hitpoints =  200;
attack =  30;
reload =  20;
range =  11;
regen =  20;
defend_range =  8;
speed_rate =  20;
speed_factor =  4;
image =  "pics/menus/vehicleSelectionView/bobcat.bmp"
bodysprite =  "units/pics/pak/BobcHNSD.pak"
bodyshadow =  "units/pics/pak/BobcHSSD.pak"
turretsprite =  "units/pics/pak/BobcTNSD.pak"
turretshadow =  "units/pics/pak/BobcTSSD.pak"
soundselected =  "lt-selected"
soundfire =  "lt-fire"
weapon =  "SHELL"
boundbox =  60
