hitpoints =  175;
attack =  60;
reload =  40;
range =  31;
regen =  50;
defend_range =  24;
speed_rate =  20;
speed_factor =  4;
image =  "pics/menus/vehicleSelectionView/wolf.bmp"
bodysprite =  "units/pics/pak/WolfHNSD.pak"
bodyshadow =  "units/pics/pak/WolfHSSD.pak"
turretsprite =  "units/pics/pak/WolfTNSD.pak"
turretshadow =  "units/pics/pak/WolfTSSD.pak"
soundselected =  "lt-selected"
soundfire =  "lt-fire"
weapon =  "SHELL"
boundbox =  60
