restore image color (saturation), and calibration.\nNote: Abstract profiles take into account the built-in working profiles without modifying them. They do not work with custom working profiles.
!TP_ICM_TRC_TOOLTIP;Allows you to change the default sRGB 'Tone response curve' in RT (g=2.4 s=12.92).\nThis TRC modifies the tones of the image. The RGB and Lab values, histogram and output (screen, TIF, JPG) are changed:\n-Gamma acts mainly on light tones -Slope acts mainly on dark tones.\nYou can choose any pair of 'gamma and slope' (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nA selection other than 'none' activates the 'Illuminant' and 'Destination primaries' menus.
!TP_ICM_WORKING_CAT;Matrix adaptation
!TP_ICM_WORKING_CAT_BRAD;Bradford
!TP_ICM_WORKING_CAT_CAT02;Cat02
!TP_ICM_WORKING_CAT_CAT16;Cat16
!TP_ICM_WORKING_CAT_TOOLTIP;Performs the chromatic adaptation of the XYZ conversion matrix. Default: Bradford
!TP_ICM_WORKING_CAT_VK;Von Kries
!TP_ICM_WORKING_CAT_XYZ;XYZ scale
!TP_ICM_WORKING_CIEDIAG;CIE xy diagram
!TP_ICM_WORKING_ILLU;Illuminant
!TP_ICM_WORKING_ILLU_1500;Tungsten 1500K
!TP_ICM_WORKING_ILLU_2000;Tungsten 2000K
!TP_ICM_WORKING_ILLU_D41;D41
!TP_ICM_WORKING_ILLU_D50;D50
!TP_ICM_WORKING_ILLU_D55;D55
!TP_ICM_WORKING_ILLU_D60;D60
!TP_ICM_WORKING_ILLU_D65;D65
!TP_ICM_WORKING_ILLU_D80;D80
!TP_ICM_WORKING_ILLU_D120;D120
!TP_ICM_WORKING_ILLU_E;E
!TP_ICM_WORKING_ILLU_NONE;Default
!TP_ICM_WORKING_ILLU_STDA;stdA 2875K
!TP_ICM_WORKING_NON;None
!TP_ICM_WORKING_PRESER;Preserves Pastel tones
!TP_ICM_WORKING_PRIM;Destination primaries
!TP_ICM_WORKING_PRIMFRAME_TOOLTIP;When 'Custom CIE xy diagram' is selected in 'Destination primaries' combo box, you can modify the values of the 3 primaries directly on the graph.\nNote that in this case, the white point position on the graph will not be updated.
!TP_ICM_WORKING_PRIM_AC0;ACESp0
!TP_ICM_WORKING_PRIM_ACE;ACESp1
!TP_ICM_WORKING_PRIM_ADOB;Adobe RGB
!TP_ICM_WORKING_PRIM_BET;Beta RGB
!TP_ICM_WORKING_PRIM_BRU;BruceRGB
!TP_ICM_WORKING_PRIM_BST;BestRGB
!TP_ICM_WORKING_PRIM_CUS;Custom (sliders)
!TP_ICM_WORKING_PRIM_CUSGR;Custom (CIE xy Diagram)
!TP_ICM_WORKING_PRIM_FREE;Custom LA (sliders)
!TP_ICM_WORKING_PRIM_JDCMAX;JDC Max
!TP_ICM_WORKING_PRIM_JDCMAXSTDA;JDC Max stdA
!TP_ICM_WORKING_PRIM_NONE;Default
!TP_ICM_WORKING_PRIM_PROP;ProPhoto
!TP_ICM_WORKING_PRIM_REC;Rec2020
!TP_ICM_WORKING_PRIM_SRGB;sRGB
!TP_ICM_WORKING_PRIM_TOOLTIP;Performs a gamut control. Destination primaries (Advanced) allows you to change the destination primaries to restore or change image color (saturation). The color balance is significantly preserved when the 'Working Profile' and the 'Destination primaries' are similar. 'Working Profile' is not modified.\nWhen 'Custom LA (sliders)' is selected, you can modify the values of the 3 primaries (Red, Green, and Blue) for x and y.
!TP_ICM_WORKING_PRIM_WID;WideGamut
!TP_ICM_WORKING_TRC_18;Prophoto g=1.8
!TP_ICM_WORKING_TRC_22;Adobe g=2.2
!TP_ICM_WORKING_TRC_BT709;BT709 g=2.22 s=4.5
!TP_ICM_WORKING_TRC_LIN;Linear g=1
!TP_ICM_WORKING_TRC_SRGB;sRGB g=2.4 s=12.92
!TP_LENSGEOM_LIN;Linear
!TP_LENSGEOM_LOG;Logarithmic
!TP_LENSPROFILE_CORRECTION_METADATA;From file metadata
!TP_LOCALLAB_ACTIV;Luminance only
!TP_LOCALLAB_ACTIVSPOT;Enable Spot
!TP_LOCALLAB_ADJ;Equalizer Color
!TP_LOCALLAB_AMOUNT;Amount
!TP_LOCALLAB_ARTIF;Shape detection
!TP_LOCALLAB_ARTIF_TOOLTIP;ΔE scope threshold increases the range of ΔE scope. High values are for very wide gamut images.\nIncreasing ΔE decay can improve shape detection, but can also reduce the scope.
!TP_LOCALLAB_AUTOGRAY;Auto mean luminance (Yb%)
!TP_LOCALLAB_AUTOGRAYCIE;Automatic
!TP_LOCALLAB_AVOID;Avoid color shift
!TP_LOCALLAB_AVOIDCOLORSHIFT_TOOLTIP;Fit colors into gamut of the working color space and apply Munsell correction (Uniform Perceptual Lab). Default: Munsell only.\n\nMunsell only: Fixes Lab mode hue drifts due to non-linearity when chromaticity is changed (Uniform Perceptual Lab).\nLab: Applies a gamut control in relative colorimetric. Munsell is then applied.\nXYZ Absolute: Applies gamut control in absolute colorimetric. Munsell is then applied.\nXYZ Relative: Applies gamut control in relative colorimetric. Munsell is then applied. The result is not the same as Lab.
!TP_LOCALLAB_AVOIDMUN;Munsell correction only
!TP_LOCALLAB_AVOIDMUN_TOOLTIP;Munsell correction always disabled when Jz or CAM16 is used.
!TP_LOCALLAB_AVOIDRAD;Soft radius
!TP_LOCALLAB_BALAN;ab-L balance (ΔE)
!TP_LOCALLAB_BALANEXP;Laplacian balance
!TP_LOCALLAB_BALANH;C-H balance (ΔE)
!TP_LOCALLAB_BALAN_TOOLTIP;Changes the ΔE algorithm parameters.\nTakes into account more or less a*b* or L*, or more or less C or H.\nNot for Denoise.
!TP_LOCALLAB_BASELOG;Shadows range (logarithm base)
!TP_LOCALLAB_BILATERAL;Bilateral filter
!TP_LOCALLAB_BLACK_EV;Black Ev
!TP_LOCALLAB_BLCO;Chrominance only
!TP_LOCALLAB_BLENDMASKCOL;Blend
!TP_LOCALLAB_BLENDMASKMASK;Add/subtract luma mask
!TP_LOCALLAB_BLENDMASKMASKAB;Add/subtract chroma mask
!TP_LOCALLAB_BLENDMASKMASK_TOOLTIP;If this slider = 0 no action.\nAdd or subtract the mask from the original image.
!TP_LOCALLAB_BLENDMASK_TOOLTIP;If blend = 0 only shape detection is improved.\nIf blend > 0 the mask is added to the image. If blend < 0 the mask is subtracted from the image.
!TP_LOCALLAB_BLGUID;Guided Filter
!TP_LOCALLAB_BLINV;Inverse
!TP_LOCALLAB_BLLC;Luminance & Chrominance
!TP_LOCALLAB_BLLO;Luminance only
!TP_LOCALLAB_BLMED;Median
!TP_LOCALLAB_BLMETHOD_TOOLTIP;Normal: direct blur and noise with all settings.\nInverse: blur and noise with all settings. Warning, some settings may give curious results.
!TP_LOCALLAB_BLNOI_EXP;Blur & Noise
!TP_LOCALLAB_BLNORM;Normal
!TP_LOCALLAB_BLUFR;Blur/Grain & Denoise
!TP_LOCALLAB_BLUMETHOD_TOOLTIP;To blur the background and isolate the foreground:\n-blur the background by completely covering the image with a spot (high values for scope and transition and 'Normal' or 'Inverse' in checkbox).\n-Isolate the foreground by using one or more 'Excluding' spots and increase the scope.\n\nThis module (including the 'median' and 'Guided filter') can be used in addition to the main-menu noise reduction.
!TP_LOCALLAB_BLUR;Gaussian Blur - Noise - Grain
!TP_LOCALLAB_BLURCOL;Radius
!TP_LOCALLAB_BLURCOLDE_TOOLTIP;The image used to calculate dE is blurred slightly to avoid taking isolated pixels into account.
!TP_LOCALLAB_BLURDE;Blur shape detection
!TP_LOCALLAB_BLURLC;Luminance only
!TP_LOCALLAB_BLURLEVELFRA;Blur levels
!TP_LOCALLAB_BLURMASK_TOOLTIP;Uses a large-radius blur to create a mask that allows you to vary the contrast of the image and/or darken/lighten parts of it.
!TP_LOCALLAB_BLURRMASK_TOOLTIP;Allows you to vary the 'radius' of the Gaussian blur (0 to 1000).
!TP_LOCALLAB_BLUR_TOOLNAME;Blur/Grain & Denoise
!TP_LOCALLAB_BLWH;All changes forced in Black-and-White
!TP_LOCALLAB_BLWH_TOOLTIP;Force color components 'a' and 'b' to zero.\nUseful for black and white processing, or film simulation.
!TP_LOCALLAB_BUTTON_ADD;Add
!TP_LOCALLAB_BUTTON_DEL;Delete
!TP_LOCALLAB_BUTTON_DUPL;Duplicate
!TP_LOCALLAB_BUTTON_REN;Rename
!TP_LOCALLAB_BUTTON_VIS;Show/Hide
!TP_LOCALLAB_BWEVNONE;None
!TP_LOCALLAB_BWEVSIG;Activated
!TP_LOCALLAB_BWEVSIGLOG;Sigmoid & Log-Encoding
!TP_LOCALLAB_BWFORCE;Uses Black Ev & White Ev
!TP_LOCALLAB_CAM16PQREMAP;HDR PQ (Peak Luminance)
!TP_LOCALLAB_CAM16PQREMAP_TOOLTIP;PQ (Perceptual Quantizer) adapted to CAM16 (experimental). Allows you to change the internal PQ function (usually 10000 cd/m2 - default 100 cd/m2 - disabled for 100 cd/m2).\nCan be used to adapt to different devices and images, for example, to match CAM16 processing with the maximum monitor brightness of 400cd/m2.
!TP_LOCALLAB_CAM16_FRA;Cam16 Image Adjustments
!TP_LOCALLAB_CAMMODE;CAM model
!TP_LOCALLAB_CAMMODE_CAM16;CAM 16
!TP_LOCALLAB_CAMMODE_JZ;Jz Cz Hz
!TP_LOCALLAB_CATAD;Chromatic adaptation/Cat16
!TP_LOCALLAB_CBDL;Contrast by Detail Levels
!TP_LOCALLAB_CBDLCLARI_TOOLTIP;Enhances local contrast of the midtones.
!TP_LOCALLAB_CBDL_ADJ_TOOLTIP;Same as wavelets.\nThe first level (0) acts on 2x2 pixel details.\nThe last level (5) acts on 64x64 pixel details.
!TP_LOCALLAB_CBDL_THRES_TOOLTIP;Prevents the sharpening of noise.
!TP_LOCALLAB_CBDL_TOOLNAME;Contrast by Detail Levels
!TP_LOCALLAB_CENTER_X;Center X
!TP_LOCALLAB_CENTER_Y;Center Y
!TP_LOCALLAB_CH;CL - LC
!TP_LOCALLAB_CHRO46LABEL;Chroma levels 456: Mean=%1 High=%2
!TP_LOCALLAB_CHROLABEL;Chroma levels 0123: Mean=%1 High=%2
!TP_LOCALLAB_CHROMA;Chrominance
!TP_LOCALLAB_CHROMABLU;Chroma levels
!TP_LOCALLAB_CHROMABLU_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect.
!TP_LOCALLAB_CHROMACBDL;Chroma
!TP_LOCALLAB_CHROMACB_TOOLTIP;Increases or reduces the effect depending on the luma settings.\nValues under 1 reduce the effect. Values greater than 1 increase the effect.
!TP_LOCALLAB_CHROMALEV;Chroma levels
!TP_LOCALLAB_CHROMASKCOL;Chroma
!TP_LOCALLAB_CHROMASK_TOOLTIP;Changes the chroma of the mask if one exists (i.e. C(C) or LC(H) is activated).
!TP_LOCALLAB_CHROML;Chroma (C)
!TP_LOCALLAB_CHRRT;Chroma
!TP_LOCALLAB_CIE;Color appearance (Cam16 & JzCzHz)
!TP_LOCALLAB_CIEC;Use Ciecam environment parameters
!TP_LOCALLAB_CIECAMLOG_TOOLTIP;This module is based on the CIECAM color appearance model which was designed to better simulate how human vision perceives colors under different lighting conditions.\nThe first Ciecam process 'Scene conditions' is carried out by Log encoding, it also uses 'Absolute luminance' at the time of shooting.\nThe second Ciecam process 'Image adjustments' is simplified and uses only 3 variables (local contrast, contrast J, saturation s).\nThe third Ciecam process 'Viewing conditions' adapts the output to the intended viewing conditions (monitor, TV, projector, printer, etc.) so that the chromatic and contrast appearance is preserved across the display environment.
!TP_LOCALLAB_CIECOLORFRA;Color
!TP_LOCALLAB_CIECONTFRA;Contrast
!TP_LOCALLAB_CIELIGHTCONTFRA;Lighting & Contrast
!TP_LOCALLAB_CIELIGHTFRA;Lighting
!TP_LOCALLAB_CIEMODE;Change tool position
!TP_LOCALLAB_CIEMODE_COM;Default
!TP_LOCALLAB_CIEMODE_DR;Dynamic Range
!TP_LOCALLAB_CIEMODE_TM;Tone-Mapping
!TP_LOCALLAB_CIEMODE_TOOLTIP;In Default mode, Ciecam is added at the end of the process. 'Mask and modifications' and 'Recovery based on luminance mask' are available for'Cam16 and JzCzHz' at your disposal .\nYou can also integrate Ciecam into other tools if you wish (TM, Wavelet, Dynamic Range, Log Encoding). The results for these tools will be different to those without Ciecam. In this mode, you can also use 'Mask and modifications' and 'Recovery based on luminance mask'.
!TP_LOCALLAB_CIEMODE_WAV;Wavelet
!TP_LOCALLAB_CIETOOLEXP;Curves
!TP_LOCALLAB_CIE_SMOOTHFRAME;Highlight Attenuation & Levels
!TP_LOCALLAB_CIE_SMOOTH_EV;Ev based
!TP_LOCALLAB_CIE_SMOOTH_GAMMA;Slope based
!TP_LOCALLAB_CIE_SMOOTH_GAMMA ROLLOFF;Gamma based
!TP_LOCALLAB_CIE_SMOOTH_LEVELS;Levels
!TP_LOCALLAB_CIE_SMOOTH_NONE;None
!TP_LOCALLAB_CIE_TOOLNAME;Color appearance (Cam16 & JzCzHz)
!TP_LOCALLAB_CIRCRADIUS;Spot size
!TP_LOCALLAB_CIRCRAD_TOOLTIP;Contains the references of the spot, useful for shape detection (hue, luma, chroma, Sobel).\nLow values may be useful for processing foliage.\nHigh values may be useful for processing skin.
!TP_LOCALLAB_CLARICRES;Merge chroma
!TP_LOCALLAB_CLARIFRA;Clarity & Sharp mask/Blend & Soften Images
!TP_LOCALLAB_CLARIJZ_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.
!TP_LOCALLAB_CLARILRES;Merge luma
!TP_LOCALLAB_CLARISOFT;Soft radius
!TP_LOCALLAB_CLARISOFTJZ_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and Local contrast wavelets Jz.
!TP_LOCALLAB_CLARISOFT_TOOLTIP;The 'Soft radius' slider (guided filter algorithm) reduces halos and irregularities for Clarity, Sharp Mask and all wavelet pyramid processes. To deactivate, set slider to zero.
!TP_LOCALLAB_CLARITYML;Clarity
!TP_LOCALLAB_CLARI_TOOLTIP;Levels 0 to 4 (included): 'Sharp mask' is enabled\nLevels 5 and above: 'Clarity' is enabled.\nUseful if you use 'Wavelet level tone mapping'.
!TP_LOCALLAB_CLIPTM;Clip restored data (gain)
!TP_LOCALLAB_COFR;Color & Light
!TP_LOCALLAB_COLORDE;ΔE preview color - intensity
!TP_LOCALLAB_COLORDEPREV_TOOLTIP;Preview ΔE button in Settings will only work if you have activated 'Sharpening', 'Soft Light and Original Retinex', 'Blur/Grain and Denoise', 'Dehaze and Retinex', or 'Contrast by Detail Levels' in the 'Add tool to current spot' menu.\nFor others tools, the Preview ΔE button is in the tool, which allows previewing ΔE with several tools enabled. Prefer using Mask and modifications.
!TP_LOCALLAB_COLORDE_TOOLTIP;Show a blue color preview for ΔE selection if negative and green if positive.\n\nMask and modifications (show modified areas without mask): show actual modifications if positive, show enhanced modifications (luminance only) with blue and yellow if negative.
!TP_LOCALLAB_COLORFRAME;Dominant color
!TP_LOCALLAB_COLORSCOPE;Scope (color tools)
!TP_LOCALLAB_COLORSCOPE_TOOLTIP;Common Scope slider for Color and Light, Shadows/Highlights, Vibrance.\nOther tools have their own scope controls.
!TP_LOCALLAB_COLOR_CIE;Color curve
!TP_LOCALLAB_COLOR_TOOLNAME;Color & Light
!TP_LOCALLAB_COL_NAME;Name
!TP_LOCALLAB_COL_VIS;Status
!TP_LOCALLAB_COMPFRA;Directional contrast
!TP_LOCALLAB_COMPRCIE;Brightness compression
!TP_LOCALLAB_COMPRCIETH;Compression threshold
!TP_LOCALLAB_COMPREFRA;Wavelet level tone mapping
!TP_LOCALLAB_COMPRLOG_TOOLTIP;This algorithm compress the data before log conversion, above the threshold slider value. To use in conjunction with Whites distribution.
!TP_LOCALLAB_CONTCOL;Contrast threshold
!TP_LOCALLAB_CONTFRA;Contrast by level
!TP_LOCALLAB_CONTRAST;Contrast
!TP_LOCALLAB_CONTRASTCURVMASK_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts).May create artifacts.
!TP_LOCALLAB_CONTRESID;Contrast
!TP_LOCALLAB_CONTTHMASK_TOOLTIP;Allows you to determine which parts of the image will be impacted based on the texture.
!TP_LOCALLAB_CONTTHR;Contrast Threshold
!TP_LOCALLAB_CONTWFRA;Local contrast
!TP_LOCALLAB_CSTHRESHOLD;Wavelet levels
!TP_LOCALLAB_CSTHRESHOLDBLUR;Wavelet level selection
!TP_LOCALLAB_CURV;Lightness - Contrast - Chrominance 'Super'
!TP_LOCALLAB_CURVCURR;Normal
!TP_LOCALLAB_CURVEEDITORM_CC_TOOLTIP;If the curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the spot.
!TP_LOCALLAB_CURVEEDITOR_CC_TOOLTIP;If curves are at the top, the mask is completely black and no changes are made to the image.\nAs you lower the curve, the mask gradually becomes more colorful and bright, progressively changing the image.\n\nIt is recommended (but not mandatory) to position the top of the curves on the gray boundary line which represents the reference values of chroma, luma, hue for the spot.
!TP_LOCALLAB_CURVEEDITOR_LL_TOOLTIP;To activate the curves, set the 'Curve type' combo box to 'Normal'.
!TP_LOCALLAB_CURVEEDITOR_TONES_LABEL;Tone curve
!TP_LOCALLAB_CURVEEDITOR_TONES_TOOLTIP;L=f(L), can be used with L(H) in Color and Light.
!TP_LOCALLAB_CURVEMETHOD_TOOLTIP;'Normal', the curve L=f(L) uses the same algorithm as the lightness slider.
!TP_LOCALLAB_CURVES_CIE;Tone curve
!TP_LOCALLAB_CURVNONE;Disable curves
!TP_LOCALLAB_DARKRETI;Darkness
!TP_LOCALLAB_DEHAFRA;Dehaze
!TP_LOCALLAB_DEHAZ;Strength
!TP_LOCALLAB_DEHAZE_BLACK;Black
!TP_LOCALLAB_DEHAZFRAME_TOOLTIP;Removes atmospheric haze. Increases overall saturation and detail.\nCan remove color casts, but may also introduce a blue cast which can be corrected with other tools.
!TP_LOCALLAB_DEHAZ_TOOLTIP;Negative values add haze.
!TP_LOCALLAB_DELTAD;Delta balance
!TP_LOCALLAB_DELTAEC;ΔE Image mask
!TP_LOCALLAB_DENOI1_EXP;Denoise based on luminance mask
!TP_LOCALLAB_DENOI2_EXP;Recovery based on luminance mask
!TP_LOCALLAB_DENOIBILAT_TOOLTIP;Allows you to reduce impulse or 'salt &amp; pepper' noise.
!TP_LOCALLAB_DENOICHROC_TOOLTIP;Allows you to deal with blotches and packets of noise.
!TP_LOCALLAB_DENOICHRODET_TOOLTIP;Allows you to recover chrominance detail by progressively applying a Fourier transform (DCT).
!TP_LOCALLAB_DENOICHROF_TOOLTIP;Allows you to adjust fine-detail chrominance noise.
!TP_LOCALLAB_DENOIEQUALCHRO_TOOLTIP;Allows you to direct the chroma noise reduction towards either the blue-yellow or red-green colors.
!TP_LOCALLAB_DENOIEQUAL_TOOLTIP;Allows you to carry out more or less noise reduction in either the shadows or the highlights.
!TP_LOCALLAB_DENOILUMDETAIL_TOOLTIP;Allows you to recover luminance detail by progressively applying a Fourier transform (DCT).
!TP_LOCALLAB_DENOIMASK;Denoise chroma mask
!TP_LOCALLAB_DENOIMASK_TOOLTIP;For all tools, allows you to control the chromatic noise level of the mask.\nUseful for better control of chrominance and to avoid artifacts when using the LC(h) curve.
!TP_LOCALLAB_DENOIQUA_TOOLTIP;Conservative mode preserves low frequency detail. Aggressive mode removes low frequency detail.\nConservative and Aggressive modes use wavelets and DCT and can be used in conjunction with 'Non-local Means – Luminance'.
!TP_LOCALLAB_DENOITHR_TOOLTIP;Adjusts edge detection to help reduce noise in uniform, low-contrast areas.
!TP_LOCALLAB_DENOIWAVCH;Wavelets: Chrominance
!TP_LOCALLAB_DENOIWAVLUM;Wavelets: Luminance
!TP_LOCALLAB_DENOI_EXP;Denoise
!TP_LOCALLAB_DENOI_TOOLTIP;This module can be used for noise reduction either on its own (at the end of the processing pipeline) or in addition to the Noise Reduction module in the Detail tab (which works at the beginning of the pipeline).\n Scope allows you to differentiate the action based on color (ΔE).\nMinimum spot size: 128x128.
!TP_LOCALLAB_DEPTH;Depth
!TP_LOCALLAB_DETAIL;Local contrast
!TP_LOCALLAB_DETAILFRA;Edge detection - DCT
!TP_LOCALLAB_DETAILSH;Details
!TP_LOCALLAB_DETAILTHR;Lum/chrom detail threshold
!TP_LOCALLAB_DISAB_CIECAM;Disable Ciecam or Weak Jz surround
!TP_LOCALLAB_DIVGR;Gamma
!TP_LOCALLAB_DUPLSPOTNAME;Copy
!TP_LOCALLAB_EDGFRA;Edge sharpness
!TP_LOCALLAB_EDGSHOW;Show all tools
!TP_LOCALLAB_ELI;Ellipse
!TP_LOCALLAB_ENABLE_AFTER_MASK;Use Tone Mapping
!TP_LOCALLAB_ENABLE_MASK;Enable mask
!TP_LOCALLAB_ENABLE_MASKAFT;Use all algorithms Exposure
!TP_LOCALLAB_ENABLE_MASKALL;Enable all mask tools
!TP_LOCALLAB_ENARETIMASKTMAP_TOOLTIP;If enabled the Mask uses Restored Data after Transmission Map instead of Original data.
!TP_LOCALLAB_ENH;Enhanced
!TP_LOCALLAB_ENHDEN;Enhanced + chroma denoise
!TP_LOCALLAB_EPSBL;Detail
!TP_LOCALLAB_EQUIL;Normalize luminance
!TP_LOCALLAB_EQUILTM_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image are identical to those of the original.
!TP_LOCALLAB_ESTOP;Edge stopping
!TP_LOCALLAB_EV_DUPL;Copy of
!TP_LOCALLAB_EV_NVIS;Hide
!TP_LOCALLAB_EV_NVIS_ALL;Hide all
!TP_LOCALLAB_EV_VIS;Show
!TP_LOCALLAB_EV_VIS_ALL;Show all
!TP_LOCALLAB_EXCLUF;Excluding
!TP_LOCALLAB_EXCLUF_TOOLTIP;'Excluding' mode prevents adjacent spots from influencing certain parts of the image. Adjusting 'Scope' will extend the range of colors.\n You can also add tools to an Excluding spot and use them in the same way as for a normal spot.
!TP_LOCALLAB_EXCLUTYPE;Spot method
!TP_LOCALLAB_EXCLUTYPE_TOOLTIP;Normal spot uses recursive data.\n\nExcluding spot reinitializes all selective editing data.\nCan be used to totally or partially cancel a previous action or to carry out operations in Inverse mode.\nUse 'Scope' (Excluding) to set the exclusion intensity.\n\n'Full image' allows you to use the selective editing tools on the whole image.\nThe RT Spot delimiters are set beyond the image preview boundaries.\nThe transition is set to 100.\nNote: You may have to reposition the RT Spot slightly and adjust the Spot size to get the desired effect.\nNote: Using Denoise or Wavelet or FFTW in full-image mode uses large amounts of memory and may cause the application to crash on lower capacity systems.\n\n'Global' allows you to use the selective editing tools on the whole image, without using Delta E or transitions.
!TP_LOCALLAB_EXECLU;Excluding spot
!TP_LOCALLAB_EXFULL;Full image
!TP_LOCALLAB_EXMAIN;Global
!TP_LOCALLAB_EXNORM;Normal spot
!TP_LOCALLAB_EXPCBDL_TOOLTIP;Can be used to remove marks on the sensor or lens by reducing the contrast on the appropriate detail level(s).
!TP_LOCALLAB_EXPCHROMA;Chroma compensation
!TP_LOCALLAB_EXPCHROMA_TOOLTIP;Use in association with 'Exposure compensation f' and 'Contrast Attenuator f' to avoid desaturating colors.
!TP_LOCALLAB_EXPCOLOR_TOOLTIP;Adjust color, lightness, contrast and correct small defects such as red-eye, sensor dust etc.
!TP_LOCALLAB_EXPCOMP;Exposure compensation ƒ
!TP_LOCALLAB_EXPCOMPINV;Exposure compensation
!TP_LOCALLAB_EXPCOMP_TOOLTIP;For portraits or images with a low color gradient. You can change 'Shape detection' in 'Settings':\n\nIncrease 'ΔE scope threshold'\nReduce 'ΔE decay'\nIncrease 'ab-L balance (ΔE)'
!TP_LOCALLAB_EXPCONTRASTPYR_TOOLTIP;See the documentation for Wavelet Levels.\nThere are some differences in the Selective Editing version, which has more tools and more possibilities for working on individual detail levels.\nE.g. wavelet-level tone mapping.
!TP_LOCALLAB_EXPCONTRAST_TOOLTIP;Avoid spots that are too small ( < 32x32 pixels).\nUse low 'Transition value' and high 'Transition decay' and 'Scope' to simulate small spots and deal with defects.\nUse 'Clarity and Sharp mask and Blend and Soften Images' if necessary by adjusting 'Soft radius' to reduce artifacts.
!TP_LOCALLAB_EXPCURV;Curves
!TP_LOCALLAB_EXPGRAD;Graduated Filter
!TP_LOCALLAB_EXPGRADCOL_TOOLTIP;A graduated filter is available in Color and Light (luminance, chrominance &amp; hue gradients, and 'Merge file'), Exposure (luminance grad.), Exposure Mask (luminance grad.), Shadows/Highlights (luminance grad.), Vibrance (luminance, chrominance &amp; hue gradients), Local contrast &amp; wavelet pyramid (local contrast grad.).\nFeather is located in Settings.
!TP_LOCALLAB_EXPLAPBAL_TOOLTIP;Changes the transformed/original image blend.
!TP_LOCALLAB_EXPLAPGAMM_TOOLTIP;Changes the behaviour for images with too much or too little contrast by adding a gamma curve before and after the Laplace transform.
!TP_LOCALLAB_EXPLAPLIN_TOOLTIP;Changes the behaviour for underexposed images by adding a linear component prior to applying the Laplace transform.
!TP_LOCALLAB_EXPLAP_TOOLTIP;Moving the slider to the right progressively reduces the contrast.
!TP_LOCALLAB_EXPMERGEFILE_TOOLTIP;Allows you to use GIMP or Photoshop layer blend modes (difference, multiply, soft light, overlay, etc.) with opacity control.\nOriginal image: merge current spot with original.\nPrevious spot: merge current spot with previous (if there is only one spot, previous = original).\nBackground: merge current spot with a color and luminance background (fewer possibilties).
!TP_LOCALLAB_EXPNOISEMETHOD_TOOLTIP;Applies a median filter before the Laplace transform to prevent artifacts (noise).\nYou can also use the 'Denoise' tool.
!TP_LOCALLAB_EXPOSE;Dynamic Range & Exposure
!TP_LOCALLAB_EXPOSURE_TOOLTIP;Modify exposure in L*a*b space using Laplacian PDE algorithms to take into account dE and minimize artifacts.
!TP_LOCALLAB_EXPRETITOOLS;Advanced Retinex Tools
!TP_LOCALLAB_EXPSHARP_TOOLTIP;Spot minimum 39*39.\nUse low transition values and high 'Transition decay' and 'Scope' values to simulate smaller spots.
!TP_LOCALLAB_EXPTOOL;Exposure Tools
!TP_LOCALLAB_EXP_TOOLNAME;Dynamic Range & Exposure
!TP_LOCALLAB_FATAMOUNT;Amount
!TP_LOCALLAB_FATANCHOR;Anchor
!TP_LOCALLAB_FATDETAIL;Detail
!TP_LOCALLAB_FATFRA;Dynamic Range Compression ƒ
!TP_LOCALLAB_FATFRAME_TOOLTIP;PDE Fattal – uses the Fattal Tone-mapping algorithm.
!TP_LOCALLAB_FATLEVEL;Sigma
!TP_LOCALLAB_FATSAT;Saturation control
!TP_LOCALLAB_FATSHFRA;Dynamic Range Compression Mask ƒ
!TP_LOCALLAB_FEATH_TOOLTIP;Gradient width as a percentage of the Spot diagonal\nUsed by all graduated filters in all tools.\nNo action if a graduated filter hasn't been activated.
!TP_LOCALLAB_FEATVALUE;Feather gradient
!TP_LOCALLAB_FEATVALUE_MASK;Feather gradient (Grad. Filters Mask)
!TP_LOCALLAB_FFTCOL_MASK;FFTW ƒ
!TP_LOCALLAB_FFTMASK_TOOLTIP;Use a Fourier transform for better quality (increased processing time and memory requirements).
!TP_LOCALLAB_FFTW;ƒ - Use Fast Fourier Transform
!TP_LOCALLAB_FFTWBLUR;ƒ - Always Use Fast Fourier Transform
!TP_LOCALLAB_FULLIMAGE;Black-Ev and White-Ev for whole image
!TP_LOCALLAB_FULLIMAGELOG_TOOLTIP;Calculates the Ev levels for the whole image.
!TP_LOCALLAB_GAM;Gamma
!TP_LOCALLAB_GAMC;Gamma
!TP_LOCALLAB_GAMCOL_TOOLTIP;Apply a gamma on Luminance L*a*b* datas.\nIf gamma = 3.0 Luminance 'linear' is used.
!TP_LOCALLAB_GAMC_TOOLTIP;Apply a gamma on Luminance L*a*b* datas before and after treatment Pyramid 1 and Pyramid 2.\nIf gamma = 3.0 Luminance 'linear' is used.
!TP_LOCALLAB_GAMFRA;Tone response curve (TRC)
!TP_LOCALLAB_GAMM;Gamma
!TP_LOCALLAB_GAMMASKCOL;Gamma
!TP_LOCALLAB_GAMMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities.
!TP_LOCALLAB_GAMSH;Gamma
!TP_LOCALLAB_GAMUTLABRELA;Lab
!TP_LOCALLAB_GAMUTMUNSELL;Munsell only
!TP_LOCALLAB_GAMUTNON;None
!TP_LOCALLAB_GAMUTXYZABSO;XYZ Absolute
!TP_LOCALLAB_GAMUTXYZRELA;XYZ Relative
!TP_LOCALLAB_GAMW;Gamma (wavelet pyramids)
!TP_LOCALLAB_GRADANG;Gradient angle
!TP_LOCALLAB_GRADANG_TOOLTIP;Rotation angle in degrees: -180 0 +180.
!TP_LOCALLAB_GRADFRA;Graduated Filter Mask
!TP_LOCALLAB_GRADGEN_TOOLTIP;Adjusts luminance gradient strength.
!TP_LOCALLAB_GRADLOGFRA;Graduated Filter Luminance
!TP_LOCALLAB_GRADSTR;Gradient strength
!TP_LOCALLAB_GRADSTRAB_TOOLTIP;Adjusts chroma gradient strength.
!TP_LOCALLAB_GRADSTRCHRO;Chroma gradient strength
!TP_LOCALLAB_GRADSTRHUE;Hue gradient strength
!TP_LOCALLAB_GRADSTRHUE2;Hue gradient strength
!TP_LOCALLAB_GRADSTRHUE_TOOLTIP;Adjusts hue gradient strength.
!TP_LOCALLAB_GRADSTRLUM;Luma gradient strength
!TP_LOCALLAB_GRAINFRA;Film Grain 1:1
!TP_LOCALLAB_GRAINFRA2;Coarseness
!TP_LOCALLAB_GRAIN_TOOLTIP;Adds film-like grain to the image.
!TP_LOCALLAB_GRALWFRA;Graduated filter (local contrast)
!TP_LOCALLAB_GRIDFRAME_TOOLTIP;You can use this tool as a brush. Use a small spot and adapt the 'Transition value' and 'Transition decay'\nOnly 'Normal' mode and possibly Hue, Saturation, Color, Luminosity are concerned by Merge background (ΔE).
!TP_LOCALLAB_GRIDMETH_TOOLTIP;Color toning: the luminance is taken into account when varying chroma. Equivalent to H=f(H) if the 'white dot' on the grid remains at zero and you only vary the 'black dot'. Equivalent to 'Color toning' if you vary the 2 dots.\n\nDirect: acts directly on the chroma.
!TP_LOCALLAB_GRIDONE;Color Toning
!TP_LOCALLAB_GRIDTWO;Direct
!TP_LOCALLAB_GUIDBL;Soft radius
!TP_LOCALLAB_GUIDBL_TOOLTIP;Applies a guided filter with adjustable radius. Allows you to reduce artifacts or blur the image.
!TP_LOCALLAB_GUIDEPSBL_TOOLTIP;Changes the distribution function of the guided filter. Negative values simulate a Gaussian blur.
!TP_LOCALLAB_GUIDFILTER;Guided filter radius
!TP_LOCALLAB_GUIDFILTER_TOOLTIP;Can reduce or increase artifacts.
!TP_LOCALLAB_GUIDSTRBL_TOOLTIP;Intensity of the guided filter.
!TP_LOCALLAB_HHMASK_TOOLTIP;Fine hue adjustments for example for the skin.
!TP_LOCALLAB_HIGHMASKCOL;Highlights
!TP_LOCALLAB_HLH;H
!TP_LOCALLAB_HUECIE;Hue
!TP_LOCALLAB_IND;Independent (mouse)
!TP_LOCALLAB_INDSL;Independent (mouse + sliders)
!TP_LOCALLAB_INVBL;Inverse
!TP_LOCALLAB_INVBL_TOOLTIP;Alternative to 'Inverse' mode: use two spots\nFirst Spot:\n Full Image\n\nSecond spot: Excluding spot.
!TP_LOCALLAB_INVERS;Inverse
!TP_LOCALLAB_INVERS_TOOLTIP;Fewer possibilities if selected (Inverse).\n\nAlternative: use two spots\nFirst Spot:\n Full Image\n \nSecond spot: Excluding spot\n\n Inverse will enable this tool for the area outside the spot, while the area within the spot will remain unaffected by the tool.
!TP_LOCALLAB_INVMASK;Inverse algorithm
!TP_LOCALLAB_ISOGR;Distribution (ISO)
!TP_LOCALLAB_JAB;Uses Black Ev & White Ev
!TP_LOCALLAB_JABADAP_TOOLTIP;Perceptual Uniform adaptation.\nAutomatically adjusts the relationship between Jz and saturation taking into account 'Absolute luminance'.
!TP_LOCALLAB_JZ100;Jz reference 100cd/m2
!TP_LOCALLAB_JZ100_TOOLTIP;Automatically adjusts the reference Jz 100 cd/m2 level (image signal).\nChanges the saturation level and action of 'PU adaptation' (Perceptual Uniform adaptation).
!TP_LOCALLAB_JZADAP;PU adaptation
!TP_LOCALLAB_JZCH;Chroma
!TP_LOCALLAB_JZCHROM;Chroma
!TP_LOCALLAB_JZCLARICRES;Merge chroma Cz
!TP_LOCALLAB_JZCLARILRES;Merge Jz
!TP_LOCALLAB_JZCONT;Contrast
!TP_LOCALLAB_JZFORCE;Force max Jz to 1
!TP_LOCALLAB_JZFORCE_TOOLTIP;Allows you to force the maximum Jz value to 1 for better slider and curve response.
!TP_LOCALLAB_JZFRA;Jz Cz Hz Image Adjustments
!TP_LOCALLAB_JZHFRA;Curves Hz
!TP_LOCALLAB_JZHJZFRA;Curve Jz(Hz)
!TP_LOCALLAB_JZHUECIE;Hue Rotation
!TP_LOCALLAB_JZLIGHT;Brightness
!TP_LOCALLAB_JZLOG;Log encoding Jz
!TP_LOCALLAB_JZLOGWBS_TOOLTIP;Black Ev and White Ev adjustments can be different depending on whether Log encoding or Sigmoid is used.\nFor Sigmoid, a change (increase in most cases) of White Ev may be necessary to obtain a better rendering of highlights, contrast and saturation.
!TP_LOCALLAB_JZLOGWB_TOOLTIP;If Auto is enabled, it will calculate and adjust the Ev levels and the 'Mean luminance Yb%' for the spot area. The resulting values will be used by all Jz operations including 'Log Encoding Jz'.\nAlso calculates the absolute luminance at the time of shooting.
!TP_LOCALLAB_JZLOGYBOUT_TOOLTIP;Yb is the relative luminance of the background, expressed as a percentage of gray. 18% gray corresponds to a background luminance of 50% when expressed in CIE L.\nThe data is based on the mean luminance of the image.\nWhen used with Log Encoding, the mean luminance is used to determine the amount of gain that needs to be applied to the signal prior to the log encoding. Lower values of mean luminance will result in increased gain.
!TP_LOCALLAB_JZMODECAM_TOOLTIP;Jz (only in 'Advanced' mode). Only operational if the output device (monitor) is HDR (peak luminance higher than 100 cd/m2 - ideally between 4000 and 10000 cd/m2. Black point luminance inferior to 0.005 cd/m2). This supposes a) the ICC-PCS for the screen uses Jzazbz (or XYZ), b) works in real precision, c) that the monitor is calibrated (if possible with a DCI-P3 or Rec-2020 gamut), d) that the usual gamma (sRGB or BT709) is replaced by a Perceptual Quantiser (PQ) function.
!TP_LOCALLAB_JZPQFRA;Jz remapping
!TP_LOCALLAB_JZPQFRA_TOOLTIP;Allows you to adapt the Jz algorithm to an SDR environment or to the characteristics (performance) of an HDR environment as follows:\n a) for luminance values between 0 and 100 cd/m2, the system behaves as if it were in an SDR environment.\n b) for luminance values between 100 and 10000 cd/m2, you can adapt the algorithm to the HDR characteristics of the image and the monitor.\n\nIf 'PQ - Peak luminance' is set to 10000, 'Jz remappping' behaves in the same way as the original Jzazbz algorithm.
!TP_LOCALLAB_JZPQREMAP;PQ - Peak luminance
!TP_LOCALLAB_JZPQREMAP_TOOLTIP;PQ (Perceptual Quantizer) - allows you to change the internal PQ function (usually 10000 cd/m2 - default 120 cd/m2).\nCan be used to adapt to different images, processes and devices.
!TP_LOCALLAB_JZQTOJ;Relative luminance
!TP_LOCALLAB_JZQTOJ_TOOLTIP;Allows you to use 'Relative luminance' instead of 'Absolute luminance' - Brightness becomes Lightness.\nThe changes affect: the Brightness slider, the Contrast slider and the Jz(Jz) curve.
!TP_LOCALLAB_JZSAT;Saturation
!TP_LOCALLAB_JZSHFRA;Shadows/Highlights Jz
!TP_LOCALLAB_JZSOFTCIE;Soft radius (GuidedFilter)
!TP_LOCALLAB_JZSTRSOFTCIE;Strength GuidedFilter
!TP_LOCALLAB_JZTARGET_EV;Viewing Mean luminance (Yb%)
!TP_LOCALLAB_JZTHRHCIE;Threshold Chroma for Jz(Hz)
!TP_LOCALLAB_JZWAVEXP;Wavelet Jz
!TP_LOCALLAB_LABBLURM;Blur Mask
!TP_LOCALLAB_LABEL;Selective Editing
!TP_LOCALLAB_LABGRID;Color correction grid
!TP_LOCALLAB_LABGRIDMERG;Background
!TP_LOCALLAB_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4
!TP_LOCALLAB_LABSTRUM;Structure Mask
!TP_LOCALLAB_LAPLACC;ΔØ Mask Laplacian solve PDE
!TP_LOCALLAB_LAPLACE;Laplacian threshold ΔE
!TP_LOCALLAB_LAPLACEXP;Laplacian threshold
!TP_LOCALLAB_LAPMASKCOL;Laplacian threshold
!TP_LOCALLAB_LAPRAD1_TOOLTIP;Increases the contrast of the mask by increasing the luminance values of the lighter areas. Can be used in conjunction with the L(L) and LC(H) curves.
!TP_LOCALLAB_LAPRAD2_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition.
!TP_LOCALLAB_LAPRAD_TOOLTIP;Smooth radius uses a guided filter to decrease artifacts and smooth out the transition.
!TP_LOCALLAB_LAP_MASK_TOOLTIP;Solves PDEs for all Laplacian masks.\nIf enabled the Laplacian threshold mask reduces artifacts and smooths the result.\nIf disabled the response is linear.
!TP_LOCALLAB_LCLABELS;Residual noise levels
!TP_LOCALLAB_LCLABELS_TOOLTIP;Displays the mean and high-end noise values for the area shown in the Preview Panel (at 100% zoom). The noise values are grouped by wavelet levels 0,1,2,3 and 4,5,6.\nThe displayed values are indicative only and are designed to assist with denoise adjustments. They should not be interpreted as absolute noise levels.\n\n 300: Very noisy\n 100-300: Noisy\n 50-100: Moderatly noisy\n < 50: Low noise\n\nThey allow you to see:\n*The impact of Noise Reduction in the main-menu Detail tab.\n*The influence of Non-local Means, Wavelets and DCT on the luminance noise.\n*The influence of Wavelets and DCT on the chroma noise.\n*The influence of Capture Sharpening and Demosaicing.
!TP_LOCALLAB_LC_FFTW_TOOLTIP;FFT improves quality and allows the use of large radii, but increases processing time (depends on the area to be processed). Preferable to use only for large radii. The size of the area can be reduced by a few pixels to optimize the FFTW. This can reduce the processing time by a factor of 1.5 to 10.
!TP_LOCALLAB_LC_TOOLNAME;Local Contrast & Wavelets
!TP_LOCALLAB_LEVELBLUR;Maximum blur levels
!TP_LOCALLAB_LEVELWAV;Wavelet levels
!TP_LOCALLAB_LEVELWAV_TOOLTIP;The Level is automatically adapted to the size of the spot and the preview.\nFrom level 9 size max 512 to level 1 size max = 4.
!TP_LOCALLAB_LEVFRA;Levels
!TP_LOCALLAB_LIGHTNESS;Lightness
!TP_LOCALLAB_LIGHTN_TOOLTIP;In inverse mode: selection = -100 forces luminance to zero.
!TP_LOCALLAB_LIGHTRETI;Lightness
!TP_LOCALLAB_LINEAR;Linearity
!TP_LOCALLAB_LIST_NAME;Add tool to current spot...
!TP_LOCALLAB_LIST_TOOLTIP;You can select 3 levels of complexity for each tool: Basic, Standard and Advanced.\nThe default setting for all tools is Basic but this can be changed in the Preferences window.\nYou can also change the level of complexity on a per-tool basis while you are editing.
!TP_LOCALLAB_LMASK_LEVEL_TOOLTIP;Allows you to decrease or increase the effect on particular levels of detail in the mask by targeting certain luminance zones (in general the lightest).
!TP_LOCALLAB_LMASK_LL_TOOLTIP;Allows you to freely change the contrast of the mask.\n Has a similar function to the Gamma and Slope sliders.\n It allows you to target certain parts of the image (usually the lightest parts of the mask by using the curve to exclude the darker parts). May create artifacts.
!TP_LOCALLAB_LOCCONT;Unsharp Mask
!TP_LOCALLAB_LOC_CONTRAST;Local Contrast & Wavelets
!TP_LOCALLAB_LOC_CONTRASTPYR;Pyramid 1:
!TP_LOCALLAB_LOC_CONTRASTPYR2;Pyramid 2:
!TP_LOCALLAB_LOC_CONTRASTPYR2LAB; Contrast by level/TM/Directional contrast
!TP_LOCALLAB_LOC_CONTRASTPYRLAB; Graduated Filter/Edge Sharpness/Blur
!TP_LOCALLAB_LOC_RESIDPYR;Residual image (Main)
!TP_LOCALLAB_LOG;Log Encoding
!TP_LOCALLAB_LOG1FRA;CAM16 Image Adjustments
!TP_LOCALLAB_LOG2FRA;Viewing Conditions
!TP_LOCALLAB_LOGAUTO;Automatic
!TP_LOCALLAB_LOGAUTOGRAYJZ_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions.
!TP_LOCALLAB_LOGAUTOGRAY_TOOLTIP;Automatically calculates the 'Mean luminance' for the scene conditions when the 'Automatic' button in Relative Exposure Levels is pressed.
!TP_LOCALLAB_LOGAUTO_TOOLTIP;Pressing this button will calculate the dynamic range and 'Mean luminance' for the scene conditions if the 'Auto mean luminance (Yb%)' is checked).\nAlso calculates the absolute luminance at the time of shooting.\nPress the button again to adjust the automatically calculated values.
!TP_LOCALLAB_LOGBASE_TOOLTIP;Default = 2.\nValues less than 2 reduce the action of the algorithm making the shadows darker and the highlights brighter.\nWith values greater than 2, the shadows are grayer and the highlights become more washed out.
!TP_LOCALLAB_LOGCATAD_TOOLTIP;Chromatic adaptation allows us to interpret a color according to its spatio-temporal environment.\nUseful when the white balance deviates significantly from the D50 reference.\nAdapts colors to the illuminant of the output device.
!TP_LOCALLAB_LOGCIE;Log encoding
!TP_LOCALLAB_LOGCIEQ;Log Encoding Q (with Ciecam)
!TP_LOCALLAB_LOGCIEQ_TOOLTIP;Activating the checkbox allows you to switch between log encoding based on the 3 RGB channels, and log encoding based solely on Ciecam’s brightness (Q) channel.\nUsing the Q channel instead of the RGB channels helps avoid undesirable edge effects such as hue and saturation shifts.\nHowever, the settings are more difficult to optimise because Q is unbounded and Ciecam alters the data to take into account the surround conditions, simultaneous contrast, etc.\nYou may have to adjust the following:\n   Scene conditions: Mean luminance (Yb), Whites &amp; Blacks distribution, Black Ev, White Ev.\n   Source Data Adjustments : Brightness compression, Strength.\n\nNote: when using Log Encoding (Q), be careful not to activate the Disable Ciecam option in the Scene Conditions, Surround menu.
!TP_LOCALLAB_LOGCIE_TOOLTIP;Allows you to use Black Ev, White Ev, White and Black distribution, Scene Mean luminance(Yb%) and Viewing Mean luminance(Yb%) for tone-mapping using 'Log encoding' with Brightness compression.
!TP_LOCALLAB_LOGCOLORFL;Colorfulness (M)
!TP_LOCALLAB_LOGCOLORF_TOOLTIP;Perceived amount of hue in relation to gray.\nIndicator that a stimulus appears more or less colored.
!TP_LOCALLAB_LOGCONQL;Contrast (Q)
!TP_LOCALLAB_LOGCONTHRES;Contrast threshold (J & Q)
!TP_LOCALLAB_LOGCONTL;Contrast (J)
!TP_LOCALLAB_LOGCONTL_TOOLTIP;Contrast (J) in CIECAM16 takes into account the increase in perceived coloration with luminance.
!TP_LOCALLAB_LOGCONTQ_TOOLTIP;Contrast (Q) in CIECAM16 takes into account the increase in perceived coloration with brightness.
!TP_LOCALLAB_LOGCONTTHRES_TOOLTIP;Adjusts the mid-tone contrast range (J &amp; Q).\nPositive values progressively reduce the effect of the Contrast sliders (J &amp; Q). Negative values progressively increase the effect of the Contrast sliders.
!TP_LOCALLAB_LOGDETAIL_TOOLTIP;Acts mainly on high frequencies.
!TP_LOCALLAB_LOGENCOD_TOOLTIP;Tone Mapping with Logarithmic encoding (ACES).\nUseful for underexposed images or images with high dynamic range.\n\nTwo-step process: 1) Dynamic Range calculation 2) Manual adjustment.
!TP_LOCALLAB_LOGEXP;All tools
!TP_LOCALLAB_LOGFRA;Scene Conditions
!TP_LOCALLAB_LOGFRAME_TOOLTIP;Allows you to calculate and adjust the Ev levels and the 'Mean luminance Yb%' (source gray point) for the spot area. The resulting values will be used by all Lab operations and most RGB operations in the pipeline.\nAlso calculates the absolute luminance at the time of shooting.
!TP_LOCALLAB_LOGIMAGE_TOOLTIP;Takes into account corresponding Ciecam variables: i.e. Contrast (J) and Saturation (s), as well as Contrast (Q), Brightness (Q), Lightness (J) and Colorfulness (M) (in Advanced mode).
!TP_LOCALLAB_LOGLIGHTL;Lightness (J)
!TP_LOCALLAB_LOGLIGHTL_TOOLTIP;Close to lightness (L*a*b*). Takes into account the increase in perceived coloration.
!TP_LOCALLAB_LOGLIGHTQ;Brightness (Q)
!TP_LOCALLAB_LOGLIGHTQ_TOOLTIP;Perceived amount of light emanating from a stimulus.\nIndicator that a stimulus appears to be more or less bright, clear.
!TP_LOCALLAB_LOGLIN;Logarithm mode
!TP_LOCALLAB_LOGPFRA;Relative Exposure Levels
!TP_LOCALLAB_LOGPFRA2;Log Encoding settings
!TP_LOCALLAB_LOGREPART;Overall strength
!TP_LOCALLAB_LOGREPART_TOOLTIP;Allows you to adjust the relative strength of the log-encoded image with respect to the original image.\nDoes not affect the Ciecam component.
!TP_LOCALLAB_LOGSATURL_TOOLTIP;Saturation (s) in CIECAM16 corresponds to the color of a stimulus in relation to its own brightness.\nActs mainly on medium tones and on the highlights.
!TP_LOCALLAB_LOGSCENE_TOOLTIP;Corresponds to the shooting conditions.
!TP_LOCALLAB_LOGSURSOUR_TOOLTIP;Changes tones and colors to take into account the Scene conditions.\n\n<b>Average</b>: Average light conditions (standard). The image will not change.\n\n<b>Dim</b>: Dim conditions. The image will become slightly brighter.\n\n<b>Dark</b>: Dark conditions. The image will become more bright.
!TP_LOCALLAB_LOGVIEWING_TOOLTIP;Corresponds to the medium on which the final image will be viewed (monitor, TV, projector, printer, etc.), as well as the surrounding conditions.
!TP_LOCALLAB_LOG_TOOLNAME;Log Encoding
!TP_LOCALLAB_LUM;LL - CC
!TP_LOCALLAB_LUM46LABEL;Luma levels 456: Mean=%1 High=%2
!TP_LOCALLAB_LUMADARKEST;Darkest
!TP_LOCALLAB_LUMASK;Background color/luma mask
!TP_LOCALLAB_LUMASK_TOOLTIP;Adjusts the shade of gray or color of the mask background in Show Mask (Mask and modifications).
!TP_LOCALLAB_LUMAWHITESEST;Lightest
!TP_LOCALLAB_LUMFRA;L*a*b* standard
!TP_LOCALLAB_LUMLABEL;Luma levels 0123: Mean=%1 High=%2
!TP_LOCALLAB_MASFRAME;Mask and Merge
!TP_LOCALLAB_MASFRAME_TOOLTIP;For all masks.\nTakes into account the ΔE image to avoid modifying the selection area when the following Mask Tools are used: Gamma, Slope, Chroma, Contrast curve, Local contrast (by wavelet level), Blur Mask and Structure Mask (if enabled ).\nDisabled when Inverse mode is used.
!TP_LOCALLAB_MASK;Curves
!TP_LOCALLAB_MASK2;Contrast curve
!TP_LOCALLAB_MASKCOM;Common Color Mask
!TP_LOCALLAB_MASKCOM_TOOLNAME;Common Color Mask
!TP_LOCALLAB_MASKCOM_TOOLTIP;A tool in its own right.\nCan be used to adjust the image appearance (chrominance, luminance, contrast) and texture as a function of Scope.
!TP_LOCALLAB_MASKCURVE_TOOLTIP;The 3 curves are set to 1 (maximum) by default:\nC=f(C) the chroma varies according to the chrominance. You can decrease the chroma to improve the selection. By setting this curve close to zero (with a low value of C to activate the curve) you can desaturate the background in Inverse mode.\nL=f(L) the luminance varies according to the luminance, so you can decrease the brightness to improve the selection.\nL and C = f(H) luminance and chroma vary with hue, so you can decrease luminance and chroma to improve selection.
!TP_LOCALLAB_MASKDDECAY;Decay strength
!TP_LOCALLAB_MASKDECAY_TOOLTIP;Manages the rate of decay for the gray levels in the mask.\n Decay = 1 linear, Decay > 1 sharper parabolic transitions, Decay < 1 more gradual transitions.
!TP_LOCALLAB_MASKDEINV_TOOLTIP;Reverses the way the algorithm interprets the mask.\nIf checked black and very light areas will be decreased.
!TP_LOCALLAB_MASKDE_TOOLTIP;Used to target the denoise as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the Denoise will be applied progressively.\n iIf the mask is above the 'light' threshold, then the Denoise will be applied progressively.\n Between the two, the image settings without the Denoise will be maintained, unless you adjust the sliders 'Gray area luminance denoise' or 'Gray area chrominance denoise'.
!TP_LOCALLAB_MASKGF_TOOLTIP;Used to target the Guided Filter as a function of the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n If the mask is below the 'dark' threshold, then the GF will be applied progressively.\n If the mask is above the 'light' threshold, then the GF will be applied progressively.\n Between the two, the image settings without the GF will be maintained.
!TP_LOCALLAB_MASKH;Hue curve
!TP_LOCALLAB_MASKHIGTHRESCB_TOOLTIP;Lighter-tone limit above which CBDL (Luminance only) parameters will be restored progressively to their original values prior to being modified by the CBDL settings .\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\nUse a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESC_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESD_TOOLTIP; The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESE_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable colorpicker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESL_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESRETI_TOOLTIP;Lighter-tone limit above which Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESS_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESTM_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESVIB_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRESWAV_TOOLTIP;Lighter-tone limit above which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKHIGTHRES_TOOLTIP; The Guided Filter is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'structure mask', 'Smooth radius', 'Gamma and slope', 'Contrast curve', 'Local contrast wavelet'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLCTHR;Light area luminance threshold
!TP_LOCALLAB_MASKLCTHR2;Light area luma threshold
!TP_LOCALLAB_MASKLCTHRLOW;Dark area luminance threshold
!TP_LOCALLAB_MASKLCTHRLOW2;Dark area luma threshold
!TP_LOCALLAB_MASKLCTHRMID;Gray area luma denoise
!TP_LOCALLAB_MASKLCTHRMIDCH;Gray area chroma denoise
!TP_LOCALLAB_MASKLC_TOOLTIP;Used by wavelet luminance.\nThis allows you to target the denoise based on the image luminance information contained in the L(L) or LC(H) mask (Mask and Modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n 'Dark area luminance threshold'. If 'Reinforce denoise in dark and light areas' > 1 the denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (determined by mask).\n 'Light area luminance threshold'. The denoise is progressively decreased from 100% at the threshold setting to 0% at the maximum white value (determined by mask).\n In the area between the two thresholds, the denoise settings are not affected by the mask.
!TP_LOCALLAB_MASKLNOISELOW;Reinforce dark/light areas
!TP_LOCALLAB_MASKLOWTHRESCB_TOOLTIP;Dark-tone limit below which the CBDL parameters (Luminance only) will be restored progressively to their original values prior to being modified by the CBDL settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESC_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Color and Light settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'blur mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESD_TOOLTIP;The denoise is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESE_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESL_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Log encoding settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels:'Smooth radius', 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESRETI_TOOLTIP;Dark-tone limit below which the Retinex (Luminance only) parameters will be restored progressively to their original values prior to being modified by the Retinex settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESS_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Shadows Highlights settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESTM_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Tone Mapping settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESVIB_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRESWAV_TOOLTIP;Dark-tone limit below which the parameters will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings.\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Smooth radius', Gamma and Slope, 'Contrast curve'.\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKLOWTHRES_TOOLTIP;The Guided Filter is progressively increased from 0% at the threshold setting to 100% at the maximum black value (as determined by the mask).\n You can use certain tools in 'Mask and modifications' to change the gray levels: 'Structure mask', 'Smooth radius', Gamma and Slope, 'Contrast curve', 'Local contrast' (wavelets).\n Use a 'lockable color picker' on the mask to see which areas will be affected. Make sure you set 'Background color mask' = 0 in Settings.
!TP_LOCALLAB_MASKRECOL_TOOLTIP;Used to modulate the effect of the Color and Light settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Color and Light settings \n In between these two areas, the full value of the Color and Light settings will be applied.
!TP_LOCALLAB_MASKRECOTHRES;Recovery threshold
!TP_LOCALLAB_MASKREEXP_TOOLTIP;Used to modulate the effect of the 'Dynamic range and Exposure' settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the 'Dynamic range and Exposure' settings \n In between these two areas, the full value of the 'Dynamic range and Exposure' settings will be applied.
!TP_LOCALLAB_MASKRELOG_TOOLTIP;Used to modulate the effect of the Log encoding settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Log encoding settings - can be used to restore highlights reconstructed by Color propagation \n In between these two areas, the full value of the Log encoding settings will be applied.
!TP_LOCALLAB_MASKRESCB_TOOLTIP;Used to modulate the effect of the CBDL (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the CBDL settings \n In between these two areas, the full value of the CBDL settings will be applied.
!TP_LOCALLAB_MASKRESH_TOOLTIP;Used to modulate the effect of the Shadows Highlights settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Shadows Highlights settings \n In between these two areas, the full value of the Shadows Highlights settings will be applied.
!TP_LOCALLAB_MASKRESRETI_TOOLTIP;Used to modulate the effect of the Retinex (Luminance only) settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Retinex settings \n In between these two areas, the full value of the Retinex settings will be applied.
!TP_LOCALLAB_MASKRESTM_TOOLTIP;Used to modulate the effect of the Tone Mapping settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Tone Mapping settings \n In between these two areas, the full value of the Tone Mapping settings will be applied.
!TP_LOCALLAB_MASKRESVIB_TOOLTIP;Used to modulate the effect of the Vibrance and Warm Cool settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Vibrance and Warm Cool settings \n In between these two areas, the full value of the Vibrance and Warm Cool settings will be applied.
!TP_LOCALLAB_MASKRESWAV_TOOLTIP;Used to modulate the effect of the Local contrast and Wavelet settings based on the image luminance information contained in the L(L) or LC(H) masks (Mask and modifications).\n The L(L) mask or the LC(H) mask must be enabled to use this function.\n The 'dark' and 'light' areas below the dark threshold and above the light threshold will be restored progressively to their original values prior to being modified by the Local contrast and Wavelet settings \n In between these two areas, the full value of the Local contrast and Wavelet settings will be applied.
!TP_LOCALLAB_MASKUNUSABLE;Mask disabled (Enable in Mask & modifications)
!TP_LOCALLAB_MASKUSABLE;Mask enabled (Mask & modifications)
!TP_LOCALLAB_MASK_TOOLTIP;You can enable multiple masks for a tool by activating another tool and using only the mask (set the tool sliders to 0 ).\n\nYou can also duplicate the spot and place it close to the first spot. The small variations in the spot references allow you to make fine adjustments.
!TP_LOCALLAB_MEDIAN;Median Low
!TP_LOCALLAB_MEDIANITER_TOOLTIP;The number of successive iterations carried out by the median filter.
!TP_LOCALLAB_MEDIAN_TOOLTIP;You can choose a median value in the range 3x3 to 9x9 pixels. Higher values increase noise reduction and blur.
!TP_LOCALLAB_MEDNONE;None
!TP_LOCALLAB_MERCOL;Color
!TP_LOCALLAB_MERDCOL;Merge background (ΔE)
!TP_LOCALLAB_MERELE;Lighten only
!TP_LOCALLAB_MERFIV;Addition
!TP_LOCALLAB_MERFOR;Color Dodge
!TP_LOCALLAB_MERFOU;Multiply
!TP_LOCALLAB_MERGE1COLFRA;Merge with Original/Previous/Background
!TP_LOCALLAB_MERGECOLFRA;Mask: LCh & Structure
!TP_LOCALLAB_MERGECOLFRMASK_TOOLTIP;Allows you to create masks based on the 3 LCh curves and/or a structure-detection algorithm.
!TP_LOCALLAB_MERGEMER_TOOLTIP;Takes ΔE into account when merging files (equivalent of scope in this case).
!TP_LOCALLAB_MERGEOPA_TOOLTIP;Opacity = % of current spot to be merged with original or previous Spot.\nContrast threshold : adjusts result as a function of contrast in original image.
!TP_LOCALLAB_MERHEI;Overlay
!TP_LOCALLAB_MERHUE;Hue
!TP_LOCALLAB_MERLUCOL;Luminance
!TP_LOCALLAB_MERLUM;Luminosity
!TP_LOCALLAB_MERNIN;Screen
!TP_LOCALLAB_MERONE;Normal
!TP_LOCALLAB_MERSAT;Saturation
!TP_LOCALLAB_MERSEV;Soft Light (legacy)
!TP_LOCALLAB_MERSEV0;Soft Light Illusion
!TP_LOCALLAB_MERSEV1;Soft Light W3C
!TP_LOCALLAB_MERSEV2;Hard Light
!TP_LOCALLAB_MERSIX;Divide
!TP_LOCALLAB_MERTEN;Darken only
!TP_LOCALLAB_MERTHI;Color Burn
!TP_LOCALLAB_MERTHR;Difference
!TP_LOCALLAB_MERTWE;Exclusion
!TP_LOCALLAB_MERTWO;Subtract
!TP_LOCALLAB_METHOD_TOOLTIP;'Enhanced + chroma denoise' significantly increases processing times.\nBut reduce artifacts.
!TP_LOCALLAB_MIDTCIE;Midtones
!TP_LOCALLAB_MLABEL;Restored data Min=%1 Max=%2
!TP_LOCALLAB_MLABEL_TOOLTIP;The values should be close to Min=0 Max=32768 (log mode) but other values are possible.You can adjust 'Clip restored data (gain)' and 'Offset' to normalize.\nRecovers image data without blending.
!TP_LOCALLAB_MODE_EXPERT;Advanced
!TP_LOCALLAB_MODE_NORMAL;Standard
!TP_LOCALLAB_MODE_SIMPLE;Basic
!TP_LOCALLAB_MRFIV;Background
!TP_LOCALLAB_MRFOU;Previous Spot
!TP_LOCALLAB_MRONE;None
!TP_LOCALLAB_MRTHR;Original Image
!TP_LOCALLAB_MULTIPL_TOOLTIP;Wide-range tone adjustment: -18EV to +4EV. The first slider acts on very dark tones between -18EV and -6EV. The last slider acts on light tones up to 4EV.
!TP_LOCALLAB_NEIGH;Radius
!TP_LOCALLAB_NLDENOISENLGAM_TOOLTIP;Lower values preserve details and texture, higher values increase denoise.\nIf gamma = 3.0 Luminance 'linear' is used.
!TP_LOCALLAB_NLDENOISENLPAT_TOOLTIP;Use this slider to adapt the amount of denoise to the size of the objects to be processed.
!TP_LOCALLAB_NLDENOISENLRAD_TOOLTIP;Higher values increase denoise at the expense of processing time.
!TP_LOCALLAB_NLDENOISE_TOOLTIP;'Detail recovery' acts on a Laplacian transform to target uniform areas rather than areas with detail.
!TP_LOCALLAB_NLDET;Detail recovery
!TP_LOCALLAB_NLFRA;Non-local Means: Luminance
!TP_LOCALLAB_NLFRAME_TOOLTIP;Non-local means denoising takes a mean of all pixels in the image, weighted by how similar they are to the target pixel.\nReduces loss of detail compared with local mean algorithms.\nOnly luminance noise is taken into account. Chrominance noise is best processed using wavelets and Fourier transforms (DCT).\nCan be used in conjunction with 'Luminance denoise by level' or on its own.
!TP_LOCALLAB_NLGAM;Gamma
!TP_LOCALLAB_NLLUM;Strength
!TP_LOCALLAB_NLPAT;Maximum patch size
!TP_LOCALLAB_NLRAD;Maximum radius size
!TP_LOCALLAB_NOISECHROCOARSE;Coarse chroma (Wav)
!TP_LOCALLAB_NOISECHROC_TOOLTIP;If superior to zero, high quality algorithm is enabled.\nCoarse is for slider >=0.02.
!TP_LOCALLAB_NOISECHRODETAIL;Chroma detail recovery
!TP_LOCALLAB_NOISECHROFINE;Fine chroma (Wav)
!TP_LOCALLAB_NOISEGAM;Gamma
!TP_LOCALLAB_NOISEGAM_TOOLTIP;If gamma = 1 Luminance 'Lab' is used. If gamma = 3.0 Luminance 'linear' is used.\nLower values preserve details and texture, higher values increase denoise.
!TP_LOCALLAB_NOISELEQUAL;Equalizer white-black
!TP_LOCALLAB_NOISELUMCOARSE;Luminance coarse (Wav)
!TP_LOCALLAB_NOISELUMDETAIL;Luma detail recovery
!TP_LOCALLAB_NOISELUMFINE;Luminance fine 1 (Wav)
!TP_LOCALLAB_NOISELUMFINETWO;Luminance fine 2 (Wav)
!TP_LOCALLAB_NOISELUMFINEZERO;Luminance fine 0 (Wav)
!TP_LOCALLAB_NOISEMETH;Denoise
!TP_LOCALLAB_NOISE_TOOLTIP;Adds luminance noise.
!TP_LOCALLAB_NONENOISE;None
!TP_LOCALLAB_NUL_TOOLTIP;.
!TP_LOCALLAB_OFFS;Offset
!TP_LOCALLAB_OFFSETWAV;Offset
!TP_LOCALLAB_OPACOL;Opacity
!TP_LOCALLAB_ORIGLC;Merge only with original image
!TP_LOCALLAB_ORRETILAP_TOOLTIP;Modifies ΔE prior to any changes made by 'Scope'. This allows you to differentiate the action for different parts of the image (with respect to the background for example).
!TP_LOCALLAB_ORRETISTREN_TOOLTIP;Acts on the Laplacian threshold, the greater the action, the more the differences in contrast will be reduced.
!TP_LOCALLAB_PASTELS2;Vibrance
!TP_LOCALLAB_PDE;Contrast Attenuator - Dynamic Range compression
!TP_LOCALLAB_PDEFRA;Contrast Attenuator ƒ
!TP_LOCALLAB_PDEFRAME_TOOLTIP;PDE IPOL algorithm adapted for RawTherapee: gives different results and requires different settings compared to main-menu 'Exposure'.\nMay be useful for under-exposed or high dynamic range images.
!TP_LOCALLAB_PRECAMGAMUT_TOOLTIP;If checked, ensures a gamut control just after primary conversion to XYZ.
!TP_LOCALLAB_PRECAMREFIMAIN_TOOLTIP;Allows you to move the white-point in such a way that it approaches the dominant color. This action modifies the purity. In combination with "Shift x" and "Shift y", allows you to carry out moderate color toning.
!TP_LOCALLAB_PRECAMREFI_TOOLTIP;Allows you to move the white-point in such a way that it approaches the dominant color. This action modifies the purity.
!TP_LOCALLAB_PRECAM_TOOLTIP;'Source Data Adjustments' modifies the Dynamic Range using Log encoding, the tones of the image and primaries (simplified Abstract Profile), and midtones, just before the Ciecam process. These values are adjustable:\nGamma: Acts mainly on light tones\nSlope: Acts mainly on dark tones. You can choose any pair of gamma and slope (values >1) and the algorithm will ensure that there is continuity between the linear and parabolic parts of the curve.\nDestination primaries: Allows you to change the destination primaries to restore or change image color (saturation). The color balance is significantly preserved when the 'Working Profile' and the 'Destination primaries' are similar. 'Working Profile' is not modified. You can also finely adapt the primaries and the illuminant (white-point). Moving a primary away from the white point reduces saturation and vice versa. Pay attention to the gamut.
!TP_LOCALLAB_PREVHIDE;Hide additional settings
!TP_LOCALLAB_PREVIEW;Preview ΔE
!TP_LOCALLAB_PREVSHOW;Show additional settings
!TP_LOCALLAB_PRIMILLFRAME;Primaries & Illuminant
!TP_LOCALLAB_PROXI;ΔE decay
!TP_LOCALLAB_QUAAGRES;Aggressive
!TP_LOCALLAB_QUACONSER;Conservative
!TP_LOCALLAB_QUALCURV_METHOD;Curve type
!TP_LOCALLAB_QUAL_METHOD;Global quality
!TP_LOCALLAB_QUANONEALL;Off
!TP_LOCALLAB_QUANONEWAV;Non-local means only
!TP_LOCALLAB_RADIUS;Radius
!TP_LOCALLAB_RADIUS_TOOLTIP;Uses a Fast Fourier Transform for radius > 30.
!TP_LOCALLAB_RADMASKCOL;Smooth radius
!TP_LOCALLAB_RECOTHRES02_TOOLTIP;If the 'Recovery threshold' value is greater than 1, the mask in Mask and Modifications takes into account any previous modifications made to the image but not those made with the current tool (e.g. Color and Light, Wavelet, Cam16, etc.)\nIf the value of the 'Recovery threshold' is less than 1, the mask in Mask and Modifications does not take into account any previous modifications to the image.\n\nIn both cases, the 'Recovery threshold' acts on the masked image as modified by the current tool (Color and Light, Wavelet, Cam16, etc.).
!TP_LOCALLAB_RECT;Rectangle
!TP_LOCALLAB_RECURS;Recursive references
!TP_LOCALLAB_RECURS_TOOLTIP;Forces the algorithm to recalculate the references after each tool is applied.\nAlso useful for working with masks.
!TP_LOCALLAB_REN_DIALOG_LAB;Enter the new Control Spot name
!TP_LOCALLAB_REN_DIALOG_NAME;Renaming Control Spot
!TP_LOCALLAB_REPARCOL_TOOLTIP;Allows you to adjust the relative strength of the Color and Light image with respect to the original image.
!TP_LOCALLAB_REPARDEN_TOOLTIP;Allows you to adjust the relative strength of the Denoise image with respect to the original image.
!TP_LOCALLAB_REPAREXP_TOOLTIP;Allows you to adjust the relative strength of the Dynamic Range and Exposure image with respect to the original image.
!TP_LOCALLAB_REPARSH_TOOLTIP;Allows you to adjust the relative strength of the Shadows/Highlights and Tone Equalizer image with respect to the original image.
!TP_LOCALLAB_REPARTM_TOOLTIP;Allows you to adjust the relative strength of the Tone mapping image with respect to the original image.
!TP_LOCALLAB_REPARW_TOOLTIP;Allows you to adjust the relative strength of the local contrast and wavelet image with respect to the original image.
!TP_LOCALLAB_RESID;Residual Image
!TP_LOCALLAB_RESIDBLUR;Blur residual image
!TP_LOCALLAB_RESIDCHRO;Residual image Chroma
!TP_LOCALLAB_RESIDCOMP;Compress residual image
!TP_LOCALLAB_RESIDCONT;Residual image Contrast
!TP_LOCALLAB_RESIDHI;Highlights
!TP_LOCALLAB_RESIDHITHR;Highlights threshold
!TP_LOCALLAB_RESIDSHA;Shadows
!TP_LOCALLAB_RESIDSHATHR;Shadows threshold
!TP_LOCALLAB_RETI;Dehaze & Retinex
!TP_LOCALLAB_RETIFRA;Retinex
!TP_LOCALLAB_RETIFRAME_TOOLTIP;Retinex can be useful for processing images: \nthat are blurred, foggy or hazy (in addition to Dehaze).\nthat contain large differences in luminance.\nIt can also be used for special effects (tone mapping).
!TP_LOCALLAB_RETIM;Original Retinex
!TP_LOCALLAB_RETITOOLFRA;Retinex Tools
!TP_LOCALLAB_RETI_LIGHTDARK_TOOLTIP;Has no effect when the value of 'Lightness = 1' or 'Darkness =2'.\nFor other values, the last step of a 'Multiple scale Retinex' algorithm (similar to 'local contrast') is applied. These 2 cursors, associated with 'Strength' allow you to make adjustments upstream of local contrast.
!TP_LOCALLAB_RETI_LIMDOFFS_TOOLTIP;Adjusts the internal parameters to optimize the response.\nPreferable to keep the 'Restored data' values close to Min=0 and Max=32768 (log mode), but other values are possible.
!TP_LOCALLAB_RETI_LOGLIN_TOOLTIP;Logarithm mode introduces more contrast but will also generate more halos.
!TP_LOCALLAB_RETI_NEIGH_VART_TOOLTIP;The radius and variance sliders allow you adjust haze and target either the foreground or the background.
!TP_LOCALLAB_RETI_SCALE_TOOLTIP;If Scale=1, Retinex behaves like local contrast with additional possibilities.\nIncreasing the value of Scale increases the intensity of the recursive action at the expense of processing time.
!TP_LOCALLAB_RET_TOOLNAME;Dehaze & Retinex
!TP_LOCALLAB_REWEI;Reweighting iterates
!TP_LOCALLAB_RGB;RGB Tone Curve
!TP_LOCALLAB_RGBCURVE_TOOLTIP;In RGB mode you have 4 choices : Standard, Weighted standard, Luminance &amp; Film-like.
!TP_LOCALLAB_ROW_NVIS;Not visible
!TP_LOCALLAB_ROW_VIS;Visible
!TP_LOCALLAB_RSTPROTECT_TOOLTIP;Red and skin-tone protection affects the Saturation, Chroma and Colorfulness sliders.
!TP_LOCALLAB_SATCIE;Saturation control
!TP_LOCALLAB_SATUR;Saturation
!TP_LOCALLAB_SATURV;Saturation (s)
!TP_LOCALLAB_SCALEGR;Scale
!TP_LOCALLAB_SCALERETI;Scale
!TP_LOCALLAB_SCALTM;Scale
!TP_LOCALLAB_SCOPEMASK;Scope (ΔE image mask)
!TP_LOCALLAB_SCOPEMASK_TOOLTIP;Enabled if ΔE Image Mask is enabled.\nLow values avoid retouching selected area.
!TP_LOCALLAB_SENSI;Scope
!TP_LOCALLAB_SENSIEXCLU;Scope
!TP_LOCALLAB_SENSIEXCLU_TOOLTIP;Adjust the colors to be excluded.
!TP_LOCALLAB_SENSIMASK_TOOLTIP;Scope adjustment specific to common mask tool.\nActs on the difference between the original image and the mask.\nUses the luma, chroma and hue references from the center of the spot\n\nYou can also adjust the ΔE of the mask itself by using 'Scope (ΔE image mask)' in 'Settings' > 'Mask and Merge'.
!TP_LOCALLAB_SENSI_TOOLTIP;Adjusts the scope of the action:\nSmall values limit the action to colors similar to those in the center of the spot.\nHigh values let the tool act on a wider range of colors.
!TP_LOCALLAB_SETTINGS;Settings
!TP_LOCALLAB_SH1;Shadows Highlights
!TP_LOCALLAB_SH2;Equalizer
!TP_LOCALLAB_SHADEX;Shadows
!TP_LOCALLAB_SHADEXCOMP;Shadow compression
!TP_LOCALLAB_SHADHIGH;Shadows/Highlights & Tone Equalizer
!TP_LOCALLAB_SHADHMASK_TOOLTIP;Lowers the highlights of the mask in the same way as the shadows/highlights algorithm.
!TP_LOCALLAB_SHADMASK_TOOLTIP;Lifts the shadows of the mask in the same way as the shadows/highlights algorithm.
!TP_LOCALLAB_SHADOWHIGHLIGHT_TOOLTIP;Adjust shadows and highlights either with shadows &amp; highlights sliders or with a tone equalizer.\nCan be used instead of, or in conjunction with the Exposure module.\nCan also be used as a graduated filter.
!TP_LOCALLAB_SHAMASKCOL;Shadows
!TP_LOCALLAB_SHAPETYPE;Spot shape
!TP_LOCALLAB_SHAPE_TOOLTIP;'Ellipse' is the normal mode.\n 'Rectangle' can be used in certain cases, for example to work in full-image mode by placing the delimiters outside the preview area. In this case, set transition = 100.\n\nFuture developments will include polygon shapes and Bezier curves.
!TP_LOCALLAB_SHARAMOUNT;Amount
!TP_LOCALLAB_SHARBLUR;Blur radius
!TP_LOCALLAB_SHARDAMPING;Damping
!TP_LOCALLAB_SHARFRAME;Modifications
!TP_LOCALLAB_SHARITER;Iterations
!TP_LOCALLAB_SHARP;Sharpening
!TP_LOCALLAB_SHARP_TOOLNAME;Sharpening
!TP_LOCALLAB_SHARRADIUS;Radius
!TP_LOCALLAB_SHORTC;Short Curves 'L' Mask
!TP_LOCALLAB_SHORTCMASK_TOOLTIP;Short circuit the 2 curves L(L) and L(H).\nAllows you to mix the current image with the original image modified by the mask job.\nUsable with masks 2, 3, 4, 6, 7.
!TP_LOCALLAB_SHOWC;Mask and modifications
!TP_LOCALLAB_SHOWC1;Merge file
!TP_LOCALLAB_SHOWCB;Mask and modifications
!TP_LOCALLAB_SHOWDCT;Show Fourier (ƒ) process
!TP_LOCALLAB_SHOWE;Mask and modifications
!TP_LOCALLAB_SHOWFOURIER;Fourier ƒ(dct)
!TP_LOCALLAB_SHOWLAPLACE;∆ Laplacian (first)
!TP_LOCALLAB_SHOWLC;Mask and modifications
!TP_LOCALLAB_SHOWMASK;Show mask
!TP_LOCALLAB_SHOWMASKCOL_TOOLTIP;Displays masks and modifications.\nBeware, you can only view one tool mask at a time.\nShow modified image: shows the modified image including the effect of any adjustments and masks.\nShow modified areas without mask: shows the modifications before any masks are applied.\nShow modified areas with mask: shows the modifications after a mask has been applied.\nShow mask: shows the aspect of the mask including the effect of any curves and filters.\nShow spot structure: allows you to see the structure-detection mask when the 'Spot structure' cursor is activated (when available).\nNote: The mask is applied before the shape detection algorithm.
!TP_LOCALLAB_SHOWMASKSOFT_TOOLTIP;Allows you to visualize the different stages of the Fourier process.\n Laplace - calculates the second derivative of the Laplace transform as a function of the threshold.\nFourier - shows the Laplacian transform with DCT.\nPoisson - shows the solution of the Poisson DCE.\nNo luminance normalization - shows result without any luminance normalization.
!TP_LOCALLAB_SHOWMASKTYP1;Blur & Noise
!TP_LOCALLAB_SHOWMASKTYP2;Denoise
!TP_LOCALLAB_SHOWMASKTYP3;Blur & Noise + Denoise
!TP_LOCALLAB_SHOWMASKTYP_TOOLTIP;Can be used with 'Mask and modifications'.\nIf 'Blur and noise' is selected, the mask cannot be used for Denoise.\nIf Denoise is selected, the mask cannot be used for 'Blur and noise'.\nIf 'Blur and noise + Denoise' is selected, the mask is shared. Note that in this case, the Scope sliders for both 'Blur and noise' and Denoise will be active so it is advisable to use the option 'Show modifications with mask' when making any adjustments.
!TP_LOCALLAB_SHOWMNONE;Show modified image
!TP_LOCALLAB_SHOWMODIF;Show modified areas without mask
!TP_LOCALLAB_SHOWMODIF2;Show modified areas
!TP_LOCALLAB_SHOWMODIFMASK;Show modified areas with mask
!TP_LOCALLAB_SHOWNORMAL;No luminance normalization
!TP_LOCALLAB_SHOWPLUS;Mask and modifications (Blur & Denoise)
!TP_LOCALLAB_SHOWPOISSON;Poisson (pde ƒ)
!TP_LOCALLAB_SHOWR;Mask and modifications
!TP_LOCALLAB_SHOWREF;Preview ΔE
!TP_LOCALLAB_SHOWS;Mask and modifications
!TP_LOCALLAB_SHOWSTRUC;Show spot structure(Advanced)
!TP_LOCALLAB_SHOWSTRUCEX;Show spot structure(Advanced)
!TP_LOCALLAB_SHOWT;Mask and modifications
!TP_LOCALLAB_SHOWVI;Mask and modifications
!TP_LOCALLAB_SHRESFRA;Shadows/Highlights & TRC
!TP_LOCALLAB_SHTRC_TOOLTIP;Based on 'working profile' (only those provided), modifies the tones of the image by acting on a TRC (Tone Response Curve).\nGamma acts mainly on light tones.\nSlope acts mainly on dark tones.\nIt is recommended that the TRC of both devices (monitor and output profile) be sRGB (default).
!TP_LOCALLAB_SH_TOOLNAME;Shadows/Highlights & Tone Equalizer
!TP_LOCALLAB_SIGBLACKSSCIE;Blacks distribution
!TP_LOCALLAB_SIGCIE;Sigmoid
!TP_LOCALLAB_SIGFRA;Sigmoid Q
!TP_LOCALLAB_SIGGAMJCIE;Gamma
!TP_LOCALLAB_SIGJZFRA;Sigmoid Jz
!TP_LOCALLAB_SIGMAWAV;Attenuation response
!TP_LOCALLAB_SIGMOID16_TOOLTIP;Allows you to simulate a tone mapping appearance using both 'Ciecam' and 'Sigmoid Q'. Sigmoid Q has three sliders:\na) Contrast acts on the shape of the sigmoid curve and consequently on the strength\nb) Threshold (Gray point) distributes the action according to the luminance\nc) Adaptability weights the action of the sigmoid by action on the internal exponential function.
!TP_LOCALLAB_SIGMOIDBL;Blend
!TP_LOCALLAB_SIGMOIDLAMBDA;Contrast
!TP_LOCALLAB_SIGMOIDLOGAUTO;Auto threshold
!TP_LOCALLAB_SIGMOIDLOGEV_TOOLTIP;If the combo box selection 'Black Ev and White Ev' is 'Sigmoid and Log encoding' instead of 'Sigmoid only', the two algorithms 'Log encoding' and 'Sigmoid' are used together.
!TP_LOCALLAB_SIGMOIDNORMCIE;Normalize Luminance
!TP_LOCALLAB_SIGMOIDNORMCIEBLEND_TOOLTIP;Blend acts on the final aspect of the image, contrast and luminance. Ratio between original and output image.
!TP_LOCALLAB_SIGMOIDNORMCIE_TOOLTIP;Reconstruct luminance so that the mean and variance of the output image take into account those of the original.\nAll the adjustments acting on J or Q are taken into account, including those which are not relative to Sigmoid Q.
!TP_LOCALLAB_SIGMOIDQJ;Black Ev & White Ev
!TP_LOCALLAB_SIGMOIDQJCOMPRCIE_TOOLTIP;When the combo box selection 'Uses Black Ev and White Ev' is 'Sigmoid and Log encoding Q' or 'Log encoding instead of Sigmoid' checked. This algorithm compress the data above the threshold slider value. The last value stands for brightness (Q) and should be close as possible to the value 'Compression threshold' (calculate when 'Auto threshold" checked, often > 1).
!TP_LOCALLAB_SIGMOIDSENSI;Adaptability
!TP_LOCALLAB_SIGMOIDTH;Threshold (Gray point)
!TP_LOCALLAB_SIGMOIDWHITESCIE_TOOLTIP;Allows you, in Automatic when the dynamic range of the image is high, to change the distribution of lights in whites and deep blacks.\nCan be used with Log encoding or Sigmoid with Black Ev and White Ev enabled.\n\nThe algorithm does not change the basic data, but acts on the components necessary to calculate the Dynamic range, Black Ev, White Ev and the Gray point.
!TP_LOCALLAB_SIGMOID_TOOLTIP;Allows you to simulate a tone mapping appearance using both the 'Jz' and 'Sigmoid' function. Three sliders:\na) Contrast acts on the shape of the sigmoid curve and consequently on the strength\nb) Threshold (Gray point) distributes the action according to the luminance\nc)Blend acts on the final aspect of the image, contrast and luminance.
!TP_LOCALLAB_SIGSLOPJCIE;Slope
!TP_LOCALLAB_SIGTRCCIE;Source Data Adjustments
!TP_LOCALLAB_SIGWHITESCIE;Whites distribution
!TP_LOCALLAB_SLOMASKCOL;Slope
!TP_LOCALLAB_SLOMASK_TOOLTIP;Adjusting Gamma and Slope can provide a soft and artifact-free transformation of the mask by progressively modifying 'L' to avoid any discontinuities.
!TP_LOCALLAB_SLOPESMOOTH;Gray balance (Slope)
!TP_LOCALLAB_SLOPESMOOTHB;Blue balance (Slope)
!TP_LOCALLAB_SLOPESMOOTHG;Green balance (Slope)
!TP_LOCALLAB_SLOPESMOOTHR;Red balance (Slope)
!TP_LOCALLAB_SLOSH;Slope
!TP_LOCALLAB_SMOOTHCIE;Highlight Attenuation
!TP_LOCALLAB_SMOOTHCIE_LUM;Luminosity mode
!TP_LOCALLAB_SMOOTHCIE_SCA;Scale Yb Scene
!TP_LOCALLAB_SMOOTHCIE_TOOLTIP;Completes the processing carried out by gamma, slope and midtones by causing a slight lowering of lights. Please note this does not replace Highlight reconstruction.\n\nGamma based and Slope based (Standard and Advanced) allow you to simulate a tone mapping using:\na) Scene conditions: Black-Ev, White-Ev, Mean luminance (Yb%)\nb) Viewing conditions: Mean luminance (Yb%).\n\nScale Yb Scene is function of White-Ev.
!TP_LOCALLAB_SMOOTHCIE_YB;Scale Yb Viewing
!TP_LOCALLAB_SOFT;Soft Light & Original Retinex
!TP_LOCALLAB_SOFTM;Soft Light
!TP_LOCALLAB_SOFTMETHOD_TOOLTIP;Apply a Soft-light blend (identical to the global adjustment). Carry out dodge and burn using the original Retinex algorithm.
!TP_LOCALLAB_SOFTRADIUSCOL;Soft radius
!TP_LOCALLAB_SOFTRADIUSCOL_TOOLTIP;Applies a guided filter to the output image to reduce possible artifacts.
!TP_LOCALLAB_SOFTRETI;Reduce ΔE artifacts
!TP_LOCALLAB_SOFT_TOOLNAME;Soft Light & Original Retinex
!TP_LOCALLAB_SOURCE_ABS;Absolute luminance
!TP_LOCALLAB_SOURCE_GRAY;Mean luminance (Yb%)
!TP_LOCALLAB_SPECCASE;Specific cases
!TP_LOCALLAB_SPECIAL;Special use of RGB curves
!TP_LOCALLAB_SPECIAL_TOOLTIP;The checkbox allows you to remove all other actions i.e. 'Scope', masks, sliders etc., (except for transitions) and use just the effect of the RGB tone-curve.
!TP_LOCALLAB_SPOTNAME;New Spot
!TP_LOCALLAB_STD;Standard
!TP_LOCALLAB_STR;Strength
!TP_LOCALLAB_STRBL;Strength
!TP_LOCALLAB_STREN;Compression strength
!TP_LOCALLAB_STRENG;Strength
!TP_LOCALLAB_STRENGR;Strength
!TP_LOCALLAB_STRENGRID_TOOLTIP;You can adjust the desired effect with 'strength', but you can also use the 'scope' function which allows you to delimit the action (e.g. to isolate a particular color).
!TP_LOCALLAB_STRENGTH;Noise
!TP_LOCALLAB_STRENGTHCIELOG;Strength
!TP_LOCALLAB_STRGRID;Strength
!TP_LOCALLAB_STRUC;Structure
!TP_LOCALLAB_STRUCCOL;Spot structure
!TP_LOCALLAB_STRUCCOL1;Spot structure
!TP_LOCALLAB_STRUCT_TOOLTIP;Uses the Sobel algorithm to take into account structure for shape detection.\nActivate 'Mask and modifications' > 'Show spot structure' (Advanced mode) to see a preview of the mask (without modifications).\n\nCan be used in conjunction with the Structure Mask, Blur Mask and 'Local contrast' (by wavelet level) to improve edge detection.\n\nEffects of adjustments using Lightness, Contrast, Chrominance, Exposure or other non-mask-related tools visible using either 'Show modified image' or 'Show modified areas with mask'.
!TP_LOCALLAB_STRUMASKCOL;Structure mask strength
!TP_LOCALLAB_STRUMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' unchecked: In this case a mask showing the structure will be generated even if none of the 3 curves is activated. Structure masks are available for mask (Blur and denoise') and mask(Color &amp; Light).
!TP_LOCALLAB_STRUSTRMASK_TOOLTIP;Moderate use of this slider is recommended!
!TP_LOCALLAB_STYPE;Shape method
!TP_LOCALLAB_STYPE_TOOLTIP;You can choose between:\nSymmetrical - left handle linked to right, top handle linked to bottom.\nIndependent - all handles are independent.
!TP_LOCALLAB_SYM;Symmetrical (mouse)
!TP_LOCALLAB_SYMSL;Symmetrical (mouse + sliders)
!TP_LOCALLAB_TARGET_GRAY;Mean luminance (Yb%)
!TP_LOCALLAB_TE_PIVOT;Pivot (Ev)
!TP_LOCALLAB_THRES;Threshold structure
!TP_LOCALLAB_THRESDELTAE;ΔE scope threshold
!TP_LOCALLAB_THRESRETI;Threshold
!TP_LOCALLAB_THRESWAV;Balance threshold
!TP_LOCALLAB_TLABEL;TM Min=%1 Max=%2 Mean=%3 Sig=%4
!TP_LOCALLAB_TLABEL_TOOLTIP;Transmission map result.\nMin and Max are used by Variance.\nTm=Min TM=Max of Transmission Map.\nYou can normalize the results with the threshold slider.
!TP_LOCALLAB_TM;Tone Mapping
!TP_LOCALLAB_TM_MASK;Use transmission map
!TP_LOCALLAB_TONEMAPESTOP_TOOLTIP;This slider affects edge sensitivity.\n The greater the value, the more likely a change in contrast will be interpreted as an 'edge'.\n If set to zero the tone mapping will have an effect similar to unsharp masking.
!TP_LOCALLAB_TONEMAPGAM_TOOLTIP;The Gamma slider shifts the tone-mapping effect towards either the shadows or the highlights.
!TP_LOCALLAB_TONEMAPREWEI_TOOLTIP;In some cases tone mapping may result in a cartoonish appearance, and in some rare cases soft but wide halos may appear.\n Increasing the number of reweighting iterates will help fight some of these problems.
!TP_LOCALLAB_TONEMAP_TOOLTIP;Same as the tone mapping tool in the main menu.\nThe main-menu tool must be deactivated if this tool is used.
!TP_LOCALLAB_TONEMASCALE_TOOLTIP;This slider allows you to adjust the transition between 'local' and 'global' contrast.\nThe greater the value, the larger a detail needs to be for it to be boosted.
!TP_LOCALLAB_TONE_TOOLNAME;Tone Mapping
!TP_LOCALLAB_TOOLCOL;Structure mask as tool
!TP_LOCALLAB_TOOLCOLFRMASK_TOOLTIP;Allows you to modify the mask, if one exists.
!TP_LOCALLAB_TOOLMASK;Mask Tools
!TP_LOCALLAB_TOOLMASK_2;Wavelets
!TP_LOCALLAB_TOOLMASK_TOOLTIP;Structure mask (slider) with the checkbox 'Structure mask as tool' checked: in this case a mask showing the structure will be generated after one or more of the 2 curves L(L) or LC(H) has been modified.\n Here, the 'Structure mask' behaves like the other Mask tools : Gamma, Slope, etc.\n It allows you to vary the action on the mask according to the structure of the image.
!TP_LOCALLAB_TRANSIT;Transition Gradient
!TP_LOCALLAB_TRANSITGRAD;Transition differentiation XY
!TP_LOCALLAB_TRANSITGRAD_TOOLTIP;Allows you to vary the y-axis transition.
!TP_LOCALLAB_TRANSITVALUE;Transition value
!TP_LOCALLAB_TRANSITWEAK;Transition decay (linear-log)
!TP_LOCALLAB_TRANSITWEAK_TOOLTIP;Adjust transition decay function: 1 linear , 2 parabolic, 3 cubic up to ^25.\nCan be used in conjunction with very low transition values to reduce defects (CBDL, Wavelets, Color &amp; Light).
!TP_LOCALLAB_TRANSIT_TOOLTIP;Adjust smoothness of transition between affected and unaffected areas as a percentage of the 'radius'.
!TP_LOCALLAB_TRANSMISSIONGAIN;Transmission gain
!TP_LOCALLAB_TRANSMISSIONMAP;Transmission map
!TP_LOCALLAB_TRANSMISSION_TOOLTIP;Transmission according to transmission.\nAbscissa: transmission from negative values (min), mean, and positive values (max).\nOrdinate: amplification or reduction.\nYou can adjust this curve to change the Transmission and reduce artifacts.
!TP_LOCALLAB_TRCFRAME;Tone Response Curve & Midtones
!TP_LOCALLAB_USEMASK;Laplacian
!TP_LOCALLAB_VART;Variance (contrast)
!TP_LOCALLAB_VIBRANCE;Vibrance & Warm/Cool
!TP_LOCALLAB_VIBRA_TOOLTIP;Adjusts vibrance (essentially the same as the global adjustment).\nCarries out the equivalent of a white-balance adjustment using a CIECAM algorithm.
!TP_LOCALLAB_VIB_TOOLNAME;Vibrance & Warm/Cool
!TP_LOCALLAB_VIS_TOOLTIP;<b>Click</b> to show/hide selected Control Spot.\n<b>Ctrl</b>+<b>click</b> to show/hide all Control Spot.
!TP_LOCALLAB_WARM;Warm/Cool & Color artifacts
!TP_LOCALLAB_WARM_TOOLTIP;This slider uses the CIECAM algorithm and acts as a White Balance control to make the color temperature of the selected area warmer or cooler.\nIt can also reduce color artifacts in some cases.
!TP_LOCALLAB_WASDEN_TOOLTIP;Luminance noise reduction: the left-hand side of the curve including the dark-gray/light-gray boundary corresponds to the first 3 levels 0, 1, 2 (fine detail). The right hand side of the curve corresponds to the coarser details (level 3, 4, 5, 6).
!TP_LOCALLAB_WAT_BALTHRES_TOOLTIP;Balances the action within each level.
!TP_LOCALLAB_WAT_BLURLC_TOOLTIP;The default blur setting affects all 3 L*a* b* components (luminance and colour).\nWhen checked, only luminance is blurred.
!TP_LOCALLAB_WAT_CLARIC_TOOLTIP;'Merge chroma' is used to select the intensity of the desired effect on chrominance.
!TP_LOCALLAB_WAT_CLARIL_TOOLTIP;'Merge luma' is used to select the intensity of the desired effect on luminance.
!TP_LOCALLAB_WAT_CONTCHROMALEV_TOOLTIP;'Chroma levels': adjusts the 'a' and 'b' components of Lab* as a proportion of the luminance value.
!TP_LOCALLAB_WAT_CONTOFFSET_TOOLTIP;Offset modifies the balance between low-contrast and high-contrast details.\nHigh values will amplify contrast changes to the higher-contrast details, whereas low values will amplify contrast changes to low-contrast details.\nBy using a low 'Attenuation response' value you can select which contrast values will be enhanced.
!TP_LOCALLAB_WAT_DELTABAL_TOOLTIP;By moving the slider to the left, the lower levels are accentuated. To the right, the lower levels are reduced and the higher levels accentuated.
!TP_LOCALLAB_WAT_EXPRESID_TOOLTIP;The residual image behaves in the same way as the main image when making adjustments to contrast, chroma etc.
!TP_LOCALLAB_WAT_GRADW_TOOLTIP;The more you move the slider to the right, the more effective the detection algorithm will be and the less noticeable the effects of local contrast.
!TP_LOCALLAB_WAT_LEVELLOCCONTRAST_TOOLTIP;Low to high local contrast from left to right on the x-axis.\nIncreases or decreases local contrast on the y-axis.
!TP_LOCALLAB_WAT_LOCCONTRASTEDG_TOOLTIP;You can adjust the distribution of local contrast by wavelet level based on the initial intensity of the contrast. This will modify the effects of perspective and relief in the image, and/or reduce the contrast values for very low initial contrast levels.
!TP_LOCALLAB_WAT_ORIGLC_TOOLTIP;'Merge only with original image', prevents the 'Wavelet Pyramid' settings from interfering with 'Clarity' and 'Sharp mask'.
!TP_LOCALLAB_WAT_RESIDBLUR_TOOLTIP;Blurs the residual image, independent of the levels.
!TP_LOCALLAB_WAT_RESIDCOMP_TOOLTIP;Compresses the residual image to increase or reduce contrast.
!TP_LOCALLAB_WAT_SIGMALC_TOOLTIP;The effect of the local contrast adjustment is stronger for medium-contrast details and weaker for high and low-contrast details.\n This slider controls how quickly the effect dampens towards the extreme contrasts.\nThe higher the value of the slider, the wider the range of contrasts that will receive the full effect of the local contrast adjustment and the higher the risk of generating artifacts.\nThe lower the value, the more the effect will be pinpointed towards a narrow range of contrast values.
!TP_LOCALLAB_WAT_STRENGTHW_TOOLTIP;Intensity of edge-effect detection.
!TP_LOCALLAB_WAT_STRWAV_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance.
!TP_LOCALLAB_WAT_THRESHOLDWAV_TOOLTIP;Range of wavelet levels used throughout the Wavelets module.
!TP_LOCALLAB_WAT_WAVBLURCURV_TOOLTIP;Allows you to blur each level of decomposition.\nThe finest to coarsest levels of decomposition are from left to right.
!TP_LOCALLAB_WAT_WAVCBDL_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis.
!TP_LOCALLAB_WAT_WAVDELTABAL_TOOLTIP;Acts on the balance of the three directions (horizontal, vertical and diagonal) based on the luminance of the image.\nBy default the shadows or highlights are reduced to avoid artifacts.
!TP_LOCALLAB_WAT_WAVESHOW_TOOLTIP;Shows all of the 'Edge sharpness' tools. It is advisable to read the Wavelet Levels documentation.
!TP_LOCALLAB_WAT_WAVLEVELBLUR_TOOLTIP;Allows you to adjust the maximum effect of blurring on the levels.
!TP_LOCALLAB_WAT_WAVSHAPE_TOOLTIP;Low to high local contrast from left to right on the x-axis\nIncrease or decrease local contrast on the y-axis.
!TP_LOCALLAB_WAT_WAVTM_TOOLTIP;The lower (negative) part compresses each level of decomposition creating a tone mapping effect.\nThe upper (positive) part attenuates the contrast by level.\nThe finest to coarsest levels of decomposition are from left to right on the x-axis.
!TP_LOCALLAB_WAV;Local contrast
!TP_LOCALLAB_WAVBLUR_TOOLTIP;Allows you to blur each level of the decomposition, as well as the residual image.
!TP_LOCALLAB_WAVCOMP;Compression by level
!TP_LOCALLAB_WAVCOMPRE;Compression by level
!TP_LOCALLAB_WAVCOMPRE_TOOLTIP;Allows you to apply tone mapping or reduce local contrast on individual levels.\nFine to coarse detail levels from left to right on the x-axis.
!TP_LOCALLAB_WAVCOMP_TOOLTIP;Allows you to apply local contrast based on the direction of the wavelet decomposition : horizontal, vertical, diagonal.
!TP_LOCALLAB_WAVCON;Contrast by level
!TP_LOCALLAB_WAVCONTF_TOOLTIP;Similar to Contrast By Detail Levels. Fine to coarse detail levels from left to right on the x-axis.
!TP_LOCALLAB_WAVDEN;Luminance denoise
!TP_LOCALLAB_WAVE;Wavelets
!TP_LOCALLAB_WAVEDG;Local contrast
!TP_LOCALLAB_WAVEEDG_TOOLTIP;Improves sharpness by targeting the action of local contrast on the edges. It has the same functions as the corresponding module in Wavelet Levels and uses the same settings.
!TP_LOCALLAB_WAVEMASK_LEVEL_TOOLTIP;Range of wavelet levels used in 'Local contrast' (by wavelet level).
!TP_LOCALLAB_WAVGRAD_TOOLTIP;Allows the local contrast to be varied according to a chosen gradient and angle. The variation of the luminance signal is taken into account and not the luminance.
!TP_LOCALLAB_WAVHUE_TOOLTIP;Allows you to reduce or increase the denoise based on hue.
!TP_LOCALLAB_WAVLEV;Blur by level
!TP_LOCALLAB_WAVMASK;Local contrast
!TP_LOCALLAB_WAVMASK_TOOLTIP;Uses wavelets to modify the local contrast of the mask and reinforce or reduce the structure (skin, buildings, etc.).
!TP_LOCALLAB_WEDIANHI;Median Hi
!TP_LOCALLAB_WHITE_EV;White Ev
!TP_LOCALLAB_ZCAMFRA;ZCAM Image Adjustments
!TP_LOCALLAB_ZCAMTHRES;Retrieve high datas
!TP_LOCAL_HEIGHT;Bottom
!TP_LOCAL_HEIGHT_T;Top
!TP_LOCAL_WIDTH;Right
!TP_LOCAL_WIDTH_L;Left
!TP_LOCRETI_METHOD_TOOLTIP;Low = Reinforce low light.\nUniform = Evenly distributed.\nHigh = Reinforce strong light.
!TP_PERSPECTIVE_CAMERA_CROP_FACTOR;Crop factor
!TP_PERSPECTIVE_CAMERA_FOCAL_LENGTH;Focal length
!TP_PERSPECTIVE_CAMERA_FRAME;Correction
!TP_PERSPECTIVE_CAMERA_PITCH;Vertical
!TP_PERSPECTIVE_CAMERA_ROLL;Rotation
!TP_PERSPECTIVE_CAMERA_SHIFT_HORIZONTAL;Horizontal shift
!TP_PERSPECTIVE_CAMERA_SHIFT_VERTICAL;Vertical shift
!TP_PERSPECTIVE_CAMERA_YAW;Horizontal
!TP_PERSPECTIVE_CONTROL_LINES;Control lines
!TP_PERSPECTIVE_CONTROL_LINES_TOOLTIP;<b>Ctrl</b>+<b>drag</b>: Draw new line\n<b>Right-click</b>: Delete line
!TP_PERSPECTIVE_CONTROL_LINE_APPLY_INVALID_TOOLTIP;At least two horizontal or two vertical control lines required.
!TP_PERSPECTIVE_METHOD;Method
!TP_PERSPECTIVE_METHOD_CAMERA_BASED;Camera-based
!TP_PERSPECTIVE_METHOD_SIMPLE;Simple
!TP_PERSPECTIVE_POST_CORRECTION_ADJUSTMENT_FRAME;Post-correction adjustment
!TP_PERSPECTIVE_PROJECTION_PITCH;Vertical
!TP_PERSPECTIVE_PROJECTION_ROTATE;Rotation
!TP_PERSPECTIVE_PROJECTION_SHIFT_HORIZONTAL;Horizontal shift
!TP_PERSPECTIVE_PROJECTION_SHIFT_VERTICAL;Vertical shift
!TP_PERSPECTIVE_PROJECTION_YAW;Horizontal
!TP_PERSPECTIVE_RECOVERY_FRAME;Recovery
!TP_PREPROCWB_LABEL;Preprocess White Balance
!TP_PREPROCWB_MODE;Mode
!TP_PREPROCWB_MODE_AUTO;Auto
!TP_PREPROCWB_MODE_CAMERA;Camera
!TP_RAW_AMAZEBILINEAR;AMaZE+Bilinear
!TP_RAW_DCBBILINEAR;DCB+Bilinear
!TP_RAW_PIXELSHIFTAVERAGE;Use average for moving parts
!TP_RAW_PIXELSHIFTAVERAGE_TOOLTIP;Use average of all frames instead of selected frame for regions with motion.\nGives motion effect on slow moving (overlapping) objects.
!TP_RAW_RCDBILINEAR;RCD+Bilinear
!TP_RESIZE_LE;Long Edge:
!TP_RESIZE_LONG;Long Edge
!TP_RESIZE_SE;Short Edge:
!TP_RESIZE_SHORT;Short Edge
!TP_SHARPENING_ITERCHECK;Auto limit iterations
!TP_SPOT_COUNTLABEL;%1 point(s)
!TP_SPOT_DEFAULT_SIZE;Default spot size
!TP_SPOT_ENTRYCHANGED;Point changed
!TP_SPOT_HINT;Click on this button to be able to operate on the preview area.\n\nTo edit a spot, hover the white mark locating an edited area, making the editing geometry appear.\n\nTo add a spot, press Ctrl and left mouse button, drag the circle (Ctrl key can be released) to a source location, then release the mouse button.\n\nTo move the source or destination spot, hover its center then drag it.\n\nThe inner circle (maximum effect area) and the 'feather' circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).\n\nWhen the changes are done, right click outside any spot to end the Spot editing mode, or click on this button again.
!TP_SPOT_LABEL;Spot Removal
!TP_TONE_EQUALIZER_BANDS;Bands
!TP_TONE_EQUALIZER_BAND_0;Blacks
!TP_TONE_EQUALIZER_BAND_1;Shadows
!TP_TONE_EQUALIZER_BAND_2;Midtones
!TP_TONE_EQUALIZER_BAND_3;Highlights
!TP_TONE_EQUALIZER_BAND_4;Whites
!TP_TONE_EQUALIZER_DETAIL;Regularization
!TP_TONE_EQUALIZER_LABEL;Tone Equalizer
!TP_TONE_EQUALIZER_PIVOT;Pivot (Ev)
!TP_TONE_EQUALIZER_SHOW_COLOR_MAP;Show tonal map
!TP_WAVELET_BALCHROM;Equalizer Color
!TP_WAVELET_BALLUM;Denoise equalizer White-Black
!TP_WAVELET_BL;Blur levels
!TP_WAVELET_BLCURVE;Blur by levels
!TP_WAVELET_BLURFRAME;Blur
!TP_WAVELET_BLUWAV;Attenuation response
!TP_WAVELET_CHROFRAME;Denoise chrominance
!TP_WAVELET_CHROMAFRAME;Chroma
!TP_WAVELET_CHROMCO;Chrominance Coarse
!TP_WAVELET_CHROMFI;Chrominance Fine
!TP_WAVELET_CHRWAV;Blur chroma
!TP_WAVELET_CLA;Clarity
!TP_WAVELET_CLARI;Sharp-mask and Clarity
!TP_WAVELET_COMPEXPERT;Advanced
!TP_WAVELET_COMPLEXLAB;Complexity
!TP_WAVELET_COMPLEX_TOOLTIP;Standard: shows a reduced set of tools suitable for most processing operations.\nAdvanced: shows the complete set of tools for advanced processing operations.
!TP_WAVELET_COMPNORMAL;Standard
!TP_WAVELET_CONTFRAME;Contrast - Compression
!TP_WAVELET_CURVEEDITOR_BL_TOOLTIP;Disabled if zoom > about 300%.
!TP_WAVELET_DAUBLOCAL;Wavelet Edge performance
!TP_WAVELET_DEN5THR;Guided threshold
!TP_WAVELET_DENCURV;Curve
!TP_WAVELET_DENL;Correction structure
!TP_WAVELET_DENLH;Guided threshold levels 1-4
!TP_WAVELET_DENLOCAL_TOOLTIP;Use a curve in order to guide the denoising according to the local contrast.\nThe areas are denoised, the structures are maintained.
!TP_WAVELET_DENMIX_TOOLTIP;The local-contrast reference value used by the guided filter.\nDepending on the image, results can vary depending on whether the noise is measured before or after the noise reduction. These four choices allow you to take into account various combinations of the original and modified (denoised) images to find the best compromise.
!TP_WAVELET_DENOISE;Guide curve based on Local contrast
!TP_WAVELET_DENOISEGUID;Guided threshold based on hue
!TP_WAVELET_DENOISEH;High levels Curve Local contrast
!TP_WAVELET_DENOISEHUE;Denoise hue equalizer
!TP_WAVELET_DENQUA;Mode
!TP_WAVELET_DENSIGMA_TOOLTIP;Adapts the shape of the guide.
!TP_WAVELET_DENSLI;Slider
!TP_WAVELET_DENSLILAB;Method
!TP_WAVELET_DENWAVGUID_TOOLTIP;Uses hue to reduce or increase the action of the guided filter.
!TP_WAVELET_DENWAVHUE_TOOLTIP;Amplify or reduce denoising depending on the color.
!TP_WAVELET_DETEND;Details
!TP_WAVELET_DIRFRAME;Directional contrast
!TP_WAVELET_EDEFFECT;Attenuation response
!TP_WAVELET_EDEFFECT_TOOLTIP;This slider selects the range of contrast values that will receive the full effect of any adjustment.
!TP_WAVELET_FINCFRAME;Final local contrast
!TP_WAVELET_FINTHR_TOOLTIP;Uses local contrast to reduce or increase the action of the guided filter.
!TP_WAVELET_GUIDFRAME;Final smoothing (guided filter)
!TP_WAVELET_LABGRID_VALUES;High(a)=%1 High(b)=%2\nLow(a)=%3 Low(b)=%4
!TP_WAVELET_LEVDEN;Level 5-6 denoise
!TP_WAVELET_LEVELHIGH;Radius 5-6
!TP_WAVELET_LEVELLOW;Radius 1-4
!TP_WAVELET_LEVELSIGM;Radius
!TP_WAVELET_LEVFOUR;Level 5-6 denoise and guided threshold
!TP_WAVELET_LIMDEN;Interaction levels 5-6 on levels 1-4
!TP_WAVELET_LOWTHR_TOOLTIP;Prevents amplification of fine textures and noise.
!TP_WAVELET_MERGEC;Merge chroma
!TP_WAVELET_MERGEL;Merge luma
!TP_WAVELET_MIXCONTRAST;Reference
!TP_WAVELET_MIXDENOISE;Denoise
!TP_WAVELET_MIXMIX;Mixed 50% noise - 50% denoise
!TP_WAVELET_MIXMIX70;Mixed 30% noise - 70% denoise
!TP_WAVELET_MIXNOISE;Noise
!TP_WAVELET_OFFSET_TOOLTIP;Offset modifies the balance between low contrast and high contrast details.\nHigh values will amplify contrast changes to the higher contrast details, whereas low values will amplify contrast changes to low contrast details.\nBy using a low Attenuation response value you can select which contrast values will be enhanced.
!TP_WAVELET_OLDSH;Algorithm using negatives values
!TP_WAVELET_PROTAB;Protection
!TP_WAVELET_QUAAGRES;Aggressive
!TP_WAVELET_QUACONSER;Conservative
!TP_WAVELET_RADIUS;Radius shadows - highlight
!TP_WAVELET_RANGEAB;Range a and b %
!TP_WAVELET_RESBLUR;Blur luminance
!TP_WAVELET_RESBLURC;Blur chroma
!TP_WAVELET_RESBLUR_TOOLTIP;Disabled if zoom > about 500%.
!TP_WAVELET_SHA;Sharp mask
!TP_WAVELET_SHFRAME;Shadows/Highlights
!TP_WAVELET_SHOWMASK;Show wavelet 'mask'
!TP_WAVELET_SIGM;Radius
!TP_WAVELET_SIGMA;Attenuation response
!TP_WAVELET_SIGMAFIN;Attenuation response
!TP_WAVELET_SIGMA_TOOLTIP;The effect of the contrast sliders is stronger in medium contrast details, and weaker in high and low contrast details.\n With this slider you can control how quickly the effect dampens towards the extreme contrasts.\n The higher the slider is set, the wider the range of contrasts which will get a strong change, and the higher the risk to generate artifacts.\n .The lower it is, the more the effect will be pinpointed towards a narrow range of contrast values.
!TP_WAVELET_SOFTRAD;Soft radius
!TP_WAVELET_STREND;Strength
!TP_WAVELET_THRDEN_TOOLTIP;Generates a stepped curve used to guide the noise reduction as a function of local contrast. The denoise will be applied to uniform low local-contrast areas. Areas with detail (higher local contrast) will be preserved.
!TP_WAVELET_THREND;Local contrast threshold
!TP_WAVELET_TMEDGS;Edge stopping
!TP_WAVELET_TMSCALE;Scale
!TP_WAVELET_TONFRAME;Excluded colors
!TP_WAVELET_USH;None
!TP_WAVELET_USHARP;Clarity method
!TP_WAVELET_USH_TOOLTIP;If you select Sharp-mask, you can choose any level (in Settings) from 1 to 4 for processing.\nIf you select Clarity, you can choose any level (in Settings) between 5 and Extra.
!TP_WAVELET_WAVLOWTHR;Low contrast threshold
!TP_WAVELET_WAVOFFSET;Offset
!TP_WBALANCE_AUTOITCGREEN;Temperature correlation
!TP_WBALANCE_AUTOOLD;RGB grey
!TP_WBALANCE_AUTO_HEADER;Automatic &amp; Refinement
!TP_WBALANCE_ITCWALG_TOOLTIP;Allows you to switch to the other Alternative temperature (Alt_temp), when possible.\nInactive in the "single choice" case.
!TP_WBALANCE_ITCWBDELTA_TOOLTIP;Fixed for each "green" iteration tried, the temperature difference to be taken into account.
!TP_WBALANCE_ITCWBFGREEN_TOOLTIP;Find the best compromise between Student and green.
!TP_WBALANCE_ITCWBMINSIZEPATCH_TOOLTIP;Allows you to set the minimum patch value. values that are too low can lead to a lack of correlation.
!TP_WBALANCE_ITCWBNOPURPLE_TOOLTIP;Allows you to filter magenta/purple data from the image. If the box is checked a filter limiting the value of Y is applied. By default this value is 0.4. You can change it in 'options' Itcwb_Ypurple (Maximum 1)
!TP_WBALANCE_ITCWBPRECIS_TOOLTIP;The lower the value, the more relevant the data, but increases the processing time. Since the processing time is low, this parameter should generally be able to remain at the default value
!TP_WBALANCE_ITCWBRGREEN_TOOLTIP;Sets the green value review amplitude in iterations, from low amplitude 0.82 to 1.25 to maximum amplitude 0.4 to 4.
!TP_WBALANCE_ITCWBSIZEPATCH_TOOLTIP;This setting sets the size of color datas used by algorithm.
!TP_WBALANCE_ITCWBSIZE_TOOLTIP;This setting sets the number of iterations to find the best correspondence between the reference spectral colors and those in xyY value of the image. A value of 3 seams a good compromise.
!TP_WBALANCE_ITCWBTHRES_TOOLTIP;Limits comparison sampling between spectral data and image data.
!TP_WBALANCE_ITCWB_ALG;Remove 2 pass algorithm
!TP_WBALANCE_ITCWB_CUSTOM;Use Custom temperature & tint
!TP_WBALANCE_ITCWB_DELTA;Delta temperature in green loop
!TP_WBALANCE_ITCWB_FGREEN;Find green student
!TP_WBALANCE_ITCWB_FORCED;Close to full CIE diagram
!TP_WBALANCE_ITCWB_FRA;Auto temperature correlation settings
!TP_WBALANCE_ITCWB_FRA_TOOLTIP;These settings allow, depending on the images (type of raw, colorimetry, etc.), an adaptation of the 'Temperature correlation' algorithm. There is no absolute rule linking these parameters to the results obtained.
!TP_WBALANCE_ITCWB_MINSIZEPATCH;Patch minimum size
!TP_WBALANCE_ITCWB_NOPURPLE;Filter on purple color
!TP_WBALANCE_ITCWB_PRECIS;Precision algorithm - scale used
!TP_WBALANCE_ITCWB_PRIM_ACE;Forces use of the entire CIE diagram
!TP_WBALANCE_ITCWB_PRIM_ADOB;Medium sampling
!TP_WBALANCE_ITCWB_PRIM_BETA;Medium sampling - near Pointer's gamut
!TP_WBALANCE_ITCWB_PRIM_JDCMAX;Close to full CIE diagram
!TP_WBALANCE_ITCWB_PRIM_REC;High sampling
!TP_WBALANCE_ITCWB_PRIM_SRGB;Low sampling & Ignore Camera settings
!TP_WBALANCE_ITCWB_PRIM_XYZCAM;Camera XYZ matrix
!TP_WBALANCE_ITCWB_PRIM_XYZCAM2;JDCmax after Camera XYZ matrix
!TP_WBALANCE_ITCWB_RGREEN;Green range
!TP_WBALANCE_ITCWB_SAMPLING;Low sampling 5.9
!TP_WBALANCE_ITCWB_SIZE;Size of ref. color compare to histogram
!TP_WBALANCE_ITCWB_SIZEPATCH;Size of color patch
!TP_WBALANCE_ITCWB_THRES;Colors used in picture (preset)
!TP_WBALANCE_ITCWCUSTOM_TOOLTIP;Allows you to use Custom settings Temperature and Green (tint).\n\nUsage tips:\n1) start Itcwb , enable 'Use Custom temperature and tint'.\n2) Set 'Temperature and tint' to your liking :free, Pick,...(Custom)\n3) go back to 'Temperature correlation'.\n\nYou cannot use : 2 passes, AWB temperature bias, Green refinement.
!TP_WBALANCE_ITCWFORCED_TOOLTIP;By default (box not checked) the data scanned during sampling is brought back to the sRGB profile, which is the most widespread, both for calibrating DCP or ICC profiles with the Colorchecker24, or used on the web.\n If you have very high gamut images (some flowers, artificial colors), then it may be necessary to use the entire CIExy diagram, the profile used will be ACESP0. In this second case, the number of colors that can be used in internal to the algorithm will be more important.
!TP_WBALANCE_ITCWGREEN;Green refinement
!TP_WBALANCE_ITCWGREEN_TOOLTIP;Allows you to change the "tint" (green) which will serve as a reference when starting the algorithm. It has substantially the same role for greens as "AWB temperature bias" for temperature.\nThe whole algorithm is recalculated.
!TP_WBALANCE_ITCWPRIM_TOOLTIP;Allows you to select the image sampling.\n'Close to full CIE diagram' almost uses the data present on the sensor, possibly including the imaginary colors.\n'Camera XYZ matrix' - uses the matrix directly derived from Color Matrix.\n'Medium sampling' (default) - near Pointer's gamut: corresponds substantially to the most common cases of human vision.\nThe other choice 'Low sampling and Ignore camera settings' allow you to isolate high gamut parts of the image and forces the algorithm in some cases (tint > 0.8,...) to ignore camera settings. This will obviously have an impact on the result.\n\nThis sampling only has an influence on the channel multipliers, it has nothing to do with the "working profile" and does not modify the gamut of the image.
!TP_WBALANCE_ITCWSAMPLING_TOOLTIP;Allows you to use the old sampling algorithm to ensure better compatibility with 5.9. You must enable Observer 10° (default).
!TP_WBALANCE_MULLABEL;Multipliers: r=%1 g=%2 b=%3
!TP_WBALANCE_MULLABEL_TOOLTIP;Values given for information purposes. You cannot change them.
!TP_WBALANCE_OBSERVER10;Observer 10° instead of Observer 2°
!TP_WBALANCE_OBSERVER10_TOOLTIP;The color management in RawTherapee (White balance, channel multipliers, highlight recovery,...) uses the spectral data of the illuminants and colors. Observer is an important parameter of this management which takes into account the angle of perception of the eye. In 1931 it was fixed at 2° (privileges the use of the cones). In 1964 it was fixed at 10° (privileges the use of the cones, but partially takes into account the rods).\nIn the rare case of a color drift with "Observer 2°" (probably due to the conversion matrix) "Observer 10°" must be selected.
!TP_WBALANCE_PATCHLABEL;Read colors:%1 Patch: Chroma:%2 Size=%3
!TP_WBALANCE_PATCHLABEL_TOOLTIP;Display number of read colors (max=237).\nDisplay calculated Patch Chroma.\nAWB temperature bias, lets try to reduce this value, a minimum may seem to optimize the algorithm.\n\nPatch size matching chroma optimization.
!TP_WBALANCE_PATCHLEVELLABEL;Patch: ΔE=%1 - datas x 9 Min:%2 Max=%3
!TP_WBALANCE_PATCHLEVELLABEL_TOOLTIP;Display ΔE patch (this assumes there is enough spectral data), between image and spectral datas.\n Display read datas found. The 2 values correspond to the minimum and maximum data values taken into account. The coefficient x9 must be taken into account to obtain the number of pixels concerned in the image.
!TP_WBALANCE_STUDLABEL;Correlation factor: %1 Passes:%2 Worst_alt=%3
!TP_WBALANCE_STUDLABEL0;Correlation factor: %1 Passes:%2 Alt=%3
!TP_WBALANCE_STUDLABEL1;Correlation factor: %1 Passes:%2 Best_alt=%3
!TP_WBALANCE_STUDLABEL_TOOLTIP;Display calculated Student correlation.\nLower values are better, where <0.005 is excellent,\n<0.01 is good, and >0.5 is poor.\nLow values do not mean that the white balance is good:\nif the illuminant is non-standard the results can be erratic.\nA value of 1000 means previous calculations are used and\nthe resultsare probably good.\n\nPasses : number of passes made.\nAlt_temp : Alternative temperature.
!//TP_WBALANCE_ITCWBNOPURPLE_TOOLTIP;By default when "Inpaint opposed" is activated, purple colors are not taken into account. However, if the image does not need highlight reconstruction, or if this image naturally contains purple tints (flowers, etc.), it may be necessary to deactivate, to take into account all the colors.
!//TP_WBALANCE_ITCWB_FORCED;Forces use of the entire CIE diagram
