hitpoints =  60;
attack =  15;
reload =  20;
range =  10;
regen =  20;
defend_range =  8;
speed_rate =  22;
speed_factor =  4;
image =  "pics/menus/vehicleSelectionView/scout.bmp";
bodysprite =  "units/pics/pak/SpahHNSD.pak"
bodyshadow =  "units/pics/pak/SpahHSSD.pak"
turretsprite =  "units/pics/pak/SpahTNSD.pak"
turretshadow =  "units/pics/pak/SpahTSSD.pak"
soundselected =  "yessir"
soundfire =  "lt-fire"
weapon =  "SHELL"
boundbox =  40
