hitpoints =  100;
attack =  200;
reload =  100;
range =  40;
regen =  80;
defend_range =  97;
speed_rate =  18;
speed_factor =  2;
image =  "pics/menus/vehicleSelectionView/stinger.bmp"
bodysprite =  "units/pics/pak/StinHNSD.pak"
bodyshadow =  "units/pics/pak/StinHSSD.pak"
turretsprite =  "units/pics/pak/StinTNSD.pak"
turretshadow =  "units/pics/pak/StinTSSD.pak"
soundselected =  "mu-selected"
soundfire =  "mu-fire"
weapon =  "QUADMISSILE"
boundbox =  40
