hitpoints =  300;
attack =  180;
reload =  50;
range =  31;
regen =  55;
defend_range =  24;
speed_rate =  16;
speed_factor =  2;
image =  "pics/menus/vehicleSelectionView/drake.bmp"
bodysprite =  "units/pics/pak/DrakHNSD.pak"
bodyshadow =  "units/pics/pak/DrakHSSD.pak"
turretsprite =  "units/pics/pak/DrakTNSD.pak"
turretshadow =  "units/pics/pak/DrakTSSD.pak"
soundselected =  "ht-selected"
soundfire =  "ht-fire"
weapon =  "SHELL"
boundbox =  60
